Missing assets by map: Difference between revisions
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WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant | WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant | ||
ern.lwo' has too many verts for a poly! Make sure you triplet it down ''<-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo'' | ern.lwo' has too many verts for a poly! Make sure you triplet it down ''<-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo'' | ||
Revision as of 19:06, 4 October 2013
This page is a list of missing assets by map. My plan is to go through these map by map to find which assets need to be added.
I will not include warnings that also show up in 1.08, as these aren't standalone issues: list of pre 2.0 warnings
READY FOR 2.0 RELEASE
These are maps that have been tested under TDM 2.0 and deemed ready for release. Missions that have an updated .pk4 will be noted.
The Lich Queen's Demise (Sotha) - new pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4
Closemouthed Shadows (LordSavage, Bikerdude) - new pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4
Alberic's Curse (Bikerdude) - new pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4
Business as Usual (Bikerdude) - new pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4
House in Blackbog Hollow (Stumpy)
"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere <-- mapper fix;
will be released as is
The Caduceus of St. Alban (Bikderdude) - new pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4
Crystal Grave (ERH+ Bikerdude) - new pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4
Mandrasola (Sotha) - new pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4
Old Habits (1) (Obsttorte) - new pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4
Flakebridge Monastery (Jesps) - new pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4
Old Habits II (Obsttorte)
Deceptive Shadows (ShadowHide) new pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4
The Creeps (Mortem Desino) - new .pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4
Glenham Tower (Sotha) - new pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4
The Rift (Baddcog) - new .pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4
Tears of St. Lucia (jdude/Springheel)
Reap as you sow (Fieldmedic)
Betrayal (Fieldmedic)
Awaiting the Storm (HappyCheeze)- new .pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4
House of Theo (Theothesnopp)
Rake Off (Jesps) - complete!
A Score to Settle (Springheel) - new .pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4
The Phrase Book (Sotha) - complete!
WS1: In the North (grayman) - complete!
Lockdown Part 1 (GameDevGoro Bikerdude Fidcal)
Dark Mod Training Mission, The
A Night to Remember (Fieldmedic) - new .pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4
Beleagured Fence (Sotha) - complete!
Builder Roads (Obsttorte) - complete!
The Transaction (Sotha) - complete!
Patently Dangerous (demagogue) - new .pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4
Trapped! (RailGun) - complete!
Swing (Komag )
Illusionist's Tower (stumpy)
Sons of Baltona Part 1 (Carnage) - complete!
Rightful Property (jysk) - complete!
Living Expenses (Sonosuke) - complete!
Builder's Influence (Railgun, Springheel) - complete!
A Special Delivery (Silencium18)
Mad's Mountain (Jesps)
Parcel, The (Xonze)- complete!
Chalice of Kings (Fidcal) - complete!
Somewhere Above the City (grayman) - new .pk4
link needed
Crown of Penitence, The (Jesps) - complete!
Return to the City (Melan/Bikderdude) - new .pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4
Knighton's Manor (Sotha) - complete!
Sneak and Destroy (SeriousToni) - complete!
Fiasco at Fauchard Street (Melan) - complete!
The Thieves (Silencium, RailGun, Fidcal) - complete!
Pandora's Box (Jesps, Fidcal)
The Outpost (angua/greebo) - complete!
Too Late (Nielsen74) - complete!
Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete!
Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4
PULLED FROM SERVER UNTIL UPDATED
No Honour Among Theives: Part 1 (goldchocobo)
A 2.0 version of all 3 maps is ready for beta-testing
No Honor Among Thieves Part 2 (goldchocobo)
No Honor Among Thieves Part 3 (goldchocobo)
Winter Harvest (Shadowhide)
A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.
Samhain Night on Bone Hill (PranQster)
runs, but needs fully working werebeast to be playable
- D 168: tels_firearrow_explosion <-- Mapper fix
- D 169: tels_waterarrow_trail <-- Mapper fix
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant ern.lwo' has too many verts for a poly! <-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo
WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default
WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi ng default
READY FOR MAPPER FIXES
These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly. Once they are corrected or confirmed working, they will be removed from this category. Updated .pk4s should be given to the development team for release after 2.0.
Heart of Lone Salvation, The (Fidcal)
WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p agan_female'
Alchemist, The (Sotha, Fidcal)
WARNING:Couldn't load sound 'stone_sliding.wav' using default <-- mapper fix; cannot find any such file
WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1 <-- mapper fix
WARNING:Couldn't load image: models/misc/rope_dark_noshadows <-- mapper fix
WARNING:Couldn't load image: textures//priestbottom_black_d <-- mapper fix
WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon <-- mapper fix
WARNING:Couldn't load image: textures/hell/bacteria_4 <-- mapper fix
WARNING:Couldn't load image: textures/hell/metal1 <-- mapper fix
WARNING:Couldn't load image: textures/hell/wood1 <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"
I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal
Dragon's Claw (Bikerdude, Flanders)
WARNING:Couldn't load image: lights/squarelight2 <-- mapper fix; cannot find such a light in D3
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant ern.lwo' has too many verts for a poly! Make sure you triplet it down <-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo
Biker will make any necessary changes to this map
In Remembrance of Him (RPGista)
The conversations were fixed; not sure if there are any other 2.0 issues.
Thief's Den (Fidcal)
Beta-tested: http://forums.thedarkmod.com/topic/14731-thiefs-den-fidcal/
WARNING:Couldn't load image: textures/base_trim/dangertrim01 <-- mapper fix. Used on lift
WARNING:Couldn't load model: 'models/mapobjects/tables/bunkbed/mattress.lwo' (n or the fallback to ASE) <-- mapper fix; replace with darkmod/furniture/beds/mattress.lwo
I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal
Seige Shop (PranQster)
Contains its own outdated version of tdm_ai_commoners.mtr and tdm_heads_dev.mtr, so is trying to load all kinds of files that no longer exist, and may not even be used in map.
WARNING:Couldn't load image: models/characters/scientist/head02/hair <-- mapper fix; outdated file
WARNING:Couldn't load image: models/md5/chars/builders/forger/forgerbottom_shad ows <-- mapper fix; outdated file
WARNING:Couldn't load image: models/md5/chars/builders/forger/forgertop_shadows <-- mapper fix; outdated file
WARNING:Couldn't load image: models/md5/chars/heads/beard_black <-- mapper fix; outdated file
WARNING:Couldn't load image: models/md5/chars/heads/beard_black_s <-- mapper fix; outdated file
WARNING:Couldn't load image: models/md5/chars/heads/npcs/beard_black_local <-- mapper fix; outdated file
WARNING:Couldn't load image: new_average_jack_texture <-- mapper fix; outdated file
WARNING:Couldn't load image: replacement_head06 <-- mapper fix; outdated file
WARNING:Couldn't load image: replacement_head08 <-- mapper fix; outdated file
WARNING:Couldn't load image: shoulder_cowl <-- mapper fix; outdated file
WARNING:Couldn't load image: tdm_commoner_tunic_brown <-- mapper fix; outdated file
WARNING:Couldn't load image: tdm_commoner_tunic_brown_shadows <-- mapper fix; outdated file
WARNING:Couldn't load image: tdm_commoner_tunic_light_tan_shadows <-- mapper fix; outdated file
WARNING:Couldn't load image: tdm_commoner_tunic_ragged <-- mapper fix; outdated file
WARNING:Couldn't load image: tdm_commoner_tunic_ragged_shadows <-- mapper fix; outdated file
NOT TESTED
Lord Dufford's (stumpy)
stumpy will make necessary fixes to this map