Sound
From The DarkMod Wiki
Here you will find information about the sounds and how you add them to your level.
- Adding ambient Sounds to your Map
- Estimating Volume for New Sounds
- Moveables: Surface Type-dependent Bounce Sound
- Problem Hearing Varied Sounds
- Setting up Individual Propagated Sounds and Estimating Volume
- Setting Reverb Data of Rooms (EAX)
- Sound Folderstructure
- Sound File Formats
- Sound Propagation: Part 1
- Sound Propagation: Part 2