Sound: Difference between revisions
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* [[Moveables: Surface Type-dependent Bounce Sound]] | * [[Moveables: Surface Type-dependent Bounce Sound]] | ||
* [[Problem Hearing Varied Sounds]] | * [[Problem Hearing Varied Sounds]] | ||
* [[Reaction to Material Types]] | |||
* [[Setting up Individual Propagated Sounds and Estimating Volume]] | * [[Setting up Individual Propagated Sounds and Estimating Volume]] | ||
* [[Setting Reverb Data of Rooms (EAX)]] | * [[Setting Reverb Data of Rooms (EAX)]] |
Revision as of 13:39, 13 September 2006
Here you will find information about the sounds and how you add them to your level.
- Adding ambient Sounds to your Map
- Estimating Volume for New Sounds
- Moveables: Surface Type-dependent Bounce Sound
- Problem Hearing Varied Sounds
- Reaction to Material Types
- Setting up Individual Propagated Sounds and Estimating Volume
- Setting Reverb Data of Rooms (EAX)
- Sound Folderstructure
- Sound File Formats
- Sound Propagation: Part 1
- Sound Propagation: Part 2