Missing assets by map: Difference between revisions

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This page is a list of missing assets by map. My plan is to go through these map by map to find which assets need to be added.
This page lists the status of maps as of the release date of TDM 2.0.


I will not include warnings that also show up in 1.08, as these aren't standalone issues.


These warnings come up for every map; I assume they can be ignored:
= READY FOR 2.0 RELEASE =
These are maps that have been tested under TDM 2.0 and deemed ready for release.  Missions that have an updated .pk4 will be noted.


WARNING:Couldn't load sound 'player_sounds_doublevision.wav' using default
WARNING:Couldn't load sound 'player_sounds_guienter.wav' using default
WARNING:Couldn't load sound 'player_sounds_guiexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitarmor.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitflesh.wav' using default
WARNING:Couldn't load sound 'player_sounds_skipcinematic.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportstart.wav' using default


WARNING:Couldn't load gui: 'guis/chat.gui'
== Thief's Den (Fidcal) - new pk4 ==
WARNING:Couldn't load gui: 'guis/mpmsgmode.gui'
WARNING:Couldn't load gui: 'guis/scoreboard.gui'
WARNING:Couldn't load gui: 'guis/spectate.gui'


This particle registered as missing under 1.08 as well:


*D 163: 0
== Seige Shop (PranQster) ==


= Complete or Almost Complete =
http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4


These are missions that are missing 5 assets or less.  This doesn't mean there are no issues with the map--there may be problem assets that aren't causing warnings.  All maps will still need significant beta-testing.
== The Lich Queen's Demise (Sotha) - new pk4==


== Parcel, The (Xonze)- complete! ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4


==Closemouthed Shadows (LordSavage, Bikerdude)  - new pk4==


NO MISSING ASSETS!
http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4




== The Outpost (angua/greebo) - complete! ==
== Alberic's Curse (Bikerdude) - new pk4 ==


NO MISSING ASSETS!
http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4


== The Thieves (Silencium, RailGun, Fidcal) - complete! ==
== Business as Usual (Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4


NO MISSING ASSETS!


== Trapped! (RailGun) - complete! ==
== House in Blackbog Hollow (Stumpy) ==


NO MISSING ASSETS!
"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere  ''<-- mapper fix;''


== Too Late (Nielsen74) - complete! ==
''will be released as is''
NO MISSING ASSETS!


== Fiasco at Fauchard Street (Melan) - complete! ==


NO MISSING ASSETS!
==The Caduceus of St. Alban (Bikderdude) - new pk4 ==


== Knighton's Manor (Sotha) - complete! ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4


NO MISSING ASSETS!
==Crystal Grave (ERH+ Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


== The Phrase Book (Sotha) - complete! ==


NO MISSING ASSETS!
==Mandrasola (Sotha) - new pk4==


== Sons of Baltona Part 1 (Carnage) - complete! ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4


NO MISSING ASSETS!
== Old Habits (1) (Obsttorte) - new pk4==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4


==Crown of Penitence, The (Jesps) - complete! ==
== Flakebridge Monastery (Jesps) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4


NO MISSING ASSETS!
== Old Habits II (Obsttorte) ==


== Living Expenses (Sonosuke) - complete! ==
==Deceptive Shadows (ShadowHide) new pk4 ==


NO MISSING ASSETS!
http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4


== Builder's Influence (Railgun, Springheel) - complete! ==
== The Creeps (Mortem Desino) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4


NO MISSING ASSETS
== Glenham Tower (Sotha) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4


== The Transaction (Sotha) - complete! ==
== The Rift (Baddcog) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4


NO MISSING ASSETS!
== Tears of St. Lucia (jdude/Springheel) ==


== Beleagured Fence (Sotha) - complete! ==
==Reap as you sow (Fieldmedic) ==
 
NO MISSING ASSETS!
 
'''atdm:lamp_electric_shaded_lit not working properly--casts weird flickering light on certain textures, but lamp is dark'''
 
== A Special Delivery (Silencium18) ==
 
WARNING:atdm_ai_townsfolk_commoner_armed_1 - Could not find def_vocal_set tdm:ai_vocal_set_jack_guard_01!  ''<-- mapper fix (should be "atdm")''
 
==Chalice of Kings (Fidcal) ==
 
WARNING:Couldn't load sound '_default.wav' using default
 
== Winter Harvest (Shadowhide) ==
 
WARNING:Couldn't load image: models/mapobjects/hell/site3/archviletemple/candle
_a  ''<-- mapper fix''
 
 
WARNING:Couldn't load sound '_default.wav' using default
 
== Pandora's Box (Jesps, Fidcal) ==
 
WARNING:Couldn't load sound 'vault_clock_ambient.wav' using default ''<-- does not exist?''
 
== Mad's Mountain (Jesps) ==
 
WARNING:Couldn't load model: 'models/gibs/brain_2xb.lwo' (nor the fallback to A
SE)
 
 
 
== Builder Roads (Obsttorte) ==
 
WARNING:Couldn't load image: models/monsters/wraith/wraith_dis  ''<-- related to SEED''
 
== Sneak and Destroy (SeriousToni) ==
 
WARNING:Couldn't load image: textures/darkmod/wood/boards/plank_brown_d  ''<-- mapper fix; cannot find such a texture''
 
== Thief's Den (Fidcal) ==
 
WARNING:Couldn't load image: textures/base_trim/dangertrim01  ''<-- mapper fix.  Used on lift''
 
WARNING:Couldn't load model: 'models/mapobjects/tables/bunkbed/mattress.lwo' (n
or the fallback to ASE)  ''<-- mapper fix; replace with darkmod/furniture/beds/mattress.lwo
''
 
== Vengeance for a Thief Part I (Sir Taffsalot) ==
 
*D 167: dripexp
 
== Old Habits (Obsttorte) ==
 
 
*D 172: recyc_pipedrip10
 
WARNING:file materials/lights.mtr, line 1082: Bad term 'blamptable'
 
WARNING:Couldn't load image: lights/blamplight_cv
 
WARNING:Couldn't load image: lights/floorvent01x
 
WARNING:Couldn't load sound '_default.wav' using default
 
== Rightful Property (jysk) ==
 
*D 167: dripdropsingle
 
WARNING:Couldn't load image: models/monsters/wraith/wraith_dis  ''<-- related to SEED''
 
== Rake Off (Jesps) ==
 
 
WARNING:Couldn't load image: textures/particles/s_lightning
 
== The Rift (Baddcog) ==
 
WARNING:Couldn't load image: fogs/pitfog_to_black
 
== Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude) ==
 
'''weird repeating static sound throughout inn...faded in basement at same spot as ambient track.'''
 
WARNING:Couldn't load image: heightmap( textures/decals/web1, 4)


== Betrayal (Fieldmedic) ==
== Betrayal (Fieldmedic) ==


WARNING:Couldn't load image: textures/decals/floor_drain  ''<-- mapper fix''
== Awaiting the Storm (HappyCheeze)- new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4


WARNING:Couldn't load sound 'glass_bullethole.wav' using default
== House of Theo (Theothesnopp) ==


WARNING:sound shader 'beam_fall_1' has shakes and uses OGG file 'sound/ambient/
== Rake Off (Jesps) - complete! ==
ambience/beam_impact_1.wav'  ''<-- mapper fix; sound not found''


WARNING:sound shader 'beam_fall_2' has shakes and uses OGG file 'sound/ambient/
== A Score to Settle (Springheel) - new .pk4  ==
ambience/beam_impact_2.wav'  ''<-- mapper fix; sound not found''
http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4


WARNING:Couldn't load image: lights/duolight02
== The Phrase Book (Sotha) - complete! ==


== WS1: In the North (grayman) ==
== WS1: In the North (grayman) - complete! ==


WARNING:Couldn't load image: heightmap( models/monsters/trite/web1, 2)
== Lockdown Part 1 (GameDevGoro Bikerdude Fidcal) ==


WARNING:Couldn't load image: models/monsters/trite/web1
==Dark Mod Training Mission, The ==


WARNING:Couldn't load sound '_default.wav' using default
== A Night to Remember (Fieldmedic) - new .pk4 ==


== Tears of St. Lucia (jdude/Springheel) ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4


== Beleagured Fence (Sotha) - complete! ==


WARNING:Couldn't load sound 'sound/ambient/loop_rumble_01.wav' using default
== Builder Roads (Obsttorte) - complete! ==


WARNING:Couldn't load sound 'sound/stress/1shot_creaking_02.wav' using default
== The Transaction (Sotha) - complete! ==


WARNING:Couldn't load sound 'sound/xian/roomtones2/dangerlow_01.wav' using defa
== Patently Dangerous (demagogue) - new .pk4 ==
ult ''<-- mapper fix''
http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4


WARNING:Couldn't load sound 'sound/xian/suspense/loop_suspense_07.wav' using de
== Trapped! (RailGun) - complete! ==
fault ''<-- mapper fix''
 
== Business as Usual (Bikerdude) ==
 
 
WARNING:Couldn't load image: fogs/pitfog_to_black
 
WARNING:Couldn't load image: textures/mcity/mcityplain6
 
WARNING:Couldn't load sound 'machinery_07.wav' using default
 
== Somewhere Above the City (grayman) ==
 
WARNING:Couldn't load sound 'sizzle.wav' using default
 
WARNING:Couldn't load sound '_default.wav' using default


== Swing (Komag ) ==
== Swing (Komag ) ==


*D 183: alpha_dryice
==Illusionist's Tower (stumpy) ==


WARNING:Couldn't load image: textures/darkmod/gleeful/daysky
== Sons of Baltona Part 1 (Carnage) - complete! ==


WARNING:Couldn't load sound 'sound/ed/elevator/elev_end.wav' using default
== Rightful Property (jysk) - complete! ==


WARNING:Couldn't load sound 'sound/ed/elevator/elev_start.wav' using default
== Living Expenses (Sonosuke) - complete! ==


== House in Blackbog Hollow (Stumpy) ==
== Builder's Influence (Railgun, Springheel) - complete! ==


*D 183: swirlyball
== A Special Delivery (Silencium18) ==


*D 184: ghostskull
== Mad's Mountain (Jesps) ==


*D 187: blooddrippy
== Parcel, The (Xonze)- complete! ==


WARNING:Couldn't load sound '_default.wav' using default
==Chalice of Kings (Fidcal) - complete! ==


==Deceptive Shadows (ShadowHide) ==
== Somewhere Above the City (grayman) - new .pk4 ==


*D 194: caco_lightningball
link needed


*D 195: caco_lightninghit
==Crown of Penitence, The (Jesps) - complete! ==


WARNING:Couldn't load image: models/darkmod/props/textures/large_leaf_s
== Return to the City (Melan/Bikderdude) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4


WARNING:Couldn't load image: models/darkmod/props/textures/mushroom_white_local
== Knighton's Manor (Sotha) - complete! ==
== Sneak and Destroy (SeriousToni) - complete! ==
== Fiasco at Fauchard Street (Melan) - complete! ==
== The Thieves (Silencium, RailGun, Fidcal) - complete! ==
== Pandora's Box (Jesps, Fidcal) ==
== The Outpost (angua/greebo) - complete! ==
== Too Late (Nielsen74) - complete! ==
== Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete! ==
== Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4


== In Remembrance of Him (RPGista) ==
= PULLED FROM SERVER UNTIL UPDATED =


WARNING:Couldn't load image: lights/blamplight_cv


WARNING:Couldn't load image: models/monsters/skeleton/skeleton01
==Dragon's Claw (Bikerdude, Flanders) ==
 
WARNING:Couldn't load image: models/monsters/zombie/boney/boney
 
== A Score to Settle (Springheel) ==
 
'''pipe sound by citywatch looping strangely'''
 
'''strange light areas in skybox'''
 
 
WARNING:Couldn't load image: textures/base_trim/dangertrim01  ''<-- mapper fix.  Used on lift''
 
WARNING:Couldn't load image: textures/hell/wood1  ''<-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"''
 
WARNING:Couldn't load model: 'models/mapobjects/hell/mancroom/bars.lwo' (nor th
e fallback to ASE)
 
WARNING:Couldn't load image: models/monsters/spectre/global_dis  ''<-- mapper fix; part of texture below''
 
WARNING:Couldn't load image: models/monsters/zombie/boney/boney  ''<-- mapper fix; replace texture on body with models/md5/monsters/undead/zombie/zombie_rotten''
 
== House of Theo (Theothesnopp) ==
 
WARNING:Could not find anim idle_sit_2 on entity atdm_ai_townsfolk_commoner_3
 
WARNING:Couldn't load image: lights/bspot01_cv
 
WARNING:Couldn't load image: lights/round_brokenneon1
 
WARNING:Couldn't load image: models/monsters/wraith/wraith_dis
 
==Illusionist's Tower (stumpy) ==
 
STANDALONE - can't find material 'wipe2Material'
 
WARNING:Couldn't load sound 'monster_demon_trite_chatter.wav' using default
 
STANDALONE - can't find material 'muzzleflash'
 
STANDALONE - can't find material 'textures/particles/candlefire'
 
STANDALONE - can't find material 'textures/particles/boomboom4'
 
= Lots of Missing Assets =
 
These are maps that run but are missing more than 5 assets.
 
==Dark Mod Training Mission, The ==
 
WARNING:unknown model type '_prelight_light_187.2'
 
WARNING:Couldn't load image: textures/darkmod/nature/straw/straw02_loose_patch  ''<-- mapper fix; cannot find in tdm materials''
 
WARNING:Couldn't load sound 'light_flicker_110.wav' using default


WARNING:Couldn't load sound 'loop_machineroom_21.wav' using default


WARNING:Couldn't load sound 'loop_machineroom_22.wav' using default


WARNING:Couldn't load sound 'no_sound.wav' using default


== St. Alban's Cathedral (Bikerdude) ==
== St. Alban's Cathedral (Bikerdude) ==


*D 167: largevent_steam_nograv
New cave needs to be built.  Pending.


WARNING:Unknown body part lloarm in articulated figure guard_base_newskel


WARNING:Unknown body part lloleg in articulated figure guard_base_newskel


WARNING:Unknown body part rloarm in articulated figure guard_base_newskel
== No Honour Among Theives: Part 1 (goldchocobo) ==
A 2.0 version of all 3 maps is ready for beta-testing


==No Honor Among Thieves Part 2 (goldchocobo) ==
==No Honor Among Thieves Part 3 (goldchocobo)==


WARNING:Couldn't load image: textures/decals/scorch


WARNING:Couldn't load image: textures/hell/cbrick2
== Winter Harvest (Shadowhide) ==
 
WARNING:Couldn't load image: textures/hell/cbrick2_local
 
WARNING:Couldn't load image: textures/hell/cbrick2_s
 
WARNING:Couldn't load image: textures/hell/cbrick2b
 
WARNING:Couldn't load image: textures/hell/cbrick2b_local
 
WARNING:Couldn't load image: textures/hell/cbrick2b_s
 
WARNING:Couldn't load image: textures/hell/cbrick_single
 
WARNING:Couldn't load image: textures/hell/cbrick_single_local
 
WARNING:Couldn't load image: textures/hell/cbrick_single_s
 
WARNING:Couldn't load image: textures/hell/sharprock2
 
WARNING:Couldn't load image: textures/hell/sharprock2noshadow
 
WARNING:Couldn't load image: textures/washroom/mirror
 
WARNING:Couldn't load model: 'models/mapobjects/caves/caverock1.ASE' (nor the f
allback to LWO)
 
WARNING:Couldn't load model: 'models/mapobjects/caves/caverock5.ASE' (nor the f
allback to LWO)
 
WARNING:Couldn't load model: 'models/mapobjects/caves/caverock6.ASE' (nor the f
allback to LWO)
 
WARNING:Couldn't load model: 'models/mapobjects/caves/caves1_7.ASE' (nor the fa
llback to LWO)
 
WARNING:Couldn't load model: 'models/mapobjects/caves/caves2_5c.ASE' (nor the f
allback to LWO)
 
WARNING:Couldn't load sound '_default.wav' using default
 
== Seige Shop (PranQster) ==
 
''Contains its own outdated version of tdm_ai_commoners.mtr and tdm_heads_dev.mtr, so is trying to load all kinds of files that no longer exist.''
 
*D 169: al2_lamphaze
 
WARNING:Couldn't load image: models/characters/scientist/head02/hair
 
WARNING:Couldn't load image: models/md5/chars/builders/forger/forgerbottom_shad
ows
 
WARNING:Couldn't load image: models/md5/chars/builders/forger/forgertop_shadows
 
WARNING:Couldn't load image: models/md5/chars/heads/beard_black
 
WARNING:Couldn't load image: models/md5/chars/heads/beard_black_s
 
WARNING:Couldn't load image: models/md5/chars/heads/npcs/beard_black_local
 
WARNING:Couldn't load image: new_average_jack_texture
 
WARNING:Couldn't load image: replacement_head06
 
WARNING:Couldn't load image: replacement_head08
 
WARNING:Couldn't load image: shoulder_cowl
 
WARNING:Couldn't load image: tdm_commoner_tunic_brown
 
WARNING:Couldn't load image: tdm_commoner_tunic_brown_shadows
 
WARNING:Couldn't load image: tdm_commoner_tunic_light_tan_shadows
 
WARNING:Couldn't load image: tdm_commoner_tunic_ragged
 
WARNING:Couldn't load image: tdm_commoner_tunic_ragged_shadows
 
== Springheel's Testmap ==
 
These will vary as I add various assets unused in other maps:
 
WARNING:Couldn't load image: moorish_head
 
 
WARNING:Couldn't load sound 'alarm.wav' using default
 
WARNING:Couldn't load sound 'caco_projectile.wav' using default
 
WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'so
und/sfx/ai/mage/fireball_impact01.ogg'
 
WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'so
und/sfx/ai/mage/fireball_impact02.ogg'
 
WARNING:Unknown look_joint 'Waist' on entity atdm_ai_undead_zombie2_1
 
 
*D 166: imp_explosion
 
*D 168: caco_lightningball
 
*D 169: caco_lightninghit
 
== Lockdown Part 1 (GameDevGoro Bikerdude Fidcal) ==  
 
WARNING:Couldn't load image: addnormals( models/monsters/zombie/boney/boney_loc
al, heightmap( models/monsters/zombie/boney/boney_h, 6))
 
WARNING:Couldn't load image: lights/desertlight
 
WARNING:Couldn't load image: models/monsters/skeleton/skeleton01
 
WARNING:Couldn't load image: models/monsters/spectre/global_dis
 
WARNING:Couldn't load image: models/monsters/zombie/boney/boney


WARNING:Couldn't load image: models/monsters/zombie/boney/boney_s
A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.


== Samhain Night on Bone Hill (PranQster) ==
== Samhain Night on Bone Hill (PranQster) ==
'''Needs fully working werebeast to be playable'''
'''runs, but needs fully working werebeast to be playable'''




Line 456: Line 185:
ern.lwo' has too many verts for a poly! ''<-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo''
ern.lwo' has too many verts for a poly! ''<-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo''


WARNING:Couldn't load sound 'monster_demon_imp_thud.wav' using default
WARNING:Couldn't load sound 'monster_demon_pinky_sight2.wav' using default


WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default
WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default
Line 466: Line 191:
ng default
ng default


==Crystal Grave (ERH+ Bikerdude) ==
= READY FOR MAPPER FIXES =


*D 187: enpro_elev_smokefill
These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly.  Once they are corrected or confirmed working, they will be removed from this category.  Updated .pk4s should be given to the development team for release after 2.0.


*D 188: lamplight1
==Heart of Lone Salvation, The (Fidcal)==


*D 189: enpro_cranestem


*D 190: dripdropsingle
WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p
 
agan_female'
*D 191: recyc_pipedrip2
 
WARNING:Couldn't load sound 'typing.wav' using default
 
WARNING:Couldn't load image: lights/grate8sqr
 
WARNING:Couldn't load image: textures/common/mirror
 
WARNING:Couldn't load sound 'glass_bullethole.wav' using default


==Alchemist, The (Sotha, Fidcal) ==
==Alchemist, The (Sotha, Fidcal) ==


WARNING:Unknown body part lloarm in articulated figure guard_base_newskel
WARNING:Unknown body part lloleg in articulated figure guard_base_newskel
WARNING:Unknown body part rloarm in articulated figure guard_base_newskel
WARNING:Couldn't load sound 'stone_movement_end.wav' using default
WARNING:Couldn't load sound 'stone_sliding.wav' using default


WARNING:Couldn't load sound 'glass_bullethole.wav' using default
WARNING:Couldn't load sound 'stone_sliding.wav' using default ''<-- mapper fix; cannot find any such file''


WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1  ''<-- mapper fix''
WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1  ''<-- mapper fix''
Line 505: Line 211:


WARNING:Couldn't load image: textures//priestbottom_black_d  ''<-- mapper fix''
WARNING:Couldn't load image: textures//priestbottom_black_d  ''<-- mapper fix''
WARNING:Couldn't load image: textures/common/mirror  ''<-- mapper fix''


WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon  ''<-- mapper fix''
WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon  ''<-- mapper fix''


WARNING:Couldn't load image: textures/hell/bacteria_4
WARNING:Couldn't load image: textures/hell/bacteria_4 ''<-- mapper fix''


WARNING:Couldn't load image: textures/hell/cbrick2
WARNING:Couldn't load image: textures/hell/metal1  ''<-- mapper fix''


WARNING:Couldn't load image: textures/hell/metal1
WARNING:Couldn't load image: textures/hell/wood1  <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"


WARNING:Couldn't load image: textures/hell/wood1
''I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal''


== In Remembrance of Him (RPGista) ==


==The Caduceus of St. Alban (Bikderdude)==
The conversations were fixed; not sure if there are any other 2.0 issues.


WARNING:Couldn't load image: models/darkmod/props/textures/mushroom_white_local
= NOT TESTED =


WARNING:Couldn't load image: textures/decals/stainwallfadered  ''<-- mapper fix; typo?''
==Lord Dufford's (stumpy)==
 
WARNING:Couldn't load image: textures/hell/rock1
 
WARNING:Couldn't load image: textures/mcity/mcityplain6
 
WARNING:Couldn't load image: textures/particles/dim_disk
 
WARNING:Couldn't load image: textures/washroom/mirror
 
WARNING:Couldn't load model: 'models/items/shells_ammo/shells_large.lwo' (nor t
he fallback to ASE)
 
WARNING:Couldn't load sound 'admin_impdoor_creak.wav' using default
 
WARNING:Couldn't load sound 'metalbounce_1.wav' using default
 
= Not Currently Working =
These are missions that won't load for whatever reason.  Could be related to missing 1.09 assets, or could be something about my local copy.  Either way I'll be leaving these for last.
 
 
== Glenham Tower (Sotha) ==
 
Haven't tried to load it, but I know it will crash with an error about zombie joints.  Will need mapper fix.
 
==Mandrasola (Sotha) ==
 
Will not be playable without working werebeast animations
 
== Return to the City (Melan/Bikderdude) ==
 
Briefing starts, but as soon as I click the X, the screen goes black.  Trying to pull the console down shows it for just a second; then it closes and disappears.  Have to forcequit TDM to escape.  No log available.
 
== Awaiting the Storm (HappyCheeze) ==
 
Refuses to install?
 
console error:
 
couldn't exec autocommands.cfg
 
== The Creeps (Mortem Desino) ==


'''Fails to load with error:'''
''stumpy will make necessary fixes to this map''


ERROR:Joint 'Head' not found for attachment position 'velvetcap_1' on entity 'i
dAFAttachment_atdm:ai_headbox_zombie_646'
WARNING:Couldn't load anim: 'models/md5/characters/npcs/zheads/z1idle.md5anim'
WARNING:file def/tdm_ai_heads.def, line 274: Couldn't load anim 'models/md5/cha
racters/npcs/zheads/z1idle.md5anim'
== Flakebridge Monastery (Jesps) ==
'''Crashes with error:'''
ERROR:Joint 'Rhand' not found for bind on 'func_static_212'
WARNING:Couldn't load sound 'stone_impact.wav' using default
WARNING:Couldn't load sound 'paper_impact.wav' using default
WARNING:Couldn't load sound '_default.wav' using default
WARNING:Couldn't load sound 'book_impact.wav' using default
== Patently Dangerous (demagogue) ==
Refuses to install??
*D 164: mc1_smoke1
*D 165: sinkdrip
== No Honour Among Theives: episode 1 (goldchocobo) ==
TDM crashes just as "press attack to start mission" screen appears.  No condump log.
== Alberic's Curse (Bikerdude) ==
TDM crashes just as "press attack to start mission" screen appears.  No condump log.
==Heart of Lone Salvation, The (Fidcal)==
'''Crashes with error:
ERROR:idMoveable 'sheet_paper6': cannot load collision model models/mapobjects/
filler/paperwad1.lwo'''
WARNING:Couldn't load model: 'models/mapobjects/filler/paperwad1.lwo' (nor the
fallback to ASE)
WARNING:Couldn't load model: 'models/mapobjects/tables/bunkbed/mattress.lwo' (n
or the fallback to ASE)  ''<-- mapper fix; use models/darkmod/furniture/beds/mattress.lwo''
= Not Tested Yet =
== A Night to Remember (Fieldmedic) ==
==Closemouthed Shadows (LordSavage, Bikerdude) ==
==Dragon's Claw (Bikerdude, Flanders) ==
==Lord Dufford's (stumpy)==
==No Honor Among Thieves Part 2 (goldchocobo) ==
==No Honor Among Thieves Part 3 (goldchocobo)==
==Q4 Conversion: Yan's Test (Bikerdude) ==
==Q4 Conversion: Yan's Test (Bikerdude) ==
==Reap as you sow (Fieldmedic) ==

Latest revision as of 16:55, 8 October 2013

This page lists the status of maps as of the release date of TDM 2.0.


READY FOR 2.0 RELEASE

These are maps that have been tested under TDM 2.0 and deemed ready for release. Missions that have an updated .pk4 will be noted.


Thief's Den (Fidcal) - new pk4

Seige Shop (PranQster)

http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4

The Lich Queen's Demise (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4

Closemouthed Shadows (LordSavage, Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


Alberic's Curse (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4

Business as Usual (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4


House in Blackbog Hollow (Stumpy)

"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere <-- mapper fix;

will be released as is


The Caduceus of St. Alban (Bikderdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4

Crystal Grave (ERH+ Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


Mandrasola (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4

Old Habits (1) (Obsttorte) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4

Flakebridge Monastery (Jesps) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4

Old Habits II (Obsttorte)

Deceptive Shadows (ShadowHide) new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4

The Creeps (Mortem Desino) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4

Glenham Tower (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4

The Rift (Baddcog) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4

Tears of St. Lucia (jdude/Springheel)

Reap as you sow (Fieldmedic)

Betrayal (Fieldmedic)

Awaiting the Storm (HappyCheeze)- new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4

House of Theo (Theothesnopp)

Rake Off (Jesps) - complete!

A Score to Settle (Springheel) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4

The Phrase Book (Sotha) - complete!

WS1: In the North (grayman) - complete!

Lockdown Part 1 (GameDevGoro Bikerdude Fidcal)

Dark Mod Training Mission, The

A Night to Remember (Fieldmedic) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4

Beleagured Fence (Sotha) - complete!

Builder Roads (Obsttorte) - complete!

The Transaction (Sotha) - complete!

Patently Dangerous (demagogue) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4

Trapped! (RailGun) - complete!

Swing (Komag )

Illusionist's Tower (stumpy)

Sons of Baltona Part 1 (Carnage) - complete!

Rightful Property (jysk) - complete!

Living Expenses (Sonosuke) - complete!

Builder's Influence (Railgun, Springheel) - complete!

A Special Delivery (Silencium18)

Mad's Mountain (Jesps)

Parcel, The (Xonze)- complete!

Chalice of Kings (Fidcal) - complete!

Somewhere Above the City (grayman) - new .pk4

link needed

Crown of Penitence, The (Jesps) - complete!

Return to the City (Melan/Bikderdude) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4

Knighton's Manor (Sotha) - complete!

Sneak and Destroy (SeriousToni) - complete!

Fiasco at Fauchard Street (Melan) - complete!

The Thieves (Silencium, RailGun, Fidcal) - complete!

Pandora's Box (Jesps, Fidcal)

The Outpost (angua/greebo) - complete!

Too Late (Nielsen74) - complete!

Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete!

Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4

PULLED FROM SERVER UNTIL UPDATED

Dragon's Claw (Bikerdude, Flanders)

St. Alban's Cathedral (Bikerdude)

New cave needs to be built. Pending.


No Honour Among Theives: Part 1 (goldchocobo)

A 2.0 version of all 3 maps is ready for beta-testing

No Honor Among Thieves Part 2 (goldchocobo)

No Honor Among Thieves Part 3 (goldchocobo)

Winter Harvest (Shadowhide)

A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.

Samhain Night on Bone Hill (PranQster)

runs, but needs fully working werebeast to be playable


  • D 168: tels_firearrow_explosion <-- Mapper fix
  • D 169: tels_waterarrow_trail <-- Mapper fix

WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant ern.lwo' has too many verts for a poly! <-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo


WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default

WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi ng default

READY FOR MAPPER FIXES

These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly. Once they are corrected or confirmed working, they will be removed from this category. Updated .pk4s should be given to the development team for release after 2.0.

Heart of Lone Salvation, The (Fidcal)

WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p agan_female'

Alchemist, The (Sotha, Fidcal)

WARNING:Couldn't load sound 'stone_sliding.wav' using default <-- mapper fix; cannot find any such file

WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1 <-- mapper fix

WARNING:Couldn't load image: models/misc/rope_dark_noshadows <-- mapper fix

WARNING:Couldn't load image: textures//priestbottom_black_d <-- mapper fix

WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon <-- mapper fix

WARNING:Couldn't load image: textures/hell/bacteria_4 <-- mapper fix

WARNING:Couldn't load image: textures/hell/metal1 <-- mapper fix

WARNING:Couldn't load image: textures/hell/wood1 <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"

I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal

In Remembrance of Him (RPGista)

The conversations were fixed; not sure if there are any other 2.0 issues.

NOT TESTED

Lord Dufford's (stumpy)

stumpy will make necessary fixes to this map

Q4 Conversion: Yan's Test (Bikerdude)