Console Useful Controls: Difference between revisions
New page: This is the start of a list of useful console commands and cvars by order of key words and meaning. There is no use just adding a cvar or command - one can just look on any of the publishe... |
No edit summary |
||
Line 15: | Line 15: | ||
to be completed....... | to be completed....... | ||
see also [[Console batch macro commands]] |
Revision as of 11:59, 3 April 2008
This is the start of a list of useful console commands and cvars by order of key words and meaning. There is no use just adding a cvar or command - one can just look on any of the published lists. Instead think what will be in the user's head. For example, you want to know the joint name on a particular AI? You might be looking under J but instead you might be think B for bone, or indeed 'Wasn't there a cvar to show the AI skeleton?' so you look under S. Or the user might look first under AI. It should ideally be under all four...
Where a cvar or command is followed by a 1 it can be taken that it is enabled by 1 and disabled by 0 unless otherwise stated...
AI joints, bones names, skeleton = r_showskel 1
Bone names, show = r_showskel 1
Joint names, show = r_showskel 1
Skeleton AI, show = r_showskel 1
to be completed.......
see also Console batch macro commands