Category:Shader Keywords: Difference between revisions

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New page: Shader keywords can be used in material definitions (these are all materials/*.mtr files). See also: http://www.iddevnet.com/doom3/materials.php
 
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See also: http://www.iddevnet.com/doom3/materials.php
See also: http://www.iddevnet.com/doom3/materials.php
[[Category:Editing]]
[[Category:Lighting]]

Latest revision as of 16:45, 4 February 2019

Shader keywords can be used in material definitions (these are all materials/*.mtr files).

See also: http://www.iddevnet.com/doom3/materials.php

Pages in category "Shader Keywords"

This category contains only the following page.