A - Z Guide Index: Difference between revisions
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This index is manually created so links cannot be guaranteed | This index is manually created so links cannot be guaranteed | ||
[[A - Z Beginner Full Guide Page 2#Adding Objects, AI|AI]] | [[A - Z Beginner Full Guide Page 2#Adding Objects, AI|AI]] | ||
[[A - Z Beginner Full Guide Page 4#AI Game Characters|AI Game Characters]] | [[A - Z Beginner Full Guide Page 4#AI Game Characters|AI Game Characters]] | ||
[[A - Z Beginner Full Guide Page 6#Giving AI Keys and Valuables : Pickpocketing|AI keys, loot, etc, pickpocketing.]] | |||
[[A - Z Beginner Full Guide Page 4#AI Patrols, Walking Routes|AI Patrols, Walking Routes]] | [[A - Z Beginner Full Guide Page 4#AI Patrols, Walking Routes|AI Patrols, Walking Routes]] | ||
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[[A - Z Beginner Full Guide Page 2#Ambient Light: Gloom not Doom|Ambient Light]] | [[A - Z Beginner Full Guide Page 2#Ambient Light: Gloom not Doom|Ambient Light]] | ||
[[A - Z Beginner Full Guide Page 6#More Sounds, More Atmosphere|Ambient Sound : music, etc.]] | |||
[[A - Z Beginner Full Guide Page 4#Weapons|Ammo, inventory]] | [[A - Z Beginner Full Guide Page 4#Weapons|Ammo, inventory]] | ||
[[A - Z Beginner Full Guide Page 6#Zipping up|Archiving, zipping up mission, distribution]] | |||
[[A - Z Beginner Full Guide Page 4#Weapons|Arrows, ammo, inventory]] | [[A - Z Beginner Full Guide Page 4#Weapons|Arrows, ammo, inventory]] | ||
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[[A - Z Beginner Full Guide Page 4#Dark Radiant Filters|Dark Radiant Filters]] | [[A - Z Beginner Full Guide Page 4#Dark Radiant Filters|Dark Radiant Filters]] | ||
[[A - Z Beginner Full Guide Page 6#Your own Build Design|Designing a mission]] | |||
[[A - Z Beginner Full Guide Page 6#Zipping up|Distribution, Zipping up, archiving mission]] | |||
[[A - Z Beginner Full Guide Start Here!#Dmap: Compiling the Mission|Dmap Compiling]] | [[A - Z Beginner Full Guide Start Here!#Dmap: Compiling the Mission|Dmap Compiling]] | ||
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[[A - Z Beginner Full Guide Page 5#Giving the Player Lockpicks|Lockpicks]] | [[A - Z Beginner Full Guide Page 5#Giving the Player Lockpicks|Lockpicks]] | ||
[[A - Z Beginner Full Guide Page 6#Placing Loot|Loot placement]] | |||
[[A - Z Beginner Full Guide Page 6#Counting Loot Total|Loot count total]] | |||
[[A - Z Beginner Full Guide Page 5#Managing your Mission Files|Managing mission files]] | [[A - Z Beginner Full Guide Page 5#Managing your Mission Files|Managing mission files]] | ||
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[[A - Z Beginner Full Guide Page 3#Cloning the Beams, Single-plane Shifting|Moving in one plane]] | [[A - Z Beginner Full Guide Page 3#Cloning the Beams, Single-plane Shifting|Moving in one plane]] | ||
[[A - Z Beginner Full Guide Page 6#More Sounds, More Atmosphere|Music : ambience sound, etc.]] | |||
[[A - Z Beginner Full Guide Page 6#Introduction: Think up your Mission Objectives|Objectives: intro, thinking up]] | |||
[[A - Z Beginner Full Guide Page 6#Objectives: Location trigger|Objectives: Location]] | |||
[[A - Z Beginner Full Guide Page 6#Putting Objectives in the Mission|Objectives: Putting in Mission]] | |||
[[A - Z Beginner Full Guide Page 6#Special Items|Objectives: special objects]] | |||
[[A - Z Beginner Full Guide Page 6#Objectives: General-purpose trigger|Objectives: Triggering Complete]] | |||
[[A - Z Beginner Full Guide Page 2#Adding Objects, AI|Objects]] | [[A - Z Beginner Full Guide Page 2#Adding Objects, AI|Objects]] | ||
[[A - Z Beginner Full Guide Page 6#Special Items|Objects, special]] | |||
[[A - Z Beginner Full Guide Page 3#Rain and Snow, Introducing Patches|Patches intro]] | [[A - Z Beginner Full Guide Page 3#Rain and Snow, Introducing Patches|Patches intro]] | ||
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[[A - Z Beginner Full Guide Page 3#Performance: Hiding Distant Rain|Performance, disabling distant entities]] | [[A - Z Beginner Full Guide Page 3#Performance: Hiding Distant Rain|Performance, disabling distant entities]] | ||
[[A - Z Beginner Full Guide Page 6#Giving AI Keys and Valuables : Pickpocketing|Pickpocketing:Giving AI keys, loot, etc.]] | |||
[[A - Z Beginner Full Guide Start Here!#Adding the Player's Start Point|Player Start Point]] | [[A - Z Beginner Full Guide Start Here!#Adding the Player's Start Point|Player Start Point]] | ||
[[A - Z Beginner Full Guide Page 4#Tools, Weapons, Equipment|Player tools, weapons, equipment, inventory]] | [[A - Z Beginner Full Guide Page 4#Tools, Weapons, Equipment|Player tools, weapons, equipment, inventory]] | ||
[[A - Z Beginner Full Guide Page 6#Portalizing: Visportals|Portalizing, visportals]] | |||
[[A - Z Beginner Full Guide Page 5#Managing your Mission Files|Projects management]] | [[A - Z Beginner Full Guide Page 5#Managing your Mission Files|Projects management]] | ||
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[[A - Z Beginner Full Guide Page 4#AI Character Relationships: Friends, Enemies, Neutrals|Relationships, AI, friends & enemies]] | [[A - Z Beginner Full Guide Page 4#AI Character Relationships: Friends, Enemies, Neutrals|Relationships, AI, friends & enemies]] | ||
[[A - Z Beginner Full Guide Page 6#Creating a Response|Response Creation 1]] | |||
[[A - Z Beginner Full Guide Page 6#Another Response to the same Stim|Response Creation 2]] | |||
[[A - Z Beginner Full Guide Page 5#Adding a Basement|Room : basement]] | [[A - Z Beginner Full Guide Page 5#Adding a Basement|Room : basement]] | ||
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[[A - Z Beginner Full Guide Start Here!#Sound|Sound]] | [[A - Z Beginner Full Guide Start Here!#Sound|Sound]] | ||
[[A - Z Beginner Full Guide Page 6#More Sounds, More Atmosphere|Sound : ambience, music, etc.]] | |||
[[A - Z Beginner Full Guide Page 6#Sound Propogation|Sound propogation]] | |||
[[A - Z Beginner Full Guide Page 3#Sound Effects: Rainfall|Sound Effects: Rainfall]] | [[A - Z Beginner Full Guide Page 3#Sound Effects: Rainfall|Sound Effects: Rainfall]] | ||
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[[A - Z Beginner Full Guide Start Here!#Adding the Player's Start Point|Start Point for Player]] | [[A - Z Beginner Full Guide Start Here!#Adding the Player's Start Point|Start Point for Player]] | ||
[[A - Z Beginner Full Guide Page 6#Introduction to S & R|Stims & Responses Introduction]] | |||
[[A - Z Beginner Full Guide Page 6#Creating a Stim|Stim Creation]] | |||
[[A - Z Beginner Full Guide Page 4#Pre-mission Player Equipment Shop|Store, pre-game, buy equipment, ammo]] | [[A - Z Beginner Full Guide Page 4#Pre-mission Player Equipment Shop|Store, pre-game, buy equipment, ammo]] | ||
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[[A - Z Beginner Full Guide Page 4#AI Character Relationships: Friends, Enemies, Neutrals|Teams, AI relationships, friends & enemies]] | [[A - Z Beginner Full Guide Page 4#AI Character Relationships: Friends, Enemies, Neutrals|Teams, AI relationships, friends & enemies]] | ||
[[A - Z Beginner Full Guide Page 6#Testing Your Mission|Testing your mission]] | |||
[[A - Z Beginner Full Guide Page 5#Creating Text for Books and Scrolls|Text creation for readables, xdata]] | [[A - Z Beginner Full Guide Page 5#Creating Text for Books and Scrolls|Text creation for readables, xdata]] | ||
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[[A - Z Beginner Full Guide Page 5#Adding an Upstairs Room|Upstairs room]] | [[A - Z Beginner Full Guide Page 5#Adding an Upstairs Room|Upstairs room]] | ||
[[A - Z Beginner Full Guide Page 6#Portalizing: Visportals|Visportals]] | |||
[[A - Z Beginner Full Guide Page 4#AI Patrols, Walking Routes|Walking, AI patrols, routes]] | [[A - Z Beginner Full Guide Page 4#AI Patrols, Walking Routes|Walking, AI patrols, routes]] | ||
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[[A - Z Beginner Full Guide Page 3#Doorway from the Yard|Yard Doorway]] | [[A - Z Beginner Full Guide Page 3#Doorway from the Yard|Yard Doorway]] | ||
[[A - Z Beginner Full Guide Page 6#Zipping up|Zipping up, archiving mission, distribution]] | |||
[[A - Z Beginner Full Guide Page 3#Z-Fighting Errors|Z-Fighting Errors]] | [[A - Z Beginner Full Guide Page 3#Z-Fighting Errors|Z-Fighting Errors]] | ||
{{A-Z Beginner Guide TOC}} | {{A-Z Beginner Guide TOC}} |
Revision as of 17:46, 23 March 2008
"Teach Yourself Dark Mod In One Day!" by Fidcal
This is an index to significant subsections in A - Z Beginner Full Guide
This index is manually created so links cannot be guaranteed
AI keys, loot, etc, pickpocketing.
AI relationships, friends & enemies
Archiving, zipping up mission, distribution
Brushes, Clipper, cutting, dividing
Buy ammo, equipment, pre-game store
Chests, containers, items within
Chests, containers, Locking of
Climbables, ladders, vines, drainpipes
Clipper, cutting, dividing brushes
Containers, chests, items within
Containers, chests, Locking of
Distribution, Zipping up, archiving mission
Cutting, dividing brushes by cloning
Cutting, dividing brushes by cloning
Cutting, dividing brushes with Clipper
Cutting, dividing brushes with CSG
CSG, Cutting, dividing brushes
Disabling distant entities for performance
Equipment, player tools, weapons, inventory
Inventory, player tools, weapons, equipment
Ladders, climbables, vines, drainpipes
Maps in-game, adding to mission
Maps in-game, background gui file
Maps in-game, foreground details
Maps in-game, foreground details file
Objectives: intro, thinking up
Objectives: Putting in Mission
Objectives: Triggering Complete
Performance, disabling distant entities
Pickpocketing:Giving AI keys, loot, etc.
Player tools, weapons, equipment, inventory
Purchase, pre-game store, ammo, equipment
Readables: Static Book & Scrolls
Readables: readable Book & Scrolls
Readables: text creation, xdata
Relationships, AI, friends & enemies
Shop, pre-game store, purchase, buy
Stims & Responses Introduction
Store, pre-game, buy equipment, ammo
Subtract brush from brush with CSG
Teams, AI relationships, friends & enemies
Text creation for readables, xdata
Surface Inspector, Texture Alignment
Texture Alignment, Surface Inspector
Tools - player, weapons, equipment, inventory
Weapons, player tools, equipment, inventory
xdata, text creation for readables