Missing assets by map
This page is a list of missing assets by map. My plan is to go through these map by map to find which assets need to be added.
I will not include warnings that also show up in 1.08, as these aren't standalone issues.
These warnings come up for every map; I assume they can be ignored:
WARNING:Couldn't load sound 'player_sounds_doublevision.wav' using default WARNING:Couldn't load sound 'player_sounds_guienter.wav' using default WARNING:Couldn't load sound 'player_sounds_guiexit.wav' using default WARNING:Couldn't load sound 'player_sounds_hitarmor.wav' using default WARNING:Couldn't load sound 'player_sounds_hitflesh.wav' using default WARNING:Couldn't load sound 'player_sounds_skipcinematic.wav' using default WARNING:Couldn't load sound 'player_sounds_teleportexit.wav' using default WARNING:Couldn't load sound 'player_sounds_teleportstart.wav' using default
WARNING:Couldn't load gui: 'guis/chat.gui' WARNING:Couldn't load gui: 'guis/mpmsgmode.gui' WARNING:Couldn't load gui: 'guis/scoreboard.gui' WARNING:Couldn't load gui: 'guis/spectate.gui'
This particle registered as missing under 1.08 as well:
*D 163: 0
Complete or Almost Complete
Chalice of Kings
WARNING:Couldn't load sound '_default.wav' using default
Too Late - complete!
NO MISSING ASSETS!!
The Outpost - complete!
NO MISSING ASSETS!
The Thieves
WARNING:Couldn't load image: textures/hell/boards1 <--- Mapper fix
Special Delivery
WARNING:atdm_ai_townsfolk_commoner_armed_1 - Could not find def_vocal_set tdm:a i_vocal_set_jack_guard_01!
WARNING:Couldn't load image: heightmap( textures/sfx/web1, 4)
WARNING:Couldn't load image: textures/sfx/web1
Mad's Mountain
- D 167: sparks_wires
WARNING:Couldn't load image: bite
WARNING:Couldn't load image: textures/decals/scorch
WARNING:Couldn't load model: 'models/gibs/brain_2xb.lwo' (nor the fallback to A SE)
Builder's Influence
WARNING:Couldn't load image: textures/decals/glasscrack2
WARNING:Couldn't load image: textures/glass/glass2_nvp
Builder Roads
WARNING:aas32_flood doesn't include a spawnfunc or spawnclass on 'aas32_flood_2 '.
WARNING:Couldn't load image: lights/lightgratelight
WARNING:Couldn't load sound 'tdm_ai_builder2_to_combat_monster.wav' using defau lt
- D 164: impfireball2
- D 165: imp_explosion
- D 166: imp_trail2
Knighton's Manor
WARNING:Couldn't load image: textures/darkmod/metal/flat/steel_scratched01_nont iling_s
Lots of Missing Assets
Sneak and Destroy
WARNING:Couldn't load image: lights/roundfire
WARNING:Couldn't load image: models/md5/chars/chars/mages/mage01_symbols
WARNING:Couldn't load image: sleeve_frill
WARNING:Couldn't load image: tail
WARNING:Couldn't load image: textures/darkmod/wood/boards/plank_brown_d
Seige Shop
- D 169: al2_lamphaze
WARNING:Couldn't load image: extures/decals/footprint01_d
WARNING:Couldn't load image: extures/decals/footprint01r_d
WARNING:Couldn't load image: lights/squareblast
WARNING:Couldn't load image: models/characters/scientist/head02/hair
WARNING:Couldn't load image: models/md5/chars/builders/forger/forgerbottom_shad ows
WARNING:Couldn't load image: models/md5/chars/builders/forger/forgertop_shadows
WARNING:Couldn't load image: models/md5/chars/heads/beard_black
WARNING:Couldn't load image: models/md5/chars/heads/beard_black_s
WARNING:Couldn't load image: models/md5/chars/heads/npcs/beard_black_local
WARNING:Couldn't load image: new_average_jack_texture
WARNING:Couldn't load image: replacement_head06
WARNING:Couldn't load image: replacement_head08
WARNING:Couldn't load image: shoulder_cowl
WARNING:Couldn't load image: tdm_commoner_tunic_brown
WARNING:Couldn't load image: tdm_commoner_tunic_brown_shadows
WARNING:Couldn't load image: tdm_commoner_tunic_light_tan_shadows
WARNING:Couldn't load image: tdm_commoner_tunic_ragged
WARNING:Couldn't load image: tdm_commoner_tunic_ragged_shadows
WARNING:Couldn't load image: textures/decals/smear01_d
WARNING:Couldn't load image: textures/decals/stain01
WARNING:unknown token 'models/darkmod/props/textures/privacy_screen_frame' in m aterial 'privacy_screen_frame'
Fiasco at Fauchard Street
steam particle effect shooting black boxes
WARNING:Couldn't load image: guis/assets/hud/inventory_icons/map_of_inv_icon
WARNING:Couldn't load image: models/darkmod/props/textures/_flat
WARNING:Couldn't load image: models/darkmod/props/textures/steel_blowtorch_heat shield_s
WARNING:Couldn't load image: sleeve
WARNING:Couldn't load image: sleeve_frill
WARNING:Couldn't load image: tail
WARNING:Couldn't load image: textures/base_floor/sflgrate2mini
WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
WARNING:Couldn't load image: textures/decals/stain01
WARNING:Couldn't load image: textures/hell/hhconcrete
WARNING:Couldn't load image: textures/sfx/s_lightning1_whi
WARNING:Couldn't load image: textures/sfx/s_lightning2_whi
WARNING:Couldn't load sound 'elevator_outer_close.wav' using default
WARNING:Couldn't load sound 'elevator_outer_open.wav' using default
WARNING:Couldn't load sound 'sound/weapons/explosions/explode_01.wav' using def ault
Beleagured Fence
WARNING:Couldn't load image: addnormals( textures/rock/lanrock1_local, heightma p( textures/rock/lanrock1_h, 8))
WARNING:Couldn't load image: textures/decals/scorch
WARNING:Couldn't load image: textures/hell/lava1move
WARNING:Couldn't load image: textures/rock/lanrock1_d
WARNING:Couldn't load image: textures/rock/lanrock1_s
WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default
WARNING:Unknown look_joint 'Waist' on entity gallery_zombie
Springheel's Testmap
These will vary as I add various assets unused in other maps:
WARNING:Couldn't load image: bite
WARNING:Couldn't load image: lights/roundfire
WARNING:Couldn't load image: models/darkmod/props/textures/steel_blowtorch_heat shield_s
WARNING:Couldn't load image: models/md5/chars/chars/mages/mage01_symbols
WARNING:Couldn't load image: moorish_head
WARNING:Couldn't load image: textures/darkmod/metal/flat/steel_scratched01_nont iling_s
WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
WARNING:Couldn't load sound 'alarm.wav' using default
WARNING:Couldn't load sound 'caco_projectile.wav' using default
WARNING:Couldn't load sound 'default_door_unlocked.wav' using default
WARNING:Couldn't load sound 'monster_demon_imp_melee_hit.wav' using default
WARNING:Couldn't load sound 'monster_demon_imp_melee_miss.wav' using default
WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default
WARNING:Couldn't load sound 'sound/weapons/explosions/explode_01.wav' using def ault
WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'so und/sfx/ai/mage/fireball_impact01.ogg'
WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'so und/sfx/ai/mage/fireball_impact02.ogg'
WARNING:Unknown look_joint 'Waist' on entity atdm_ai_undead_zombie2_1
- D 164: rocketexplosion
- D 166: imp_explosion
- D 168: caco_lightningball
- D 169: caco_lightninghit
Lockdown Part 1
- D 167: rocketexplosion
WARNING:Couldn't load image: addnormals( models/md5/chars/undead/tdm_zombie_rot ten_local, heightmap( models/monsters/zombie/boney/boney_h, 6))
WARNING:Couldn't load image: addnormals( models/monsters/zombie/boney/boney_loc al, heightmap( models/monsters/zombie/boney/boney_h, 6))
WARNING:Couldn't load image: lights/desertlight
WARNING:Couldn't load image: models/monsters/skeleton/skeleton01
WARNING:Couldn't load image: models/monsters/spectre/global_dis
WARNING:Couldn't load image: models/monsters/zombie/boney/boney
WARNING:Couldn't load image: models/monsters/zombie/boney/boney_s
WARNING:Couldn't load image: textures/decals/splat14
WARNING:Couldn't load image: textures/decals/stain01
WARNING:Couldn't load sound 'sound/weapons/explosions/explode_01.wav' using def ault
Rightful Property
- D 167: dripdropsingle
- D 168: caco_lightningball
- D 169: caco_lightninghit
WARNING:unknown token 'models/darkmod/props/textures/privacy_screen_frame' in m aterial 'privacy_screen_frame'
WARNING:Couldn't load image: addnormals( textures/rock/lanrock1_local, heightma p( textures/rock/lanrock1_h, 8))
WARNING:Couldn't load image: bite
WARNING:Couldn't load image: heightmap( textures/sfx/web1, 4)
WARNING:Couldn't load image: lights/lightgratelight
WARNING:Couldn't load image: lights/roundfire
WARNING:Couldn't load image: models/md5/chars/chars/mages/mage01_symbols
WARNING:Couldn't load image: models/monsters/wraith/wraith_dis
WARNING:Couldn't load image: sleeve_frill
WARNING:Couldn't load image: tail
WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
WARNING:Couldn't load image: textures/decals/smear01_d
WARNING:Couldn't load image: textures/decals/splat14
WARNING:Couldn't load image: textures/rock/lanrock1_d
WARNING:Couldn't load image: textures/rock/lanrock1_s
WARNING:Couldn't load image: textures/sfx/web1
WARNING:Couldn't load sound 'bridge_up_speaker.wav' using default
WARNING:Couldn't load sound 'monster_demon_imp_melee_hit.wav' using default
WARNING:Couldn't load sound 'monster_demon_imp_melee_miss.wav' using default
Samhain Night on Bone Hill
- D 167: rocketexplosion
- D 168: tels_firearrow_explosion
- D 169: tels_waterarrow_trail
missing 'walk' animation on 'atdm_ai_monster_werebeast_2' (atdm:ai_monster_were
beast)
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant ern.lwo' has too many verts for a poly! Make sure you triplet it down
WARNING:Couldn't load anim: 'models/md5/monsters/imp/initial.md5anim'
WARNING:Couldn't load image: addnormals( textures/rock/lanrock1_local, heightma
p( textures/rock/lanrock1_h, 8))
WARNING:Couldn't load image: bite
WARNING:Couldn't load image: heightmap( textures/sfx/web1, 4)
WARNING:Couldn't load image: lights/spot01
WARNING:Couldn't load image: sleeve_frill
WARNING:Couldn't load image: tail
WARNING:Couldn't load image: textures/rock/lanrock1_d
WARNING:Couldn't load image: textures/rock/lanrock1_s
WARNING:Couldn't load image: textures/sfx/web1
WARNING:Couldn't load sound 'monster_demon_imp_melee_hit.wav' using default
WARNING:Couldn't load sound 'monster_demon_imp_melee_miss.wav' using default
WARNING:Couldn't load sound 'monster_demon_imp_thud.wav' using default
WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default
WARNING:Couldn't load sound 'monster_demon_pinky_sight2.wav' using default
WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default
WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi ng default
WARNING:Couldn't load sound 'sound/ed/cyberdemon/chatter1.wav' using default
WARNING:Couldn't load sound 'sound/ed/cyberdemon/chatter2.wav' using default
WARNING:Couldn't load sound 'sound/ed/cyberdemon/chatter3.wav' using default
WARNING:Couldn't load sound 'sound/ed/cyberdemon/chatter4.wav' using default
WARNING:Couldn't load sound 'sound/ed/imp/alert_test32.wav' using default
WARNING:Couldn't load sound 'sound/ed/imp/alert_test33.wav' using default
WARNING:Couldn't load sound 'sound/ed/imp/alert_test34.wav' using default
WARNING:Couldn't load sound 'sound/ed/imp/alert_test39.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky/pain_test1.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky/pain_test2.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky/pain_test3.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky/pain_test4.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky/pain_test5.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky/pain_test6.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky/pain_test7.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky3/death_test1.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky3/death_test2.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky3/death_test3.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky3/death_test4.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky3/death_test5.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky3/idle_test1.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky3/idle_test2.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky3/idle_test3.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky3/idle_test4.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky3/sight3_test1.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky3/sight3_test2.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky3/sight3_test3.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky3/sight3_test4.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky3/sight_test21.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky3/sight_test22.wav' using default
WARNING:Couldn't load sound 'sound/ed/pinky3/sight_test23.wav' using default
WARNING:Couldn't load sound 'sound/weapons/explosions/explode_01.wav' using def ault
WARNING:file def/tdm_ai_monster_werebeast.def, line 13: Couldn't load anim 'mod els/md5/monsters/imp/initial.md5anim'
Not Currently Working
Awaiting the Storm
Refuses to install?
console error:
couldn't exec autocommands.cfg
Business as Usual
Fails to load with error:
ERROR:idAFEntity_Base::LoadAF: Couldn't load af file 'env_swinglight_round.af' on entity 'atdm_env_hanging_lantern_round01_1'
WARNING:Couldn't load anim: 'models/md5/environments/swinglight_round.md5anim'
WARNING:file def/tdm_objects_ragdoll.def, line 33: Couldn't load anim 'models/m d5/environments/swinglight_round.md5anim'
WARNING:idAF::Load: articulated figure 'env_swinglight_round' for entity 'atdm_ env_hanging_lantern_round01_1' at (-319 574 520) has no or defaulted modelDef '
The Creeps
Fails to load with error:
ERROR:Joint 'Head' not found for attachment position 'velvetcap_1' on entity 'i dAFAttachment_atdm:ai_headbox_zombie_646'
WARNING:Couldn't load anim: 'models/md5/characters/npcs/zheads/z1idle.md5anim'
WARNING:file def/tdm_ai_heads.def, line 274: Couldn't load anim 'models/md5/cha racters/npcs/zheads/z1idle.md5anim'
WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default
Flakebridge Monastery
Crashes with error:
ERROR:Joint 'Rhand' not found for bind on 'func_static_212'
WARNING:Couldn't load sound 'monster_demon_imp_melee_hit.wav' using default
WARNING:Couldn't load sound 'monster_demon_imp_melee_miss.wav' using default
WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default
WARNING:Couldn't load sound 'stone_impact.wav' using default
WARNING:Couldn't load sound 'paper_impact.wav' using default
WARNING:Couldn't load sound '_default.wav' using default
WARNING:Couldn't load sound 'book_impact.wav' using default
House of Theo
Weird crash...music started playing but mission loading screen was frozen.
Patently Dangerous
Refuses to install??
- D 164: mc1_smoke1
- D 165: sinkdrip
A Score to Settle
Crashes with error:
ERROR:idAFEntity_Base::LoadAF: Couldn't load af file 'atdm:env_chain01.af' on e ntity 'atdm_env_chain01_1'
WARNING:Couldn't load anim: 'models/md5/environments/hellchain.md5anim'
WARNING:file def/tdm_rope.def, line 98: Couldn't load anim 'models/md5/environm ents/hellchain.md5anim'
WARNING:idAF::Load: articulated figure 'atdm:env_chain01' for entity 'atdm_env_ chain01_1' at (-1375 1322 309) has no or defaulted modelDef
WARNING:Couldn't load model: 'models/gibs/gib_torso.lwo' (nor the fallback to A SE)
WARNING:Couldn't load model: 'models/mapobjects/hell/mancroom/bars.lwo' (nor th
e fallback to ASE)
WARNING:Couldn't load model: 'models/mapobjects/hell/mancroom/bars.lwo' (nor th
e fallback to ASE)