Female AIs: Difference between revisions
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| Part 1 || [[Faces | | Part 1 || [[Female AIs - Faces & Heads]] | ||
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| Part 2 || Frocks | | Part 2 || [[Female AIs - Frocks & Bodies]] TO DO | ||
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| Part 3 || More Heads | | Part 3 || [[Female AIs - More Heads & Bodies]] TO DO | ||
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Revision as of 01:57, 2 December 2021
- A Casting Guide for TDM Mappers
By Geep, 2021
Introduction to the Series
For the FM creator assembling a cast of characters, this 3-part series presents a quick overview of available females:
Part 1 | Female AIs - Faces & Heads |
Part 2 | Female AIs - Frocks & Bodies TO DO |
Part 3 | Female AIs - More Heads & Bodies TO DO |
It delves into pairing heads with bodies. Other aspects it does not delve into, and which someone may wish to author in the future:
- Roles. While Part 2 necessarily touches on this, there is much more that could be said: about weapons and attachment points; major behavioral difference between roles; any behavioral differences between male and female AI in the same role, e.g., immunity to KO's.
- Female voices
- Character lore, including which characters occur, and how they are named and presented, in existing FMs.
This information here is complementary to - but more head-centric and quick-to-peruse than - other resources:
- The character rooms in the startpack.map
- The selection viewers in Dark Radiant (DR)
- In the wiki, the Entity Database’s AI section.
Most images in this series were captured in 2020 under TDM 2.07 and DR 2.8. Others in 2021 under TDM 2.09 and DR 2.13.