Model Folder Structure: Difference between revisions
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All darkmod models are now located in the "''' | All darkmod models are now located in the "'''models/darkmod/'''" folder. This is to keep our models separate from the regular D3 assets. | ||
== Please use the following guide when uploading models in the future == | == Please use the following guide when uploading models in the future == | ||
=== models/darkmod/architecture === | === models/darkmod/architecture === | ||
*'''models/darkmod/architecture''' -- | --anything that doesn't fit elsewhere; balconies, etc | ||
**'''models/darkmod/architecture/arches/''' | |||
**'''models/darkmod/architecture/buildings/''' -- prefab buildings | |||
**'''models/darkmod/architecture/doors/''' -- doors, handles and doorframes | |||
**'''models/darkmod/architecture/fencing/''' -- fences and gates | |||
**'''models/darkmod/architecture/handrails/''' -- railing for stairs or other | |||
**'''models/darkmod/architecture/ladders/''' | |||
**'''models/darkmod/architecture/pillars/''' | |||
**'''models/darkmod/architecture/stairs/''' | |||
**'''models/darkmod/architecture/windows''' -- outdoor and indoor windows | **'''models/darkmod/architecture/windows''' -- outdoor and indoor windows | ||
=== models/darkmod/nature === | === models/darkmod/nature === | ||
*'''models/darkmod/nature''' -- rocks, | --mushrooms, non-potted plants, etc | ||
**'''models/darkmod/nature/animals/''' -- only for animals that don't need animating, like snails | |||
**'''models/darkmod/nature/flowers/''' | |||
**'''models/darkmod/nature/rocks/''' -- rocks, boulders, etc | |||
**'''models/darkmod/nature/trees''' -- All trees or stumps | **'''models/darkmod/nature/trees''' -- All trees or stumps | ||
=== models/darkmod/furniture === | |||
-- any furniture not covered below (armoire, desks, etc) | |||
** '''models/darkmodfurniture/seating''' -- chairs, sofas, stools | |||
** '''models/darkmodfurniture/tables''' -- end tables, dining tables, etc | |||
** '''models/darkmodfurniture/beds''' -- beds | |||
** '''models/darkmodfurniture/shelves''' -- bookshelves, wineracks, etc | |||
=== models/darkmod/ | === models/darkmod/furniture === | ||
* '''fireplace''' -- logs, tools, racks, heat shields, prefab fireplaces | * '''fireplace''' -- logs, tools, racks, heat shields, prefab fireplaces | ||
* '''kitchen''' -- utensils, pots, food, dishes, water pump, etc | * '''kitchen''' -- utensils, pots, food, dishes, water pump, etc |
Revision as of 16:26, 24 July 2007
All darkmod models are now located in the "models/darkmod/" folder. This is to keep our models separate from the regular D3 assets.
Please use the following guide when uploading models in the future
models/darkmod/architecture
--anything that doesn't fit elsewhere; balconies, etc
- models/darkmod/architecture/arches/
- models/darkmod/architecture/buildings/ -- prefab buildings
- models/darkmod/architecture/doors/ -- doors, handles and doorframes
- models/darkmod/architecture/fencing/ -- fences and gates
- models/darkmod/architecture/handrails/ -- railing for stairs or other
- models/darkmod/architecture/ladders/
- models/darkmod/architecture/pillars/
- models/darkmod/architecture/stairs/
- models/darkmod/architecture/windows -- outdoor and indoor windows
models/darkmod/nature
--mushrooms, non-potted plants, etc
- models/darkmod/nature/animals/ -- only for animals that don't need animating, like snails
- models/darkmod/nature/flowers/
- models/darkmod/nature/rocks/ -- rocks, boulders, etc
- models/darkmod/nature/trees -- All trees or stumps
models/darkmod/furniture
-- any furniture not covered below (armoire, desks, etc)
- models/darkmodfurniture/seating -- chairs, sofas, stools
- models/darkmodfurniture/tables -- end tables, dining tables, etc
- models/darkmodfurniture/beds -- beds
- models/darkmodfurniture/shelves -- bookshelves, wineracks, etc
models/darkmod/furniture
- fireplace -- logs, tools, racks, heat shields, prefab fireplaces
- kitchen -- utensils, pots, food, dishes, water pump, etc
- decorative -- vases, potted plants, statuettes, globe, etc
- decorative/wall -- paintings, banners, curtains, animal heads, etc
- decorative/oversize -- fountains, statues, etc
- loot -- anything that is typically loot: coins, gold vases, purses, gold goblets, etc
- lights/extinguish -- any lights that can be put out
- lights/non-extinguish -- any lights that cannot be put out
- containers -- crates, chests, barrels
- mechanical -- boilers, clocks, generators,
- mechanical/pipekit -- pipes
- tools -- shovels, brooms, pick-axe, etc (NOT for player tools)
- musical -- any musical instrument, viktrolas
- dungeon -- chains, manacles, torture devices, body parts
- wearables -- slippers, hats, spectacles (non-loot), armour
- junk -- broken objects, chair legs, scrap wood, etc
- graveyard -- skulls, bones, tombstones, crypts, etc
- readables -- books, scrolls, signs, plaques
- misc -- anything that doesn't fit elsewhere, like rope, a wagon, etc.
Textures for the above models should go in models/darkmod/props/textures
Other
- models/darkmod/door_related -- handles, keys, and door knockers
- models/darkmod/weapons -- all player and AI weapons
- models/darkmod/player_equipment -- potions, flashbombs, lockpicks, mines, etc