Missing assets by map: Difference between revisions

From The DarkMod Wiki
Jump to navigationJump to search
No edit summary
m (Changed protection level for "Missing assets by map" (‎[edit=autoconfirmed] (indefinite) ‎[move=autoconfirmed] (indefinite)))
 
(951 intermediate revisions by 6 users not shown)
Line 1: Line 1:
This page is a list of missing assets by map. My plan is to go through these map by map to find which assets need to be added.
This page lists the status of maps as of the release date of TDM 2.0.


I will not include warnings that also show up in 1.08, as these aren't standalone issues.


These warnings come up for every map; I assume they can be ignored:
= READY FOR 2.0 RELEASE =
These are maps that have been tested under TDM 2.0 and deemed ready for release.  Missions that have an updated .pk4 will be noted.


WARNING:Couldn't load sound 'player_sounds_doublevision.wav' using default
WARNING:Couldn't load sound 'player_sounds_guienter.wav' using default
WARNING:Couldn't load sound 'player_sounds_guiexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitarmor.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitflesh.wav' using default
WARNING:Couldn't load sound 'player_sounds_skipcinematic.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportstart.wav' using default


WARNING:Couldn't load gui: 'guis/chat.gui'
== Thief's Den (Fidcal) - new pk4 ==
WARNING:Couldn't load gui: 'guis/mpmsgmode.gui'
WARNING:Couldn't load gui: 'guis/scoreboard.gui'
WARNING:Couldn't load gui: 'guis/spectate.gui'


This particle registered as missing under 1.08 as well:


*D 163: 0
== Seige Shop (PranQster) ==


= Complete or Almost Complete =
http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4


== The Lich Queen's Demise (Sotha) - new pk4==


http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4


==Closemouthed Shadows (LordSavage, Bikerdude)  - new pk4==


==Chalice of Kings==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


WARNING:Couldn't load sound '_default.wav' using default


== Too Late ==
== Alberic's Curse (Bikerdude)  - new pk4 ==


http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4


WARNING:Couldn't load image: textures/decals/stain01b
== Business as Usual (Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4


== The Outpost - complete! ==


== House in Blackbog Hollow (Stumpy) ==


"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere  ''<-- mapper fix;''


NO MISSING ASSETS!
''will be released as is''


== The Thieves ==


WARNING:Couldn't load image: textures/hell/boards1  ''<--- Mapper fix''
==The Caduceus of St. Alban (Bikderdude) - new pk4 ==


http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4


==Crystal Grave (ERH+ Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


== Special Delivery ==


WARNING:atdm_ai_townsfolk_commoner_armed_1 - Could not find def_vocal_set tdm:a
==Mandrasola (Sotha) - new pk4==
i_vocal_set_jack_guard_01!


WARNING:Couldn't load image: heightmap( textures/sfx/web1, 4)
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4


WARNING:Couldn't load image: textures/sfx/web1
== Old Habits (1) (Obsttorte) - new pk4==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4


sound: missing efxs/delivery.efx
== Flakebridge Monastery (Jesps) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4


== Old Habits II (Obsttorte) ==


==Deceptive Shadows (ShadowHide) new pk4 ==


== Mad's Mountain ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4


*D 167: sparks_wires
== The Creeps (Mortem Desino) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4


WARNING:Couldn't load image: bite
== Glenham Tower (Sotha) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4


WARNING:Couldn't load image: textures/decals/scorch
== The Rift (Baddcog) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4


WARNING:Couldn't load model: 'models/gibs/brain_2xb.lwo' (nor the fallback to A
== Tears of St. Lucia (jdude/Springheel) ==
SE)


== Builder's Influence ==
==Reap as you sow (Fieldmedic) ==


== Betrayal (Fieldmedic) ==


WARNING:Couldn't load image: textures/decals/glasscrack2
== Awaiting the Storm (HappyCheeze)- new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4


WARNING:Couldn't load image: textures/glass/glass2_nvp
== House of Theo (Theothesnopp) ==


== Builder Roads ==
== Rake Off (Jesps) - complete! ==


WARNING:aas32_flood doesn't include a spawnfunc or spawnclass on 'aas32_flood_2
== A Score to Settle (Springheel) - new .pk4  ==
'.
http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4


== The Phrase Book (Sotha) - complete! ==


WARNING:Couldn't load image: lights/lightgratelight
== WS1: In the North (grayman) - complete! ==


WARNING:Couldn't load image: textures/common/shadow_bak
== Lockdown Part 1 (GameDevGoro Bikerdude Fidcal) ==


WARNING:Couldn't load image: textures/particles/plasma
==Dark Mod Training Mission, The ==


WARNING:Couldn't load sound 'tdm_ai_builder2_to_combat_monster.wav' using defau
== A Night to Remember (Fieldmedic) - new .pk4 ==
lt


http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4


*D 164: impfireball2
== Beleagured Fence (Sotha) - complete! ==


*D 165: imp_explosion
== Builder Roads (Obsttorte) - complete! ==


*D 166: imp_trail2
== The Transaction (Sotha) - complete! ==


== Patently Dangerous (demagogue) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4


== Trapped! (RailGun) - complete! ==


== Knighton's Manor ==
== Swing (Komag ) ==


WARNING:Couldn't load image: textures/darkmod/metal/flat/steel_scratched01_nont
==Illusionist's Tower (stumpy) ==
iling_s


== Sons of Baltona Part 1 (Carnage) - complete! ==


= Lots of Missing Assets =
== Rightful Property (jysk) - complete! ==


== Fiasco at Fauchard Street ==
== Living Expenses (Sonosuke) - complete! ==


steam particle effect shooting black boxes
== Builder's Influence (Railgun, Springheel) - complete! ==


WARNING:Couldn't load image: guis/assets/hud/inventory_icons/map_of_inv_icon
== A Special Delivery (Silencium18) ==


WARNING:Couldn't load image: models/darkmod/props/textures/_flat
== Mad's Mountain (Jesps) ==


WARNING:Couldn't load image: models/darkmod/props/textures/steel_blowtorch_heat
== Parcel, The (Xonze)- complete! ==
shield_s


WARNING:Couldn't load image: sleeve
==Chalice of Kings (Fidcal) - complete! ==


WARNING:Couldn't load image: sleeve_frill
== Somewhere Above the City (grayman) - new .pk4 ==


WARNING:Couldn't load image: tail
link needed


WARNING:Couldn't load image: textures/base_floor/sflgrate2mini
==Crown of Penitence, The (Jesps) - complete! ==


WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
== Return to the City (Melan/Bikderdude) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4


WARNING:Couldn't load image: textures/decals/stain01
== Knighton's Manor (Sotha) - complete! ==
== Sneak and Destroy (SeriousToni) - complete! ==
== Fiasco at Fauchard Street (Melan) - complete! ==
== The Thieves (Silencium, RailGun, Fidcal) - complete! ==
== Pandora's Box (Jesps, Fidcal) ==
== The Outpost (angua/greebo) - complete! ==
== Too Late (Nielsen74) - complete! ==
== Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete! ==
== Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4


WARNING:Couldn't load image: textures/decals/stain01b
= PULLED FROM SERVER UNTIL UPDATED =


WARNING:Couldn't load image: textures/hell/hhconcrete


WARNING:Couldn't load image: textures/sfx/s_lightning1_whi
==Dragon's Claw (Bikerdude, Flanders) ==


WARNING:Couldn't load image: textures/sfx/s_lightning2_whi


WARNING:Couldn't load sound 'elevator_outer_close.wav' using default


WARNING:Couldn't load sound 'elevator_outer_open.wav' using default


WARNING:Couldn't load sound 'sound/weapons/explosions/explode_01.wav' using def
== St. Alban's Cathedral (Bikerdude) ==
ault


== Beleagured Fence ==
New cave needs to be built.  Pending.




WARNING:Couldn't load image: addnormals( textures/rock/lanrock1_local, heightma
p( textures/rock/lanrock1_h, 8))


WARNING:Couldn't load image: textures/decals/scorch
== No Honour Among Theives: Part 1 (goldchocobo) ==
A 2.0 version of all 3 maps is ready for beta-testing


WARNING:Couldn't load image: textures/hell/lava1move
==No Honor Among Thieves Part 2 (goldchocobo) ==
==No Honor Among Thieves Part 3 (goldchocobo)==


WARNING:Couldn't load image: textures/rock/lanrock1_d


WARNING:Couldn't load image: textures/rock/lanrock1_s
== Winter Harvest (Shadowhide) ==


WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default
A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.


WARNING:Unknown look_joint 'Waist' on entity gallery_zombie
== Samhain Night on Bone Hill (PranQster) ==
'''runs, but needs fully working werebeast to be playable'''




*D 168: tels_firearrow_explosion  ''<-- Mapper fix''


== Springheel's Testmap ==
*D 169: tels_waterarrow_trail  ''<-- Mapper fix''


These will vary as I add various assets unused in other maps:
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant
ern.lwo' has too many verts for a poly! ''<-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo''


WARNING:Couldn't load image: bite


WARNING:Couldn't load image: lights/roundfire
WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default


WARNING:Couldn't load image: models/darkmod/props/textures/steel_blowtorch_heat
WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi
shield_s
ng default


WARNING:Couldn't load image: models/md5/chars/chars/mages/mage01_symbols
= READY FOR MAPPER FIXES =


WARNING:Couldn't load image: moorish_head
These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly.  Once they are corrected or confirmed working, they will be removed from this category.  Updated .pk4s should be given to the development team for release after 2.0.


WARNING:Couldn't load image: textures/darkmod/metal/flat/steel_scratched01_nont
==Heart of Lone Salvation, The (Fidcal)==
iling_s


WARNING:Couldn't load image: textures/darkmod/window/lamp_glass


WARNING:Couldn't load sound 'alarm.wav' using default
WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p
agan_female'


WARNING:Couldn't load sound 'caco_projectile.wav' using default
==Alchemist, The (Sotha, Fidcal) ==


WARNING:Couldn't load sound 'default_door_unlocked.wav' using default


WARNING:Couldn't load sound 'monster_demon_imp_melee_hit.wav' using default
WARNING:Couldn't load sound 'stone_sliding.wav' using default ''<-- mapper fix; cannot find any such file''


WARNING:Couldn't load sound 'monster_demon_imp_melee_miss.wav' using default
WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1  ''<-- mapper fix''


WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default
WARNING:Couldn't load image: models/misc/rope_dark_noshadows  ''<-- mapper fix''


WARNING:Couldn't load image: textures//priestbottom_black_d  ''<-- mapper fix''


WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter1.wav' using
WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon  ''<-- mapper fix''
default


WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter2.wav' using
WARNING:Couldn't load image: textures/hell/bacteria_4  ''<-- mapper fix''
default


WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter3.wav' using
WARNING:Couldn't load image: textures/hell/metal1  ''<-- mapper fix''
default


WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter4.wav' using
WARNING:Couldn't load image: textures/hell/wood1  <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"
default


WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter5.wav' using
''I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal''
default


WARNING:couldn't load sound 'sound/monsters/cacodemon/caco_chatter6.wav' using
== In Remembrance of Him (RPGista) ==
default


WARNING:Couldn't load sound 'sound/voices/commander/tdm_ai_commander_alertdown_
The conversations were fixed; not sure if there are any other 2.0 issues.
to_idle03.ogg' using default


WARNING:Couldn't load sound 'sound/voices/commander/tdm_ai_commander_alertdown_
= NOT TESTED =
to_idle_seen_evidence01.ogg' using default


WARNING:Couldn't load sound 'sound/weapons/explosions/explode_01.wav' using def
==Lord Dufford's (stumpy)==
ault


WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'so
''stumpy will make necessary fixes to this map''
und/sfx/ai/mage/fireball_impact01.ogg'


WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'so
==Q4 Conversion: Yan's Test (Bikerdude) ==
und/sfx/ai/mage/fireball_impact02.ogg'
 
WARNING:Unknown look_joint 'Waist' on entity atdm_ai_undead_zombie2_1
 
*D 164: rocketexplosion
 
*D 166: imp_explosion
 
*D 168: caco_lightningball
 
*D 169: caco_lightninghit
 
 
== Lockdown Part 1 ==
 
*D 167: rocketexplosion
 
WARNING:Couldn't load image: addnormals( models/md5/chars/undead/tdm_zombie_rot
ten_local, heightmap( models/monsters/zombie/boney/boney_h, 6))
 
WARNING:Couldn't load image: addnormals( models/monsters/zombie/boney/boney_loc
al, heightmap( models/monsters/zombie/boney/boney_h, 6))
 
WARNING:Couldn't load image: lights/desertlight
 
WARNING:Couldn't load image: models/monsters/skeleton/skeleton01
 
WARNING:Couldn't load image: models/monsters/spectre/global_dis
 
WARNING:Couldn't load image: models/monsters/zombie/boney/boney
 
WARNING:Couldn't load image: models/monsters/zombie/boney/boney_s
 
WARNING:Couldn't load image: textures/decals/splat14
 
WARNING:Couldn't load image: textures/decals/stain01
 
WARNING:Couldn't load image: textures/decals/stain01b
 
WARNING:Couldn't load sound 'sound/weapons/explosions/explode_01.wav' using def
ault
 
 
 
== Rightful Property ==
 
*D 167: dripdropsingle
 
*D 168: caco_lightningball
 
*D 169: caco_lightninghit
 
WARNING:unknown token 'models/darkmod/props/textures/privacy_screen_frame' in m
aterial 'privacy_screen_frame'
 
WARNING:Couldn't load image: addnormals( textures/rock/lanrock1_local, heightma
p( textures/rock/lanrock1_h, 8))
 
WARNING:Couldn't load image: bite
 
WARNING:Couldn't load image: heightmap( textures/sfx/web1, 4)
 
WARNING:Couldn't load image: lights/lightgratelight
 
WARNING:Couldn't load image: lights/roundfire
 
WARNING:Couldn't load image: models/md5/chars/chars/mages/mage01_symbols
 
WARNING:Couldn't load image: models/monsters/wraith/wraith_dis
 
WARNING:Couldn't load image: sleeve_frill
 
WARNING:Couldn't load image: tail
 
WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
 
WARNING:Couldn't load image: textures/decals/smear01_d
 
WARNING:Couldn't load image: textures/decals/splat14
 
WARNING:Couldn't load image: textures/decals/stain01b
 
WARNING:Couldn't load image: textures/rock/lanrock1_d
 
WARNING:Couldn't load image: textures/rock/lanrock1_s
 
WARNING:Couldn't load image: textures/sfx/web1
 
WARNING:Couldn't load sound 'bridge_up_speaker.wav' using default
 
WARNING:Couldn't load sound 'monster_demon_imp_melee_hit.wav' using default
 
WARNING:Couldn't load sound 'monster_demon_imp_melee_miss.wav' using default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter1.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter2.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter3.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter4.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter5.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter6.wav' using
default
 
WARNING:Couldn't load sound 'sound/voices/commander/tdm_ai_commander_alertdown_
to_idle03.ogg' using default
 
WARNING:Couldn't load sound 'sound/voices/commander/tdm_ai_commander_alertdown_
to_idle_seen_evidence01.ogg' using default
 
WARNING:Couldn't load sound 'sound/voices/jack/tdm_ai_wench_find_corpse_female0
2.ogg' using default
 
WARNING:Couldn't load sound 'sound/voices/lady02/tdm_ai_lady_pain3.ogg' using d
efault
 
WARNING:Couldn't load sound 'sound/voices/lady02/tdm_ai_lady_reaction02.ogg' us
ing default
 
WARNING:Couldn't load sound 'sound/voices/wench/raise_alarm01.ogg' using defaul
t
 
= Not Currently Working =
 
 
 
 
== Awaiting the Storm ==
 
Refuses to install?
 
console error:
 
couldn't exec autocommands.cfg
 
 
 
== Business as Usual ==
'''Fails to load with error:'''
 
ERROR:idAFEntity_Base::LoadAF: Couldn't load af file 'env_swinglight_round.af'
on entity 'atdm_env_hanging_lantern_round01_1'
 
WARNING:Couldn't load anim: 'models/md5/environments/swinglight_round.md5anim'
 
WARNING:file def/tdm_objects_ragdoll.def, line 33: Couldn't load anim 'models/m
d5/environments/swinglight_round.md5anim'
 
WARNING:idAF::Load: articulated figure 'env_swinglight_round' for entity 'atdm_
env_hanging_lantern_round01_1' at (-319 574 520) has no or defaulted modelDef '
 
== The Creeps ==
 
'''Fails to load with error:'''
 
ERROR:Joint 'Head' not found for attachment position 'velvetcap_1' on entity 'i
dAFAttachment_atdm:ai_headbox_zombie_646'
 
WARNING:Couldn't load anim: 'models/md5/characters/npcs/zheads/z1idle.md5anim'
 
WARNING:file def/tdm_ai_heads.def, line 274: Couldn't load anim 'models/md5/cha
racters/npcs/zheads/z1idle.md5anim'
 
WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default
 
 
== Flakebridge Monastery ==
 
'''Crashes with error:'''
 
ERROR:Joint 'Rhand' not found for bind on 'func_static_212'
 
WARNING:Couldn't load sound 'monster_demon_imp_melee_hit.wav' using default
 
WARNING:Couldn't load sound 'monster_demon_imp_melee_miss.wav' using default
 
WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default
 
WARNING:Couldn't load sound 'stone_impact.wav' using default
 
WARNING:Couldn't load sound 'paper_impact.wav' using default
 
WARNING:Couldn't load sound '_default.wav' using default
 
WARNING:Couldn't load sound 'book_impact.wav' using default
 
== House of Theo ==
 
'''Weird crash...music started playing but mission loading screen was frozen.'''
 
== Patently Dangerous ==
 
Refuses to install??
 
*D 164: mc1_smoke1
 
*D 165: sinkdrip

Latest revision as of 16:55, 8 October 2013

This page lists the status of maps as of the release date of TDM 2.0.


READY FOR 2.0 RELEASE

These are maps that have been tested under TDM 2.0 and deemed ready for release. Missions that have an updated .pk4 will be noted.


Thief's Den (Fidcal) - new pk4

Seige Shop (PranQster)

http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4

The Lich Queen's Demise (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4

Closemouthed Shadows (LordSavage, Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


Alberic's Curse (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4

Business as Usual (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4


House in Blackbog Hollow (Stumpy)

"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere <-- mapper fix;

will be released as is


The Caduceus of St. Alban (Bikderdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4

Crystal Grave (ERH+ Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


Mandrasola (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4

Old Habits (1) (Obsttorte) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4

Flakebridge Monastery (Jesps) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4

Old Habits II (Obsttorte)

Deceptive Shadows (ShadowHide) new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4

The Creeps (Mortem Desino) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4

Glenham Tower (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4

The Rift (Baddcog) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4

Tears of St. Lucia (jdude/Springheel)

Reap as you sow (Fieldmedic)

Betrayal (Fieldmedic)

Awaiting the Storm (HappyCheeze)- new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4

House of Theo (Theothesnopp)

Rake Off (Jesps) - complete!

A Score to Settle (Springheel) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4

The Phrase Book (Sotha) - complete!

WS1: In the North (grayman) - complete!

Lockdown Part 1 (GameDevGoro Bikerdude Fidcal)

Dark Mod Training Mission, The

A Night to Remember (Fieldmedic) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4

Beleagured Fence (Sotha) - complete!

Builder Roads (Obsttorte) - complete!

The Transaction (Sotha) - complete!

Patently Dangerous (demagogue) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4

Trapped! (RailGun) - complete!

Swing (Komag )

Illusionist's Tower (stumpy)

Sons of Baltona Part 1 (Carnage) - complete!

Rightful Property (jysk) - complete!

Living Expenses (Sonosuke) - complete!

Builder's Influence (Railgun, Springheel) - complete!

A Special Delivery (Silencium18)

Mad's Mountain (Jesps)

Parcel, The (Xonze)- complete!

Chalice of Kings (Fidcal) - complete!

Somewhere Above the City (grayman) - new .pk4

link needed

Crown of Penitence, The (Jesps) - complete!

Return to the City (Melan/Bikderdude) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4

Knighton's Manor (Sotha) - complete!

Sneak and Destroy (SeriousToni) - complete!

Fiasco at Fauchard Street (Melan) - complete!

The Thieves (Silencium, RailGun, Fidcal) - complete!

Pandora's Box (Jesps, Fidcal)

The Outpost (angua/greebo) - complete!

Too Late (Nielsen74) - complete!

Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete!

Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4

PULLED FROM SERVER UNTIL UPDATED

Dragon's Claw (Bikerdude, Flanders)

St. Alban's Cathedral (Bikerdude)

New cave needs to be built. Pending.


No Honour Among Theives: Part 1 (goldchocobo)

A 2.0 version of all 3 maps is ready for beta-testing

No Honor Among Thieves Part 2 (goldchocobo)

No Honor Among Thieves Part 3 (goldchocobo)

Winter Harvest (Shadowhide)

A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.

Samhain Night on Bone Hill (PranQster)

runs, but needs fully working werebeast to be playable


  • D 168: tels_firearrow_explosion <-- Mapper fix
  • D 169: tels_waterarrow_trail <-- Mapper fix

WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant ern.lwo' has too many verts for a poly! <-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo


WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default

WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi ng default

READY FOR MAPPER FIXES

These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly. Once they are corrected or confirmed working, they will be removed from this category. Updated .pk4s should be given to the development team for release after 2.0.

Heart of Lone Salvation, The (Fidcal)

WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p agan_female'

Alchemist, The (Sotha, Fidcal)

WARNING:Couldn't load sound 'stone_sliding.wav' using default <-- mapper fix; cannot find any such file

WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1 <-- mapper fix

WARNING:Couldn't load image: models/misc/rope_dark_noshadows <-- mapper fix

WARNING:Couldn't load image: textures//priestbottom_black_d <-- mapper fix

WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon <-- mapper fix

WARNING:Couldn't load image: textures/hell/bacteria_4 <-- mapper fix

WARNING:Couldn't load image: textures/hell/metal1 <-- mapper fix

WARNING:Couldn't load image: textures/hell/wood1 <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"

I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal

In Remembrance of Him (RPGista)

The conversations were fixed; not sure if there are any other 2.0 issues.

NOT TESTED

Lord Dufford's (stumpy)

stumpy will make necessary fixes to this map

Q4 Conversion: Yan's Test (Bikerdude)