Missing assets by map: Difference between revisions

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This page is a list of missing assets by map. My plan is to go through these map by map to find which assets need to be added.
This page lists the status of maps as of the release date of TDM 2.0.


I will not include warnings that also show up in 1.08, as these aren't standalone issues.


These warnings come up for every map; I assume they can be ignored:
= READY FOR 2.0 RELEASE =
These are maps that have been tested under TDM 2.0 and deemed ready for release.  Missions that have an updated .pk4 will be noted.


WARNING:Couldn't load sound 'player_sounds_doublevision.wav' using default
WARNING:Couldn't load sound 'player_sounds_guienter.wav' using default
WARNING:Couldn't load sound 'player_sounds_guiexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitarmor.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitflesh.wav' using default
WARNING:Couldn't load sound 'player_sounds_skipcinematic.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportstart.wav' using default


WARNING:Couldn't load gui: 'guis/chat.gui'
== Thief's Den (Fidcal) - new pk4 ==
WARNING:Couldn't load gui: 'guis/mpmsgmode.gui'
WARNING:Couldn't load gui: 'guis/scoreboard.gui'
WARNING:Couldn't load gui: 'guis/spectate.gui'


This particle registered as missing under 1.08 as well:


*D 163: 0
== Seige Shop (PranQster) ==


= Complete or Almost Complete =
http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4


== The Lich Queen's Demise (Sotha) - new pk4==


http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4


==Closemouthed Shadows (LordSavage, Bikerdude)  - new pk4==


==Chalice of Kings==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


WARNING:Couldn't load sound '_default.wav' using default


== Too Late - complete! ==
== Alberic's Curse (Bikerdude)  - new pk4 ==


http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4


NO MISSING ASSETS!!
== Business as Usual (Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4


== The Outpost - complete! ==


== House in Blackbog Hollow (Stumpy) ==


"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere  ''<-- mapper fix;''


NO MISSING ASSETS!
''will be released as is''


== The Thieves ==


WARNING:Couldn't load image: textures/hell/boards1  ''<--- Mapper fix''
==The Caduceus of St. Alban (Bikderdude) - new pk4 ==


http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4


==Crystal Grave (ERH+ Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


== Special Delivery ==


WARNING:atdm_ai_townsfolk_commoner_armed_1 - Could not find def_vocal_set tdm:a
==Mandrasola (Sotha) - new pk4==
i_vocal_set_jack_guard_01!


WARNING:Couldn't load image: heightmap( textures/sfx/web1, 4)
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4


WARNING:Couldn't load image: textures/sfx/web1
== Old Habits (1) (Obsttorte) - new pk4==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4


sound: missing efxs/delivery.efx
== Flakebridge Monastery (Jesps) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4


== Old Habits II (Obsttorte) ==


==Deceptive Shadows (ShadowHide) new pk4 ==


== Mad's Mountain ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4


*D 167: sparks_wires
== The Creeps (Mortem Desino) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4


WARNING:Couldn't load image: bite
== Glenham Tower (Sotha) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4


WARNING:Couldn't load image: textures/decals/scorch
== The Rift (Baddcog) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4


WARNING:Couldn't load model: 'models/gibs/brain_2xb.lwo' (nor the fallback to A
== Tears of St. Lucia (jdude/Springheel) ==
SE)


== Builder's Influence ==
==Reap as you sow (Fieldmedic) ==


== Betrayal (Fieldmedic) ==


WARNING:Couldn't load image: textures/decals/glasscrack2
== Awaiting the Storm (HappyCheeze)- new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4


WARNING:Couldn't load image: textures/glass/glass2_nvp
== House of Theo (Theothesnopp) ==


== Builder Roads ==
== Rake Off (Jesps) - complete! ==


WARNING:aas32_flood doesn't include a spawnfunc or spawnclass on 'aas32_flood_2
== A Score to Settle (Springheel) - new .pk4  ==
'.
http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4


== The Phrase Book (Sotha) - complete! ==


WARNING:Couldn't load image: lights/lightgratelight
== WS1: In the North (grayman) - complete! ==


WARNING:Couldn't load sound 'tdm_ai_builder2_to_combat_monster.wav' using defau
== Lockdown Part 1 (GameDevGoro Bikerdude Fidcal) ==
lt


==Dark Mod Training Mission, The ==


*D 164: impfireball2
== A Night to Remember (Fieldmedic) - new .pk4 ==


*D 165: imp_explosion
http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4


*D 166: imp_trail2
== Beleagured Fence (Sotha) - complete! ==


== Knighton's Manor ==
== Builder Roads (Obsttorte) - complete! ==


WARNING:Couldn't load image: textures/darkmod/metal/flat/steel_scratched01_nont
== The Transaction (Sotha) - complete! ==
iling_s


== Patently Dangerous (demagogue) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4


== Trapped! (RailGun) - complete! ==


== Swing (Komag ) ==


==Illusionist's Tower (stumpy) ==


== Sons of Baltona Part 1 (Carnage) - complete! ==


= Lots of Missing Assets =
== Rightful Property (jysk) - complete! ==


== Sneak and Destroy ==
== Living Expenses (Sonosuke) - complete! ==


WARNING:Couldn't load image: lights/roundfire
== Builder's Influence (Railgun, Springheel) - complete! ==


WARNING:Couldn't load image: models/md5/chars/chars/mages/mage01_symbols
== A Special Delivery (Silencium18) ==


WARNING:Couldn't load image: sleeve_frill
== Mad's Mountain (Jesps) ==


WARNING:Couldn't load image: tail
== Parcel, The (Xonze)- complete! ==


WARNING:Couldn't load image: textures/darkmod/wood/boards/plank_brown_d
==Chalice of Kings (Fidcal) - complete! ==


WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter1.wav' using
== Somewhere Above the City (grayman) - new .pk4 ==
default


WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter2.wav' using
link needed
default


WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter3.wav' using
==Crown of Penitence, The (Jesps) - complete! ==
default


WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter4.wav' using
== Return to the City (Melan/Bikderdude) - new .pk4 ==
default
http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4


WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter5.wav' using
== Knighton's Manor (Sotha) - complete! ==
default
== Sneak and Destroy (SeriousToni) - complete! ==
== Fiasco at Fauchard Street (Melan) - complete! ==
== The Thieves (Silencium, RailGun, Fidcal) - complete! ==
== Pandora's Box (Jesps, Fidcal) ==
== The Outpost (angua/greebo) - complete! ==
== Too Late (Nielsen74) - complete! ==
== Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete! ==
== Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4


WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter6.wav' using
= PULLED FROM SERVER UNTIL UPDATED =
default


WARNING:Couldn't load sound 'sound/voices/wench/raise_alarm01.ogg' using defaul
t


== Seige Shop ==
==Dragon's Claw (Bikerdude, Flanders) ==


*D 169: al2_lamphaze


WARNING:Couldn't load image: extures/decals/footprint01_d


WARNING:Couldn't load image: extures/decals/footprint01r_d


WARNING:Couldn't load image: lights/squareblast
== St. Alban's Cathedral (Bikerdude) ==


WARNING:Couldn't load image: models/characters/scientist/head02/hair
New cave needs to be built.  Pending.


WARNING:Couldn't load image: models/md5/chars/builders/forger/forgerbottom_shad
ows


WARNING:Couldn't load image: models/md5/chars/builders/forger/forgertop_shadows


WARNING:Couldn't load image: models/md5/chars/heads/beard_black
== No Honour Among Theives: Part 1 (goldchocobo) ==
A 2.0 version of all 3 maps is ready for beta-testing


WARNING:Couldn't load image: models/md5/chars/heads/beard_black_s
==No Honor Among Thieves Part 2 (goldchocobo) ==
==No Honor Among Thieves Part 3 (goldchocobo)==


WARNING:Couldn't load image: models/md5/chars/heads/npcs/beard_black_local


WARNING:Couldn't load image: new_average_jack_texture
== Winter Harvest (Shadowhide) ==


WARNING:Couldn't load image: replacement_head06
A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.


WARNING:Couldn't load image: replacement_head08
== Samhain Night on Bone Hill (PranQster) ==
'''runs, but needs fully working werebeast to be playable'''


WARNING:Couldn't load image: shoulder_cowl


WARNING:Couldn't load image: tdm_commoner_tunic_brown
*D 168: tels_firearrow_explosion  ''<-- Mapper fix''


WARNING:Couldn't load image: tdm_commoner_tunic_brown_shadows
*D 169: tels_waterarrow_trail ''<-- Mapper fix''
 
WARNING:Couldn't load image: tdm_commoner_tunic_light_tan_shadows
 
WARNING:Couldn't load image: tdm_commoner_tunic_ragged
 
WARNING:Couldn't load image: tdm_commoner_tunic_ragged_shadows
 
WARNING:Couldn't load image: textures/common/shadow_bak
 
WARNING:Couldn't load image: textures/decals/smear01_d
 
WARNING:Couldn't load image: textures/decals/stain01
 
WARNING:unknown token 'models/darkmod/props/textures/privacy_screen_frame' in m
aterial 'privacy_screen_frame'
 
== Fiasco at Fauchard Street ==
 
steam particle effect shooting black boxes
 
WARNING:Couldn't load image: guis/assets/hud/inventory_icons/map_of_inv_icon
 
WARNING:Couldn't load image: models/darkmod/props/textures/_flat
 
WARNING:Couldn't load image: models/darkmod/props/textures/steel_blowtorch_heat
shield_s
 
WARNING:Couldn't load image: sleeve
 
WARNING:Couldn't load image: sleeve_frill
 
WARNING:Couldn't load image: tail
 
WARNING:Couldn't load image: textures/base_floor/sflgrate2mini
 
WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
 
WARNING:Couldn't load image: textures/decals/stain01
 
WARNING:Couldn't load image: textures/hell/hhconcrete
 
WARNING:Couldn't load image: textures/sfx/s_lightning1_whi
 
WARNING:Couldn't load image: textures/sfx/s_lightning2_whi
 
WARNING:Couldn't load sound 'elevator_outer_close.wav' using default
 
WARNING:Couldn't load sound 'elevator_outer_open.wav' using default
 
WARNING:Couldn't load sound 'sound/weapons/explosions/explode_01.wav' using def
ault
 
== Beleagured Fence ==
 
 
WARNING:Couldn't load image: addnormals( textures/rock/lanrock1_local, heightma
p( textures/rock/lanrock1_h, 8))
 
WARNING:Couldn't load image: textures/decals/scorch
 
WARNING:Couldn't load image: textures/hell/lava1move
 
WARNING:Couldn't load image: textures/rock/lanrock1_d
 
WARNING:Couldn't load image: textures/rock/lanrock1_s
 
WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default
 
WARNING:Unknown look_joint 'Waist' on entity gallery_zombie
 
 
 
== Springheel's Testmap ==
 
These will vary as I add various assets unused in other maps:
 
WARNING:Couldn't load image: bite
 
WARNING:Couldn't load image: lights/roundfire
 
WARNING:Couldn't load image: models/darkmod/props/textures/steel_blowtorch_heat
shield_s
 
WARNING:Couldn't load image: models/md5/chars/chars/mages/mage01_symbols
 
WARNING:Couldn't load image: moorish_head
 
WARNING:Couldn't load image: textures/darkmod/metal/flat/steel_scratched01_nont
iling_s
 
WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
 
WARNING:Couldn't load sound 'alarm.wav' using default
 
WARNING:Couldn't load sound 'caco_projectile.wav' using default
 
WARNING:Couldn't load sound 'default_door_unlocked.wav' using default
 
WARNING:Couldn't load sound 'monster_demon_imp_melee_hit.wav' using default
 
WARNING:Couldn't load sound 'monster_demon_imp_melee_miss.wav' using default
 
WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default
 
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter1.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter2.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter3.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter4.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter5.wav' using
default
 
WARNING:couldn't load sound 'sound/monsters/cacodemon/caco_chatter6.wav' using
default
 
WARNING:Couldn't load sound 'sound/voices/commander/tdm_ai_commander_alertdown_
to_idle03.ogg' using default
 
WARNING:Couldn't load sound 'sound/voices/commander/tdm_ai_commander_alertdown_
to_idle_seen_evidence01.ogg' using default
 
WARNING:Couldn't load sound 'sound/weapons/explosions/explode_01.wav' using def
ault
 
WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'so
und/sfx/ai/mage/fireball_impact01.ogg'
 
WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'so
und/sfx/ai/mage/fireball_impact02.ogg'
 
WARNING:Unknown look_joint 'Waist' on entity atdm_ai_undead_zombie2_1
 
*D 164: rocketexplosion
 
*D 166: imp_explosion
 
*D 168: caco_lightningball
 
*D 169: caco_lightninghit
 
 
== Lockdown Part 1 ==
 
*D 167: rocketexplosion
 
WARNING:Couldn't load image: addnormals( models/md5/chars/undead/tdm_zombie_rot
ten_local, heightmap( models/monsters/zombie/boney/boney_h, 6))
 
WARNING:Couldn't load image: addnormals( models/monsters/zombie/boney/boney_loc
al, heightmap( models/monsters/zombie/boney/boney_h, 6))
 
WARNING:Couldn't load image: lights/desertlight
 
WARNING:Couldn't load image: models/monsters/skeleton/skeleton01
 
WARNING:Couldn't load image: models/monsters/spectre/global_dis
 
WARNING:Couldn't load image: models/monsters/zombie/boney/boney
 
WARNING:Couldn't load image: models/monsters/zombie/boney/boney_s
 
WARNING:Couldn't load image: textures/decals/splat14
 
WARNING:Couldn't load image: textures/decals/stain01
 
WARNING:Couldn't load sound 'sound/weapons/explosions/explode_01.wav' using def
ault
 
== Rightful Property ==
 
*D 167: dripdropsingle
 
*D 168: caco_lightningball
 
*D 169: caco_lightninghit
 
WARNING:unknown token 'models/darkmod/props/textures/privacy_screen_frame' in m
aterial 'privacy_screen_frame'
 
WARNING:Couldn't load image: addnormals( textures/rock/lanrock1_local, heightma
p( textures/rock/lanrock1_h, 8))
 
WARNING:Couldn't load image: bite
 
WARNING:Couldn't load image: heightmap( textures/sfx/web1, 4)
 
WARNING:Couldn't load image: lights/lightgratelight
 
WARNING:Couldn't load image: lights/roundfire
 
WARNING:Couldn't load image: models/md5/chars/chars/mages/mage01_symbols
 
WARNING:Couldn't load image: models/monsters/wraith/wraith_dis
 
WARNING:Couldn't load image: sleeve_frill
 
WARNING:Couldn't load image: tail
 
WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
 
WARNING:Couldn't load image: textures/decals/smear01_d
 
WARNING:Couldn't load image: textures/decals/splat14
 
WARNING:Couldn't load image: textures/decals/stain01b
 
WARNING:Couldn't load image: textures/rock/lanrock1_d
 
WARNING:Couldn't load image: textures/rock/lanrock1_s
 
WARNING:Couldn't load image: textures/sfx/web1
 
WARNING:Couldn't load sound 'bridge_up_speaker.wav' using default
 
WARNING:Couldn't load sound 'monster_demon_imp_melee_hit.wav' using default
 
WARNING:Couldn't load sound 'monster_demon_imp_melee_miss.wav' using default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter1.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter2.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter3.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter4.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter5.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter6.wav' using
default
 
WARNING:Couldn't load sound 'sound/voices/commander/tdm_ai_commander_alertdown_
to_idle03.ogg' using default
 
WARNING:Couldn't load sound 'sound/voices/commander/tdm_ai_commander_alertdown_
to_idle_seen_evidence01.ogg' using default
 
WARNING:Couldn't load sound 'sound/voices/jack/tdm_ai_wench_find_corpse_female0
2.ogg' using default
 
WARNING:Couldn't load sound 'sound/voices/lady02/tdm_ai_lady_pain3.ogg' using d
efault
 
WARNING:Couldn't load sound 'sound/voices/lady02/tdm_ai_lady_reaction02.ogg' us
ing default
 
WARNING:Couldn't load sound 'sound/voices/wench/raise_alarm01.ogg' using defaul
t
 
 
== Samhain Night on Bone Hill ==
 
*D 167: rocketexplosion
 
*D 168: tels_firearrow_explosion
 
*D 169: tels_waterarrow_trail
 
 
missing 'walk' animation on 'atdm_ai_monster_werebeast_2' (atdm:ai_monster_were
beast)


WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant
ern.lwo' has too many verts for a poly! Make sure you triplet it down
ern.lwo' has too many verts for a poly! ''<-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo''
 
WARNING:Couldn't load anim: 'models/md5/monsters/imp/initial.md5anim'
 
 
WARNING:Couldn't load image: addnormals( textures/rock/lanrock1_local, heightma
p( textures/rock/lanrock1_h, 8))
 
 
WARNING:Couldn't load image: bite
WARNING:Couldn't load image: heightmap( textures/sfx/web1, 4)
WARNING:Couldn't load image: lights/spot01


WARNING:Couldn't load image: sleeve_frill
WARNING:Couldn't load image: tail
WARNING:Couldn't load image: textures/rock/lanrock1_d
WARNING:Couldn't load image: textures/rock/lanrock1_s
WARNING:Couldn't load image: textures/sfx/web1
WARNING:Couldn't load sound 'monster_demon_imp_melee_hit.wav' using default
WARNING:Couldn't load sound 'monster_demon_imp_melee_miss.wav' using default
WARNING:Couldn't load sound 'monster_demon_imp_thud.wav' using default
WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default
WARNING:Couldn't load sound 'monster_demon_pinky_sight2.wav' using default


WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default
WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default
Line 491: Line 191:
ng default
ng default


WARNING:Couldn't load sound 'sound/ed/cyberdemon/chatter1.wav' using default
= READY FOR MAPPER FIXES =
 
WARNING:Couldn't load sound 'sound/ed/cyberdemon/chatter2.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/cyberdemon/chatter3.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/cyberdemon/chatter4.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/imp/alert_test32.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/imp/alert_test33.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/imp/alert_test34.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/imp/alert_test39.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky/pain_test1.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky/pain_test2.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky/pain_test3.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky/pain_test4.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky/pain_test5.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky/pain_test6.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky/pain_test7.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky3/death_test1.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky3/death_test2.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky3/death_test3.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky3/death_test4.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky3/death_test5.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky3/idle_test1.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky3/idle_test2.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky3/idle_test3.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky3/idle_test4.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky3/sight3_test1.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky3/sight3_test2.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky3/sight3_test3.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky3/sight3_test4.wav' using default
 
 
WARNING:Couldn't load sound 'sound/ed/pinky3/sight_test21.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky3/sight_test22.wav' using default
 
WARNING:Couldn't load sound 'sound/ed/pinky3/sight_test23.wav' using default
 
WARNING:Couldn't load sound 'sound/voices/jack/tdm_ai_wench_find_corpse_female0
2.ogg' using default
 
WARNING:Couldn't load sound 'sound/weapons/explosions/explode_01.wav' using def
ault
 
WARNING:file def/tdm_ai_monster_werebeast.def, line 13: Couldn't load anim 'mod
els/md5/monsters/imp/initial.md5anim'
 
= Not Currently Working =
 
 
 
 
== Awaiting the Storm ==
 
Refuses to install?
 
console error:
 
couldn't exec autocommands.cfg
 
 
 
== Business as Usual ==
'''Fails to load with error:'''
 
ERROR:idAFEntity_Base::LoadAF: Couldn't load af file 'env_swinglight_round.af'
on entity 'atdm_env_hanging_lantern_round01_1'
 
WARNING:Couldn't load anim: 'models/md5/environments/swinglight_round.md5anim'
 
WARNING:file def/tdm_objects_ragdoll.def, line 33: Couldn't load anim 'models/m
d5/environments/swinglight_round.md5anim'
 
WARNING:idAF::Load: articulated figure 'env_swinglight_round' for entity 'atdm_
env_hanging_lantern_round01_1' at (-319 574 520) has no or defaulted modelDef '
 
== The Creeps ==
 
'''Fails to load with error:'''
 
ERROR:Joint 'Head' not found for attachment position 'velvetcap_1' on entity 'i
dAFAttachment_atdm:ai_headbox_zombie_646'
 
WARNING:Couldn't load anim: 'models/md5/characters/npcs/zheads/z1idle.md5anim'
 
WARNING:file def/tdm_ai_heads.def, line 274: Couldn't load anim 'models/md5/cha
racters/npcs/zheads/z1idle.md5anim'
 
WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default
 
 
== Flakebridge Monastery ==
 
'''Crashes with error:'''
 
ERROR:Joint 'Rhand' not found for bind on 'func_static_212'
 
WARNING:Couldn't load sound 'monster_demon_imp_melee_hit.wav' using default
 
WARNING:Couldn't load sound 'monster_demon_imp_melee_miss.wav' using default
 
WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default


WARNING:Couldn't load sound 'stone_impact.wav' using default
These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly.  Once they are corrected or confirmed working, they will be removed from this category.  Updated .pk4s should be given to the development team for release after 2.0.


WARNING:Couldn't load sound 'paper_impact.wav' using default
==Heart of Lone Salvation, The (Fidcal)==


WARNING:Couldn't load sound '_default.wav' using default


WARNING:Couldn't load sound 'book_impact.wav' using default
WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p
agan_female'


== House of Theo ==
==Alchemist, The (Sotha, Fidcal) ==


'''Weird crash...music started playing but mission loading screen was frozen.'''


== Patently Dangerous ==
WARNING:Couldn't load sound 'stone_sliding.wav' using default  ''<-- mapper fix; cannot find any such file''


Refuses to install??
WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1  ''<-- mapper fix''


*D 164: mc1_smoke1
WARNING:Couldn't load image: models/misc/rope_dark_noshadows  ''<-- mapper fix''


*D 165: sinkdrip
WARNING:Couldn't load image: textures//priestbottom_black_d  ''<-- mapper fix''


== A Score to Settle ==
WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon  ''<-- mapper fix''


'''Crashes with error:'''
WARNING:Couldn't load image: textures/hell/bacteria_4  ''<-- mapper fix''


ERROR:idAFEntity_Base::LoadAF: Couldn't load af file 'atdm:env_chain01.af' on e
WARNING:Couldn't load image: textures/hell/metal1  ''<-- mapper fix''
ntity 'atdm_env_chain01_1'


WARNING:Couldn't load anim: 'models/md5/environments/hellchain.md5anim'
WARNING:Couldn't load image: textures/hell/wood1  <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"


WARNING:file def/tdm_rope.def, line 98: Couldn't load anim 'models/md5/environm
''I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal''
ents/hellchain.md5anim'


WARNING:idAF::Load: articulated figure 'atdm:env_chain01' for entity 'atdm_env_
== In Remembrance of Him (RPGista) ==
chain01_1' at (-1375 1322 309) has no or defaulted modelDef ''


WARNING:Couldn't load model: 'models/gibs/gib_torso.lwo' (nor the fallback to A
The conversations were fixed; not sure if there are any other 2.0 issues.
SE)


= NOT TESTED =


WARNING:Couldn't load model: 'models/mapobjects/hell/mancroom/bars.lwo' (nor th
==Lord Dufford's (stumpy)==
e fallback to ASE)


''stumpy will make necessary fixes to this map''


WARNING:Couldn't load model: 'models/mapobjects/hell/mancroom/bars.lwo' (nor th
==Q4 Conversion: Yan's Test (Bikerdude) ==
e fallback to ASE)

Latest revision as of 16:55, 8 October 2013

This page lists the status of maps as of the release date of TDM 2.0.


READY FOR 2.0 RELEASE

These are maps that have been tested under TDM 2.0 and deemed ready for release. Missions that have an updated .pk4 will be noted.


Thief's Den (Fidcal) - new pk4

Seige Shop (PranQster)

http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4

The Lich Queen's Demise (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4

Closemouthed Shadows (LordSavage, Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


Alberic's Curse (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4

Business as Usual (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4


House in Blackbog Hollow (Stumpy)

"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere <-- mapper fix;

will be released as is


The Caduceus of St. Alban (Bikderdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4

Crystal Grave (ERH+ Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


Mandrasola (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4

Old Habits (1) (Obsttorte) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4

Flakebridge Monastery (Jesps) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4

Old Habits II (Obsttorte)

Deceptive Shadows (ShadowHide) new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4

The Creeps (Mortem Desino) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4

Glenham Tower (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4

The Rift (Baddcog) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4

Tears of St. Lucia (jdude/Springheel)

Reap as you sow (Fieldmedic)

Betrayal (Fieldmedic)

Awaiting the Storm (HappyCheeze)- new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4

House of Theo (Theothesnopp)

Rake Off (Jesps) - complete!

A Score to Settle (Springheel) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4

The Phrase Book (Sotha) - complete!

WS1: In the North (grayman) - complete!

Lockdown Part 1 (GameDevGoro Bikerdude Fidcal)

Dark Mod Training Mission, The

A Night to Remember (Fieldmedic) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4

Beleagured Fence (Sotha) - complete!

Builder Roads (Obsttorte) - complete!

The Transaction (Sotha) - complete!

Patently Dangerous (demagogue) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4

Trapped! (RailGun) - complete!

Swing (Komag )

Illusionist's Tower (stumpy)

Sons of Baltona Part 1 (Carnage) - complete!

Rightful Property (jysk) - complete!

Living Expenses (Sonosuke) - complete!

Builder's Influence (Railgun, Springheel) - complete!

A Special Delivery (Silencium18)

Mad's Mountain (Jesps)

Parcel, The (Xonze)- complete!

Chalice of Kings (Fidcal) - complete!

Somewhere Above the City (grayman) - new .pk4

link needed

Crown of Penitence, The (Jesps) - complete!

Return to the City (Melan/Bikderdude) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4

Knighton's Manor (Sotha) - complete!

Sneak and Destroy (SeriousToni) - complete!

Fiasco at Fauchard Street (Melan) - complete!

The Thieves (Silencium, RailGun, Fidcal) - complete!

Pandora's Box (Jesps, Fidcal)

The Outpost (angua/greebo) - complete!

Too Late (Nielsen74) - complete!

Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete!

Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4

PULLED FROM SERVER UNTIL UPDATED

Dragon's Claw (Bikerdude, Flanders)

St. Alban's Cathedral (Bikerdude)

New cave needs to be built. Pending.


No Honour Among Theives: Part 1 (goldchocobo)

A 2.0 version of all 3 maps is ready for beta-testing

No Honor Among Thieves Part 2 (goldchocobo)

No Honor Among Thieves Part 3 (goldchocobo)

Winter Harvest (Shadowhide)

A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.

Samhain Night on Bone Hill (PranQster)

runs, but needs fully working werebeast to be playable


  • D 168: tels_firearrow_explosion <-- Mapper fix
  • D 169: tels_waterarrow_trail <-- Mapper fix

WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant ern.lwo' has too many verts for a poly! <-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo


WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default

WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi ng default

READY FOR MAPPER FIXES

These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly. Once they are corrected or confirmed working, they will be removed from this category. Updated .pk4s should be given to the development team for release after 2.0.

Heart of Lone Salvation, The (Fidcal)

WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p agan_female'

Alchemist, The (Sotha, Fidcal)

WARNING:Couldn't load sound 'stone_sliding.wav' using default <-- mapper fix; cannot find any such file

WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1 <-- mapper fix

WARNING:Couldn't load image: models/misc/rope_dark_noshadows <-- mapper fix

WARNING:Couldn't load image: textures//priestbottom_black_d <-- mapper fix

WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon <-- mapper fix

WARNING:Couldn't load image: textures/hell/bacteria_4 <-- mapper fix

WARNING:Couldn't load image: textures/hell/metal1 <-- mapper fix

WARNING:Couldn't load image: textures/hell/wood1 <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"

I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal

In Remembrance of Him (RPGista)

The conversations were fixed; not sure if there are any other 2.0 issues.

NOT TESTED

Lord Dufford's (stumpy)

stumpy will make necessary fixes to this map

Q4 Conversion: Yan's Test (Bikerdude)