Ambient Database: Difference between revisions

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Petike (talk | contribs)
Line 27: Line 27:
{|class="wikitable sortable mw-collapsible mw-collapsed" border=1 style="border-collapse: collapse;" cellspacing=0 cellpadding=2 width=100% data-expandtext="Show" data-collapsetext="Hide"
{|class="wikitable sortable mw-collapsible mw-collapsed" border=1 style="border-collapse: collapse;" cellspacing=0 cellpadding=2 width=100% data-expandtext="Show" data-collapsetext="Hide"
|-
|-
!bgcolor=#d0d0e0 width="7%"|Subfolder(s)
!bgcolor=#d0d0e0 width="5%"|Subfolder(s)
!bgcolor=#d0d0e0 width="11%"|Ambient sample
!bgcolor=#d0d0e0 width="7%"|Ambient sample
!bgcolor=#d0d0e0 width="8%"|Ambient file name ''(.ogg)''
!bgcolor=#d0d0e0 width="8%"|Ambient file name ''(.ogg)''
!bgcolor=#d0d0e0 width="11%"|Ambient description
!bgcolor=#d0d0e0 width="4%"|Duration
!bgcolor=#d0d0e0 width="11%"|Notes
!bgcolor=#d0d0e0 width="11%"|Notes
|-
|-
Line 38: Line 38:
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|alien_birds_loop
|alien_birds_loop
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|0:53
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|-
Line 45: Line 45:
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|alien01_loop
|alien01_loop
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|1:20
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|-
Line 52: Line 52:
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|alien02
|alien02
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|1:04
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|-
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Line 59: Line 59:
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|alien03_loop
|alien03_loop
|
|1:38
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|-
|-
Line 66: Line 66:
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|alien04_loop
|alien04_loop
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|0:15
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|-
|-
Line 73: Line 73:
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|alien05
|alien05
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|0:34
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|-
|-
Line 80: Line 80:
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|alien06
|alien06
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|0:34
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|-
|-
Line 87: Line 87:
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|basement01_loop
|basement01_loop
|
|1:00
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|-
|-
Line 94: Line 94:
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|church_defiled
|church_defiled
|
|1:14
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|-
|-
Line 101: Line 101:
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|church_kyrie01
|church_kyrie01
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|1:04
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|-
|-
Line 108: Line 108:
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|church_kyrie02
|church_kyrie02
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|1:02
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|-
|-
Line 115: Line 115:
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|church01a
|church01a
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|1:46
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|-
|-
Line 122: Line 122:
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|church01b
|church01b
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|0:53
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|-
|-
Line 129: Line 129:
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|city_night01_loop
|city_night01_loop
|
|0:15
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|-
|-
Line 136: Line 136:
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|city_night02_loop
|city_night02_loop
|
|0:30
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|-
|-
Line 143: Line 143:
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|city_night03_loop
|city_night03_loop
|
|0:26
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|-
|-
Line 150: Line 150:
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|city_night04_loop
|city_night04_loop
|
|0:30
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|-
|-
Line 157: Line 157:
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|city_night05_loop
|city_night05_loop
|
|0:45
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|-
|-
Line 164: Line 164:
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|city_silentnight
|city_silentnight
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|1:11
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|-
|-
Line 171: Line 171:
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|city_sleeping_loop
|city_sleeping_loop
|
|0:30
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|-
|-
Line 178: Line 178:
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|city_streets01_loop
|city_streets01_loop
|
|2:08
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|-
|-
Line 185: Line 185:
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|city_streets02_loop
|city_streets02_loop
|
|2:08
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|-
|-
Line 192: Line 192:
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|darkmod_teaser
|darkmod_teaser
|
|1:59
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|-
|-
|-
|-
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|
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|darknessfalls
|darknessfalls
|
|5:00
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|-
|-
Line 207: Line 206:
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|desolation_loop
|desolation_loop
|
|1:00
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|-
|-
Line 214: Line 213:
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|deviginti01_loop
|deviginti01_loop
|
|1:07
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|-
|-
Line 221: Line 220:
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|deviginti02
|deviginti02
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|3:40
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|-
|-
Line 228: Line 227:
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|eerie01_loop
|eerie01_loop
|
|0:08
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|-
|-
Line 235: Line 234:
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|eerie02_loop
|eerie02_loop
|
|0:17
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|-
|-
Line 242: Line 241:
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|eerie03_loop
|eerie03_loop
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|0:17
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|-
|-
Line 249: Line 248:
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|eerie04_loop
|eerie04_loop
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|0:17
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|-
|-
Line 256: Line 255:
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|eerie05_loop
|eerie05_loop
|
|0:06
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|-
|-
Line 263: Line 262:
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|ethereal_short01
|ethereal_short01
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|0:18
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|-
|-
Line 270: Line 269:
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|ethereal_short02
|ethereal_short02
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|0:08
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|-
|-
Line 277: Line 276:
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|ethereal01_loop
|ethereal01_loop
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|0:17
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|-
|-
Line 284: Line 283:
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|ethereal02_loop
|ethereal02_loop
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|0:12
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|-
|-
Line 291: Line 290:
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|factory_clockwork_loop
|factory_clockwork_loop
|'
|0:15
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|-
|-
Line 298: Line 297:
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|factory_distant
|factory_distant
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|0:54
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|-
|-
Line 305: Line 304:
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|factory01
|factory01
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|1:56
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|-
|-
Line 312: Line 311:
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|factory01_loop
|factory01_loop
|
|1:56
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|-
|-
Line 319: Line 318:
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|forest_darkwood
|forest_darkwood
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|1:18
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|-
|-
Line 326: Line 325:
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|forest_darkwood_loop
|forest_darkwood_loop
|
|2:19
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|-
|-
Line 333: Line 332:
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|forest_children
|forest_children
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|1:00
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|-
|-
Line 340: Line 339:
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|forest_outside_loop
|forest_outside_loop
|
|1:48
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|-
|-
Line 347: Line 346:
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|forest01a
|forest01a
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|1:23
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|-
|-
Line 354: Line 353:
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|forest01b
|forest01b
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|1:23
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|-
|-
Line 361: Line 360:
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|gatehouse_loop_1
|gatehouse_loop_1
|
|0:17
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|-
|-
Line 368: Line 367:
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|gatehouse_loop_2
|gatehouse_loop_2
|
|0:17
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|-
|-
Line 375: Line 374:
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|gatehouse_loop_3
|gatehouse_loop_3
|
|0:17
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|-
|-
Line 382: Line 381:
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|gregorian01a
|gregorian01a
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|1:13
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|-
|-
Line 389: Line 388:
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|gregorian01b
|gregorian01b
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|1:17
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|-
|-
Line 396: Line 395:
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|gregorian01c
|gregorian01c
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|1:29
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|-
|-
Line 403: Line 402:
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|gregorian02a
|gregorian02a
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|0:17
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|-
|-
Line 410: Line 409:
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|gregorian02b
|gregorian02b
|
|0:20
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|-
|-
Line 417: Line 416:
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|gregorian02c
|gregorian02c
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|0:16
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|-
|-
Line 424: Line 423:
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|gregorian03
|gregorian03
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|0:32
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|-
|-
Line 431: Line 430:
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|gregorian03_loop
|gregorian03_loop
|
|0:32
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|-
|-
Line 438: Line 437:
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|gregorian04_loop
|gregorian04_loop
|
|0:25
|
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|-
|-
|-
|-
|
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|
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|haunted_cemetary
|haunted_cemetary
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|1:40
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|-
|-
Line 454: Line 451:
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|haunted_cemetery
|haunted_cemetery
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|1:40
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|-
|-
Line 461: Line 458:
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|haunted_eerie_loop
|haunted_eerie_loop
|
|0:15
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|-
|-
Line 468: Line 465:
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|haunted_revenants
|haunted_revenants
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|1:11
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|-
|-
Line 475: Line 472:
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|haunted_revenantsb
|haunted_revenantsb
|
|1:07
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|-
|-
Line 482: Line 479:
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|haunted_something_is_wrong_here
|haunted_something_is_wrong_here
|
|1:31
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|-
|-
Line 489: Line 486:
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|haunted_spectral_loop
|haunted_spectral_loop
|
|1:18
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|-
|-
Line 496: Line 493:
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|haunted_voices01a
|haunted_voices01a
|
|2:12
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|-
|-
Line 503: Line 500:
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|haunted_voices01b_loop
|haunted_voices01b_loop
|
|2:08
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|-
|-
Line 510: Line 507:
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|haunted_voices02_loop
|haunted_voices02_loop
|
|0:26
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|-
|-
Line 517: Line 514:
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|haunted_voices03
|haunted_voices03
|
|0:18
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|-
|-
Line 524: Line 521:
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|haunted_voices04_loop
|haunted_voices04_loop
|
|0:34
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|-
|-
Line 531: Line 528:
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|hit_high01
|hit_high01
|
|0:02
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|-
|-
Line 538: Line 535:
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|hit_high02
|hit_high02
|
|0:07
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|-
|-
Line 545: Line 542:
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|hit_high03
|hit_high03
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|0:05
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|-
|-
Line 552: Line 549:
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|hit_low01
|hit_low01
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|0:06
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|-
|-
Line 559: Line 556:
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|hit_low02
|hit_low02
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|0:09
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|-
|-
Line 566: Line 563:
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|hit_low03
|hit_low03
|
|0:07
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|-
|-
Line 573: Line 570:
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|hit_low04
|hit_low04
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|0:08
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|-
|-
Line 580: Line 577:
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|hit_low05
|hit_low05
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|0:08
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|-
|-
Line 587: Line 584:
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|hit_low06
|hit_low06
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|0:09
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|-
|-
Line 594: Line 591:
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|hum_intense01_loop
|hum_intense01_loop
|
|0:26
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|-
|-
Line 601: Line 598:
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|hum_intense02_loop
|hum_intense02_loop
|
|0:15
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|-
|-
Line 608: Line 605:
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|hum_intense03_loop
|hum_intense03_loop
|
|0:54
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|-
|-
Line 615: Line 612:
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|hum_intense04_loop
|hum_intense04_loop
|
|0:37
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|-
|-
Line 622: Line 619:
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|hum_intense05_loop
|hum_intense05_loop
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|0:08
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|-
|-
Line 629: Line 626:
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|hum_medium01_loop
|hum_medium01_loop
|
|0:06
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|-
|-
Line 636: Line 633:
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|hum_medium02_loop
|hum_medium02_loop
|
|0:30
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|-
|-
Line 643: Line 640:
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|hum_medium03_loop
|hum_medium03_loop
|
|0:20
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|-
|-
Line 650: Line 647:
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|hum_medium04_loop
|hum_medium04_loop
|
|0:02
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|
|-
|-
Line 657: Line 654:
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|hum_subtle01_loop
|hum_subtle01_loop
|
|0:11
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|-
|-
Line 664: Line 661:
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|hum_subtle02_loop
|hum_subtle02_loop
|
|1:03
|
|
|-
|-
Line 671: Line 668:
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|hum_subtle03_loop
|hum_subtle03_loop
|
|0:19
|
|
|-
|-
Line 678: Line 675:
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|hum_subtle04_loop
|hum_subtle04_loop
|
|0:17
|
|
|-
|-
Line 685: Line 682:
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|hum_subtle05_loop
|hum_subtle05_loop
|
|0:03
|
|
|-
|-
Line 692: Line 689:
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|hum_subtle06_loop
|hum_subtle06_loop
|
|0:10
|
|
|-
|-
Line 699: Line 696:
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|mansion_outside
|mansion_outside
|
|2:45
|
|
|-
|-
Line 706: Line 703:
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|mansion_piano01
|mansion_piano01
|
|1:31
|
|
|-
|-
Line 713: Line 710:
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|mansion_piano01_scratched
|mansion_piano01_scratched
|
|1:31
|
|
|-
|-
Line 720: Line 717:
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|mansion_piano02a
|mansion_piano02a
|
|3:21
|
|
|-
|-
Line 727: Line 724:
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|mansion_piano02b
|mansion_piano02b
|
|2:59
|
|
|-
|-
Line 734: Line 731:
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|mansion_tense01a
|mansion_tense01a
|
|1:53
|
|
|-
|-
Line 741: Line 738:
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|mansion_tense01b
|mansion_tense01b
|
|3:44
|
|
|-
|-
Line 748: Line 745:
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|mansion_tense02
|mansion_tense02
|
|1:10
|
|
|-
|-
Line 755: Line 752:
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|mansion_tense02a
|mansion_tense02a
|
|1:09
|
|
|-
|-
Line 762: Line 759:
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|musicbox01a
|musicbox01a
|
|2:13
|
|
|-
|-
Line 769: Line 766:
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|musicbox01b
|musicbox01b
|
|1:34
|
|
|-
|-
Line 776: Line 773:
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|nocturne01a_loop
|nocturne01a_loop
|
|0:53
|
|
|-
|-
Line 783: Line 780:
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|nocturne01b
|nocturne01b
|
|1:01
|
|
|-
|-
Line 790: Line 787:
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|shadow_loop
|shadow_loop
|
|0:30
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|-
|-
Line 797: Line 794:
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|silence
|silence
|
|0:01
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|-
|-
Line 804: Line 801:
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|solitary_theme01
|solitary_theme01
|
|2:10
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|-
|-
Line 811: Line 808:
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|solitary_theme02
|solitary_theme02
|
|2:20
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|-
|-
Line 818: Line 815:
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|solitude_loop
|solitude_loop
|
|1:08
|
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|-
|-
Line 825: Line 822:
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|ss_amb_drone3a_loop
|ss_amb_drone3a_loop
|
|0:25
|
|
|-
|-
Line 832: Line 829:
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|ss_amb_drone3a_start
|ss_amb_drone3a_start
|
|0:11
|
|
|-
|-
Line 839: Line 836:
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|ss_catacombs01
|ss_catacombs01
|
|2:33
|
|
|-
|-
Line 846: Line 843:
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|ss_catacombs02
|ss_catacombs02
|
|2:33
|
|
|-
|-
Line 853: Line 850:
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|ss_city_sleeps01
|ss_city_sleeps01
|
|5:25
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|-
|-
Line 860: Line 857:
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|ss_city_sleeps02
|ss_city_sleeps02
|
|5:25
|
|
|-
|-
Line 867: Line 864:
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|ss_derelict01
|ss_derelict01
|
|1:22
|
|
|-
|-
Line 874: Line 871:
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|ss_derelict02
|ss_derelict02
|
|1:22
|
|
|-
|-
Line 881: Line 878:
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|ss_derelict03
|ss_derelict03
|
|1:49
|
|
|-
|-
Line 888: Line 885:
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|ss_derelict04
|ss_derelict04
|
|3:39
|
|
|-
|-
Line 895: Line 892:
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|ss_haunting01
|ss_haunting01
|
|2:10
|
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|-
|-
Line 902: Line 899:
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|ss_phantoms
|ss_phantoms
|
|2:44
|
|
|-
|-
Line 909: Line 906:
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|ss_plagueward01
|ss_plagueward01
|
|3:39
|
|
|-
|-
Line 916: Line 913:
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|ss_plagueward02
|ss_plagueward02
|
|3:53
|
|
|-
|-
Line 923: Line 920:
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|ss_plagueward03
|ss_plagueward03
|
|2:44
|
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|-
|-
Line 930: Line 927:
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|texture3_loop
|texture3_loop
|
|0:57
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|-
|-
Line 937: Line 934:
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|texture3_start
|texture3_start
|
|0:09
|
|
|-
|-
|-
|-
|
|
|
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|ticktack_loop
|ticktack_loop
|
|0:27
|
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|-
|-
Line 952: Line 948:
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|trippystring01
|trippystring01
|
|0:13
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|-
|-
Line 959: Line 955:
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|trippystring02
|trippystring02
|
|0:48
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|-
|-
Line 966: Line 962:
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|twinkles1
|twinkles1
|
|0:29
|
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|-
|-
Line 973: Line 969:
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|twins01_loop
|twins01_loop
|
|0:32
|
|
|-
|-
Line 980: Line 976:
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|twins02_loop
|twins02_loop
|
|0:32
|
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|-
|-
Line 987: Line 983:
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|twins03_full
|twins03_full
|
|2:42
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|
|-
|-
Line 994: Line 990:
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|underground_buried_loop
|underground_buried_loop
|
|0:24
|
|
|-
|-
Line 1,001: Line 997:
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|underground_caves01a
|underground_caves01a
|
|0:48
|
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|-
|-
Line 1,008: Line 1,004:
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|underground_caves01b
|underground_caves01b
|
|0:48
|
|
|-
|-
Line 1,015: Line 1,011:
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|underground_caves01b_0.00_0.11.99
|underground_caves01b_0.00_0.11.99
|
|0:11
|
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|-
|-
Line 1,022: Line 1,018:
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|underground_caves01b_0.11.99_0.33.59
|underground_caves01b_0.11.99_0.33.59
|
|0:21
|
|
|-
|-
Line 1,029: Line 1,025:
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|underground_caves02a
|underground_caves02a
|
|1:06
|
|
|-
|-
Line 1,036: Line 1,032:
|
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|underground_caves02b
|underground_caves02b
|
|1:06
|
|
|-
|-
Line 1,043: Line 1,039:
|
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|underground_caves03_loop
|underground_caves03_loop
|
|1:54
|
|
|-
|-
Line 1,050: Line 1,046:
|
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|underground_crypts_loop
|underground_crypts_loop
|
|0:38
|
|
|-
|-
Line 1,057: Line 1,053:
|
|
|underground_darkness_loop
|underground_darkness_loop
|
|1:58
|
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Revision as of 04:57, 2 February 2019

THIS PAGE IS A WORK IN PROGRESS

This article serves as an overview of all the Ambients (sound loops, ambient sound effects, ambient music, etc.) available for mission building in The Dark Mod, via the DarkRadiant editor. Note that the editor itself doesn't house these crucial assets, it relies on the assets available in the base game.

Only the Ambients that are currently a part of core TDM (the base game) are listed in this database. Custom additions to Fan Missions, made by individual authors for individual missions, will not be listed here, unless they become accepted and integrated into the core game.

All of the entities listed in this database are current for TDM 2.05. Feel free to udpate the list full list to version 2.06 and higher whenever you'll have the time to do so.

Due to the length of the table overviews in this article, they are hidden by default, to make browsing easier. Click on the "Show" and "Hide" buttons of each table to either show or hide a particular table. You can show or hide as many tables at once as you like, depending on your needs.

Ambients overview

An overview of ambients available for level building a.k.a. mapping.

"tdm_sound_ambient01" folder/.pk4

TBA

"tdm_sound_ambient02" folder/.pk4

The main folder and .pk4 file for most of the ambients commonly used in The Dark Mod. The overviews listed below are arranged according to the folder's main subfolders, each representing a different broad type of entities. The order is alphabetical, as in DarkRadiant's entity browser.

"TBA" denotes that some item or items have not yet been added to this database, but their documentation is in development.

"sound/ambient" subfolder

Subfolder(s) Ambient sample Ambient file name (.ogg) Duration Notes
ambience alien_birds_loop 0:53
alien01_loop 1:20
alien02 1:04
alien03_loop 1:38
alien04_loop 0:15
alien05 0:34
alien06 0:34
basement01_loop 1:00
church_defiled 1:14
church_kyrie01 1:04
church_kyrie02 1:02
church01a 1:46
church01b 0:53
city_night01_loop 0:15
city_night02_loop 0:30
city_night03_loop 0:26
city_night04_loop 0:30
city_night05_loop 0:45
city_silentnight 1:11
city_sleeping_loop 0:30
city_streets01_loop 2:08
city_streets02_loop 2:08
darkmod_teaser 1:59
darknessfalls 5:00
desolation_loop 1:00
deviginti01_loop 1:07
deviginti02 3:40
eerie01_loop 0:08
eerie02_loop 0:17
eerie03_loop 0:17
eerie04_loop 0:17
eerie05_loop 0:06
ethereal_short01 0:18
ethereal_short02 0:08
ethereal01_loop 0:17
ethereal02_loop 0:12
factory_clockwork_loop 0:15
factory_distant 0:54
factory01 1:56
factory01_loop 1:56
forest_darkwood 1:18
forest_darkwood_loop 2:19
forest_children 1:00
forest_outside_loop 1:48
forest01a 1:23
forest01b 1:23
gatehouse_loop_1 0:17
gatehouse_loop_2 0:17
gatehouse_loop_3 0:17
gregorian01a 1:13
gregorian01b 1:17
gregorian01c 1:29
gregorian02a 0:17
gregorian02b 0:20
gregorian02c 0:16
gregorian03 0:32
gregorian03_loop 0:32
gregorian04_loop 0:25
haunted_cemetary 1:40
haunted_cemetery 1:40
haunted_eerie_loop 0:15
haunted_revenants 1:11
haunted_revenantsb 1:07
haunted_something_is_wrong_here 1:31
haunted_spectral_loop 1:18
haunted_voices01a 2:12
haunted_voices01b_loop 2:08
haunted_voices02_loop 0:26
haunted_voices03 0:18
haunted_voices04_loop 0:34
hit_high01 0:02
hit_high02 0:07
hit_high03 0:05
hit_low01 0:06
hit_low02 0:09
hit_low03 0:07
hit_low04 0:08
hit_low05 0:08
hit_low06 0:09
hum_intense01_loop 0:26
hum_intense02_loop 0:15
hum_intense03_loop 0:54
hum_intense04_loop 0:37
hum_intense05_loop 0:08
hum_medium01_loop 0:06
hum_medium02_loop 0:30
hum_medium03_loop 0:20
hum_medium04_loop 0:02
hum_subtle01_loop 0:11
hum_subtle02_loop 1:03
hum_subtle03_loop 0:19
hum_subtle04_loop 0:17
hum_subtle05_loop 0:03
hum_subtle06_loop 0:10
mansion_outside 2:45
mansion_piano01 1:31
mansion_piano01_scratched 1:31
mansion_piano02a 3:21
mansion_piano02b 2:59
mansion_tense01a 1:53
mansion_tense01b 3:44
mansion_tense02 1:10
mansion_tense02a 1:09
musicbox01a 2:13
musicbox01b 1:34
nocturne01a_loop 0:53
nocturne01b 1:01
shadow_loop 0:30
silence 0:01
solitary_theme01 2:10
solitary_theme02 2:20
solitude_loop 1:08
ss_amb_drone3a_loop 0:25
ss_amb_drone3a_start 0:11
ss_catacombs01 2:33
ss_catacombs02 2:33
ss_city_sleeps01 5:25
ss_city_sleeps02 5:25
ss_derelict01 1:22
ss_derelict02 1:22
ss_derelict03 1:49
ss_derelict04 3:39
ss_haunting01 2:10
ss_phantoms 2:44
ss_plagueward01 3:39
ss_plagueward02 3:53
ss_plagueward03 2:44
texture3_loop 0:57
texture3_start 0:09
ticktack_loop 0:27
trippystring01 0:13
trippystring02 0:48
twinkles1 0:29
twins01_loop 0:32
twins02_loop 0:32
twins03_full 2:42
underground_buried_loop 0:24
underground_caves01a 0:48
underground_caves01b 0:48
underground_caves01b_0.00_0.11.99 0:11
underground_caves01b_0.11.99_0.33.59 0:21
underground_caves02a 1:06
underground_caves02b 1:06
underground_caves03_loop 1:54
underground_crypts_loop 0:38
underground_darkness_loop 1:58
underground_forelone_loop 0:30
underground_horns01a_loop 0:28
underground_horns01b_loop 0:32
underground_labyrinth01a 2:39
underground_labyrinth01b 2:39
underground_tunnel_loop 0:14
underwater 0:06
untitled_loop 0:11
burning loop_flames_03
loop_flames_04
N/A loop_rumble_01

"tdm_sound_ambient03" folder/.pk4

TBA

"sound/ambient" subfolder

Subfolder(s) Ambient sample Ambient file name (.ogg) Ambient description Notes
ambience dd_amb_drone_1
dd_amb_drone_2
dd_amb_drone_2_loop
dd_amb_drone_2_start
dd_amb_drone_3a
dd_amb_drone_3b
dd_amb_drone_5a
dd_amb_drone_5b
dd_amb_hit_1a
dd_amb_hit_2b
dd_amb_hit_3a
dd_amb_hit_3b
dd_amb_hum_1
dd_amb_hum_1b
dd_amb_hum_2
dd_amb_hum_3
dd_amb_hum_4
dd_amb_hum_5lng
dd_amb_hum_5lng_b
dd_amb_hum_6lng
dd_amb_hum_6lng_b
dd_amb_hum_7lng
dd_amb_hum_7lng_b
dd_amb_hum_8

See also

TBA