Editing
From The DarkMod Wiki
The general hub for DarkMod specific editing - links to articles about:
- AI
- Breakable Crates
- Changing Walk Speed
- clipmodel_contents spawnarg
- Conversion of Game Units
- Creating doors
- Custom Moveables
- Damage Multiplier for Surfaces
- Defining Clipmodel with Mins/Maxs
- Doom 3 Editor Modes
- How to make a Three Stage Elevator
- How to Prevent Crashes in DoomEdit
- Friction Units
- Frobbing
- List of ingame Editors
- Making an Entity frobable
- Moveables
- Objectives
- Patches
- Playing ROQ Video Files
- Prefabs
- Readables
- Spiral Staircases
- Stim/Response
- Stim/Response Key/Values
- Subpatch Modelling Tutorial
- Swimmable Water
- Texturing Archways
- Vaulting and Vaulting Junctions
- Visportals
and other specifics that are relevant to the mod, like