Cutscenes

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Revision as of 02:35, 21 September 2010 by Grayman (talk | contribs)
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Contributed by Grayman. Leave comments and questions here.

This article discusses the use of cameras and conversations to create map cutscenes.

Though information on these topics already exists, there isn't a single place that shows you how to create a scene using these features.

Hopefully, the following will fill in that gap.

Before you begin, you should have a basic understanding of how to edit with Dark Radiant, and how to build and run maps.

Part 1: Cameras

Part 2: Splines and Camera Movement

Part 3: Lighting, Placing the Player, and Conversations

Part 4: Extras

Part 5: "Somewhere Above the City"