Standalone Progress: Difference between revisions

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This page will attempt to track progress of TDM's migration from using Doom 3 assets to that of being self-contained and standalone.
This page will attempt to track progress of TDM's migration from using Doom 3 assets to that of being self-contained and standalone.


== Assets ==


=== Editor Images - 100% - Complete ===
There's not much to see here.  We're working through the assets as quickly as we can, and most are 90% done. 


=== Materials - ??% - Ongoing ===
The most useful place to go to see where you can help is:


Most of the common materials have been added, however, a few important ones like fogs are still missing.


See [[Missing assets for standalone TDM]] for a parital list of missing material shaders.
* [[Missing assets for standalone TDM]] -- not necessarily up to date


=== Textures - 90% - Ongoing ===
* [[Missing assets by map]] -- the most up to date list of missing assets


Some basic textures (mostly light textures) are still missing.


See [[Missing assets for standalone TDM]] for a parital list of missing textures.


=== Sounds - 90% - Unknown===


Some sound effects textures (mostly light textures) are still missing.
== See Also ==


See [[Missing assets for standalone TDM]] for a partial list of missing textures.


=== Models - 95% - Unknown===


Only a select few models are missing, like the bunkbed mattress. Every other model is from TDM already.
=== Animations - 0% - Unknown ===
The zombie animations are missing. Others?
=== Shaders - ??% - Ongoing ===
=== Console & GUI - 100% - Done ===
Both the main menu and the console (including a new, improved font) now work w/o D3 present.
=== Scripts - 100% - Done ===
TDM no longer needs any D3 scripts at all.
== See also ==
* [[Missing assets for standalone TDM]]
* [[IdTech4 Open Source]]
* [[IdTech4 Open Source]]


{{standalone}}
{{standalone}}

Latest revision as of 23:02, 9 April 2013

This page will attempt to track progress of TDM's migration from using Doom 3 assets to that of being self-contained and standalone.


There's not much to see here. We're working through the assets as quickly as we can, and most are 90% done.

The most useful place to go to see where you can help is:




See Also