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This article serves as an archive of past TDM concept art and discussions related to concept art.
This article serves as an archive of past ''The Dark Mod'' concept art and discussions related to concept art.
 
It also houses fan art for TDM, made either by individual FM authors of player-only fans of TDM, and discussions about said fan art.


It also houses fan art for TDM, made either by individual FM authors or player-only fans of TDM, and discussions about said fan art.


== Concept Art ==
== Concept Art ==


Official concept art for TDM. Most of it was made in the earliest years of the mod (2004-2009), before its initial public release in 2009. A few pieces of concept art are from more recent years, mainly for ideas or characters that have been contemplated, but not yet included in TDM.
Official concept art for TDM. Most of it was made in the earliest years of the mod (2004-2009), before its initial public release in 2009. A few pieces of concept art are from more recent years, mainly for ideas or characters that have been contemplated, but not yet included in TDM.
Major concept artists for TDM include: [http://forums.thedarkmod.com/user/9-springheel/ Springheel], [http://forums.thedarkmod.com/user/101-kfmccall/ KFMcCall], [http://forums.thedarkmod.com/user/30-god-is-my-goldfish/ god_is_my_goldfish], [http://forums.thedarkmod.com/user/36-darkness-falls/ Darkness_Falls], [http://forums.thedarkmod.com/user/51-oddity/ oDDity], [http://forums.thedarkmod.com/user/8-deepomega/ DeepOmega]


=== Characters ===
=== Characters ===


'''Thieves'''
'''[[Thieves]]'''
* [http://www.mindplaces.com/save/concept%20thief.jpg Oldest thief concept] - Oldest concept art piece for TDM, by Springheel (August 2004).
<gallery>
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/concept1.jpg Further developed initial thief concept (1)]
File:Concept thief.jpg|Oldest concept art piece for TDM, by [http://forums.thedarkmod.com/user/9-springheel/ Springheel] (August 2004)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/concept1.jpg Further developed initial thief concept (2)]
File:Concept thief1.jpg|Further developed initial thief concept, by Springheel (2004)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/thief6.jpg Thief study concept] - Art by Springheel (2004).
File:Concept thief colour.jpg|Further developed initial thief concept, by Springheel (2004)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/conceptface.jpg Thief facial disguise concept] - Art by Springheel (2004).
File:Concept thief front.jpg|Thief study concept, by Springheel (2004)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/bthief.jpg Thief on the streets concept] - Art by Springheel (2004).
File:Conceptface.jpg|Thief facial disguise concept, by Springheel (2004)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/bthief2.jpg Thief sneaking around concept] - Art by Springheel (2004).
File:Bthief.jpg|Thief on the streets concept, by Springheel (2004)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/bthief1.jpg Early thief character mockup]
File:Bthief2.jpg|Thief sneaking around concept, by Springheel (2004)
* [http://wiki.thedarkmod.com/images/9/9f/Farrell.jpg Scene with completed thief character] - Ostensibly showing [[Thief Characters#Farrell]].
File:Thief4.jpg|Early thief character mockup
* [http://www.mindplaces.com/save/femalethief1.jpg Female thief concept (1)] - Art by Springheel (2000s).
File:Bthief1.jpg|Early thief character mockup
File:Farrell.jpg|Scene with completed thief character
File:Femalethief1.jpg|Female thief concept, by Springheel (2000s)
File:Femalethief2.jpg|Female thief concept (with facial disguise), by Springheel (2000s)
</gallery>


'''Guards'''
'''Guards'''
* [http://www.mindplaces.com/save/watch_concepts.jpg Oldest City Watch guard concept (original & coloured)] - Art by Springheel (October 2004).
<gallery>
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/concept2.jpg Oldest City Watch guard concept (only coloured)] - Art by Springheel (October 2004).
File:Watch concepts.jpg|Oldest [[The City Watch|City Watch]] guard concept (original & coloured), by Springheel (October 2004)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/concept_guardcolour2.jpg City Watch guard concept] - Art by Springheel (2000s).
File:Concept city watch.jpg|Oldest City Watch guard concept (only coloured), by Springheel (October 2004)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/cityguard.jpg City Watch guard mockup] - Art by Oddity (2000s).
File:Concept guard2.jpg|City Watch guard concept, by Springheel (ca 2004/2005)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/concept_guardcolour21.jpg Comparison of City Watch guard concept and AI model] - Concept by Springheel, model by Oddity.
File:Concept guardcolour2.jpg|City Watch guard concept (coloured), by Springheel (ca 2004/2005)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/post-5-1104753540.jpg City Watch guard mockup (upper body close-up)]
File:Cityguardsketch1.jpg|City Watch guard concept
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/guardcrapsketch1.jpg City Watch guard concept]
File:CityGuard 02.JPG|City Watch guard concept, by KFMcCall (ca 2005)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/houseguard.jpg Domestic guard concept] - Art by Springheel (2000s).
File:Cityguard render 1.jpg|City Watch guard mockup, by Oddity (2000s)
* [http://www.thedarkmod.com/wp-content/gallery/general-interest/guards.jpg Scene with completed City Watch characters]
File:Concept guardcolour21.jpg|Comparison of City Watch guard concept and AI model (concept by Springheel, model by Oddity)
File:Cityguard render 2.jpg|City Watch guard mockup (upper body close-up)
File:Guards.jpg|Scene with completed City Watch characters
File:Proguard1.jpg|Professional guard concept, by Springheel (2000s)
File:Concept-houseguard.jpg|Domestic guard concept, by Springheel (2000s)
File:Concept-houseguard.jpg|Domestic guard concept, by Springheel (2000s)
File:Concept helmets.jpg|Helmet concepts, by Springheel (2000s)
File:Helmets 01.JPG|Helmet concepts, by KFMcCall (ca 2005)
</gallery>


'''Noblemen'''
'''[[Wealthy Household|Noblemen]]'''
* [http://www.mindplaces.com/save/concept%20nobleman.jpg Nobleman concept] - Art by Springheel (October 2004).
<gallery>
* [http://www.mindplaces.com/save/concept%20noblewoman.jpg Noblewoman concept] - Art by Springheel (October 2004).
File:Concept nobleman.jpg|Nobleman concept, by Springheel (October 2004)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/noble.jpg Noblewoman mockup]
File:Nobles.jpg|Noblemen concepts, by KFMcCall (ca 2005)
File:Concept noblewoman.jpg|Noblewoman concept, by Springheel (October 2004)
File:Noblewoman render.jpg|Noblewoman mockup, by Oddity (2000s)
File:Noblewoman ingame.jpg|Noblewoman early model in-game
</gallery>


'''Builders'''
'''[[Builders]]'''
* [http://www.mindplaces.com/save/concept%20priest2.jpg Second Builder Priest concept] - Art by Springheel (October 2004).
<gallery>
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/priest0.jpg Second Builder Priest concept (coloured)] - Art by Springheel (October 2004).
File:Concept priest2.jpg|Second Builder Priest concept, by Springheel (October 2004)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/builderpriest.jpg Builder Priest early mockup] - Art by Oddity.
File:Concept priest3.jpg|Second Builder Priest concept (coloured), by Springheel (October 2004)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/priest.jpg Builder Priest early mockup (complete)] - Art by Oddity.
File:Builderpriest1.jpg|Builder Priest early mockup, by Oddity
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/concept-priest2-colour.jpg Comparison of Builder Priest concept and AI model] - Concept by Springheel, model by Oddity.
File:Builderpriest2.jpg|Builder Priest early mockup (complete), by Oddity
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/priest2.jpg Builder Priest model]
File:Concept-priest2-colour.jpg|Comparison of Builder Priest concept and AI model (concept by Springheel, model by Oddity)
* [http://www.mindplaces.com/save/builder_concepts.jpg Builder guard concept (original & coloured)] - Art by Springheel (October 2004).
File:Priest2.jpg|Scene with completed Builder Priest character
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/conceptcolour.jpg Builder guard concept (only coloured)] - Art by Springheel (October 2004).
File:Builder acolyte.jpg|Builder acolyte concept
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/builder.jpg Builder guard early mockup] - Art by Oddity.
File:Prelatehigh.jpg|Builder acolyte or prelate early mockup
* [http://www.mindplaces.com/save/concept%20builder2-1%20colour.jpg Builder Elite Guards] - Unused. Art by Springheel.
File:Prelate show.jpg|Inquisitor early model in-game (reworked from acolyte/prelate)
* [http://www.thedarkmod.com/wp-content/gallery/general-interest/builders.jpg Scene with completed Builder characters]
File:Builder concepts.jpg|Builder guard concept (original & coloured), by Springheel (October 2004)
File:Concept builder guard colour.jpg|Builder guard concept (only coloured), by Springheel (October 2004)
File:Builder.jpg|Builder guard early mockup, by Oddity
File:Elitebuilder1.jpg|Builder Elite Guards, by Springheel (unused)
File:Elitebuilder2.jpg|Builder Elite Guards, by Springheel (unused)
File:builders.jpg|Scene with completed Builder characters
</gallery>


'''Pagans'''
'''[[Pagans]]'''
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/pagan1.jpg Pagan settler concept]
<gallery>
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/screen3a.jpg Pagan warrior concept]
File:Pagan1.jpg|Pagan settler concept, by Springheel (April 2005)
* [http://wiki.thedarkmod.com/images/2/22/Tdmpagans.jpg Pagan "faction" poster]
File:Elitepagan1.jpg|Pagan warrior concept
File:Elitepagan2.jpg|Pagan warrior concept (close-up)
File:Pagan dress.jpg|Pagan lady in finer dress, by Oddity (April 2006)
File:Tdmpagans.jpg|Pagan "faction" poster
</gallery>


'''Mages'''
'''[[Mages]]'''
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/mage1colour.jpg Mage concept (coloured)] - Art by Springheel (2000s).  
<gallery>
* [http://wiki.thedarkmod.com/images/f/f3/Mage1.jpg Scene with completed Mage character]
File:Mage-l-DFsig.jpg|Mage concept (coloured), by Darkness_Falls (August 2005)
File:Mage-s-DFsig.jpg|Mage concept (coloured), by Darkness_Falls (August 2005)
File:Mage concept1.jpg|Mage concept, by Springheel (2000s)  
File:Mage concept2.jpg|Mage concept, by Springheel (2000s)
File:Mage concept3.jpg|Mage concept, by Springheel (2000s)
File:Mage1colour.jpg|Mage concept (coloured), by Springheel (2000s)
File:Mage1.jpg|Mage character early mockup (complete)
</gallery>


'''Inventor's Guild'''
'''[[Inventor's Guild|Inventors' Guild]]'''
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/mechanite2.jpg Inventor's Guild scientist concept]
<gallery>
* [http://wiki.thedarkmod.com/images/e/e6/Tdminventors.jpg Inventor's Guild "faction" poster]
File:Inventor1.jpg|Inventors' Guild scientist concept, by Springheel (2000s)
File:Inventor2.jpg|Inventors' Guild scientist concept, by Springheel (2000s)
File:Theoretician1.jpg|Inventors' Guild theoretician concept, by Springheel (2000s)
File:Theoretician2.jpg|Inventors' Guild theoretician concept, by Springheel (2000s)
File:Tdminventors.jpg|Inventors' Guild "faction" poster
</gallery>
 
----


=== Environments ===
=== Environments ===


'''The City'''
'''[[The City]]'''
<gallery>
File:Environment2.jpg|City architecture sketches, by KFMcCall (December 2004)
File:Kfm4.jpg|City architecture sketches, by KFMcCall
File:Kfm3.jpg|City architecture sketches, by KFMcCall
File:Victorian 05.JPG|Window and window frame concepts, by KFMcCall
File:DM Street3Color.jpg|Cityscape concept (eve), by KFMcCall
File:Cityscape.jpg|Cityscape concept (night)
File:Alley.jpg|Alley concept, by Darkness_Falls
File:modellamp.jpg|Street lamp concept/mockup
File:Bridgeport.gif|Bridgeport ("The City") map concept
File:Thiefsdenmap.jpg|Map layout concept for the [[Thief's Den|initial Thief's Den demo]]
</gallery>


* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/screen3.jpg City architecture sketches (1)] - December 2004.
'''Various locations'''
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/kfm4.jpg City architecture sketches (2)]
<gallery>
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/kfm3.jpg City architecture sketches (3)]
File:Pagan scene.jpg|Pagan village concept, by Darkness_Falls
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/screen2aa.jpg Interiors with vaulted arches] - December 2004.
File:CaveScene-DFsig.jpg|Wilderness cave concept, by Darkness_Falls
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/cityscape.jpg Cityscape concept]
File:Darknessfalls1.jpg|Concept for the outside of a castle or manor house at night, by Darkness_Falls (December 2004)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/alley.jpg Alley concept]
File:Komag2.jpg|Comparison of real world towerhouse and early in-game mockup, by Komag
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/modellamp.jpg Street lamp concept/mockup]
File:Map empire.jpg|Map of The Empire concept
</gallery>


'''Various locations'''
'''Interiors'''
<gallery>
File:Screen2aa.jpg|Concept for interiors with vaulted arches, by KFMcCall (December 2004)
File:Room detail.jpg|Concept for interiors, by KFMcCall (December 2004)
File:Locks1.jpg|Door lock concepts
File:Builderhammerforge1color.jpg|Builder forge for sacred hammers
File:Thiefroom1.jpg|Early mockup of a room
File:Wood door mansion1.jpg|Early mockup of mansion walls and door
File:Basement.jpg|Early mockup of a mansion basement hallway
File:Globe.jpg|Fancy globe mockup
File:Bvarious.jpg|Household items untextured mockup
</gallery>


* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/pagan_scene.jpg Pagan village concept]
----
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/darknessfalls1.jpg The outside of a castle or manor house at night]
* [http://www.thedarkmod.com/wp-content/gallery/general-interest/komag2.jpg Comparison of real world towerhouse and early in-game mockup] - Art by Komag (2000s).
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/wood_door_mansion1.jpg Early mockup of mansion walls and door]
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/Basement.jpg Early mockup of a mansion basement hallway]
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/globe.jpg Fancy globe mockup]
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/bvarious.jpg Household items untextured mockup]


=== Equipment ===
=== Equipment ===


* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/conceptweapons.jpg Short sword and arrow quiver concept] - Art by Springheel (2004).
<gallery>
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/lockpicks.jpg Lockpicks mockup]
File:Conceptweapons.jpg|Short sword and arrow quiver concept by Springheel (2004)
*[https://www.darkfate.org/view/details/files/projects/darkmod/gallery/Flashbombcolor.jpg Flashbomb concept (1)]
File:Lockpicks.jpg|Lockpicks mockup
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/flashbomby.jpg Flashbomb concept (2)]
File:Flashbombmain.jpg|Flashbomb concept
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/flashbomb.jpg Flashbomb concept (3)]
File:Flashbombcolor.jpg|Flashbomb concept
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/screen4a.jpg Early arrowheads concept]
File:Flashbombhand.png|Flashbomb concept
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/arrows2.jpg Arrowheads concept]
File:Screen4a.jpg|Early arrowheads concept (unused)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/fireholder.jpg Fire arrow crystal-holder concept]
File:Watergem.jpg|Water gem for water arrow concept (unused)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/arrows.jpg Final arrows concept]
File:Water Arrow-JK-DFsig.jpg|Water arrow concept (unused)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/tdm_arrows.jpg Final arrows mockup]
File:Arrows fireholder.jpg|Fire arrow crystal-holder concept (unused)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/post-5-1108946378.jpg Gauntlets and protective sleeves concept] - A version of these was later incorporated into the player character model.
File:Noisemaker-arrow1-s-DFsig.jpg|Schematics for the inner workings of a noisemaker (January 2005)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/crossbow3.jpg Crossbow concept] - Unused.
File:Ropearrow3.jpg|Early rope arrow concept (unused)
* [http://www.thedarkmod.com/wp-content/gallery/general-interest/equipment.jpg Scene with completed gadgets and tools]
File:Arrows2.jpg|Arrowheads concept
File:Arrows.jpg|Final arrows concept
File:Tdm arrows.jpg|Final arrows mockup
File:Crossbow3.jpg|Crossbow and bolt concept (unused)
File:Gauntlets and sleeves.jpg|Gauntlets and sleeves concept (reworked)
File:Lightcrystal-l-DFsig.jpg|"Light crystal" concept (unused, August 2005)
File:Breathpotion DF.jpg|Breath potion concept <br> (May 2005)
File:Equipment.jpg|Scene with completed gadgets and tools
</gallery>
 
----


=== Creatures ===
=== Creatures ===


'''Belchers'''
'''[[Belchers]]'''


''Proposal stage, not developed yet.''
''Proposal stage, not developed yet. [https://www.youtube.com/watch?v=nb1VyhVJbA0 Test footage of Belcher AI] (old and very rough).''


* [https://darkfate.org/view/details/files/projects/darkmod/gallery/belcherfull.jpg Early belcher concept art]
<gallery>
* [http://wiki.thedarkmod.com/images/e/e9/Belcher2.jpg Early belcher mockup (1)]
File:Belcherfull.jpg|Early belcher concept art
* [https://darkfate.org/view/details/files/projects/darkmod/screenshots/belchers.jpg Early belcher mockup (2)]
File:Belcher early tdm.jpg|Early belcher mockup (by AScottK)
* [https://darkfate.org/view/details/files/projects/darkmod/screenshots/tdm_belcher.jpg Early belcher mockup (3)]
File:Belchers.jpg|Early belcher mockup
* [https://darkfate.org/view/details/files/projects/darkmod/gallery/belcherfull.jpg Early belcher test model]
File:Belcher2.jpg|Early belcher test AI
* [https://www.youtube.com/watch?v=nb1VyhVJbA0 Test footage of Belcher AI] (old and very rough)
File:Belcher01 newer.jpg|[http://forums.thedarkmod.com/topic/18143-any-thoughts-on-adding-a-burrick/#entry390558 Newer belcher model mockup]
* [http://users.comcen.com.au/~cythe/concepts/belcher01.jpg Newer belcher model mockup] - With [http://forums.thedarkmod.com/topic/18143-any-thoughts-on-adding-a-burrick/ added discussion].
File:Belcher head.jpg|Head mockup of newer belcher model
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/belcher.jpg Head mockup of newer belcher model]
</gallery>


'''Zombie'''
'''[[Undead#Zombies|Zombies]]'''
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/Zombie.jpg Early zombie mockup]
<gallery>
File:Zombie.jpg|Early zombie mockup
</gallery>


'''Revenant'''
'''[[Undead#Revenants|Revenants]]'''
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/haunt.jpg Revenant concept]
<gallery>
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/post-5-1105927400.jpg Early Revenant mockup]
File:Revenant.jpg|Revenant concept
File:Revenant render.jpg|Early Revenant mockup
</gallery>


'''Automatons'''
'''[[Inventor's Guild|Automatons]]'''


''Guard robot currently unused, lantern robot in the core mod.''
''Guard robot and other concepts currently unused, only the lantern robot has been completed and included in the core mod.''


* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/combotsketch1.jpg Early guard robot sketch] - Unused in the core mod.
<gallery>
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/bot.jpg Early guard robot mockup] - Unused in the core mod.
File:Combotsketch1.jpg|Early guard robot sketch, by god_is_my_goldfish (unused)
* [https://www.darkfate.org/view/details/files/projects/darkmod/gallery/mech.jpg Early guard robot mockup (close-up)] - Unused in the core mod.
File:Boilerbot01.png|Early guard robot mockup, by DeepOmega (unused)
* [http://www.thedarkmod.com/wp-content/gallery/general-interest/lanternbot.jpg Early lantern/alarm spider robot mockup] - Early version of the robot now part of the core mod. The model shown had 2025 polygons.
File:Boilerbot02.png|Early guard robot mockup, by DeepOmega (unused)
File:Boilerbot3.jpg|Early guard robot mockup, by DeepOmega (unused)
File:Boilerbot04.png|Early guard robot mockup, by DeepOmega (unused)
File:Boilerbot05.png|Early guard robot mockup, by DeepOmega (unused)
File:Boilerbot06.png|Early guard robot mockup, by DeepOmega (unused)
File:Combot1.jpg|Early guard robot mockup (unused)
FIle:Combot2.jpg|Early guard robot mockup, close-up (unused)
File:Camerabot-DFsig.jpg|"Camerabot", by Darkness_Falls (unused)
File:Gasbot 01.jpg|Spider-legged guard robot armed with knockout gas, by KFMcCall (unused)
File:Gasbot 02.jpg|Spider-legged guard robot armed with knockout gas, by KFMcCall (unused)
File:Gasbot 03.jpg|Wheeled-and-limbed guard robot armed with knockout gas, by KFMcCall (unused)
File:Botheads 01.jpg|Various designs for guard robot heads and faces, by KFMcCall (unused)
File:Sentrybot 01.jpg|Quadrupedal sphere-shaped sentry robot, by KFMcCall (unused)
File:Lanternbot.jpg|Early lantern/alarm quadruped robot mockup
</gallery>


'''Werebeast'''
'''[[Creatures#Undeveloped creatures|Werebeasts]]'''


''Proposal stage, not developed yet.''
''Proposal stage, not developed yet. [https://www.youtube.com/watch?v=dilAPQiIxo4 Test footage that includes a pursuing Werebeast AI] (old and very rough). A [http://forums.thedarkmod.com/topic/14066-needed-for-standalone-animated-werebeast/ newer version] is slowly under development. [https://www.youtube.com/watch?v=vhyVIQTAPhU Test footage of newer Werebeast AI].''


* [http://wiki.thedarkmod.com/images/2/22/Tdmpagans.jpg Early werebeast concept in Pagan "faction" poster]
<gallery>
* [https://www.youtube.com/watch?v=dilAPQiIxo4 Test footage that includes a pursuing Werebeast AI] (old and very rough)
File:Tdmpagans.jpg|Early werebeast concept in Pagan "faction" poster (lower right corner)
File:Werebeast3.jpg|Pre-2.0 Werebeast test AI (unused, being reworked)
File:Werebeast darkradiant testing.jpg|Newer werebeast test AI (preliminary testing in Dark Radiant)
</gallery>


'''"Mantian"'''
'''[[Creatures#Undeveloped creatures|"Mantians"]]'''


''Proposal by Plutonia, not developed yet.''
''[http://forums.thedarkmod.com/topic/17417-new-monster-model-mantian/ Proposal] by Plutonia, not developed yet.''


* [http://forums.thedarkmod.com/topic/17417-new-monster-model-mantian/ Concept model for a 'Mantian', an insect-like humanoid]
<gallery>
File:Mantian idea by plutonia.jpg|Concept model for a 'Mantian', an insect-like humanoid
</gallery>
 
----


=== TDM Menus and GUIs ===
=== TDM Menus and GUIs ===
Line 150: Line 244:
''Visual mockups for early menu and GUI concepts.''
''Visual mockups for early menu and GUI concepts.''


*[http://www.mindplaces.com/save/menu13.jpg Oldest Main Menu concept] - November 2004
<gallery>
*[http://www.mindplaces.com/save/optionsmenu1.jpg Options Menu concept] - November 2004
File:Gui menu13.jpg|Oldest Main Menu concept (November 2004)
*[http://www.mindplaces.com/save/bookreading1.jpg Real-time reading mockup] - November 2004
File:Gui menu12.jpg|Menu background concept
*[http://www.mindplaces.com/save/mainmenu1.jpg Alternate Main Menu concept] - December 2004
File:Gui mainmenu1.jpg|Alternate Main Menu concept (December 2004)
*[https://www.darkfate.org/view/details/files/projects/darkmod/gallery/menu12.jpg Menu background concept]
File:Gui optionsmenu1.jpg|Options Menu concept (November 2004)
*[https://www.darkfate.org/view/details/files/projects/darkmod/gallery/loader.jpg Loader screen concept (1)]
File:Gui purchase1.jpg|Shop menu concept
*[https://www.darkfate.org/view/details/files/projects/darkmod/gallery/loaderring.jpg Loader screen concept (2)]
File:Gui mockup bookreading1.jpg|Real-time reading mockup (November 2004)
*[https://www.darkfate.org/view/details/files/projects/darkmod/gallery/loader_text.jpg Loader screen concept (3)]
File:Loader.jpg|Loader screen concept
*[https://www.darkfate.org/view/details/files/projects/darkmod/gallery/loader_bg.jpg Loader screen background concept]
File:Loaderring.jpg|Loader screen concept
*[https://www.darkfate.org/view/details/files/projects/darkmod/gallery/loader_highrez.jpg Loader screen concept (thievy background)]
File:Loader_text.jpg|Loader screen concept
*[https://www.darkfate.org/view/details/files/projects/darkmod/gallery/loader_final3.jpg Loader screen concept (thievy background, final version)]
File:Loader_bg.jpg|Loader screen background concept
File:Loader_highrez.jpg|Loader screen concept (thievy background)
File:Loader_final3.jpg|Loader screen concept (thievy background, final version)
File:Failurescreen1.jpg|Failure screen concept (first half)
File:Failurescreen2.jpg|Failure screen concept (second half)
</gallery>
 
----
 
=== "Broken Glass Studios" logo ===
 
''None of these have been officially adopted to date, but they're interesting. Discussed [http://forums.thedarkmod.com/topic/19702-broken-glass-studios-logo-concept-rough-mockup/page-2 here].''
 
<gallery>
File:BGS logo concept 1.jpg|Logo concept by Darkness_Falls
File:BGS logo concept 2.jpg|Logo concept (sequence) by Darkness_Falls
File:BGS logo concept 3.jpg|Logo concept by Oddity
File:BGS logo concept 4.jpg|Logo concept by Springheel
File:BGS logo concept 5.jpg|Logo concept by Springheel
</gallery>
 
== Development videos ==
 
*[https://www.youtube.com/playlist?list=PL5L2GxHb3sL0MOfiRecA-BgJH1_SAyhs8 Development footage playlist]
 
== Promotional Art ==
 
Various official promotional art, including wallpapers.
 
=== Wallpapers ===
 
<gallery>
File:Dm_wallpaper.jpg|''The Dark Mod'' wallpaper (1280 x 1024)
</gallery>
 
=== Logos ===
 
<gallery>
File:Tdm logo bbg small.jpg|''The Dark Mod'' logo (early years)
File:Tdm logo bbg.jpg|''The Dark Mod'' logo (black background)
File:Tdm wiki logo.png|''The Dark Mod'' logo (white background)
</gallery>
 
=== Trailers ===
*[https://www.youtube.com/playlist?list=PL5L2GxHb3sL2nnHrYMfC9dD_k3JXkkfYe 2004-2013 TDM trailers (pre-standalone) playlist]
*[https://www.youtube.com/playlist?list=PL5L2GxHb3sL0f1y9pJBuD-xb7s6e2AWRM 2013-present TDM trailers (post-standalone) playlist]
*[https://www.youtube.com/playlist?list=PL5L2GxHb3sL2vwsggBtY3ii4B53TfIYX2 Major update and release announcements playlist (played from latest to oldest)]
 
=== Soundtrack ===
*[https://www.youtube.com/playlist?list=PL5L2GxHb3sL1ei0ao3trx6ar1VgrucfMX TDM soundtrack playlist (selected tracks)]


== Fan Art ==
== Fan Art ==
Line 166: Line 309:
Various unofficial fan art, including illustrations and fan-made wallpapers.
Various unofficial fan art, including illustrations and fan-made wallpapers.


TBA.
----
 
=== Wallpapers ===
 
''Fan-made wallpapers with a theme based on The Dark Mod''.
 
'''Wallpapers by [http://forums.thedarkmod.com/user/3542-serioustoni/ SeriousToni]'''
 
<gallery>
File:Wallpaper burg dunkel by SeriousToni.jpg|"Castle" (1920 x 1280)
File:Wallpaper Guards drinking 1920 by SeriousToni.jpg|"Guards drinking" (1920 x 1080)
File:Wallpaper GuardCastle by SeriousToni.jpg|"Guard" (1280 x 768)
File:Wallpaper GuardCastle1920 by SeriousToni.jpg|"Guard" (1920 x 1050)
File:Wallpaper priest by SeriousToni.jpg|"Priest" (1280 x 768)
File:Wallpaper Priest1920 by SeriousToni.jpg|"Priest (1920 x 1050)
File:Wallpaper Pagan by SeriousToni.jpg|"Pagan" (1280 x 768)
File:Wallpaper Pagan1920 by SeriousToni.jpg|"Pagan" (1920 x 1050)
File:Wallpaper Grave by SeriousToni.jpg|"Grave" (1280 x 768)
File:Wallpaper Grave1920 by SeriousToni.jpg|"Grave" (1920 x 1050)
File:Wallpaper PaganTemple1920 by SeriousToni.jpg|"Pagan temple" (1920 x 1080)
File:Wallpaper 2point0 by SeriousToni.jpg|TDM 2.0 promo (1920 x 1440)
File:Wallpaper Sneak and Destroy FM by SeriousToni.png|''Sneak and Destroy'' FM promo (640 x 360)
</gallery>
 
''Additional download link [http://forums.thedarkmod.com/topic/17349-fan-art-repository/#entry382088 here].''
 
----
 
=== Cover art ===
 
''Fan-made cover art for a game disc case containing The Dark Mod (for players interested in storing TDM on disc)''.
 
'''Cover art by [http://forums.thedarkmod.com/index.php?/profile/13309-freyk/ Freyk]'''
 
<gallery>
File:TDM case front cover art concept by freyk.jpg|Front cover art concept by freyk
File:TDM case back cover art concept by freyk.jpg|Back cover art concept by freyk
</gallery>
 
''Thread with discussion on the case cover art concept [http://forums.thedarkmod.com/index.php?/topic/19998-tdm-collection-dvd/ here].''
 
----
 
=== General fan art ===
 
* [https://www.deviantart.com/jed-stuart/art/City-Watchman-528694699 City Watchman] fan art by Jed-Stuart


== See also ==
== See also ==
Line 175: Line 363:
* [http://forums.thedarkmod.com/topic/13352-art-for-the-darkmod-campaign/ Art for The Dark Mod] - Dominus' artwork showcase and offer.
* [http://forums.thedarkmod.com/topic/13352-art-for-the-darkmod-campaign/ Art for The Dark Mod] - Dominus' artwork showcase and offer.


 
[[Category:Archives]]
 
 
[[Category:Documentation]]
[[Category:Documentation]]

Latest revision as of 13:54, 13 November 2019

This article serves as an archive of past The Dark Mod concept art and discussions related to concept art.

It also houses fan art for TDM, made either by individual FM authors or player-only fans of TDM, and discussions about said fan art.

Concept Art

Official concept art for TDM. Most of it was made in the earliest years of the mod (2004-2009), before its initial public release in 2009. A few pieces of concept art are from more recent years, mainly for ideas or characters that have been contemplated, but not yet included in TDM.

Major concept artists for TDM include: Springheel, KFMcCall, god_is_my_goldfish, Darkness_Falls, oDDity, DeepOmega

Characters

Thieves

Guards

Noblemen

Builders

Pagans

Mages

Inventors' Guild


Environments

The City

Various locations

Interiors


Equipment


Creatures

Belchers

Proposal stage, not developed yet. Test footage of Belcher AI (old and very rough).

Zombies

Revenants

Automatons

Guard robot and other concepts currently unused, only the lantern robot has been completed and included in the core mod.

Werebeasts

Proposal stage, not developed yet. Test footage that includes a pursuing Werebeast AI (old and very rough). A newer version is slowly under development. Test footage of newer Werebeast AI.

"Mantians"

Proposal by Plutonia, not developed yet.


TDM Menus and GUIs

Visual mockups for early menu and GUI concepts.


None of these have been officially adopted to date, but they're interesting. Discussed here.

Development videos

Promotional Art

Various official promotional art, including wallpapers.

Wallpapers

Logos

Trailers

Soundtrack

Fan Art

Various unofficial fan art, including illustrations and fan-made wallpapers.


Wallpapers

Fan-made wallpapers with a theme based on The Dark Mod.

Wallpapers by SeriousToni

Additional download link here.


Cover art

Fan-made cover art for a game disc case containing The Dark Mod (for players interested in storing TDM on disc).

Cover art by Freyk

Thread with discussion on the case cover art concept here.


General fan art

See also