Missing assets by map: Difference between revisions

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This page is a list of missing assets by map.  My plan is to go through these map by map to find which assets need to be added.
This page lists the status of maps as of the release date of TDM 2.0.
 
I will not include warnings that also show up in 1.08, as these aren't standalone issues:    [[list of pre 2.0 warnings]]




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These are maps that have been tested under TDM 2.0 and deemed ready for release.  Missions that have an updated .pk4 will be noted.
These are maps that have been tested under TDM 2.0 and deemed ready for release.  Missions that have an updated .pk4 will be noted.


== Sons of Baltona Part 1 (Carnage) - complete! ==
== Rightful Property (jysk) - complete! ==


== Living Expenses (Sonosuke) - complete! ==
== Thief's Den (Fidcal) - new pk4 ==


== Builder's Influence (Railgun, Springheel) - complete! ==


== A Special Delivery (Silencium18) ==
== Seige Shop (PranQster) ==


== Mad's Mountain (Jesps) ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4
 
== Parcel, The (Xonze)- complete! ==
 
==Chalice of Kings (Fidcal) - complete! ==
 
== Somewhere Above the City (grayman) - new .pk4 ==


''on FTP site''
== The Lich Queen's Demise (Sotha) - new pk4==


==Crown of Penitence, The (Jesps) - complete! ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4


== Return to the City (Melan/Bikderdude) - new .pk4 ==
==Closemouthed Shadows (LordSavage, Bikerdude) - new pk4==
''on FTP site''


== Knighton's Manor (Sotha) - complete! ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4
== Sneak and Destroy (SeriousToni) - complete! ==
== Fiasco at Fauchard Street (Melan) - complete! ==
== The Thieves (Silencium, RailGun, Fidcal) - complete! ==
== Pandora's Box (Jesps, Fidcal) ==
== The Outpost (angua/greebo) - complete! ==
== Too Late (Nielsen74) - complete! ==
== Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete! ==
== Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4 ==


''on ftp''


= READY FOR MAPPER FIXES =
== Alberic's Curse (Bikerdude)  - new pk4 ==


These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly. Once they are corrected or confirmed working, they will be removed from this category. Updated .pk4s should be given to the development team for release after 2.0.
http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4


== Swing (Komag ) ==
== Business as Usual (Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4


==Crystal Grave (ERH+ Bikerdude) ==


==Dark Mod Training Mission, The ==
== House in Blackbog Hollow (Stumpy) ==


WARNING:unknown model type '_prelight_light_187.2' ''<-- mapper fix''
"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere  ''<-- mapper fix;''


WARNING:Couldn't load image: textures/darkmod/nature/straw/straw02_loose_patch  ''<-- mapper fix; cannot find in tdm materials''
''will be released as is''


WARNING:Couldn't load sound 'no_sound.wav' using default  ''<-- mapper fix; cannot find in tdm materials''


NO MISSING ASSETS
==The Caduceus of St. Alban (Bikderdude) - new pk4 ==


== Tears of St. Lucia (jdude/Springheel) ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4


==Crystal Grave (ERH+ Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


WARNING:Couldn't load sound 'sound/xian/roomtones2/dangerlow_01.wav' using defa
ult ''<-- mapper fix''


WARNING:Couldn't load sound 'sound/xian/suspense/loop_suspense_07.wav' using de
==Mandrasola (Sotha) - new pk4==
fault ''<-- mapper fix''


''Springheel has signed up for any updates needed to this map.''
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4


== Old Habits (1) (Obsttorte) - new pk4==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4


==Reap as you sow (Fieldmedic) ==
== Flakebridge Monastery (Jesps) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4


WARNING:Couldn't load sound 'tdm_impact_small_soft_object.wav' using default  ''<-- mapper fix; no such sounds exists''
== Old Habits II (Obsttorte) ==


== Rake Off (Jesps) - complete! ==
==Deceptive Shadows (ShadowHide) new pk4 ==


Beta-tested: http://forums.thedarkmod.com/topic/14757-rake-off-jesps/
http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4


''easter egg objective fires after 9 instead of 10?''
== The Creeps (Mortem Desino) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4


NO MISSING ASSETS
== Glenham Tower (Sotha) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4


== Business as Usual (Bikerdude) ==
== The Rift (Baddcog) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4


WARNING:Couldn't load image: textures/mcity/mcityplain6  ''<-- mapper fix''
== Tears of St. Lucia (jdude/Springheel) ==


''Biker will make any necessary changes to this map''
==Reap as you sow (Fieldmedic) ==


== Betrayal (Fieldmedic) ==


== The Rift (Baddcog) - complete!==
== Awaiting the Storm (HappyCheeze)- new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4


== House of Theo (Theothesnopp) ==


Has been beta-tested:  http://forums.thedarkmod.com/topic/14768-the-rift-baddcog/page__pid__311580#entry311580
== Rake Off (Jesps) - complete! ==


''Will need a new pk4.''
== A Score to Settle (Springheel) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4


== Patently Dangerous (demagogue) ==
== The Phrase Book (Sotha) - complete! ==


== WS1: In the North (grayman) - complete! ==


WARNING:Couldn't load image: models/characters/common/teethplayer ''<-- mapper fix; comes from old head def''
== Lockdown Part 1 (GameDevGoro Bikerdude Fidcal) ==


WARNING:Couldn't load image: models/characters/common/tongue ''<-- mapper fix; comes from old head def''
==Dark Mod Training Mission, The ==
 
 
WARNING:Couldn't load image: textures/base_wall/a_factoutwall1_01b_fin ''<-- mapper fix''
 
WARNING:Couldn't load image: textures/base_wall/a_factoutwall1_01d_fin ''<-- mapper fix''
 
WARNING:Couldn't load image: textures/base_wall/a_factoutwall1_d02b_fin ''<-- mapper fix''
 
WARNING:Couldn't load image: textures/base_wall/a_factoutwall1_s02b_fin ''<-- mapper fix''
 
WARNING:Couldn't load image: textures/decals/sdirt2  ''<-- mapper fix''
 
''Demagogue will be updating the .pk4.''
 
== A Score to Settle (Springheel) ==
 
In DR, following textures not being found:
sqsky


== A Night to Remember (Fieldmedic) - new .pk4 ==


 
http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4
''Springheel has signed up for any updates needed to this map.''
 
== Alberic's Curse (Bikerdude) ==
 
*D 200: aboutpostiilightdustbig  ''<-- mapper fix; cannot find any particle with this name''
 
WARNING:Unknown body part lloarm in articulated figure guard_base_newskel  ''<-- mapper fix''
 
WARNING:Unknown body part lloleg in articulated figure guard_base_newskel  ''<-- mapper fix''
 
WARNING:Unknown body part rloarm in articulated figure guard_base_newskel  ''<-- mapper fix''
 
 
''Biker will make any necessary changes to this map''
 
== Trapped! (RailGun) - complete! ==
 
NO MISSING ASSETS!
 
== The Phrase Book (Sotha) - complete! ==
 
NO MISSING ASSETS!
 
== The Transaction (Sotha) - complete! ==
 
NO MISSING ASSETS!


== Beleagured Fence (Sotha) - complete! ==
== Beleagured Fence (Sotha) - complete! ==
NO MISSING ASSETS!
== WS1: In the North (grayman) - complete! ==
NO MISSING ASSETS!
''grayman will be making any necessary updates to this map''
== Winter Harvest (Shadowhide) ==
WARNING:Couldn't load image: models/mapobjects/hell/site3/archviletemple/candle
_a  ''<-- mapper fix''


== Builder Roads (Obsttorte) - complete! ==
== Builder Roads (Obsttorte) - complete! ==


NO MISSING ASSETS!
== The Transaction (Sotha) - complete! ==


''Obsttorte will be making any necessary updates to this map''
== Patently Dangerous (demagogue) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4


== Thief's Den (Fidcal) ==
== Trapped! (RailGun) - complete! ==


Beta-tested: http://forums.thedarkmod.com/topic/14731-thiefs-den-fidcal/
== Swing (Komag ) ==


WARNING:Couldn't load image: textures/base_trim/dangertrim01  ''<-- mapper fix.  Used on lift''
==Illusionist's Tower (stumpy) ==


WARNING:Couldn't load model: 'models/mapobjects/tables/bunkbed/mattress.lwo' (n
== Sons of Baltona Part 1 (Carnage) - complete! ==
or the fallback to ASE) ''<-- mapper fix; replace with darkmod/furniture/beds/mattress.lwo
''


== House of Theo (Theothesnopp) ==
== Rightful Property (jysk) - complete! ==


WARNING:Could not find anim idle_sit_2 on entity atdm_ai_townsfolk_commoner_3  ''<-- mapper fix; should be idle_sit2''
== Living Expenses (Sonosuke) - complete! ==


==Closemouthed Shadows (LordSavage, Bikerdude) ==
== Builder's Influence (Railgun, Springheel) - complete! ==


Beta-tested:  http://forums.thedarkmod.com/topic/14742-closemouthed-shadows-lordsavage-bikerdude/
== A Special Delivery (Silencium18) ==


WARNING:Couldn't load image: textures/base_trim/dangertrim01  ''<-- mapper fix''
== Mad's Mountain (Jesps) ==


== Parcel, The (Xonze)- complete! ==


== Seige Shop (PranQster) ==
==Chalice of Kings (Fidcal) - complete! ==


''Contains its own outdated version of tdm_ai_commoners.mtr and tdm_heads_dev.mtr, so is trying to load all kinds of files that no longer exist, and may not even be used in map.''
== Somewhere Above the City (grayman) - new .pk4 ==


WARNING:Couldn't load image: models/characters/scientist/head02/hair  ''<-- mapper fix; outdated file''
link needed


WARNING:Couldn't load image: models/md5/chars/builders/forger/forgerbottom_shad
==Crown of Penitence, The (Jesps) - complete! ==
ows ''<-- mapper fix; outdated file''


WARNING:Couldn't load image: models/md5/chars/builders/forger/forgertop_shadows ''<-- mapper fix; outdated file''
== Return to the City (Melan/Bikderdude) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4


WARNING:Couldn't load image: models/md5/chars/heads/beard_black ''<-- mapper fix; outdated file''
== Knighton's Manor (Sotha) - complete! ==
== Sneak and Destroy (SeriousToni) - complete! ==
== Fiasco at Fauchard Street (Melan) - complete! ==
== The Thieves (Silencium, RailGun, Fidcal) - complete! ==
== Pandora's Box (Jesps, Fidcal) ==
== The Outpost (angua/greebo) - complete! ==
== Too Late (Nielsen74) - complete! ==
== Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete! ==
== Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4


WARNING:Couldn't load image: models/md5/chars/heads/beard_black_s ''<-- mapper fix; outdated file''
= PULLED FROM SERVER UNTIL UPDATED =


WARNING:Couldn't load image: models/md5/chars/heads/npcs/beard_black_local ''<-- mapper fix; outdated file''


WARNING:Couldn't load image: new_average_jack_texture ''<-- mapper fix; outdated file''
==Dragon's Claw (Bikerdude, Flanders) ==
 
WARNING:Couldn't load image: replacement_head06 ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: replacement_head08 ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: shoulder_cowl ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: tdm_commoner_tunic_brown ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: tdm_commoner_tunic_brown_shadows ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: tdm_commoner_tunic_light_tan_shadows ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: tdm_commoner_tunic_ragged ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: tdm_commoner_tunic_ragged_shadows ''<-- mapper fix; outdated file''
 
= REPLACEMENT ASSETS NEEDED =
 
These are maps that still need to have assets replaced by the development team.  They are not ready for mapper fixes or beta-testing yet.
 
== Old Habits (Obsttorte) ==
 
'''A new version of this map will be released shortly; suspend testing until then.'''
 
''Obsttorte will be making any necessary updates to this map''
 
== Betrayal (Fieldmedic) ==
 
WARNING:Couldn't load image: textures/decals/floor_drain  ''<-- mapper fix''
 
WARNING:sound shader 'beam_fall_1' has shakes and uses OGG file 'sound/ambient/
ambience/beam_impact_1.wav'  ''<-- mapper fix; sound not found''
 
WARNING:sound shader 'beam_fall_2' has shakes and uses OGG file 'sound/ambient/
ambience/beam_impact_2.wav'  ''<-- mapper fix; sound not found''
 
WARNING:Couldn't load image: lights/duolight02
 
== House in Blackbog Hollow (Stumpy) ==
 
*D 183: swirlyball
 
*D 184: ghostskull


*D 187: blooddrippy


==Deceptive Shadows (ShadowHide) ==


*D 194: caco_lightningball
*D 195: caco_lightninghit
== In Remembrance of Him (RPGista) ==
WARNING:Couldn't load image: lights/blamplight_cv
WARNING:Couldn't load image: models/monsters/skeleton/skeleton01
WARNING:Couldn't load image: models/monsters/zombie/boney/boney


== St. Alban's Cathedral (Bikerdude) ==
== St. Alban's Cathedral (Bikerdude) ==


WARNING:Unknown body part lloarm in articulated figure guard_base_newskel ''<-- these are looking for joints that no longer exist; is there a def file in the .pk4 with old character definitions?''
New cave needs to be built. Pending.


WARNING:Unknown body part lloleg in articulated figure guard_base_newskel


WARNING:Unknown body part rloarm in articulated figure guard_base_newskel


== No Honour Among Theives: Part 1 (goldchocobo) ==
A 2.0 version of all 3 maps is ready for beta-testing


==No Honor Among Thieves Part 2 (goldchocobo) ==
==No Honor Among Thieves Part 3 (goldchocobo)==


WARNING:Couldn't load image: textures/hell/cbrick_single


WARNING:Couldn't load image: textures/hell/cbrick_single_local
== Winter Harvest (Shadowhide) ==
 
WARNING:Couldn't load image: textures/hell/cbrick_single_s
 
WARNING:Couldn't load image: textures/hell/sharprock2
 
WARNING:Couldn't load image: textures/hell/sharprock2noshadow
 
WARNING:Couldn't load model: 'models/mapobjects/caves/caverock1.ASE' (nor the f
allback to LWO)  ''<-- mapper fix''
 
WARNING:Couldn't load model: 'models/mapobjects/caves/caverock5.ASE' (nor the f
allback to LWO)  ''<-- mapper fix''
 
WARNING:Couldn't load model: 'models/mapobjects/caves/caverock6.ASE' (nor the f
allback to LWO)  ''<-- mapper fix''
 
WARNING:Couldn't load model: 'models/mapobjects/caves/caves1_7.ASE' (nor the fa
llback to LWO)  ''<-- mapper fix''
 
WARNING:Couldn't load model: 'models/mapobjects/caves/caves2_5c.ASE' (nor the f
allback to LWO)  ''<-- mapper fix''
 
 
 
''Biker will make any necessary changes to this map''
 
== Lockdown Part 1 (GameDevGoro Bikerdude Fidcal) ==  
 
WARNING:Couldn't load image: addnormals( models/monsters/zombie/boney/boney_loc
al, heightmap( models/monsters/zombie/boney/boney_h, 6))
 
WARNING:Couldn't load image: lights/desertlight
 
WARNING:Couldn't load image: models/monsters/skeleton/skeleton01
 
WARNING:Couldn't load image: models/monsters/spectre/global_dis
 
WARNING:Couldn't load image: models/monsters/zombie/boney/boney


WARNING:Couldn't load image: models/monsters/zombie/boney/boney_s
A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.


== Samhain Night on Bone Hill (PranQster) ==
== Samhain Night on Bone Hill (PranQster) ==
'''Needs fully working werebeast to be playable'''
'''runs, but needs fully working werebeast to be playable'''




Line 340: Line 185:
ern.lwo' has too many verts for a poly! ''<-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo''
ern.lwo' has too many verts for a poly! ''<-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo''


WARNING:Couldn't load sound 'monster_demon_imp_thud.wav' using default
WARNING:Couldn't load sound 'monster_demon_pinky_sight2.wav' using default


WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default
WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default
Line 350: Line 191:
ng default
ng default


==Alchemist, The (Sotha, Fidcal) ==
= READY FOR MAPPER FIXES =
 
These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly.  Once they are corrected or confirmed working, they will be removed from this category.  Updated .pk4s should be given to the development team for release after 2.0.


WARNING:Unknown body part lloarm in articulated figure guard_base_newskel  ''<-- is there an old def file here?''
==Heart of Lone Salvation, The (Fidcal)==


WARNING:Unknown body part lloleg in articulated figure guard_base_newskel


WARNING:Unknown body part rloarm in articulated figure guard_base_newskel
WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p
agan_female'


==Alchemist, The (Sotha, Fidcal) ==


WARNING:Couldn't load sound 'stone_sliding.wav' using default
 
WARNING:Couldn't load sound 'stone_sliding.wav' using default ''<-- mapper fix; cannot find any such file''


WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1  ''<-- mapper fix''
WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1  ''<-- mapper fix''
Line 369: Line 214:
WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon  ''<-- mapper fix''
WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon  ''<-- mapper fix''


WARNING:Couldn't load image: textures/hell/bacteria_4
WARNING:Couldn't load image: textures/hell/bacteria_4 ''<-- mapper fix''


WARNING:Couldn't load image: textures/hell/cbrick2
WARNING:Couldn't load image: textures/hell/metal1  ''<-- mapper fix''
 
WARNING:Couldn't load image: textures/hell/metal1


WARNING:Couldn't load image: textures/hell/wood1  <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"
WARNING:Couldn't load image: textures/hell/wood1  <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"


==The Caduceus of St. Alban (Bikderdude)==
''I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal''


WARNING:Couldn't load image: textures/decals/stainwallfadered  ''<-- mapper fix; typo?''
== In Remembrance of Him (RPGista) ==
 
WARNING:Couldn't load image: textures/hell/rock1  ''<-- mapper fix''
 
WARNING:Couldn't load image: textures/mcity/mcityplain6  ''<-- mapper fix''
 
WARNING:Couldn't load model: 'models/items/shells_ammo/shells_large.lwo' (nor t
he fallback to ASE) ''<-- mapper fix'
 
WARNING:Couldn't load sound 'admin_impdoor_creak.wav' using default
 
WARNING:Couldn't load sound 'metalbounce_1.wav' using default
 
 
''Biker will make any necessary changes to this map''


== A Night to Remember (Fieldmedic) ==
The conversations were fixed; not sure if there are any other 2.0 issues.
 
WARNING:Couldn't load sound 'pool_ball_impact.wav' using default
 
WARNING:Couldn't load sound 'tdm_zombie_footdrag.wav' using default
 
WARNING:Couldn't load image: nodraw
 
WARNING:Couldn't load image: models/darkmod/props/textures/large_leaf_s
 
WARNING:Couldn't load image: models/md5/chairs/white_old_d
 
STANDALONE - can't find material 'models/md5/chars/nobles/noblewoman/noblebotto
m_spirit_d'
 
STANDALONE - can't find material 'models/md5/chars/nobles/noblewoman/noblelegs_
spirit'
 
STANDALONE - can't find material 'models/md5/chars/nobles/noblewoman/nobletop_s
pirit_d'
 
STANDALONE - can't find material 'models/md5/chars/maid/maid_skin_spirit'
 
STANDALONE - can't find material 'models/md5/chars/maid/maid_dress_spirit'
 
==Dragon's Claw (Bikerdude, Flanders) ==
 
*D 199: caco_lightningball
 
*D 200: caco_lightninghit
 
WARNING:sound shader 'rockslide_medium' has shakes and uses OGG file 'sound/amb
ient/environmental/rockslide_medium01.ogg'
 
WARNING:Couldn't load sound 'sound/ambient/enviromental/animal_pigeon_wings.wav
' using default
 
WARNING:Couldn't load sound 'sound/creaking_door.wav' using default
 
WARNING:Couldn't load image: textures/decals/dirty_frame
 
WARNING:Couldn't load image: textures/decals/sdirt7
 
WARNING:Couldn't load image: textures/decals/stainwallfadered
 
WARNING:Couldn't load image: textures/enpro/enwall19d
 
WARNING:Couldn't load model: 'models/darkmod/architecture/awning_wooden02_broke
n.lwo' (nor the fallback to ASE)
 
WARNING:Couldn't load sound 'fist_whoosh.wav' using default
 
WARNING:Couldn't load sound 'light_flicker_105.wav' using default
 
WARNING:Couldn't load image: lights/lanternglow
 
WARNING:Couldn't load image: lights/squarelight2
 
WARNING:Couldn't load image: models/misc/rope_dark_noshadows
 
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant
ern.lwo' has too many verts for a poly! Make sure you triplet it down  ''<-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo''
 
WARNING:Couldn't load sound 'sound/people_girl_scream01.wav' using default
 
 
''Biker will make any necessary changes to this map''
 
= NOT CURRENTLY WORKING =
These are missions that won't load under 2.0 for whatever reason.  Could be related to missing assets, or could be something about my local copy.  Either way I'll be leaving these for last.
 
 
== Glenham Tower (Sotha) ==
 
Haven't tried to load it, but I know it will crash with an error about zombie joints.  Will need mapper fix.
 
==Mandrasola (Sotha) ==
 
Will probably run, but will not be playable without working animations for missing character (you know who you are)
 
== Awaiting the Storm (HappyCheeze) ==
 
Refuses to install?  Probably just a fluke; test again.
 
== The Creeps (Mortem Desino) ==
 
'''Fails to load with error:'''
 
ERROR:Joint 'Head' not found for attachment position 'velvetcap_1' on entity 'i
dAFAttachment_atdm:ai_headbox_zombie_646'
 
WARNING:Couldn't load anim: 'models/md5/characters/npcs/zheads/z1idle.md5anim'
 
WARNING:file def/tdm_ai_heads.def, line 274: Couldn't load anim 'models/md5/cha
racters/npcs/zheads/z1idle.md5anim'
 
'''NOTE FROM MD:''' I anticipated this problem. The solution for this is already in the FM package:
on entity revenant_spirit_shadow set "def_head" "atdm:ai_head_rev_spirit"
on entity revenant_spirit_chase set "def_head" "atdm:ai_head_rev_spirit"
 
Now, I think all that is left are a bunch of missing particle assets (mostly water drips and dust falling from ceiling) as well as light textures (you'll notice that many of the FM's saturated colored ambient lights are missing, leaving you with only the very dim ambient_world)
 
== Flakebridge Monastery (Jesps) ==
 
'''Crashes with error:'''
 
ERROR:Joint 'Rhand' not found for bind on 'func_static_212'
 
'''This is due to the new zombie having different joint names.  It will require fixing the .pk4.'''
 
WARNING:Couldn't load sound 'stone_impact.wav' using default
 
WARNING:Couldn't load sound 'paper_impact.wav' using default
 
 
WARNING:Couldn't load sound 'book_impact.wav' using default
 
==Heart of Lone Salvation, The (Fidcal)==
 
'''Crashes with error:
ERROR:idMoveable 'sheet_paper6': cannot load collision model models/mapobjects/
filler/paperwad1.lwo'''
 
WARNING:Couldn't load model: 'models/mapobjects/filler/paperwad1.lwo' (nor the
fallback to ASE)
 
WARNING:Couldn't load model: 'models/mapobjects/tables/bunkbed/mattress.lwo' (n
or the fallback to ASE)  ''<-- mapper fix; use models/darkmod/furniture/beds/mattress.lwo''


= NOT TESTED =
= NOT TESTED =


==Lord Dufford's (stumpy)==
==Lord Dufford's (stumpy)==
''stumpy will make necessary fixes to this map''


==Q4 Conversion: Yan's Test (Bikerdude) ==
==Q4 Conversion: Yan's Test (Bikerdude) ==
== No Honour Among Theives: episode 1 (goldchocobo) ==
This was crashing at map start, but should be retested with at least SVN revision 13442.
That revision fixes the crash, which was unrelated to the presence or absence of D3 assets.
'' Since an update to this is due to be released shortly, I will wait before testing the NHAT maps.''
==No Honor Among Thieves Part 2 (goldchocobo) ==
==No Honor Among Thieves Part 3 (goldchocobo)==

Latest revision as of 16:55, 8 October 2013

This page lists the status of maps as of the release date of TDM 2.0.


READY FOR 2.0 RELEASE

These are maps that have been tested under TDM 2.0 and deemed ready for release. Missions that have an updated .pk4 will be noted.


Thief's Den (Fidcal) - new pk4

Seige Shop (PranQster)

http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4

The Lich Queen's Demise (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4

Closemouthed Shadows (LordSavage, Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


Alberic's Curse (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4

Business as Usual (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4


House in Blackbog Hollow (Stumpy)

"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere <-- mapper fix;

will be released as is


The Caduceus of St. Alban (Bikderdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4

Crystal Grave (ERH+ Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


Mandrasola (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4

Old Habits (1) (Obsttorte) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4

Flakebridge Monastery (Jesps) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4

Old Habits II (Obsttorte)

Deceptive Shadows (ShadowHide) new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4

The Creeps (Mortem Desino) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4

Glenham Tower (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4

The Rift (Baddcog) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4

Tears of St. Lucia (jdude/Springheel)

Reap as you sow (Fieldmedic)

Betrayal (Fieldmedic)

Awaiting the Storm (HappyCheeze)- new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4

House of Theo (Theothesnopp)

Rake Off (Jesps) - complete!

A Score to Settle (Springheel) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4

The Phrase Book (Sotha) - complete!

WS1: In the North (grayman) - complete!

Lockdown Part 1 (GameDevGoro Bikerdude Fidcal)

Dark Mod Training Mission, The

A Night to Remember (Fieldmedic) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4

Beleagured Fence (Sotha) - complete!

Builder Roads (Obsttorte) - complete!

The Transaction (Sotha) - complete!

Patently Dangerous (demagogue) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4

Trapped! (RailGun) - complete!

Swing (Komag )

Illusionist's Tower (stumpy)

Sons of Baltona Part 1 (Carnage) - complete!

Rightful Property (jysk) - complete!

Living Expenses (Sonosuke) - complete!

Builder's Influence (Railgun, Springheel) - complete!

A Special Delivery (Silencium18)

Mad's Mountain (Jesps)

Parcel, The (Xonze)- complete!

Chalice of Kings (Fidcal) - complete!

Somewhere Above the City (grayman) - new .pk4

link needed

Crown of Penitence, The (Jesps) - complete!

Return to the City (Melan/Bikderdude) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4

Knighton's Manor (Sotha) - complete!

Sneak and Destroy (SeriousToni) - complete!

Fiasco at Fauchard Street (Melan) - complete!

The Thieves (Silencium, RailGun, Fidcal) - complete!

Pandora's Box (Jesps, Fidcal)

The Outpost (angua/greebo) - complete!

Too Late (Nielsen74) - complete!

Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete!

Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4

PULLED FROM SERVER UNTIL UPDATED

Dragon's Claw (Bikerdude, Flanders)

St. Alban's Cathedral (Bikerdude)

New cave needs to be built. Pending.


No Honour Among Theives: Part 1 (goldchocobo)

A 2.0 version of all 3 maps is ready for beta-testing

No Honor Among Thieves Part 2 (goldchocobo)

No Honor Among Thieves Part 3 (goldchocobo)

Winter Harvest (Shadowhide)

A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.

Samhain Night on Bone Hill (PranQster)

runs, but needs fully working werebeast to be playable


  • D 168: tels_firearrow_explosion <-- Mapper fix
  • D 169: tels_waterarrow_trail <-- Mapper fix

WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant ern.lwo' has too many verts for a poly! <-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo


WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default

WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi ng default

READY FOR MAPPER FIXES

These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly. Once they are corrected or confirmed working, they will be removed from this category. Updated .pk4s should be given to the development team for release after 2.0.

Heart of Lone Salvation, The (Fidcal)

WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p agan_female'

Alchemist, The (Sotha, Fidcal)

WARNING:Couldn't load sound 'stone_sliding.wav' using default <-- mapper fix; cannot find any such file

WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1 <-- mapper fix

WARNING:Couldn't load image: models/misc/rope_dark_noshadows <-- mapper fix

WARNING:Couldn't load image: textures//priestbottom_black_d <-- mapper fix

WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon <-- mapper fix

WARNING:Couldn't load image: textures/hell/bacteria_4 <-- mapper fix

WARNING:Couldn't load image: textures/hell/metal1 <-- mapper fix

WARNING:Couldn't load image: textures/hell/wood1 <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"

I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal

In Remembrance of Him (RPGista)

The conversations were fixed; not sure if there are any other 2.0 issues.

NOT TESTED

Lord Dufford's (stumpy)

stumpy will make necessary fixes to this map

Q4 Conversion: Yan's Test (Bikerdude)