File list

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This special page shows all uploaded files.

File list
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Date Name Thumbnail Size User Description Versions
13:08, 28 May 2018 Layer transp.jpg (file) 64 KB RSoul (talk | contribs)   2
13:03, 28 May 2018 Mask visble.jpg (file) 81 KB RSoul (talk | contribs)   2
13:00, 28 May 2018 Rust light.jpg (file) 72 KB RSoul (talk | contribs)   2
12:50, 28 May 2018 Layers.jpg (file) 68 KB RSoul (talk | contribs)   2
00:26, 28 May 2018 Gimp brushes.jpg (file) 41 KB RSoul (talk | contribs)   2
00:16, 28 May 2018 Mask brush.jpg (file) 167 KB RSoul (talk | contribs)   1
12:16, 24 March 2018 PrintMeminfo.jpeg (file) 283 KB Stgatilov (talk | contribs) Sample output of printMemInfo in console. Note: much more detailed info is printed to text files. 1
18:24, 15 January 2018 Cw6.jpg (file) 188 KB Grayman (talk | contribs)   1
15:33, 12 October 2017 Cw5.jpg (file) 87 KB Grayman (talk | contribs)   1
15:28, 12 October 2017 Cw4.jpg (file) 84 KB Grayman (talk | contribs)   1
16:59, 9 October 2017 Cw3.jpg (file) 131 KB Grayman (talk | contribs)   1
16:40, 9 October 2017 Cw2.jpg (file) 108 KB Grayman (talk | contribs)   1
16:30, 9 October 2017 Cw1.jpg (file) 94 KB Grayman (talk | contribs)   1
19:30, 15 September 2017 Step1.jpg (file) 265 KB AluminumHaste (talk | contribs)   1
04:54, 15 August 2017 Vertex Paint Tut 008.jpg (file) 640 KB Epifire (talk | contribs) The final result of Vertex Painted materials in action for terrain. 1
04:05, 15 August 2017 Vertex Paint Tut 007.png (file) 164 KB Epifire (talk | contribs) The Vertex Paint window (only blends between black and white). 1
04:02, 15 August 2017 Vertex Paint Tut 006.png (file) 6 KB Epifire (talk | contribs) Once you open the window go Edit>Create Vertex Color Map 1
03:49, 15 August 2017 Vertex Paint Tut 004.png (file) 20 KB Epifire (talk | contribs) Go to the Multiply tab and then find triple under Subdivide. This will triangulate your mesh so that it can be properly rendered in-game. 1
03:36, 15 August 2017 Vertex Paint Tut 005.png (file) 17 KB Epifire (talk | contribs) Go Map>Vertex Paint to bring up the painting window. 1
03:31, 15 August 2017 Tut 003.png (file) 10 KB Epifire (talk | contribs) After selection your polygon region via Polygon Mode>Shift+RightClick drag out a region around your mesh to select and then press weld edges. 1
03:19, 15 August 2017 Vertex Paint Tut 002.png (file) 59 KB Epifire (talk | contribs) Htting the 'F5' key brings up the surface inspector where the smoothing and material name can be changed. 1
02:56, 15 August 2017 Vertex Paint Tut 001.jpg (file) 584 KB Epifire (talk | contribs) Here we see a group of four patches prepped for export to Lightwave. 1
12:58, 15 July 2017 Typeinfo Scheme.png (file) 75 KB Stgatilov (talk | contribs) Generic scheme of using TypeInfo project in memory debugging configuration. 1
14:54, 1 April 2017 Natvis tdm example.png (file) 184 KB Stgatilov (talk | contribs) Demonstration of MSVC2013 custom visualizers (natvis rules). 1
07:08, 20 February 2017 Font Dark11.png (file) 15 KB TheUnbeholden (talk | contribs)   1
19:41, 31 August 2016 R showLightCount.jpg (file) 84 KB Nbohr1more (talk | contribs) Image showing the r_showLightCount cvar 1
19:35, 31 August 2016 R showTris.jpg (file) 395 KB Nbohr1more (talk | contribs) Demonstrating the r_showTris console command 1
19:28, 31 August 2016 R showShadows.jpg (file) 202 KB Nbohr1more (talk | contribs) Image demonstrating r_showShadows cvar 1
10:21, 24 May 2016 Dr has stopped working.png (file) 9 KB Greebo (talk | contribs)   2
10:16, 24 May 2016 Dr dump created.png (file) 7 KB Greebo (talk | contribs)   1
10:15, 24 May 2016 Dr process create dump.png (file) 36 KB Greebo (talk | contribs)   1
10:09, 24 May 2016 Dr process in task manager.png (file) 26 KB Greebo (talk | contribs)   1
18:44, 20 November 2014 Ptcl editor.png (file) 351 KB SteveL (talk | contribs) Corrected first tab which wasn't showing on original 2
12:50, 28 October 2014 Tortoise 1.jpg (file) 87 KB Bikerdude (talk | contribs)   4
12:48, 28 October 2014 Tortoise 2 without server.jpg (file) 38 KB Bikerdude (talk | contribs)   3
17:30, 4 June 2014 Lod test2.png (file) 32 KB SteveL (talk | contribs) Entity spawnargs for a simple LOD demo: A globe becomes a birdcage when you get more than 100 units away, a stone hammer more than 200 units away, and vanishes at 400 units. 1
17:28, 4 June 2014 Lod test1.jpg (file) 65 KB SteveL (talk | contribs) Entity spawnargs for a simple LOD demo: A globe becomes a birdcage when you get more than 200 units away, and vanishes at 400 units 1
12:59, 26 April 2014 Alcove marble 01..JPG (file) 15 KB Bikerdude (talk | contribs)   2
12:33, 26 April 2014 Prefab db example.jpg (file) 18 KB Bikerdude (talk | contribs)   2
02:15, 4 February 2014 Vinearrow.jpg (file) 24 KB Springheel (talk | contribs) TDM's vine arrow 1
02:10, 4 February 2014 Noisearrow.jpg (file) 4 KB Springheel (talk | contribs) Noisemaker Arrow 1
02:07, 4 February 2014 Firearrow.jpg (file) 2 KB Springheel (talk | contribs) TDM's explosive fire arrow. 1
02:05, 4 February 2014 Waterarrow.jpg (file) 2 KB Springheel (talk | contribs) TDM Water Arrow 1
13:42, 6 January 2014 Blender rig 14.gif (file) 50 KB Bikerdude (talk | contribs)   1
13:41, 6 January 2014 Blender rig 13.gif (file) 124 KB Bikerdude (talk | contribs)   1
13:41, 6 January 2014 Blender rig 12.gif (file) 190 KB Bikerdude (talk | contribs)   1
13:41, 6 January 2014 Blender rig 11.gif (file) 68 KB Bikerdude (talk | contribs)   1
13:41, 6 January 2014 Blender rig 10.gif (file) 83 KB Bikerdude (talk | contribs)   1
13:41, 6 January 2014 Blender rig 09.gif (file) 62 KB Bikerdude (talk | contribs)   1
13:40, 6 January 2014 Blender rig 08.gif (file) 80 KB Bikerdude (talk | contribs)   1
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