Missing assets by map: Difference between revisions

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This page is a list of missing assets by map. My plan is to go through these map by map to find which assets need to be added.
This page lists the status of maps as of the release date of TDM 2.0.


I will not include warnings that also show up in 1.08, as these aren't standalone issues.


These warnings come up for every map; I assume they can be ignored:
= READY FOR 2.0 RELEASE =
These are maps that have been tested under TDM 2.0 and deemed ready for release.  Missions that have an updated .pk4 will be noted.


WARNING:Couldn't load sound 'player_sounds_doublevision.wav' using default
WARNING:Couldn't load sound 'player_sounds_guienter.wav' using default
WARNING:Couldn't load sound 'player_sounds_guiexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitarmor.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitflesh.wav' using default
WARNING:Couldn't load sound 'player_sounds_skipcinematic.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportstart.wav' using default


WARNING:Couldn't load gui: 'guis/chat.gui'
== Thief's Den (Fidcal) - new pk4 ==
WARNING:Couldn't load gui: 'guis/mpmsgmode.gui'
WARNING:Couldn't load gui: 'guis/scoreboard.gui'
WARNING:Couldn't load gui: 'guis/spectate.gui'


This particle registered as missing under 1.08 as well:


*D 163: 0
== Seige Shop (PranQster) ==


= Complete or Almost Complete =
http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4


== The Lich Queen's Demise (Sotha) - new pk4==


http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4


==Chalice of Kings==
==Closemouthed Shadows (LordSavage, Bikerdude)  - new pk4==


WARNING:Couldn't load sound '_default.wav' using default
http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


== Too Late - complete! ==


== Alberic's Curse (Bikerdude)  - new pk4 ==


NO MISSING ASSETS!!
http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4


== The Outpost - complete! ==
== Business as Usual (Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4




== House in Blackbog Hollow (Stumpy) ==


NO MISSING ASSETS!
"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere  ''<-- mapper fix;''


== The Thieves - complete! ==
''will be released as is''


NO MISSING ASSETS!


== Trapped! - complete! ==
==The Caduceus of St. Alban (Bikderdude) - new pk4 ==


NO MISSING ASSETS!
http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4


== Pandora's Box ==
==Crystal Grave (ERH+ Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


WARNING:Couldn't load sound 'vault_clock_ambient.wav' using default


WARNING:Couldn't load sound 'wind_01.wav' using default
==Mandrasola (Sotha) - new pk4==


WARNING:Couldn't load sound 'wind_02.wav' using default
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4


== Special Delivery ==
== Old Habits (1) (Obsttorte) - new pk4==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4


WARNING:atdm_ai_townsfolk_commoner_armed_1 - Could not find def_vocal_set tdm:ai_vocal_set_jack_guard_01!  ''<-- mapper fix (should be "atdm")''
== Flakebridge Monastery (Jesps) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4


== Mad's Mountain ==
== Old Habits II (Obsttorte) ==


WARNING:Couldn't load model: 'models/gibs/brain_2xb.lwo' (nor the fallback to A
==Deceptive Shadows (ShadowHide) new pk4 ==
SE)


== Builder's Influence ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4


== The Creeps (Mortem Desino) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4


WARNING:Couldn't load image: textures/decals/glasscrack2
== Glenham Tower (Sotha) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4


WARNING:Couldn't load image: textures/glass/glass2_nvp
== The Rift (Baddcog) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4


== Builder Roads ==
== Tears of St. Lucia (jdude/Springheel) ==


WARNING:Couldn't load image: lights/lightgratelight
==Reap as you sow (Fieldmedic) ==


WARNING:Couldn't load sound 'tdm_ai_builder2_to_combat_monster.wav' using defau
== Betrayal (Fieldmedic) ==
lt


WARNING:Couldn't load image: models/monsters/wraith/wraith_dis  <-- related to SEED
== Awaiting the Storm (HappyCheeze)- new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4


== Knighton's Manor ==
== House of Theo (Theothesnopp) ==


WARNING:Couldn't load image: textures/darkmod/metal/flat/steel_scratched01_nont
== Rake Off (Jesps) - complete! ==
iling_s


== Sneak and Destroy ==
== A Score to Settle (Springheel) - new .pk4  ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4


WARNING:Couldn't load image: textures/darkmod/wood/boards/plank_brown_d
== The Phrase Book (Sotha) - complete! ==


== Beleagured Fence ==
== WS1: In the North (grayman) - complete! ==


== Lockdown Part 1 (GameDevGoro Bikerdude Fidcal) ==


WARNING:Couldn't load image: textures/decals/scorch
==Dark Mod Training Mission, The ==


WARNING:Couldn't load image: textures/hell/lava1move
== A Night to Remember (Fieldmedic) - new .pk4 ==


http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4


== Thief's Den ==
== Beleagured Fence (Sotha) - complete! ==


== Builder Roads (Obsttorte) - complete! ==


WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi
== The Transaction (Sotha) - complete! ==
ng default
 
WARNING:Couldn't load sound 'sound/sfx/world/doors/door_slam.wav' using default
 
WARNING:Couldn't load image: textures/base_trim/dangertrim01
 
WARNING:Couldn't load model: 'models/mapobjects/tables/bunkbed/mattress.lwo' (n
or the fallback to ASE)  ''<-- mapper fix; replace with darkmod/furniture/beds/mattress.lwo
''
 
== Fiasco at Fauchard Street ==
 
 
WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
 
WARNING:Couldn't load image: textures/sfx/s_lightning1_whi
 
WARNING:Couldn't load image: textures/sfx/s_lightning2_whi
 
== Vengeance for a Thief Part I ==
 
*D 167: dripexp
 
WARNING:Couldn't load sound 'sound/doors/hell/open_02.wav' using default
 
WARNING:Couldn't load sound 'sound/impact/metal_doors/slam_01.ogg' using defaul
t
 
= Lots of Missing Assets =
 
 
== Somewhere Above the City ==
 
*D 168: endcin_smoke1
 
WARNING:RegisterFont: couldn't find font: 'fonts/english/andrew/fontImage_48.dat'
 
WARNING:Couldn't load sound 'sizzle.wav' using default
 
WARNING:Couldn't load sound 'sound/levels/hell/thunderclap_01a.wav' using defau
lt
 
WARNING:Couldn't load sound 'sound/levels/hell/thunderclap_02a.wav' using defau
lt
 
WARNING:Couldn't load sound 'sound/levels/hell/thunderclap_03a.wav' using defau
lt
 
WARNING:Couldn't load sound 'sound/levels/hell/thunderclap_04a.wav' using defau
lt
 
WARNING:Couldn't load image: thunderlight1  ''<-- cannot find this in darkmod/materials, darkmod/particles, darkmod/def, or base/materials''
 
WARNING:Couldn't load image: thunderlight2
 
WARNING:Couldn't load image: thunderlightsky1
 
WARNING:Couldn't load image: thunderlightsky2
 
WARNING:Couldn't load sound '_default.wav' using default
 
== Old Habits ==
 
 
*D 172: recyc_pipedrip10
 
WARNING:file materials/lights.mtr, line 1082: Bad term 'blamptable'
 
WARNING:Couldn't load image: extinguishable/chandelier_gas4  ''<-- there is a "NON-extinguishable/chandelier_gas4", but cannot find this string anywhere''
 
WARNING:Couldn't load image: extinguishable/wall_gas4
 
WARNING:Couldn't load image: lights/blamplight_cv
 
WARNING:Couldn't load image: lights/blur_cv
 
WARNING:Couldn't load image: lights/cloudscroll
 
WARNING:Couldn't load image: lights/floorvent01x
 
WARNING:Couldn't load image: lights/lightgratelight
 
WARNING:Couldn't load image: nodraw
 
WARNING:Couldn't load image: textures/sfx/s_lightning1_whi
 
WARNING:Couldn't load image: textures/sfx/s_lightning2_whi
 
WARNING:Couldn't load sound '_default.wav' using default
 
== Betrayal ==
 
WARNING:Couldn't load image: lights/duolight02
 
WARNING:Couldn't load image: lights/lightgratelight
 
WARNING:Couldn't load image: lights/round
 
WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
 
WARNING:Couldn't load image: textures/decals/alphabet6blk
 
WARNING:Couldn't load image: textures/decals/floor_drain
 
WARNING:Couldn't load image: textures/decals/shot_glass
 
WARNING:Couldn't load image: textures/decals/smear01_d
 
WARNING:Couldn't load sound 'glass_bullethole.wav' using default
 
WARNING:Couldn't load sound 'glass_shatter.wav' using default
 
== WS1: In the North ==
 
*D  11: _emptyname, 1 stages  (fx)
 
WARNING:Entity 'path_lookat_20' names a non-existent focus entity 'target_null_
3'
 
WARNING:Harckoff - Could not find def_vocal_set mute!
 
WARNING:Couldn't load sound 'sound/ed/sfx/flies.wav' using default
 
WARNING:Couldn't load image: /flat
 
WARNING:Couldn't load image: heightmap( models/monsters/trite/web1, 2)
 
WARNING:Couldn't load image: models/mapobjects/webs/corner
 
WARNING:Couldn't load image: models/mapobjects/webs/websquare
 
WARNING:Couldn't load image: models/monsters/trite/web1
 
WARNING:Couldn't load image: textures/decals/scorch
 
WARNING:Couldn't load image: textures/misc/taper_d
 
WARNING:Couldn't load image: textures/sfx/web1
 
WARNING:Couldn't load sound '_default.wav' using default
 
== Tears of St. Lucia ==
 
 
'''Multiple decals showed up as white rather than transparent'''
 
 
WARNING:Couldn't load image: lights/lightgratelight2
 
WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
 
WARNING:Couldn't load sound 'sound/ambient/loop_rumble_01.wav' using default
 
WARNING:Couldn't load sound 'sound/doors/hell/open_02.wav' using default
 
WARNING:Couldn't load sound 'sound/impact/metal_doors/slam_01.ogg' using defaul
t
 
WARNING:Couldn't load sound 'sound/stress/1shot_creaking_02.wav' using default
 
WARNING:Couldn't load sound 'sound/xian/roomtones2/dangerlow_01.wav' using defa
ult
 
WARNING:Couldn't load sound 'sound/xian/suspense/loop_suspense_07.wav' using de
fault
 
WARNING:Couldn't load sound 'alarm.wav' using default
 
WARNING:Couldn't load sound 'bodyparts.wav' using default
 
WARNING:Couldn't load sound 'default_door_unlocked.wav' using default
 
WARNING:Couldn't load sound 'tdm_ai_builder2_to_combat_monster.wav' using defau
lt
 
== St. Alban's Cathedral ==
 
*D 167: largevent_steam_nograv
 
WARNING:Unknown body part lloarm in articulated figure guard_base_newskel
 
WARNING:Unknown body part lloleg in articulated figure guard_base_newskel
 
WARNING:Unknown body part rloarm in articulated figure guard_base_newskel
 
WARNING:Couldn't load sound 'sound/doors/hell/open_02.wav' using default
 
WARNING:Couldn't load sound 'sound/impact/metal_doors/slam_01.ogg' using defaul
t
 
WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
 
WARNING:Couldn't load image: textures/decals/scorch
 
WARNING:Couldn't load image: textures/hell/cbrick2
 
WARNING:Couldn't load image: textures/hell/cbrick2_local
 
WARNING:Couldn't load image: textures/hell/cbrick2_s
 
WARNING:Couldn't load image: textures/hell/cbrick2b
 
WARNING:Couldn't load image: textures/hell/cbrick2b_local
 
WARNING:Couldn't load image: textures/hell/cbrick2b_s
 
WARNING:Couldn't load image: textures/hell/cbrick_single
 
WARNING:Couldn't load image: textures/hell/cbrick_single_local
 
WARNING:Couldn't load image: textures/hell/cbrick_single_s
 
WARNING:Couldn't load image: textures/hell/sharprock2
 
WARNING:Couldn't load image: textures/hell/sharprock2noshadow
 
WARNING:Couldn't load image: textures/washroom/mirror
 
WARNING:Couldn't load model: 'models/mapobjects/caves/caverock1.ASE' (nor the f
allback to LWO)
 
WARNING:Couldn't load model: 'models/mapobjects/caves/caverock5.ASE' (nor the f
allback to LWO)
 
WARNING:Couldn't load model: 'models/mapobjects/caves/caverock6.ASE' (nor the f
allback to LWO)
 
WARNING:Couldn't load model: 'models/mapobjects/caves/caves1_7.ASE' (nor the fa
llback to LWO)
 
WARNING:Couldn't load model: 'models/mapobjects/caves/caves2_5c.ASE' (nor the f
allback to LWO)
 
WARNING:Couldn't load sound '_default.wav' using default
 
== Seige Shop ==
 
''Contains its own outdated version of tdm_ai_commoners.mtr and tdm_heads_dev.mtr, so is trying to load all kinds of files that no longer exist.''
 
*D 169: al2_lamphaze
 
WARNING:Couldn't load image: extures/decals/footprint01_d
 
WARNING:Couldn't load image: extures/decals/footprint01r_d
 
WARNING:Couldn't load image: lights/squareblast
 
WARNING:Couldn't load image: models/characters/scientist/head02/hair
 
WARNING:Couldn't load image: models/md5/chars/builders/forger/forgerbottom_shad
ows
 
WARNING:Couldn't load image: models/md5/chars/builders/forger/forgertop_shadows
 
WARNING:Couldn't load image: models/md5/chars/heads/beard_black
 
WARNING:Couldn't load image: models/md5/chars/heads/beard_black_s
 
WARNING:Couldn't load image: models/md5/chars/heads/npcs/beard_black_local


WARNING:Couldn't load image: new_average_jack_texture
== Patently Dangerous (demagogue) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4


WARNING:Couldn't load image: replacement_head06
== Trapped! (RailGun) - complete! ==


WARNING:Couldn't load image: replacement_head08
== Swing (Komag ) ==


WARNING:Couldn't load image: shoulder_cowl
==Illusionist's Tower (stumpy) ==


WARNING:Couldn't load image: tdm_commoner_tunic_brown
== Sons of Baltona Part 1 (Carnage) - complete! ==


WARNING:Couldn't load image: tdm_commoner_tunic_brown_shadows
== Rightful Property (jysk) - complete! ==


WARNING:Couldn't load image: tdm_commoner_tunic_light_tan_shadows
== Living Expenses (Sonosuke) - complete! ==


WARNING:Couldn't load image: tdm_commoner_tunic_ragged
== Builder's Influence (Railgun, Springheel) - complete! ==


WARNING:Couldn't load image: tdm_commoner_tunic_ragged_shadows
== A Special Delivery (Silencium18) ==


WARNING:Couldn't load image: textures/decals/smear01_d
== Mad's Mountain (Jesps) ==


== Springheel's Testmap ==
== Parcel, The (Xonze)- complete! ==


These will vary as I add various assets unused in other maps:
==Chalice of Kings (Fidcal) - complete! ==


WARNING:Couldn't load image: moorish_head
== Somewhere Above the City (grayman) - new .pk4 ==


WARNING:Couldn't load image: textures/darkmod/metal/flat/steel_scratched01_nont
link needed
iling_s


WARNING:Couldn't load image: textures/darkmod/window/lamp_glass  ''<-- caused by atdm:lamp_electric_fancy_up_lit, but I don't know why''
==Crown of Penitence, The (Jesps) - complete! ==


WARNING:Couldn't load sound 'alarm.wav' using default
== Return to the City (Melan/Bikderdude) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4


WARNING:Couldn't load sound 'caco_projectile.wav' using default
== Knighton's Manor (Sotha) - complete! ==
== Sneak and Destroy (SeriousToni) - complete! ==
== Fiasco at Fauchard Street (Melan) - complete! ==
== The Thieves (Silencium, RailGun, Fidcal) - complete! ==
== Pandora's Box (Jesps, Fidcal) ==
== The Outpost (angua/greebo) - complete! ==
== Too Late (Nielsen74) - complete! ==
== Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete! ==
== Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4


WARNING:Couldn't load sound 'default_door_unlocked.wav' using default
= PULLED FROM SERVER UNTIL UPDATED =


WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'so
und/sfx/ai/mage/fireball_impact01.ogg'


WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'so
==Dragon's Claw (Bikerdude, Flanders) ==
und/sfx/ai/mage/fireball_impact02.ogg'


WARNING:Unknown look_joint 'Waist' on entity atdm_ai_undead_zombie2_1




*D 166: imp_explosion


*D 168: caco_lightningball
== St. Alban's Cathedral (Bikerdude) ==


*D 169: caco_lightninghit
New cave needs to be built.  Pending.


== Lockdown Part 1 ==


WARNING:Couldn't load image: addnormals( models/md5/chars/undead/tdm_zombie_rot
ten_local, heightmap( models/monsters/zombie/boney/boney_h, 6))


WARNING:Couldn't load image: addnormals( models/monsters/zombie/boney/boney_loc
== No Honour Among Theives: Part 1 (goldchocobo) ==
al, heightmap( models/monsters/zombie/boney/boney_h, 6))
A 2.0 version of all 3 maps is ready for beta-testing


WARNING:Couldn't load image: lights/desertlight
==No Honor Among Thieves Part 2 (goldchocobo) ==
==No Honor Among Thieves Part 3 (goldchocobo)==


WARNING:Couldn't load image: models/monsters/skeleton/skeleton01


WARNING:Couldn't load image: models/monsters/spectre/global_dis
== Winter Harvest (Shadowhide) ==


WARNING:Couldn't load image: models/monsters/zombie/boney/boney
A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.


WARNING:Couldn't load image: models/monsters/zombie/boney/boney_s
== Samhain Night on Bone Hill (PranQster) ==
 
'''runs, but needs fully working werebeast to be playable'''
== Rightful Property ==
 
*D 167: dripdropsingle
 
*D 168: caco_lightningball
 
*D 169: caco_lightninghit
 
WARNING:Couldn't load image: lights/lightgratelight
 
WARNING:Couldn't load image: models/monsters/wraith/wraith_dis
 
WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
 
WARNING:Couldn't load image: textures/decals/smear01_d
 
WARNING:Couldn't load sound 'bridge_up_speaker.wav' using default
 
== Samhain Night on Bone Hill ==
 
Needs fully working werebeast to be playable




Line 462: Line 183:


WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant
ern.lwo' has too many verts for a poly! Make sure you triplet it down  ''<-- mapper fix; remove model from pk4''
ern.lwo' has too many verts for a poly! ''<-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo''


WARNING:Couldn't load image: lights/spot01
WARNING:Couldn't load sound 'monster_demon_imp_thud.wav' using default
WARNING:Couldn't load sound 'monster_demon_pinky_sight2.wav' using default


WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default
WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default
Line 475: Line 191:
ng default
ng default


== A Score to Settle ==
= READY FOR MAPPER FIXES =
 
*D 167: barrelfire
 
*D 168: mc1_exhaustvent
 
*D 169: admin_hall_smk_cone
 
*D 170: recyc_pipeburst3
 
*D 171: recyc_pipeburst2
 
*D 172: flies
 
*D 173: rocketexplosion
 
*D  11: _emptyname, 1 stages (fx)
 
WARNING:Couldn't load image: textures/base_trim/dangertrim01
 
WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
 
WARNING:Couldn't load image: textures/decals/hangingwires
 
WARNING:Couldn't load image: textures/decals/sdirt12
 
WARNING:Couldn't load image: textures/decals/smear01_d
 
WARNING:Couldn't load image: textures/hell/wood1
 
WARNING:Couldn't load model: 'models/gibs/gib_torso.lwo' (nor the fallback to A
SE)
 
WARNING:Couldn't load model: 'models/mapobjects/hell/mancroom/bars.lwo' (nor th
e fallback to ASE)
 
WARNING:Couldn't load sound 'alarm.wav' using default
 
WARNING:Couldn't load sound 'default_door_unlocked.wav' using default
 
WARNING:Couldn't load sound 'null.wav' using default
 
WARNING:Couldn't load image: addnormals( models/md5/chars/undead/tdm_zombie_rot
ten_local, heightmap( models/monsters/zombie/boney/boney_h, 6))
 
WARNING:Couldn't load image: models/characters/scientist/head02/hair
 
WARNING:Couldn't load image: models/md5/chars/heads/
 
WARNING:Couldn't load image: models/monsters/spectre/global_dis
 
WARNING:Couldn't load image: models/monsters/zombie/boney/boney
 
= Not Currently Working =
 
 
== Return to the City ==
 
Briefing starts, but as soon as I click the X, the screen goes black.  Trying to pull the console down shows it for just a second; then it closes and disappears.  Have to forcequit TDM to escape.  No log available.
 
== Awaiting the Storm ==
 
Refuses to install?
 
console error:
 
couldn't exec autocommands.cfg
 
 
 
== Business as Usual ==
'''Fails to load with error:'''
 
ERROR:idAFEntity_Base::LoadAF: Couldn't load af file 'env_swinglight_round.af'
on entity 'atdm_env_hanging_lantern_round01_1'
 
WARNING:Couldn't load anim: 'models/md5/environments/swinglight_round.md5anim'


WARNING:file def/tdm_objects_ragdoll.def, line 33: Couldn't load anim 'models/m
These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly. Once they are corrected or confirmed working, they will be removed from this category.  Updated .pk4s should be given to the development team for release after 2.0.
d5/environments/swinglight_round.md5anim'


WARNING:idAF::Load: articulated figure 'env_swinglight_round' for entity 'atdm_
==Heart of Lone Salvation, The (Fidcal)==
env_hanging_lantern_round01_1' at (-319 574 520) has no or defaulted modelDef '


== The Creeps ==


'''Fails to load with error:'''
WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p
agan_female'


ERROR:Joint 'Head' not found for attachment position 'velvetcap_1' on entity 'i
==Alchemist, The (Sotha, Fidcal) ==
dAFAttachment_atdm:ai_headbox_zombie_646'


WARNING:Couldn't load anim: 'models/md5/characters/npcs/zheads/z1idle.md5anim'


WARNING:file def/tdm_ai_heads.def, line 274: Couldn't load anim 'models/md5/cha
WARNING:Couldn't load sound 'stone_sliding.wav' using default  ''<-- mapper fix; cannot find any such file''
racters/npcs/zheads/z1idle.md5anim'


== Flakebridge Monastery ==
WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1  ''<-- mapper fix''


'''Crashes with error:'''
WARNING:Couldn't load image: models/misc/rope_dark_noshadows  ''<-- mapper fix''


ERROR:Joint 'Rhand' not found for bind on 'func_static_212'
WARNING:Couldn't load image: textures//priestbottom_black_d  ''<-- mapper fix''


WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon  ''<-- mapper fix''


WARNING:Couldn't load sound 'stone_impact.wav' using default
WARNING:Couldn't load image: textures/hell/bacteria_4  ''<-- mapper fix''


WARNING:Couldn't load sound 'paper_impact.wav' using default
WARNING:Couldn't load image: textures/hell/metal1  ''<-- mapper fix''


WARNING:Couldn't load sound '_default.wav' using default
WARNING:Couldn't load image: textures/hell/wood1  <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"


WARNING:Couldn't load sound 'book_impact.wav' using default
''I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal''


== House of Theo ==
== In Remembrance of Him (RPGista) ==


'''Weird crash...music started playing but mission loading screen was frozen.'''
The conversations were fixed; not sure if there are any other 2.0 issues.


== Patently Dangerous ==
= NOT TESTED =


Refuses to install??
==Lord Dufford's (stumpy)==


*D 164: mc1_smoke1
''stumpy will make necessary fixes to this map''


*D 165: sinkdrip
==Q4 Conversion: Yan's Test (Bikerdude) ==

Latest revision as of 16:55, 8 October 2013

This page lists the status of maps as of the release date of TDM 2.0.


READY FOR 2.0 RELEASE

These are maps that have been tested under TDM 2.0 and deemed ready for release. Missions that have an updated .pk4 will be noted.


Thief's Den (Fidcal) - new pk4

Seige Shop (PranQster)

http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4

The Lich Queen's Demise (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4

Closemouthed Shadows (LordSavage, Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


Alberic's Curse (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4

Business as Usual (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4


House in Blackbog Hollow (Stumpy)

"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere <-- mapper fix;

will be released as is


The Caduceus of St. Alban (Bikderdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4

Crystal Grave (ERH+ Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


Mandrasola (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4

Old Habits (1) (Obsttorte) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4

Flakebridge Monastery (Jesps) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4

Old Habits II (Obsttorte)

Deceptive Shadows (ShadowHide) new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4

The Creeps (Mortem Desino) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4

Glenham Tower (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4

The Rift (Baddcog) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4

Tears of St. Lucia (jdude/Springheel)

Reap as you sow (Fieldmedic)

Betrayal (Fieldmedic)

Awaiting the Storm (HappyCheeze)- new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4

House of Theo (Theothesnopp)

Rake Off (Jesps) - complete!

A Score to Settle (Springheel) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4

The Phrase Book (Sotha) - complete!

WS1: In the North (grayman) - complete!

Lockdown Part 1 (GameDevGoro Bikerdude Fidcal)

Dark Mod Training Mission, The

A Night to Remember (Fieldmedic) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4

Beleagured Fence (Sotha) - complete!

Builder Roads (Obsttorte) - complete!

The Transaction (Sotha) - complete!

Patently Dangerous (demagogue) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4

Trapped! (RailGun) - complete!

Swing (Komag )

Illusionist's Tower (stumpy)

Sons of Baltona Part 1 (Carnage) - complete!

Rightful Property (jysk) - complete!

Living Expenses (Sonosuke) - complete!

Builder's Influence (Railgun, Springheel) - complete!

A Special Delivery (Silencium18)

Mad's Mountain (Jesps)

Parcel, The (Xonze)- complete!

Chalice of Kings (Fidcal) - complete!

Somewhere Above the City (grayman) - new .pk4

link needed

Crown of Penitence, The (Jesps) - complete!

Return to the City (Melan/Bikderdude) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4

Knighton's Manor (Sotha) - complete!

Sneak and Destroy (SeriousToni) - complete!

Fiasco at Fauchard Street (Melan) - complete!

The Thieves (Silencium, RailGun, Fidcal) - complete!

Pandora's Box (Jesps, Fidcal)

The Outpost (angua/greebo) - complete!

Too Late (Nielsen74) - complete!

Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete!

Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4

PULLED FROM SERVER UNTIL UPDATED

Dragon's Claw (Bikerdude, Flanders)

St. Alban's Cathedral (Bikerdude)

New cave needs to be built. Pending.


No Honour Among Theives: Part 1 (goldchocobo)

A 2.0 version of all 3 maps is ready for beta-testing

No Honor Among Thieves Part 2 (goldchocobo)

No Honor Among Thieves Part 3 (goldchocobo)

Winter Harvest (Shadowhide)

A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.

Samhain Night on Bone Hill (PranQster)

runs, but needs fully working werebeast to be playable


  • D 168: tels_firearrow_explosion <-- Mapper fix
  • D 169: tels_waterarrow_trail <-- Mapper fix

WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant ern.lwo' has too many verts for a poly! <-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo


WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default

WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi ng default

READY FOR MAPPER FIXES

These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly. Once they are corrected or confirmed working, they will be removed from this category. Updated .pk4s should be given to the development team for release after 2.0.

Heart of Lone Salvation, The (Fidcal)

WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p agan_female'

Alchemist, The (Sotha, Fidcal)

WARNING:Couldn't load sound 'stone_sliding.wav' using default <-- mapper fix; cannot find any such file

WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1 <-- mapper fix

WARNING:Couldn't load image: models/misc/rope_dark_noshadows <-- mapper fix

WARNING:Couldn't load image: textures//priestbottom_black_d <-- mapper fix

WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon <-- mapper fix

WARNING:Couldn't load image: textures/hell/bacteria_4 <-- mapper fix

WARNING:Couldn't load image: textures/hell/metal1 <-- mapper fix

WARNING:Couldn't load image: textures/hell/wood1 <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"

I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal

In Remembrance of Him (RPGista)

The conversations were fixed; not sure if there are any other 2.0 issues.

NOT TESTED

Lord Dufford's (stumpy)

stumpy will make necessary fixes to this map

Q4 Conversion: Yan's Test (Bikerdude)