Model Folder Structure: Difference between revisions

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=== models/darkmod/architecture ===
=== models/darkmod/architecture ===
--anything that doesn't fit elsewhere; balconies, etc
--anything that doesn't fit elsewhere; balconies, etc
**'''models/darkmod/architecture/arches/'''
 
**'''models/darkmod/architecture/buildings/'''  -- prefab buildings
*'''models/darkmod/architecture/arches/'''
**'''models/darkmod/architecture/doors/''' -- doors, handles and doorframes
*'''models/darkmod/architecture/buildings/'''  -- prefab buildings
**'''models/darkmod/architecture/fencing/''' -- fences and gates
*'''models/darkmod/architecture/doors/''' -- doors, handles and doorframes
**'''models/darkmod/architecture/handrails/''' -- railing for stairs or other
*'''models/darkmod/architecture/fencing/''' -- fences and gates
**'''models/darkmod/architecture/ladders/'''  
*'''models/darkmod/architecture/handrails/''' -- railing for stairs or other
**'''models/darkmod/architecture/pillars/'''
*'''models/darkmod/architecture/ladders/'''  
**'''models/darkmod/architecture/stairs/'''
*'''models/darkmod/architecture/pillars/'''
**'''models/darkmod/architecture/windows''' -- outdoor and indoor windows
*'''models/darkmod/architecture/stairs/'''
*'''models/darkmod/architecture/windows''' -- outdoor and indoor windows


=== models/darkmod/nature ===
=== models/darkmod/nature ===
--mushrooms, non-potted plants, etc
--mushrooms, non-potted plants, etc
**'''models/darkmod/nature/animals/'''  -- only for animals that don't need animating, like snails
 
**'''models/darkmod/nature/flowers/'''  
*'''models/darkmod/nature/animals/'''  -- only for animals that don't need animating, like snails
**'''models/darkmod/nature/rocks/''' -- rocks, boulders, etc
*'''models/darkmod/nature/flowers/'''  
**'''models/darkmod/nature/trees''' -- All trees or stumps
*'''models/darkmod/nature/rocks/''' -- rocks, boulders, etc
*'''models/darkmod/nature/trees''' -- All trees or stumps


=== models/darkmod/furniture ===
=== models/darkmod/furniture ===
-- any furniture not covered below (armoire, desks, etc)
-- any furniture not covered below (armoire, desks, etc)
** '''models/darkmodfurniture/seating''' -- chairs, sofas, stools
* '''models/darkmod/furniture/seating''' -- chairs, sofas, stools
** '''models/darkmodfurniture/tables''' -- end tables, dining tables, etc
* '''models/darkmod/furniture/tables''' -- end tables, dining tables, etc
** '''models/darkmodfurniture/beds''' -- beds
* '''models/darkmod/furniture/beds''' -- beds
** '''models/darkmodfurniture/shelves''' -- bookshelves, wineracks, etc
* '''models/darkmod/furniture/shelves''' -- bookshelves, wineracks, etc
 
 
=== models/darkmod/fireplace ===
--logs, tools, racks, heat shields, prefab fireplaces
 
 
=== models/darkmod/kitchen ===
--  pots, dishes, etc
* '''models/darkmod/kitchen/food'''
* '''models/darkmod/kitchen/utensils''' -- spoons, forks, cleavers, etc
 




=== models/darkmod/furniture ===
* '''fireplace''' -- logs, tools, racks, heat shields, prefab fireplaces
* '''kitchen''' -- utensils, pots, food, dishes, water pump, etc
* '''decorative''' -- vases, potted plants, statuettes, globe, etc
* '''decorative''' -- vases, potted plants, statuettes, globe, etc
** '''decorative/wall''' -- paintings, banners, curtains, animal heads, etc
** '''decorative/wall''' -- paintings, banners, curtains, animal heads, etc

Revision as of 16:29, 24 July 2007

All darkmod models are now located in the "models/darkmod/" folder. This is to keep our models separate from the regular D3 assets.

Please use the following guide when uploading models in the future

models/darkmod/architecture

--anything that doesn't fit elsewhere; balconies, etc

  • models/darkmod/architecture/arches/
  • models/darkmod/architecture/buildings/ -- prefab buildings
  • models/darkmod/architecture/doors/ -- doors, handles and doorframes
  • models/darkmod/architecture/fencing/ -- fences and gates
  • models/darkmod/architecture/handrails/ -- railing for stairs or other
  • models/darkmod/architecture/ladders/
  • models/darkmod/architecture/pillars/
  • models/darkmod/architecture/stairs/
  • models/darkmod/architecture/windows -- outdoor and indoor windows

models/darkmod/nature

--mushrooms, non-potted plants, etc

  • models/darkmod/nature/animals/ -- only for animals that don't need animating, like snails
  • models/darkmod/nature/flowers/
  • models/darkmod/nature/rocks/ -- rocks, boulders, etc
  • models/darkmod/nature/trees -- All trees or stumps

models/darkmod/furniture

-- any furniture not covered below (armoire, desks, etc)

  • models/darkmod/furniture/seating -- chairs, sofas, stools
  • models/darkmod/furniture/tables -- end tables, dining tables, etc
  • models/darkmod/furniture/beds -- beds
  • models/darkmod/furniture/shelves -- bookshelves, wineracks, etc


models/darkmod/fireplace

--logs, tools, racks, heat shields, prefab fireplaces


models/darkmod/kitchen

-- pots, dishes, etc

  • models/darkmod/kitchen/food
  • models/darkmod/kitchen/utensils -- spoons, forks, cleavers, etc


  • decorative -- vases, potted plants, statuettes, globe, etc
    • decorative/wall -- paintings, banners, curtains, animal heads, etc
    • decorative/oversize -- fountains, statues, etc
  • loot -- anything that is typically loot: coins, gold vases, purses, gold goblets, etc
  • lights/extinguish -- any lights that can be put out
  • lights/non-extinguish -- any lights that cannot be put out
  • containers -- crates, chests, barrels
  • mechanical -- boilers, clocks, generators,
    • mechanical/pipekit -- pipes
  • tools -- shovels, brooms, pick-axe, etc (NOT for player tools)
  • musical -- any musical instrument, viktrolas
  • dungeon -- chains, manacles, torture devices, body parts
  • wearables -- slippers, hats, spectacles (non-loot), armour
  • junk -- broken objects, chair legs, scrap wood, etc
  • graveyard -- skulls, bones, tombstones, crypts, etc
  • readables -- books, scrolls, signs, plaques
  • misc -- anything that doesn't fit elsewhere, like rope, a wagon, etc.

Textures for the above models should go in models/darkmod/props/textures

Other

  • models/darkmod/door_related -- handles, keys, and door knockers
  • models/darkmod/weapons -- all player and AI weapons
  • models/darkmod/player_equipment -- potions, flashbombs, lockpicks, mines, etc