Moss Arrows: Difference between revisions
From The DarkMod Wiki
Jump to navigationJump to search
m update |
m update |
||
Line 1: | Line 1: | ||
[[Image:Mossarrow_icon.png|right|120px]] | |||
Moss arrows spawn blobs of moss that coat the floor under the impact. This moss is virtually silent to walk on. | Moss arrows spawn blobs of moss that coat the floor under the impact. This moss is virtually silent to walk on. | ||
Line 8: | Line 10: | ||
Moss can also cushion a fall, resulting in less damage if you're falling a long way. ''[is this implemented yet?]'' | Moss can also cushion a fall, resulting in less damage if you're falling a long way. ''[is this implemented yet?]'' | ||
== In-game description == | |||
'''''Moss arrow:''' Created by [[Mages|mages]] or [[Pagans|pagan]] priests exclusively for the black market, these arrows create a patch of soft, springy moss on impact, that can silence footsteps and cushion hard falls.'' | |||
== Gallery == | == Gallery == |
Revision as of 10:57, 24 October 2019
Moss arrows spawn blobs of moss that coat the floor under the impact. This moss is virtually silent to walk on.
Shooting a water arrow into the moss will cause it to spawn more.
Currently, AI pay no attention to moss; however this may change in the future.
Moss arrows can also be used to coat brekable glass so that it can be broken silently.
Moss can also cushion a fall, resulting in less damage if you're falling a long way. [is this implemented yet?]
In-game description
Moss arrow: Created by mages or pagan priests exclusively for the black market, these arrows create a patch of soft, springy moss on impact, that can silence footsteps and cushion hard falls.