Missing assets by map: Difference between revisions

From The DarkMod Wiki
Jump to navigationJump to search
m Changed protection level for "Missing assets by map" (‎[edit=autoconfirmed] (indefinite) ‎[move=autoconfirmed] (indefinite))
 
(156 intermediate revisions by 4 users not shown)
Line 1: Line 1:
This page is a list of missing assets by map.  My plan is to go through these map by map to find which assets need to be added.
This page lists the status of maps as of the release date of TDM 2.0.
 
I will not include warnings that also show up in 1.08, as these aren't standalone issues:    [[list of pre 2.0 warnings]]




Line 7: Line 5:
These are maps that have been tested under TDM 2.0 and deemed ready for release.  Missions that have an updated .pk4 will be noted.
These are maps that have been tested under TDM 2.0 and deemed ready for release.  Missions that have an updated .pk4 will be noted.


== Rake Off (Jesps) - complete! ==


== A Score to Settle (Springheel) - new .pk4 ==
== Thief's Den (Fidcal) - new pk4 ==


== The Phrase Book (Sotha) - complete! ==


== WS1: In the North (grayman) - complete! ==
== Seige Shop (PranQster) ==
 
== Lockdown Part 1 (GameDevGoro Bikerdude Fidcal) ==
 
==Dark Mod Training Mission, The ==
 
== A Night to Remember (Fieldmedic) ==
 
== Beleagured Fence (Sotha) - complete! ==


== Builder Roads (Obsttorte) - complete! ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4


== The Transaction (Sotha) - complete! ==
== The Lich Queen's Demise (Sotha) - new pk4==


== Patently Dangerous (demagogue) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4


== Trapped! (RailGun) - complete! ==
==Closemouthed Shadows (LordSavage, Bikerdude) - new pk4==


== Swing (Komag ) ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


==Illusionist's Tower (stumpy) ==


== Sons of Baltona Part 1 (Carnage) - complete! ==
== Alberic's Curse (Bikerdude) - new pk4 ==


== Rightful Property (jysk) - complete! ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4
 
== Living Expenses (Sonosuke) - complete! ==


== Builder's Influence (Railgun, Springheel) - complete! ==
== Business as Usual (Bikerdude) - new pk4 ==
 
http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4
== A Special Delivery (Silencium18) ==
 
== Mad's Mountain (Jesps) ==
 
== Parcel, The (Xonze)- complete! ==
 
==Chalice of Kings (Fidcal) - complete! ==
 
== Somewhere Above the City (grayman) - new .pk4 ==
 
''on FTP site''
 
==Crown of Penitence, The (Jesps) - complete! ==
 
== Return to the City (Melan/Bikderdude) - new .pk4 ==
''on FTP site''
 
== Knighton's Manor (Sotha) - complete! ==
== Sneak and Destroy (SeriousToni) - complete! ==
== Fiasco at Fauchard Street (Melan) - complete! ==
== The Thieves (Silencium, RailGun, Fidcal) - complete! ==
== Pandora's Box (Jesps, Fidcal) ==
== The Outpost (angua/greebo) - complete! ==
== Too Late (Nielsen74) - complete! ==
== Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete! ==
== Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4 ==
 
''on ftp''
 
= READY FOR MAPPER FIXES =
 
These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly.  Once they are corrected or confirmed working, they will be removed from this category.  Updated .pk4s should be given to the development team for release after 2.0.
 
== Glenham Tower (Sotha) ==
 
''New .pk4 just needs to be beta-tested.  I'll test it.''
 
 
WARNING:Couldn't load image: models/mapobjects/hell/site3/archviletemple/candle
_a
 
== Old Habits (1) (Obsttorte) ==
 
recyc_pipedrip10  ''<-- still listed as missing, but the particle ISN'T missing. It's in tdm_water.prt.  Huh?''
 
WARNING:Couldn't load image: lights/blamplighttile  ''<--mapper fix''
 
WARNING:Couldn't load image: lights/floorvent01x  ''<--mapper fix''
 
 
 
''Obsttorte will be making any necessary updates to this map''
 
 
==Alchemist, The (Sotha, Fidcal) ==
 
 
WARNING:Couldn't load sound 'stone_sliding.wav' using default  ''<-- mapper fix; cannot find any such file''
 
WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1  ''<-- mapper fix''
 
WARNING:Couldn't load image: models/misc/rope_dark_noshadows  ''<-- mapper fix''
 
WARNING:Couldn't load image: textures//priestbottom_black_d  ''<-- mapper fix''
 
WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon  ''<-- mapper fix''
 
WARNING:Couldn't load image: textures/hell/bacteria_4  ''<-- mapper fix''
 
WARNING:Couldn't load image: textures/hell/metal1  ''<-- mapper fix''
 
WARNING:Couldn't load image: textures/hell/wood1  <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"
 
''I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal''
 
==Dragon's Claw (Bikerdude, Flanders) ==
 
WARNING:Couldn't load image: lights/squarelight2  ''<-- mapper fix; cannot find such a light in D3''
 
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant
ern.lwo' has too many verts for a poly! Make sure you triplet it down  ''<-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo''
 
 
''Biker will make any necessary changes to this map''




Line 133: Line 34:
"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere  ''<-- mapper fix;''
"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere  ''<-- mapper fix;''


''stumpy will make necessary fixes to this map''
''will be released as is''
 
== St. Alban's Cathedral (Bikerdude) ==


WARNING:Unknown body part lloarm in articulated figure guard_base_newskel  ''<-- these are looking for joints that no longer exist; is there a def file in the .pk4 with old character definitions?''


WARNING:Unknown body part lloleg in articulated figure guard_base_newskel  ''<-- these are looking for joints that no longer exist; is there a def file in the .pk4 with old character definitions?''
==The Caduceus of St. Alban (Bikderdude) - new pk4 ==


WARNING:Unknown body part rloarm in articulated figure guard_base_newskel  ''<-- these are looking for joints that no longer exist; is there a def file in the .pk4 with old character definitions?''
http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4


WARNING:Couldn't load model: 'models/mapobjects/caves/caverock1.ASE' (nor the f
==Crystal Grave (ERH+ Bikerdude) - new pk4 ==
allback to LWO)  ''<-- mapper fix''
http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


WARNING:Couldn't load model: 'models/mapobjects/caves/caverock5.ASE' (nor the f
allback to LWO)  ''<-- mapper fix''


WARNING:Couldn't load model: 'models/mapobjects/caves/caverock6.ASE' (nor the f
==Mandrasola (Sotha) - new pk4==
allback to LWO) ''<-- mapper fix''


WARNING:Couldn't load model: 'models/mapobjects/caves/caves1_7.ASE' (nor the fa
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4
llback to LWO)  ''<-- mapper fix''


WARNING:Couldn't load model: 'models/mapobjects/caves/caves2_5c.ASE' (nor the f
== Old Habits (1) (Obsttorte) - new pk4==
allback to LWO)  ''<-- mapper fix''
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4


== Flakebridge Monastery (Jesps) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4


== Old Habits II (Obsttorte) ==


''Biker will make any necessary changes to this map''
==Deceptive Shadows (ShadowHide) new pk4 ==
 
 
== In Remembrance of Him (RPGista) ==
 
''conversations broken in 1.08...might be a good time to fix them''
 
== Betrayal (Fieldmedic) ==
 
WARNING:Couldn't load image: textures/decals/floor_drain  ''<-- mapper fix''
 
WARNING:sound shader 'beam_fall_1' has shakes and uses OGG file 'sound/ambient/
ambience/beam_impact_1.wav'  ''<-- mapper fix; sound not found''
 
WARNING:sound shader 'beam_fall_2' has shakes and uses OGG file 'sound/ambient/
ambience/beam_impact_2.wav'  ''<-- mapper fix; sound not found''
 
 
==Deceptive Shadows (ShadowHide) ==
 
NO MISSING ASSETS
 
== Awaiting the Storm (HappyCheeze) ==
 
WARNING:Couldn't load image: textures/hell/wood1  ''<-- mapper fix''
 
WARNING:Couldn't load model: 'models/darkmod/architecture/buildings/wooden_shed
.lwo' (nor the fallback to ASE)  ''<-- mapper fix; no such model''
 
WARNING:Couldn't load model: 'models/mapobjects/tables/bunkbed/mattress.lwo' (n
or the fallback to ASE) ''<-- mapper fix; replace with models/furniture/bed/mattress.lwo''
 
Significant FPS drop when lightning flashes...is light shadowcasting or something?
 
''unable to contact HappyCheeze about modifying this map''
 
==The Caduceus of St. Alban (Bikderdude)==


WARNING:Couldn't load image: textures/decals/stainwallfadered  ''<-- mapper fix; typo?''
http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4


WARNING:Couldn't load image: textures/hell/rock1  ''<-- mapper fix''
== The Creeps (Mortem Desino) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4


WARNING:Couldn't load image: textures/mcity/mcityplain6  ''<-- mapper fix''
== Glenham Tower (Sotha) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4


WARNING:Couldn't load model: 'models/items/shells_ammo/shells_large.lwo' (nor t
== The Rift (Baddcog) - new .pk4 ==
he fallback to ASE)  ''<-- mapper fix'
http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4
 
 
''Biker will make any necessary changes to this map''
 
 
==Crystal Grave (ERH+ Bikerdude) ==
 
NO MISSING ASSETS


== Tears of St. Lucia (jdude/Springheel) ==
== Tears of St. Lucia (jdude/Springheel) ==
WARNING:Couldn't load sound 'sound/xian/roomtones2/dangerlow_01.wav' using defa
ult ''<-- mapper fix''
WARNING:Couldn't load sound 'sound/xian/suspense/loop_suspense_07.wav' using de
fault ''<-- mapper fix''
''Springheel has signed up for any updates needed to this map.''


==Reap as you sow (Fieldmedic) ==
==Reap as you sow (Fieldmedic) ==


WARNING:Couldn't load sound 'tdm_impact_small_soft_object.wav' using default  ''<-- mapper fix; no such sounds exists''
== Betrayal (Fieldmedic) ==


== Business as Usual (Bikerdude) ==
== Awaiting the Storm (HappyCheeze)- new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4


WARNING:Couldn't load image: textures/mcity/mcityplain6  ''<-- mapper fix''
== House of Theo (Theothesnopp) ==


''Biker will make any necessary changes to this map''
== Rake Off (Jesps) - complete! ==


== A Score to Settle (Springheel) - new .pk4  ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4


== The Rift (Baddcog) - complete!==
== The Phrase Book (Sotha) - complete! ==


== WS1: In the North (grayman) - complete! ==


Has been beta-tested:  http://forums.thedarkmod.com/topic/14768-the-rift-baddcog/page__pid__311580#entry311580
== Lockdown Part 1 (GameDevGoro Bikerdude Fidcal) ==


''Will need a new pk4.''
==Dark Mod Training Mission, The ==


== Alberic's Curse (Bikerdude) ==
== A Night to Remember (Fieldmedic) - new .pk4 ==


*D 200: aboutpostiilightdustbig  ''<-- mapper fix; cannot find any particle with this name''
http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4


WARNING:Unknown body part lloarm in articulated figure guard_base_newskel  ''<-- mapper fix''
== Beleagured Fence (Sotha) - complete! ==


WARNING:Unknown body part lloleg in articulated figure guard_base_newskel  ''<-- mapper fix''
== Builder Roads (Obsttorte) - complete! ==


WARNING:Unknown body part rloarm in articulated figure guard_base_newskel  ''<-- mapper fix''
== The Transaction (Sotha) - complete! ==


== Patently Dangerous (demagogue) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4


''Biker will make any necessary changes to this map''
== Trapped! (RailGun) - complete! ==


== Winter Harvest (Shadowhide) ==
== Swing (Komag ) ==


WARNING:Couldn't load image: models/mapobjects/hell/site3/archviletemple/candle
==Illusionist's Tower (stumpy) ==
_a  ''<-- mapper fix''


'''Will need new .pk4'''
== Sons of Baltona Part 1 (Carnage) - complete! ==


== Thief's Den (Fidcal) ==
== Rightful Property (jysk) - complete! ==


Beta-tested: http://forums.thedarkmod.com/topic/14731-thiefs-den-fidcal/
== Living Expenses (Sonosuke) - complete! ==


WARNING:Couldn't load image: textures/base_trim/dangertrim01  ''<-- mapper fix.  Used on lift''
== Builder's Influence (Railgun, Springheel) - complete! ==


WARNING:Couldn't load model: 'models/mapobjects/tables/bunkbed/mattress.lwo' (n
== A Special Delivery (Silencium18) ==
or the fallback to ASE) ''<-- mapper fix; replace with darkmod/furniture/beds/mattress.lwo
''
I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal


== House of Theo (Theothesnopp) ==
== Mad's Mountain (Jesps) ==


WARNING:Could not find anim idle_sit_2 on entity atdm_ai_townsfolk_commoner_3  ''<-- mapper fix; should be idle_sit2 (not 2.0 related)''
== Parcel, The (Xonze)- complete! ==


==Closemouthed Shadows (LordSavage, Bikerdude) ==
==Chalice of Kings (Fidcal) - complete! ==


Beta-tested:  http://forums.thedarkmod.com/topic/14742-closemouthed-shadows-lordsavage-bikerdude/
== Somewhere Above the City (grayman) - new .pk4 ==


WARNING:Couldn't load image: textures/base_trim/dangertrim01  ''<-- mapper fix; could easily be replaced with rope texture''
link needed


== Seige Shop (PranQster) ==
==Crown of Penitence, The (Jesps) - complete! ==


''Contains its own outdated version of tdm_ai_commoners.mtr and tdm_heads_dev.mtr, so is trying to load all kinds of files that no longer exist, and may not even be used in map.''
== Return to the City (Melan/Bikderdude) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4


WARNING:Couldn't load image: models/characters/scientist/head02/hair  ''<-- mapper fix; outdated file''
== Knighton's Manor (Sotha) - complete! ==
== Sneak and Destroy (SeriousToni) - complete! ==
== Fiasco at Fauchard Street (Melan) - complete! ==
== The Thieves (Silencium, RailGun, Fidcal) - complete! ==
== Pandora's Box (Jesps, Fidcal) ==
== The Outpost (angua/greebo) - complete! ==
== Too Late (Nielsen74) - complete! ==
== Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete! ==
== Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4


WARNING:Couldn't load image: models/md5/chars/builders/forger/forgerbottom_shad
= PULLED FROM SERVER UNTIL UPDATED =
ows ''<-- mapper fix; outdated file''


WARNING:Couldn't load image: models/md5/chars/builders/forger/forgertop_shadows ''<-- mapper fix; outdated file''


WARNING:Couldn't load image: models/md5/chars/heads/beard_black ''<-- mapper fix; outdated file''
==Dragon's Claw (Bikerdude, Flanders) ==


WARNING:Couldn't load image: models/md5/chars/heads/beard_black_s ''<-- mapper fix; outdated file''


WARNING:Couldn't load image: models/md5/chars/heads/npcs/beard_black_local ''<-- mapper fix; outdated file''


WARNING:Couldn't load image: new_average_jack_texture ''<-- mapper fix; outdated file''


WARNING:Couldn't load image: replacement_head06 ''<-- mapper fix; outdated file''
== St. Alban's Cathedral (Bikerdude) ==


WARNING:Couldn't load image: replacement_head08 ''<-- mapper fix; outdated file''
New cave needs to be built.  Pending.


WARNING:Couldn't load image: shoulder_cowl ''<-- mapper fix; outdated file''


WARNING:Couldn't load image: tdm_commoner_tunic_brown ''<-- mapper fix; outdated file''


WARNING:Couldn't load image: tdm_commoner_tunic_brown_shadows ''<-- mapper fix; outdated file''
== No Honour Among Theives: Part 1 (goldchocobo) ==
A 2.0 version of all 3 maps is ready for beta-testing


WARNING:Couldn't load image: tdm_commoner_tunic_light_tan_shadows ''<-- mapper fix; outdated file''
==No Honor Among Thieves Part 2 (goldchocobo) ==
==No Honor Among Thieves Part 3 (goldchocobo)==


WARNING:Couldn't load image: tdm_commoner_tunic_ragged ''<-- mapper fix; outdated file''


WARNING:Couldn't load image: tdm_commoner_tunic_ragged_shadows ''<-- mapper fix; outdated file''
== Winter Harvest (Shadowhide) ==
 
= REPLACEMENT ASSETS NEEDED =
 
These are maps that still need to have assets replaced by the development team.  They are not ready for mapper fixes or beta-testing yet.
 
= NOT CURRENTLY WORKING =
These are missions that won't load under 2.0 for whatever reason.  Could be related to missing assets, or could be something about my local copy.  Either way I'll be leaving these for last.


A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.


== Samhain Night on Bone Hill (PranQster) ==
== Samhain Night on Bone Hill (PranQster) ==
Line 346: Line 191:
ng default
ng default


==Mandrasola (Sotha) ==
= READY FOR MAPPER FIXES =


Will probably run, but will not be playable without working animations for missing character (you know who you are)
These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly.  Once they are corrected or confirmed working, they will be removed from this category.  Updated .pk4s should be given to the development team for release after 2.0.


== The Creeps (Mortem Desino) ==
==Heart of Lone Salvation, The (Fidcal)==


'''Fails to load with error:'''


ERROR:Joint 'Head' not found for attachment position 'velvetcap_1' on entity 'i
WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p
dAFAttachment_atdm:ai_headbox_zombie_646'
agan_female'


WARNING:Couldn't load anim: 'models/md5/characters/npcs/zheads/z1idle.md5anim'
==Alchemist, The (Sotha, Fidcal) ==


WARNING:file def/tdm_ai_heads.def, line 274: Couldn't load anim 'models/md5/cha
racters/npcs/zheads/z1idle.md5anim'


'''NOTE FROM MD:''' I anticipated this problem. The solution for this is already in the FM package:
WARNING:Couldn't load sound 'stone_sliding.wav' using default  ''<-- mapper fix; cannot find any such file''
on entity revenant_spirit_shadow set "def_head" "atdm:ai_head_rev_spirit"
on entity revenant_spirit_chase set "def_head" "atdm:ai_head_rev_spirit"


Now, I think all that is left are a bunch of missing particle assets (mostly water drips and dust falling from ceiling) as well as light textures (you'll notice that many of the FM's saturated colored ambient lights are missing, leaving you with only the very dim ambient_world)
WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1  ''<-- mapper fix''


''Mortem would like a volunteer to update .pk4''
WARNING:Couldn't load image: models/misc/rope_dark_noshadows  ''<-- mapper fix''


== Flakebridge Monastery (Jesps) ==
WARNING:Couldn't load image: textures//priestbottom_black_d  ''<-- mapper fix''


'''Crashes with error:'''
WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon  ''<-- mapper fix''


  ERROR:Joint 'Rhand' not found for bind on 'func_static_212'
WARNING:Couldn't load image: textures/hell/bacteria_4 ''<-- mapper fix''


'''This is due to the new zombie having different joint names.  It will require fixing the .pk4.'''
WARNING:Couldn't load image: textures/hell/metal1  ''<-- mapper fix''


WARNING:Couldn't load sound 'stone_impact.wav' using default
WARNING:Couldn't load image: textures/hell/wood1  <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"


WARNING:Couldn't load sound 'paper_impact.wav' using default
''I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal''


== In Remembrance of Him (RPGista) ==


WARNING:Couldn't load sound 'book_impact.wav' using default
The conversations were fixed; not sure if there are any other 2.0 issues.
 
==Heart of Lone Salvation, The (Fidcal)==
 
'''Crashes with error:
ERROR:idMoveable 'sheet_paper6': cannot load collision model models/mapobjects/
filler/paperwad1.lwo'''
 
WARNING:Couldn't load model: 'models/mapobjects/filler/paperwad1.lwo' (nor the
fallback to ASE)
 
WARNING:Couldn't load model: 'models/mapobjects/tables/bunkbed/mattress.lwo' (n
or the fallback to ASE)  ''<-- mapper fix; use models/darkmod/furniture/beds/mattress.lwo''
 
''Obstortte has volunteered to fix this.''


= NOT TESTED =
= NOT TESTED =
== Old Habits II (Obsttorte) ==
== The Lich Queen's Demise (Sotha) ==


==Lord Dufford's (stumpy)==
==Lord Dufford's (stumpy)==
Line 410: Line 233:


==Q4 Conversion: Yan's Test (Bikerdude) ==
==Q4 Conversion: Yan's Test (Bikerdude) ==
== No Honour Among Theives: episode 1 (goldchocobo) ==
This was crashing at map start, but should be retested with at least SVN revision 13442.
That revision fixes the crash, which was unrelated to the presence or absence of D3 assets.
'' Since an update to this is due to be released shortly, I will wait before testing the NHAT maps.''
==No Honor Among Thieves Part 2 (goldchocobo) ==
==No Honor Among Thieves Part 3 (goldchocobo)==

Latest revision as of 16:55, 8 October 2013

This page lists the status of maps as of the release date of TDM 2.0.


READY FOR 2.0 RELEASE

These are maps that have been tested under TDM 2.0 and deemed ready for release. Missions that have an updated .pk4 will be noted.


Thief's Den (Fidcal) - new pk4

Seige Shop (PranQster)

http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4

The Lich Queen's Demise (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4

Closemouthed Shadows (LordSavage, Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


Alberic's Curse (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4

Business as Usual (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4


House in Blackbog Hollow (Stumpy)

"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere <-- mapper fix;

will be released as is


The Caduceus of St. Alban (Bikderdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4

Crystal Grave (ERH+ Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


Mandrasola (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4

Old Habits (1) (Obsttorte) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4

Flakebridge Monastery (Jesps) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4

Old Habits II (Obsttorte)

Deceptive Shadows (ShadowHide) new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4

The Creeps (Mortem Desino) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4

Glenham Tower (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4

The Rift (Baddcog) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4

Tears of St. Lucia (jdude/Springheel)

Reap as you sow (Fieldmedic)

Betrayal (Fieldmedic)

Awaiting the Storm (HappyCheeze)- new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4

House of Theo (Theothesnopp)

Rake Off (Jesps) - complete!

A Score to Settle (Springheel) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4

The Phrase Book (Sotha) - complete!

WS1: In the North (grayman) - complete!

Lockdown Part 1 (GameDevGoro Bikerdude Fidcal)

Dark Mod Training Mission, The

A Night to Remember (Fieldmedic) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4

Beleagured Fence (Sotha) - complete!

Builder Roads (Obsttorte) - complete!

The Transaction (Sotha) - complete!

Patently Dangerous (demagogue) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4

Trapped! (RailGun) - complete!

Swing (Komag )

Illusionist's Tower (stumpy)

Sons of Baltona Part 1 (Carnage) - complete!

Rightful Property (jysk) - complete!

Living Expenses (Sonosuke) - complete!

Builder's Influence (Railgun, Springheel) - complete!

A Special Delivery (Silencium18)

Mad's Mountain (Jesps)

Parcel, The (Xonze)- complete!

Chalice of Kings (Fidcal) - complete!

Somewhere Above the City (grayman) - new .pk4

link needed

Crown of Penitence, The (Jesps) - complete!

Return to the City (Melan/Bikderdude) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4

Knighton's Manor (Sotha) - complete!

Sneak and Destroy (SeriousToni) - complete!

Fiasco at Fauchard Street (Melan) - complete!

The Thieves (Silencium, RailGun, Fidcal) - complete!

Pandora's Box (Jesps, Fidcal)

The Outpost (angua/greebo) - complete!

Too Late (Nielsen74) - complete!

Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete!

Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4

PULLED FROM SERVER UNTIL UPDATED

Dragon's Claw (Bikerdude, Flanders)

St. Alban's Cathedral (Bikerdude)

New cave needs to be built. Pending.


No Honour Among Theives: Part 1 (goldchocobo)

A 2.0 version of all 3 maps is ready for beta-testing

No Honor Among Thieves Part 2 (goldchocobo)

No Honor Among Thieves Part 3 (goldchocobo)

Winter Harvest (Shadowhide)

A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.

Samhain Night on Bone Hill (PranQster)

runs, but needs fully working werebeast to be playable


  • D 168: tels_firearrow_explosion <-- Mapper fix
  • D 169: tels_waterarrow_trail <-- Mapper fix

WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant ern.lwo' has too many verts for a poly! <-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo


WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default

WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi ng default

READY FOR MAPPER FIXES

These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly. Once they are corrected or confirmed working, they will be removed from this category. Updated .pk4s should be given to the development team for release after 2.0.

Heart of Lone Salvation, The (Fidcal)

WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p agan_female'

Alchemist, The (Sotha, Fidcal)

WARNING:Couldn't load sound 'stone_sliding.wav' using default <-- mapper fix; cannot find any such file

WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1 <-- mapper fix

WARNING:Couldn't load image: models/misc/rope_dark_noshadows <-- mapper fix

WARNING:Couldn't load image: textures//priestbottom_black_d <-- mapper fix

WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon <-- mapper fix

WARNING:Couldn't load image: textures/hell/bacteria_4 <-- mapper fix

WARNING:Couldn't load image: textures/hell/metal1 <-- mapper fix

WARNING:Couldn't load image: textures/hell/wood1 <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"

I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal

In Remembrance of Him (RPGista)

The conversations were fixed; not sure if there are any other 2.0 issues.

NOT TESTED

Lord Dufford's (stumpy)

stumpy will make necessary fixes to this map

Q4 Conversion: Yan's Test (Bikerdude)