Scripting: Difference between revisions
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{{index-page|category=Scripting|topic=scripting}} | |||
Here are some random articles regarding scripting: | Here are some random articles regarding scripting: | ||
* [[AI Attachment Ingame Editing]] | * [[AI Attachment Ingame Editing]] | ||
* [[AI Relations]] | * [[AI Relations]] | ||
* [[AI Use Tags]] | |||
* [[Altering Frob with Scripting]] | * [[Altering Frob with Scripting]] | ||
* [[BecomeActive, Thinking Entities]] | * [[BecomeActive, Thinking Entities]] | ||
Line 13: | Line 15: | ||
* [[GUI Overlays]] | * [[GUI Overlays]] | ||
[[ | See also the following spawnargs: | ||
* [[equip_action_script]] | |||
* [[frob_action_script]] | |||
* [[break_up_script]] | |||
{{scripting}} |
Latest revision as of 09:07, 1 November 2008
This is a selected list of articles and tutorials about scripting.
Please see the category Scripting for a full list of articles for this topic.
Please see the category Scripting for a full list of articles for this topic.
Here are some random articles regarding scripting:
- AI Attachment Ingame Editing
- AI Relations
- AI Use Tags
- Altering Frob with Scripting
- BecomeActive, Thinking Entities
- Button Functionality and Frob Triggers
- Precaching (def files)
- Signals
- Switching to another Map
- Triggering the Death Menu
- Triggering Things in other Maps
- GUI Overlays
See also the following spawnargs: