Missing assets by map: Difference between revisions

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This page is a list of missing assets by map. My plan is to go through these map by map to find which assets need to be added.
This page lists the status of maps as of the release date of TDM 2.0.


I will not include warnings that also show up in 1.08, as these aren't standalone issues.


These warnings come up for every map; I assume they can be ignored:
= READY FOR 2.0 RELEASE =
These are maps that have been tested under TDM 2.0 and deemed ready for release.  Missions that have an updated .pk4 will be noted.


WARNING:Couldn't load sound 'player_sounds_doublevision.wav' using default
WARNING:Couldn't load sound 'player_sounds_guienter.wav' using default
WARNING:Couldn't load sound 'player_sounds_guiexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitarmor.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitflesh.wav' using default
WARNING:Couldn't load sound 'player_sounds_skipcinematic.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportstart.wav' using default


WARNING:Couldn't load gui: 'guis/chat.gui'
== Thief's Den (Fidcal) - new pk4 ==
WARNING:Couldn't load gui: 'guis/mpmsgmode.gui'
WARNING:Couldn't load gui: 'guis/scoreboard.gui'
WARNING:Couldn't load gui: 'guis/spectate.gui'


This particle registered as missing under 1.08 as well:


*D 163: 0
== Seige Shop (PranQster) ==


= Complete or Almost Complete =
http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4


== The Lich Queen's Demise (Sotha) - new pk4==


http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4


==Chalice of Kings==
==Closemouthed Shadows (LordSavage, Bikerdude)  - new pk4==


WARNING:Couldn't load sound '_default.wav' using default
http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


== Too Late - complete! ==


== Alberic's Curse (Bikerdude)  - new pk4 ==


NO MISSING ASSETS!!
http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4


== The Outpost - complete! ==
== Business as Usual (Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4




== House in Blackbog Hollow (Stumpy) ==


NO MISSING ASSETS!
"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere  ''<-- mapper fix;''


== The Thieves - complete! ==
''will be released as is''


NO MISSING ASSETS!


== Trapped! - complete! ==
==The Caduceus of St. Alban (Bikderdude) - new pk4 ==


NO MISSING ASSETS!
http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4


== Pandora's Box ==
==Crystal Grave (ERH+ Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


*D 168: sparky1


WARNING:Couldn't load sound 'vault_clock_ambient.wav' using default
==Mandrasola (Sotha) - new pk4==


WARNING:Couldn't load sound 'wind_01.wav' using default
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4


WARNING:Couldn't load sound 'wind_02.wav' using default
== Old Habits (1) (Obsttorte) - new pk4==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4


== Flakebridge Monastery (Jesps) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4


== Old Habits II (Obsttorte) ==


== Special Delivery ==
==Deceptive Shadows (ShadowHide) new pk4 ==


WARNING:atdm_ai_townsfolk_commoner_armed_1 - Could not find def_vocal_set tdm:ai_vocal_set_jack_guard_01!  ''<-- mapper fix (should be "atdm")''
http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4


WARNING:Couldn't load image: heightmap( textures/sfx/web1, 4)
== The Creeps (Mortem Desino) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4


WARNING:Couldn't load image: textures/sfx/web1
== Glenham Tower (Sotha) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4


== Mad's Mountain ==
== The Rift (Baddcog) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4


*D 167: sparks_wires
== Tears of St. Lucia (jdude/Springheel) ==


WARNING:Couldn't load model: 'models/gibs/brain_2xb.lwo' (nor the fallback to A
==Reap as you sow (Fieldmedic) ==
SE)


== Builder's Influence ==
== Betrayal (Fieldmedic) ==


== Awaiting the Storm (HappyCheeze)- new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4


WARNING:Couldn't load image: textures/decals/glasscrack2
== House of Theo (Theothesnopp) ==


WARNING:Couldn't load image: textures/glass/glass2_nvp
== Rake Off (Jesps) - complete! ==


== Builder Roads ==
== A Score to Settle (Springheel) - new .pk4  ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4


WARNING:Couldn't load image: lights/lightgratelight
== The Phrase Book (Sotha) - complete! ==


WARNING:Couldn't load sound 'tdm_ai_builder2_to_combat_monster.wav' using defau
== WS1: In the North (grayman) - complete! ==
lt


WARNING:Couldn't load image: models/monsters/wraith/wraith_dis  <-- related to SEED
== Lockdown Part 1 (GameDevGoro Bikerdude Fidcal) ==


== Knighton's Manor ==
==Dark Mod Training Mission, The ==


WARNING:Couldn't load image: textures/darkmod/metal/flat/steel_scratched01_nont
== A Night to Remember (Fieldmedic) - new .pk4 ==
iling_s


== Sneak and Destroy ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4


WARNING:Couldn't load image: textures/darkmod/wood/boards/plank_brown_d
== Beleagured Fence (Sotha) - complete! ==


== Beleagured Fence ==
== Builder Roads (Obsttorte) - complete! ==


== The Transaction (Sotha) - complete! ==


WARNING:Couldn't load image: textures/decals/scorch
== Patently Dangerous (demagogue) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4


WARNING:Couldn't load image: textures/hell/lava1move
== Trapped! (RailGun) - complete! ==


= Lots of Missing Assets =
== Swing (Komag ) ==


==Illusionist's Tower (stumpy) ==


== Sons of Baltona Part 1 (Carnage) - complete! ==


== Old Habits ==
== Rightful Property (jysk) - complete! ==


*D 171: roverbeam3
== Living Expenses (Sonosuke) - complete! ==


*D 172: recyc_pipedrip10
== Builder's Influence (Railgun, Springheel) - complete! ==


*D 173: mp_d3dm5_hall_smk_cone2
== A Special Delivery (Silencium18) ==


*D 174: mp_d3dm5_hall_smk_cone
== Mad's Mountain (Jesps) ==


WARNING:file materials/lights.mtr, line 1082: Bad term 'blamptable'
== Parcel, The (Xonze)- complete! ==


WARNING:Couldn't load image: extinguishable/chandelier_gas4
==Chalice of Kings (Fidcal) - complete! ==


WARNING:Couldn't load image: extinguishable/wall_gas4
== Somewhere Above the City (grayman) - new .pk4 ==


WARNING:Couldn't load image: lights/blamplight_cv
link needed


WARNING:Couldn't load image: lights/blur_cv
==Crown of Penitence, The (Jesps) - complete! ==


WARNING:Couldn't load image: lights/cloudscroll
== Return to the City (Melan/Bikderdude) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4


WARNING:Couldn't load image: lights/floorvent01x
== Knighton's Manor (Sotha) - complete! ==
== Sneak and Destroy (SeriousToni) - complete! ==
== Fiasco at Fauchard Street (Melan) - complete! ==
== The Thieves (Silencium, RailGun, Fidcal) - complete! ==
== Pandora's Box (Jesps, Fidcal) ==
== The Outpost (angua/greebo) - complete! ==
== Too Late (Nielsen74) - complete! ==
== Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete! ==
== Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4


WARNING:Couldn't load image: lights/lightgratelight
= PULLED FROM SERVER UNTIL UPDATED =


WARNING:Couldn't load image: nodraw


WARNING:Couldn't load image: textures/particles/billow_glow
==Dragon's Claw (Bikerdude, Flanders) ==


WARNING:Couldn't load image: textures/sfx/s_lightning1_whi


WARNING:Couldn't load image: textures/sfx/s_lightning2_whi


WARNING:Couldn't load sound '_default.wav' using default


== Betrayal ==
== St. Alban's Cathedral (Bikerdude) ==


*D 167: sparks_wires
New cave needs to be built.  Pending.


WARNING:Couldn't load image: lights/duolight02


WARNING:Couldn't load image: lights/lightgratelight


WARNING:Couldn't load image: lights/round
== No Honour Among Theives: Part 1 (goldchocobo) ==
A 2.0 version of all 3 maps is ready for beta-testing


WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
==No Honor Among Thieves Part 2 (goldchocobo) ==
==No Honor Among Thieves Part 3 (goldchocobo)==


WARNING:Couldn't load image: textures/decals/alphabet6blk


WARNING:Couldn't load image: textures/decals/floor_drain
== Winter Harvest (Shadowhide) ==


WARNING:Couldn't load image: textures/decals/shot_glass
A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.


WARNING:Couldn't load image: textures/decals/smear01_d
== Samhain Night on Bone Hill (PranQster) ==
'''runs, but needs fully working werebeast to be playable'''


WARNING:Couldn't load sound 'glass_bullethole.wav' using default
WARNING:Couldn't load sound 'glass_shatter.wav' using default
== WS1: In the North ==
*D  11: _emptyname, 1 stages  (fx)
*D 170: rocketexplosion
WARNING:Entity 'path_lookat_20' names a non-existent focus entity 'target_null_
3'
WARNING:Harckoff - Could not find def_vocal_set mute!
WARNING:Couldn't load sound 'sound/ed/sfx/flies.wav' using default
WARNING:Couldn't load image: /flat
WARNING:Couldn't load image: heightmap( models/monsters/trite/web1, 2)
WARNING:Couldn't load image: heightmap( textures/sfx/web1, 4)
WARNING:Couldn't load image: models/mapobjects/webs/corner
WARNING:Couldn't load image: models/mapobjects/webs/websquare
WARNING:Couldn't load image: models/monsters/trite/web1
WARNING:Couldn't load image: textures/decals/scorch
WARNING:Couldn't load image: textures/misc/taper_d
WARNING:Couldn't load image: textures/sfx/web1
WARNING:Couldn't load sound '_default.wav' using default
== Thief's Den ==
WARNING:Couldn't load sound 'sound/ambient/environmental/metal_stress07.ogg' us
ing default
WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi
ng default
WARNING:Couldn't load sound 'sound/sfx/world/doors/door_slam.wav' using default
WARNING:Couldn't load image: textures/base_trim/dangertrim01
WARNING:Couldn't load image: textures/base_trim/gotrustcol1
WARNING:Couldn't load image: textures/particles/billow_glow
WARNING:Couldn't load model: 'models/mapobjects/tables/bunkbed/mattress.lwo' (n
or the fallback to ASE)
== Tears of St. Lucia ==
*D 166: flies
WARNING:Couldn't load sound 'sound/ambient/loop_rumble_01.wav' using default
WARNING:Couldn't load sound 'sound/doors/hell/open_02.wav' using default
WARNING:Couldn't load sound 'sound/impact/metal_doors/slam_01.ogg' using defaul
t
WARNING:Couldn't load sound 'sound/stress/1shot_creaking_02.wav' using default
WARNING:Couldn't load sound 'sound/xian/roomtones2/dangerlow_01.wav' using defa
ult
WARNING:Couldn't load sound 'sound/xian/suspense/loop_suspense_07.wav' using de
fault
WARNING:Couldn't load image: lights/lightgratelight2
WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
WARNING:Couldn't load sound 'alarm.wav' using default
WARNING:Couldn't load sound 'ambient_metal_stresses.wav' using default
WARNING:Couldn't load sound 'bodyparts.wav' using default
WARNING:Couldn't load sound 'default_door_unlocked.wav' using default
'''Multiple decals showed up as white rather than transparent'''
== St. Alban's Cathedral ==
*D 167: largevent_steam_nograv
WARNING:Unknown body part lloarm in articulated figure guard_base_newskel
WARNING:Unknown body part lloleg in articulated figure guard_base_newskel
WARNING:Unknown body part rloarm in articulated figure guard_base_newskel
WARNING:Couldn't load sound 'sound/doors/hell/open_02.wav' using default
WARNING:Couldn't load sound 'sound/impact/metal_doors/slam_01.ogg' using defaul
t
WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
WARNING:Couldn't load image: textures/decals/scorch
WARNING:Couldn't load image: textures/hell/cbrick2
WARNING:Couldn't load image: textures/hell/cbrick2_local
WARNING:Couldn't load image: textures/hell/cbrick2_s
WARNING:Couldn't load image: textures/hell/cbrick2b
WARNING:Couldn't load image: textures/hell/cbrick2b_local
WARNING:Couldn't load image: textures/hell/cbrick2b_s
WARNING:Couldn't load image: textures/hell/cbrick_single
WARNING:Couldn't load image: textures/hell/cbrick_single_local
WARNING:Couldn't load image: textures/hell/cbrick_single_s
WARNING:Couldn't load image: textures/hell/sharprock2
WARNING:Couldn't load image: textures/hell/sharprock2noshadow
WARNING:Couldn't load image: textures/washroom/mirror
WARNING:Couldn't load model: 'models/mapobjects/caves/caverock1.ASE' (nor the f
allback to LWO)
WARNING:Couldn't load model: 'models/mapobjects/caves/caverock5.ASE' (nor the f
allback to LWO)
WARNING:Couldn't load model: 'models/mapobjects/caves/caverock6.ASE' (nor the f
allback to LWO)
WARNING:Couldn't load model: 'models/mapobjects/caves/caves1_7.ASE' (nor the fa
llback to LWO)
WARNING:Couldn't load model: 'models/mapobjects/caves/caves2_5c.ASE' (nor the f
allback to LWO)
WARNING:Couldn't load sound '_default.wav' using default
== Seige Shop ==
''Contains its own outdated version of tdm_ai_commoners.mtr and tdm_heads_dev.mtr, so is trying to load all kinds of files that no longer exist.''
*D 169: al2_lamphaze
WARNING:Couldn't load image: extures/decals/footprint01_d
WARNING:Couldn't load image: extures/decals/footprint01r_d
WARNING:Couldn't load image: lights/squareblast
WARNING:Couldn't load image: models/characters/scientist/head02/hair
WARNING:Couldn't load image: models/md5/chars/builders/forger/forgerbottom_shad
ows
WARNING:Couldn't load image: models/md5/chars/builders/forger/forgertop_shadows
WARNING:Couldn't load image: models/md5/chars/heads/beard_black
WARNING:Couldn't load image: models/md5/chars/heads/beard_black_s
WARNING:Couldn't load image: models/md5/chars/heads/npcs/beard_black_local
WARNING:Couldn't load image: new_average_jack_texture
WARNING:Couldn't load image: replacement_head06
WARNING:Couldn't load image: replacement_head08
WARNING:Couldn't load image: shoulder_cowl
WARNING:Couldn't load image: tdm_commoner_tunic_brown
WARNING:Couldn't load image: tdm_commoner_tunic_brown_shadows
WARNING:Couldn't load image: tdm_commoner_tunic_light_tan_shadows
WARNING:Couldn't load image: tdm_commoner_tunic_ragged
WARNING:Couldn't load image: tdm_commoner_tunic_ragged_shadows
WARNING:Couldn't load image: textures/decals/smear01_d
WARNING:unknown token 'models/darkmod/props/textures/privacy_screen_frame' in m
aterial 'privacy_screen_frame'
== Fiasco at Fauchard Street ==
steam particle effect shooting black boxes
WARNING:Couldn't load image: guis/assets/hud/inventory_icons/map_of_inv_icon
WARNING:Couldn't load image: models/darkmod/props/textures/_flat
WARNING:Couldn't load image: textures/base_floor/sflgrate2mini
WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
WARNING:Couldn't load image: textures/hell/hhconcrete
WARNING:Couldn't load image: textures/sfx/s_lightning1_whi
WARNING:Couldn't load image: textures/sfx/s_lightning2_whi
== Springheel's Testmap ==
These will vary as I add various assets unused in other maps:
WARNING:Couldn't load image: moorish_head
WARNING:Couldn't load image: textures/darkmod/metal/flat/steel_scratched01_nont
iling_s
WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
WARNING:Couldn't load sound 'alarm.wav' using default
WARNING:Couldn't load sound 'caco_projectile.wav' using default
WARNING:Couldn't load sound 'default_door_unlocked.wav' using default
WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'so
und/sfx/ai/mage/fireball_impact01.ogg'
WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'so
und/sfx/ai/mage/fireball_impact02.ogg'
WARNING:Unknown look_joint 'Waist' on entity atdm_ai_undead_zombie2_1
*D 164: rocketexplosion
*D 166: imp_explosion
*D 168: caco_lightningball
*D 169: caco_lightninghit
== Lockdown Part 1 ==
*D 167: rocketexplosion
WARNING:Couldn't load image: addnormals( models/md5/chars/undead/tdm_zombie_rot
ten_local, heightmap( models/monsters/zombie/boney/boney_h, 6))
WARNING:Couldn't load image: addnormals( models/monsters/zombie/boney/boney_loc
al, heightmap( models/monsters/zombie/boney/boney_h, 6))
WARNING:Couldn't load image: lights/desertlight
WARNING:Couldn't load image: models/monsters/skeleton/skeleton01
WARNING:Couldn't load image: models/monsters/spectre/global_dis
WARNING:Couldn't load image: models/monsters/zombie/boney/boney
WARNING:Couldn't load image: models/monsters/zombie/boney/boney_s
WARNING:Couldn't load image: textures/decals/splat14
== Rightful Property ==
*D 167: dripdropsingle
*D 168: caco_lightningball
*D 169: caco_lightninghit
WARNING:unknown token 'models/darkmod/props/textures/privacy_screen_frame' in m
aterial 'privacy_screen_frame'
WARNING:Couldn't load image: heightmap( textures/sfx/web1, 4)
WARNING:Couldn't load image: lights/lightgratelight
WARNING:Couldn't load image: models/monsters/wraith/wraith_dis
WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
WARNING:Couldn't load image: textures/decals/smear01_d
WARNING:Couldn't load image: textures/decals/splat14
WARNING:Couldn't load image: textures/sfx/web1
WARNING:Couldn't load sound 'bridge_up_speaker.wav' using default
== Samhain Night on Bone Hill ==
*D 167: rocketexplosion


*D 168: tels_firearrow_explosion  ''<-- Mapper fix''
*D 168: tels_firearrow_explosion  ''<-- Mapper fix''


*D 169: tels_waterarrow_trail  ''<-- Mapper fix''
*D 169: tels_waterarrow_trail  ''<-- Mapper fix''
missing 'walk' animation on 'atdm_ai_monster_werebeast_2' (atdm:ai_monster_were
beast)


WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant
ern.lwo' has too many verts for a poly! Make sure you triplet it down  ''<-- mapper fix; remove model from pk4''
ern.lwo' has too many verts for a poly! ''<-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo''
 
WARNING:Couldn't load anim: 'models/md5/monsters/imp/initial.md5anim'
 
WARNING:Couldn't load image: heightmap( textures/sfx/web1, 4)
WARNING:Couldn't load image: lights/spot01
 
WARNING:Couldn't load image: textures/sfx/web1
 
WARNING:Couldn't load sound 'monster_demon_imp_thud.wav' using default


WARNING:Couldn't load sound 'monster_demon_pinky_sight2.wav' using default


WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default
WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default
Line 498: Line 191:
ng default
ng default


= READY FOR MAPPER FIXES =


WARNING:file def/tdm_ai_monster_werebeast.def, line 13: Couldn't load anim 'mod
These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properlyOnce they are corrected or confirmed working, they will be removed from this category. Updated .pk4s should be given to the development team for release after 2.0.
els/md5/monsters/imp/initial.md5anim'
 
== A Score to Settle ==
 
*D 167: barrelfire
 
*D 168: mc1_exhaustvent
 
*D 169: admin_hall_smk_cone
 
*D 170: recyc_pipeburst3
 
*D 171: recyc_pipeburst2
 
*D 172: flies
 
*D 173: rocketexplosion
 
*D 11: _emptyname, 1 stages (fx)
 
WARNING:Couldn't load image: textures/base_trim/dangertrim01
 
WARNING:Couldn't load image: textures/base_trim/gotrustcol1
 
WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
 
WARNING:Couldn't load image: textures/decals/hangingwires
 
WARNING:Couldn't load image: textures/decals/sdirt12
 
WARNING:Couldn't load image: textures/decals/smear01_d
 
WARNING:Couldn't load image: textures/decals/splat13
 
WARNING:Couldn't load image: textures/hell/wood1
 
WARNING:Couldn't load model: 'models/gibs/gib_torso.lwo' (nor the fallback to A
SE)
 
WARNING:Couldn't load model: 'models/mapobjects/hell/mancroom/bars.lwo' (nor th
e fallback to ASE)
 
WARNING:Couldn't load sound 'alarm.wav' using default
 
WARNING:Couldn't load sound 'default_door_unlocked.wav' using default
 
WARNING:Couldn't load sound 'null.wav' using default
 
WARNING:Couldn't load image: addnormals( models/md5/chars/undead/tdm_zombie_rot
ten_local, heightmap( models/monsters/zombie/boney/boney_h, 6))
 
WARNING:Couldn't load image: models/characters/scientist/head02/hair
 
WARNING:Couldn't load image: models/md5/chars/heads/
 
WARNING:Couldn't load image: models/monsters/spectre/global_dis
 
WARNING:Couldn't load image: models/monsters/zombie/boney/boney
 
= Not Currently Working =
 
 
 
 
== Awaiting the Storm ==
 
Refuses to install?
 
console error:
 
couldn't exec autocommands.cfg
 
 
 
== Business as Usual ==
'''Fails to load with error:'''
 
ERROR:idAFEntity_Base::LoadAF: Couldn't load af file 'env_swinglight_round.af'
on entity 'atdm_env_hanging_lantern_round01_1'
 
WARNING:Couldn't load anim: 'models/md5/environments/swinglight_round.md5anim'
 
WARNING:file def/tdm_objects_ragdoll.def, line 33: Couldn't load anim 'models/m
d5/environments/swinglight_round.md5anim'


WARNING:idAF::Load: articulated figure 'env_swinglight_round' for entity 'atdm_
==Heart of Lone Salvation, The (Fidcal)==
env_hanging_lantern_round01_1' at (-319 574 520) has no or defaulted modelDef '


== The Creeps ==


'''Fails to load with error:'''
WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p
agan_female'


ERROR:Joint 'Head' not found for attachment position 'velvetcap_1' on entity 'i
==Alchemist, The (Sotha, Fidcal) ==
dAFAttachment_atdm:ai_headbox_zombie_646'


WARNING:Couldn't load anim: 'models/md5/characters/npcs/zheads/z1idle.md5anim'


WARNING:file def/tdm_ai_heads.def, line 274: Couldn't load anim 'models/md5/cha
WARNING:Couldn't load sound 'stone_sliding.wav' using default  ''<-- mapper fix; cannot find any such file''
racters/npcs/zheads/z1idle.md5anim'


== Flakebridge Monastery ==
WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1  ''<-- mapper fix''


'''Crashes with error:'''
WARNING:Couldn't load image: models/misc/rope_dark_noshadows  ''<-- mapper fix''


ERROR:Joint 'Rhand' not found for bind on 'func_static_212'
WARNING:Couldn't load image: textures//priestbottom_black_d  ''<-- mapper fix''


WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon  ''<-- mapper fix''


WARNING:Couldn't load sound 'stone_impact.wav' using default
WARNING:Couldn't load image: textures/hell/bacteria_4  ''<-- mapper fix''


WARNING:Couldn't load sound 'paper_impact.wav' using default
WARNING:Couldn't load image: textures/hell/metal1  ''<-- mapper fix''


WARNING:Couldn't load sound '_default.wav' using default
WARNING:Couldn't load image: textures/hell/wood1  <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"


WARNING:Couldn't load sound 'book_impact.wav' using default
''I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal''


== House of Theo ==
== In Remembrance of Him (RPGista) ==


'''Weird crash...music started playing but mission loading screen was frozen.'''
The conversations were fixed; not sure if there are any other 2.0 issues.


== Patently Dangerous ==
= NOT TESTED =


Refuses to install??
==Lord Dufford's (stumpy)==


*D 164: mc1_smoke1
''stumpy will make necessary fixes to this map''


*D 165: sinkdrip
==Q4 Conversion: Yan's Test (Bikerdude) ==

Latest revision as of 16:55, 8 October 2013

This page lists the status of maps as of the release date of TDM 2.0.


READY FOR 2.0 RELEASE

These are maps that have been tested under TDM 2.0 and deemed ready for release. Missions that have an updated .pk4 will be noted.


Thief's Den (Fidcal) - new pk4

Seige Shop (PranQster)

http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4

The Lich Queen's Demise (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4

Closemouthed Shadows (LordSavage, Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


Alberic's Curse (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4

Business as Usual (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4


House in Blackbog Hollow (Stumpy)

"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere <-- mapper fix;

will be released as is


The Caduceus of St. Alban (Bikderdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4

Crystal Grave (ERH+ Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


Mandrasola (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4

Old Habits (1) (Obsttorte) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4

Flakebridge Monastery (Jesps) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4

Old Habits II (Obsttorte)

Deceptive Shadows (ShadowHide) new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4

The Creeps (Mortem Desino) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4

Glenham Tower (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4

The Rift (Baddcog) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4

Tears of St. Lucia (jdude/Springheel)

Reap as you sow (Fieldmedic)

Betrayal (Fieldmedic)

Awaiting the Storm (HappyCheeze)- new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4

House of Theo (Theothesnopp)

Rake Off (Jesps) - complete!

A Score to Settle (Springheel) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4

The Phrase Book (Sotha) - complete!

WS1: In the North (grayman) - complete!

Lockdown Part 1 (GameDevGoro Bikerdude Fidcal)

Dark Mod Training Mission, The

A Night to Remember (Fieldmedic) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4

Beleagured Fence (Sotha) - complete!

Builder Roads (Obsttorte) - complete!

The Transaction (Sotha) - complete!

Patently Dangerous (demagogue) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4

Trapped! (RailGun) - complete!

Swing (Komag )

Illusionist's Tower (stumpy)

Sons of Baltona Part 1 (Carnage) - complete!

Rightful Property (jysk) - complete!

Living Expenses (Sonosuke) - complete!

Builder's Influence (Railgun, Springheel) - complete!

A Special Delivery (Silencium18)

Mad's Mountain (Jesps)

Parcel, The (Xonze)- complete!

Chalice of Kings (Fidcal) - complete!

Somewhere Above the City (grayman) - new .pk4

link needed

Crown of Penitence, The (Jesps) - complete!

Return to the City (Melan/Bikderdude) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4

Knighton's Manor (Sotha) - complete!

Sneak and Destroy (SeriousToni) - complete!

Fiasco at Fauchard Street (Melan) - complete!

The Thieves (Silencium, RailGun, Fidcal) - complete!

Pandora's Box (Jesps, Fidcal)

The Outpost (angua/greebo) - complete!

Too Late (Nielsen74) - complete!

Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete!

Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4

PULLED FROM SERVER UNTIL UPDATED

Dragon's Claw (Bikerdude, Flanders)

St. Alban's Cathedral (Bikerdude)

New cave needs to be built. Pending.


No Honour Among Theives: Part 1 (goldchocobo)

A 2.0 version of all 3 maps is ready for beta-testing

No Honor Among Thieves Part 2 (goldchocobo)

No Honor Among Thieves Part 3 (goldchocobo)

Winter Harvest (Shadowhide)

A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.

Samhain Night on Bone Hill (PranQster)

runs, but needs fully working werebeast to be playable


  • D 168: tels_firearrow_explosion <-- Mapper fix
  • D 169: tels_waterarrow_trail <-- Mapper fix

WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant ern.lwo' has too many verts for a poly! <-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo


WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default

WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi ng default

READY FOR MAPPER FIXES

These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly. Once they are corrected or confirmed working, they will be removed from this category. Updated .pk4s should be given to the development team for release after 2.0.

Heart of Lone Salvation, The (Fidcal)

WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p agan_female'

Alchemist, The (Sotha, Fidcal)

WARNING:Couldn't load sound 'stone_sliding.wav' using default <-- mapper fix; cannot find any such file

WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1 <-- mapper fix

WARNING:Couldn't load image: models/misc/rope_dark_noshadows <-- mapper fix

WARNING:Couldn't load image: textures//priestbottom_black_d <-- mapper fix

WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon <-- mapper fix

WARNING:Couldn't load image: textures/hell/bacteria_4 <-- mapper fix

WARNING:Couldn't load image: textures/hell/metal1 <-- mapper fix

WARNING:Couldn't load image: textures/hell/wood1 <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"

I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal

In Remembrance of Him (RPGista)

The conversations were fixed; not sure if there are any other 2.0 issues.

NOT TESTED

Lord Dufford's (stumpy)

stumpy will make necessary fixes to this map

Q4 Conversion: Yan's Test (Bikerdude)