User contributions for Crispy
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14 July 2008
- 06:5506:55, 14 July 2008 diff hist +1,714 N Arrow sticking behaviour New page: Broadhead arrows will stick into some objects they hit. Here is a description of the logic behind whether or not an arrow sticks in. * The most important thing is the [[Surface_Types#What...
16 June 2008
- 08:2708:27, 16 June 2008 diff hist +8 m Mass No edit summary current
2 June 2008
- 01:5401:54, 2 June 2008 diff hist +409 Limits, Max, Min, Stats, etc link to conversion of game units page; maximum fall without damage stat is now outdated; added info on maximum slope a player can walk on, based on the sloping platforms on the side of test/mantle.map
- 01:4701:47, 2 June 2008 diff hist +45 Conversion of Game Units add link to limits/stats/etc page
29 May 2008
- 08:1908:19, 29 May 2008 diff hist −1 m Conversion of Game Units No edit summary
- 08:1808:18, 29 May 2008 diff hist +92 Conversion of Game Units Improved English; added box at the top of the page highlighting the main point of this page; reorg sections
18 April 2008
- 11:5011:50, 18 April 2008 diff hist +203 Currently supported Path Entities path_lookat now implemented
20 January 2008
- 07:0007:00, 20 January 2008 diff hist +52 Thief's Den →Linux: console key clarification
18 January 2008
- 13:2213:22, 18 January 2008 diff hist +236 Thief's Den added note about finding the "front door" - at least 2 testers had problems finding it (myself and pak), doubtless others will too
17 January 2008
- 06:1406:14, 17 January 2008 diff hist 0 m Thief's Den →Ok, I've finished the mission. Now What?: typo
- 06:1306:13, 17 January 2008 diff hist +5 Thief's Den →Linux: command line was wrong - nobody's really tested this on Linux, have they :-P
- 06:1006:10, 17 January 2008 diff hist +14 Thief's Den →Linux: My version of Ubuntu calls the relevant shortcut tab "Launcher", not "Application"
- 06:0806:08, 17 January 2008 diff hist +46 Thief's Den →Linux: clarified package extraction
- 05:5205:52, 17 January 2008 diff hist +191 Installation Point people at Thief's Den installation instructions if they're looking for TD - this page is needlessly confusing for TD
13 January 2008
- 11:1611:16, 13 January 2008 diff hist +142 Bindings and User Settings fixed name of compass (it's Compass with a capital C); added note that this is technical info
12 January 2008
- 05:3105:31, 12 January 2008 diff hist −2 m Gameplay No edit summary
- 05:3105:31, 12 January 2008 diff hist +58 Gameplay Added link back to main Thief's Den page
- 05:3005:30, 12 January 2008 diff hist +64 N Category:Thief's Den New page: Articles relating to the January 2008 "Thief's Den" pre-release.
- 05:2905:29, 12 January 2008 diff hist +25 Thief's Den add Thief's Den category
- 05:2805:28, 12 January 2008 diff hist −55 Thief's Den installation, troubleshooting tweaks
- 05:1905:19, 12 January 2008 diff hist −96 Thief's Den Made install instructions less wordy and confronting; moved note about spaces in pathnames to new Troubleshooting section
10 January 2008
- 09:0009:00, 10 January 2008 diff hist −10 Thief's Den →Installation: clarified re: patch, minor formatting
- 03:1803:18, 10 January 2008 diff hist +12 Gameplay →Known Issues and Bugs
- 03:0103:01, 10 January 2008 diff hist +50 Gameplay →HUD Display: clarified tilde key issue
28 December 2007
- 22:5422:54, 28 December 2007 diff hist −180 Installation Removed "Things that don't work in Linux" section - they work now!
- 07:0107:01, 28 December 2007 diff hist +72 Bindings and User Settings Adding objective impulse
22 October 2007
- 10:1810:18, 22 October 2007 diff hist −74 Installation Things that don't work in Linux section was out of date
29 September 2007
- 01:2301:23, 29 September 2007 diff hist +30 Animation adding link to Animation playback speed article
27 September 2007
- 12:4512:45, 27 September 2007 diff hist +45 m Scripting basics No edit summary
- 12:4312:43, 27 September 2007 diff hist +386 Scripting basics Cleanup, fact correction, moved from coding category to scripting category
26 September 2007
- 04:2904:29, 26 September 2007 diff hist +61 Scripting basics No edit summary
- 04:2904:29, 26 September 2007 diff hist +3,359 N Scripting basics Newly-created stub
- 04:0504:05, 26 September 2007 diff hist +83 Coding →[[Scripting]]
3 September 2007
- 10:3310:33, 3 September 2007 diff hist −24 Changing Walk Speed Added pointer to changing AI walk speed, since someone might come here looking for info on that (and this article is about the player's walk speed)
- 10:3110:31, 3 September 2007 diff hist +115 Changing Walk Speed No edit summary
- 10:2910:29, 3 September 2007 diff hist +142 Animation playback speed One way to work around a problem caused by slow walk speed
- 10:2410:24, 3 September 2007 diff hist +360 How to Make Your AI Unique Added note about changing animation speed
- 10:2010:20, 3 September 2007 diff hist +1,320 N Animation playback speed New page: In TDM, you can change the speed at which an animation plays on an entity just by setting a spawnarg on that entity. The spawnarg to change is <tt>anim_rate_X</tt>, where X is an animation...
- 10:0710:07, 3 September 2007 diff hist +75 N Category:Animation New page: This category contains information on creating and using animations in TDM.
10 June 2007
- 08:5808:58, 10 June 2007 diff hist +1,250 N Spawnarg New page: A ''spawnarg'', also known as a '''key/value pair''' or a '''keyval''', is a property on an entity. Spawnargs determine the behaviour and characteristics of entities. For example, her...
- 08:4008:40, 10 June 2007 diff hist −1,906 Particle Attachment for AI Miscellaneous cleanup
29 May 2007
- 03:1203:12, 29 May 2007 diff hist +303 Making objects non-mantleable Noting that is_mantleable 0 propagates to bound/carried objects current
- 02:5402:54, 29 May 2007 diff hist +497 N Making objects non-mantleable New page: There is a spawnarg controlling whether objects can be mantled. It's called '''is_mantleable''' and it's 1 by default on most objects, meaning that those objects can be mantled in-game. Se...
15 May 2007
- 08:5508:55, 15 May 2007 diff hist +96 Installation Re-organised instructions for running the mod a bit - some of it was in the "installing" section for some reason
- 08:4808:48, 15 May 2007 diff hist 0 Installation updated for 1.3.1 - fixed formatting borked from previous edit
- 08:4608:46, 15 May 2007 diff hist +12 Installation →Requirements: - updated for 1.3.1 patch
1 May 2007
- 07:5907:59, 1 May 2007 diff hist −14,968 m The Dark Mod fuck off and die, spammers
30 April 2007
- 00:4500:45, 30 April 2007 diff hist −15,129 m Bindings and User Settings revert spam
- 00:4500:45, 30 April 2007 diff hist −15,147 Category:Editing Reverted spam
13 April 2007
- 01:2701:27, 13 April 2007 diff hist 0 Installation Actually, the + signs are not incorrect.