Template:Seed: Difference between revisions
From The DarkMod Wiki
Jump to navigationJump to search
m add SEED link |
m reformat |
||
Line 1: | Line 1: | ||
== See also == | == See also == | ||
* [[LOD|LOD System]] | * '''[[LOD|LOD System]]''' and '''[[SEED]]''' | ||
* [[SEED - Spawnargs]] and [[SEED - Templates via Spawnargs]] | * [[SEED - Spawnargs]] and [[SEED - Templates via Spawnargs]] | ||
* [[SEED - Usage]] - Examples on how to use SEED in real-map scenarios | * [[SEED - Usage]] - Examples on how to use SEED in real-map scenarios |
Revision as of 11:18, 1 February 2011
See also
- LOD System and SEED
- SEED - Spawnargs and SEED - Templates via Spawnargs
- SEED - Usage - Examples on how to use SEED in real-map scenarios
- SEED - Watching entities - Example on how to improve performance and reduce entity count
- SEED - Falloff function - How to use "falloff" "func" to get more complicated distribution patterns
- SEED - Known bugs
- SEED - FAQ