Missing assets by map: Difference between revisions

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This page is a list of missing assets by map. My plan is to go through these map by map to find which assets need to be added.
This page lists the status of maps as of the release date of TDM 2.0.


I will not include warnings that also show up in 1.08, as these aren't standalone issues.


These warnings come up for every map; I assume they can be ignored:
= READY FOR 2.0 RELEASE =
These are maps that have been tested under TDM 2.0 and deemed ready for release.  Missions that have an updated .pk4 will be noted.


WARNING:Couldn't load sound 'player_sounds_doublevision.wav' using default
WARNING:Couldn't load sound 'player_sounds_guienter.wav' using default
WARNING:Couldn't load sound 'player_sounds_guiexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitarmor.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitflesh.wav' using default
WARNING:Couldn't load sound 'player_sounds_skipcinematic.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportstart.wav' using default


WARNING:Couldn't load gui: 'guis/chat.gui'
== Thief's Den (Fidcal) - new pk4 ==
WARNING:Couldn't load gui: 'guis/mpmsgmode.gui'
WARNING:Couldn't load gui: 'guis/scoreboard.gui'
WARNING:Couldn't load gui: 'guis/spectate.gui'


This particle registered as missing under 1.08 as well:


*D 163: 0
== Seige Shop (PranQster) ==


http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4


==Chalice of Kings==
== The Lich Queen's Demise (Sotha) - new pk4==


WARNING:Couldn't load sound '_default.wav' using default
http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4


== Too Late ==
==Closemouthed Shadows (LordSavage, Bikerdude)  - new pk4==


http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


WARNING:Couldn't load image: textures/decals/stain01b


== The Outpost - complete! ==
== Alberic's Curse (Bikerdude)  - new pk4 ==


http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4


== Business as Usual (Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4


NO MISSING ASSETS!


== The Thieves ==
== House in Blackbog Hollow (Stumpy) ==


WARNING:Couldn't load image: textures/hell/boards1 ''<--- Mapper fix''
"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere ''<-- mapper fix;''


== Patently Dangerous ==
''will be released as is''


Refuses to install??


*D 164: mc1_smoke1
==The Caduceus of St. Alban (Bikderdude) - new pk4 ==


*D 165: sinkdrip
http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4


== Special Delivery ==
==Crystal Grave (ERH+ Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


WARNING:atdm_ai_townsfolk_commoner_armed_1 - Could not find def_vocal_set tdm:a
i_vocal_set_jack_guard_01!


WARNING:Couldn't load image: heightmap( textures/sfx/web1, 4)
==Mandrasola (Sotha) - new pk4==


WARNING:Couldn't load image: textures/sfx/web1
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4


sound: missing efxs/delivery.efx
== Old Habits (1) (Obsttorte) - new pk4==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4


== Awaiting the Storm ==
== Flakebridge Monastery (Jesps) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4


Refuses to install?
== Old Habits II (Obsttorte) ==


console error:
==Deceptive Shadows (ShadowHide) new pk4 ==


couldn't exec autocommands.cfg
http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4


== Fiasco at Fauchard Street ==
== The Creeps (Mortem Desino) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4


steam particle effect shooting black boxes
== Glenham Tower (Sotha) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4


WARNING:Couldn't load image: guis/assets/hud/inventory_icons/map_of_inv_icon
== The Rift (Baddcog) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4


WARNING:Couldn't load image: models/darkmod/props/textures/_flat
== Tears of St. Lucia (jdude/Springheel) ==


WARNING:Couldn't load image: models/darkmod/props/textures/steel_blowtorch_heat
==Reap as you sow (Fieldmedic) ==
shield_s


WARNING:Couldn't load image: sleeve
== Betrayal (Fieldmedic) ==


WARNING:Couldn't load image: sleeve_frill
== Awaiting the Storm (HappyCheeze)- new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4


WARNING:Couldn't load image: tail
== House of Theo (Theothesnopp) ==


WARNING:Couldn't load image: textures/base_floor/sflgrate2mini
== Rake Off (Jesps) - complete! ==


WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
== A Score to Settle (Springheel) - new .pk4  ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4


WARNING:Couldn't load image: textures/decals/stain01
== The Phrase Book (Sotha) - complete! ==


WARNING:Couldn't load image: textures/decals/stain01b
== WS1: In the North (grayman) - complete! ==


WARNING:Couldn't load image: textures/hell/hhconcrete
== Lockdown Part 1 (GameDevGoro Bikerdude Fidcal) ==


WARNING:Couldn't load image: textures/sfx/s_lightning1_whi
==Dark Mod Training Mission, The ==


WARNING:Couldn't load image: textures/sfx/s_lightning2_whi
== A Night to Remember (Fieldmedic) - new .pk4 ==


WARNING:Couldn't load sound 'elevator_outer_close.wav' using default
http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4


WARNING:Couldn't load sound 'elevator_outer_open.wav' using default
== Beleagured Fence (Sotha) - complete! ==


WARNING:Couldn't load sound 'sound/weapons/explosions/explode_01.wav' using def
== Builder Roads (Obsttorte) - complete! ==
ault


== Beleagured Fence ==
== The Transaction (Sotha) - complete! ==


== Patently Dangerous (demagogue) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4


WARNING:Couldn't load image: addnormals( textures/rock/lanrock1_local, heightma
== Trapped! (RailGun) - complete! ==
p( textures/rock/lanrock1_h, 8))


WARNING:Couldn't load image: textures/decals/scorch
== Swing (Komag ) ==


WARNING:Couldn't load image: textures/hell/lava1move
==Illusionist's Tower (stumpy) ==


WARNING:Couldn't load image: textures/rock/lanrock1_d
== Sons of Baltona Part 1 (Carnage) - complete! ==


WARNING:Couldn't load image: textures/rock/lanrock1_s
== Rightful Property (jysk) - complete! ==


WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default
== Living Expenses (Sonosuke) - complete! ==


WARNING:Unknown look_joint 'Waist' on entity gallery_zombie
== Builder's Influence (Railgun, Springheel) - complete! ==


== Builder Roads ==
== A Special Delivery (Silencium18) ==


WARNING:aas32_flood doesn't include a spawnfunc or spawnclass on 'aas32_flood_2
== Mad's Mountain (Jesps) ==
'.


== Parcel, The (Xonze)- complete! ==


WARNING:Couldn't load image: lights/lightgratelight
==Chalice of Kings (Fidcal) - complete! ==


WARNING:Couldn't load image: textures/common/shadow_bak
== Somewhere Above the City (grayman) - new .pk4 ==


WARNING:Couldn't load image: textures/particles/plasma
link needed


WARNING:Couldn't load sound 'tdm_ai_builder2_to_combat_monster.wav' using defau
==Crown of Penitence, The (Jesps) - complete! ==
lt


WARNING:Invalid character in pin pattern - on entity DoorWardrobeA1, using defa
== Return to the City (Melan/Bikderdude) - new .pk4 ==
ult: 2
http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4


WARNING:Invalid character in pin pattern - on entity DoorWardrobeA3, using defa
== Knighton's Manor (Sotha) - complete! ==
ult: 2
== Sneak and Destroy (SeriousToni) - complete! ==
== Fiasco at Fauchard Street (Melan) - complete! ==
== The Thieves (Silencium, RailGun, Fidcal) - complete! ==
== Pandora's Box (Jesps, Fidcal) ==
== The Outpost (angua/greebo) - complete! ==
== Too Late (Nielsen74) - complete! ==
== Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete! ==
== Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4


*D 164: impfireball2
= PULLED FROM SERVER UNTIL UPDATED =


*D 165: imp_explosion


*D 166: imp_trail2
==Dragon's Claw (Bikerdude, Flanders) ==


== Springheel's Testmap ==


These will vary as I add various assets unused in other maps:


WARNING:Couldn't load image: bite


WARNING:Couldn't load image: lights/roundfire
== St. Alban's Cathedral (Bikerdude) ==


WARNING:Couldn't load image: models/darkmod/props/textures/steel_blowtorch_heat
New cave needs to be built.  Pending.
shield_s


WARNING:Couldn't load image: models/md5/chars/chars/mages/mage01_symbols


WARNING:Couldn't load image: moorish_head


WARNING:Couldn't load image: textures/custom/skull
== No Honour Among Theives: Part 1 (goldchocobo) ==
A 2.0 version of all 3 maps is ready for beta-testing


WARNING:Couldn't load image: textures/darkmod/metal/flat/steel_scratched01_nont
==No Honor Among Thieves Part 2 (goldchocobo) ==
iling_s
==No Honor Among Thieves Part 3 (goldchocobo)==


WARNING:Couldn't load image: textures/darkmod/window/lamp_glass


WARNING:Couldn't load sound 'alarm.wav' using default
== Winter Harvest (Shadowhide) ==


WARNING:Couldn't load sound 'caco_projectile.wav' using default
A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.


WARNING:Couldn't load sound 'default_door_unlocked.wav' using default
== Samhain Night on Bone Hill (PranQster) ==
'''runs, but needs fully working werebeast to be playable'''


WARNING:Couldn't load sound 'monster_demon_imp_melee_hit.wav' using default


WARNING:Couldn't load sound 'monster_demon_imp_melee_miss.wav' using default
*D 168: tels_firearrow_explosion  ''<-- Mapper fix''


WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default
*D 169: tels_waterarrow_trail  ''<-- Mapper fix''


WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant
ern.lwo' has too many verts for a poly! ''<-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo''


WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter1.wav' using
default


WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter2.wav' using
WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default
default


WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter3.wav' using
WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi
default
ng default


WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter4.wav' using
= READY FOR MAPPER FIXES =
default


WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter5.wav' using
These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly.  Once they are corrected or confirmed working, they will be removed from this category.  Updated .pk4s should be given to the development team for release after 2.0.
default


WARNING:couldn't load sound 'sound/monsters/cacodemon/caco_chatter6.wav' using
==Heart of Lone Salvation, The (Fidcal)==
default


WARNING:Couldn't load sound 'sound/voices/commander/tdm_ai_commander_alertdown_
to_idle03.ogg' using default


WARNING:Couldn't load sound 'sound/voices/commander/tdm_ai_commander_alertdown_
WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p
to_idle_seen_evidence01.ogg' using default
agan_female'


WARNING:Couldn't load sound 'sound/weapons/explosions/explode_01.wav' using def
==Alchemist, The (Sotha, Fidcal) ==
ault


WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'so
und/sfx/ai/mage/fireball_impact01.ogg'


WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'so
WARNING:Couldn't load sound 'stone_sliding.wav' using default  ''<-- mapper fix; cannot find any such file''
und/sfx/ai/mage/fireball_impact02.ogg'


WARNING:Unknown look_joint 'Waist' on entity atdm_ai_undead_zombie2_1
WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1  ''<-- mapper fix''


*D 164: rocketexplosion
WARNING:Couldn't load image: models/misc/rope_dark_noshadows  ''<-- mapper fix''


*D 166: imp_explosion
WARNING:Couldn't load image: textures//priestbottom_black_d  ''<-- mapper fix''


*D 168: caco_lightningball
WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon  ''<-- mapper fix''


*D 169: caco_lightninghit
WARNING:Couldn't load image: textures/hell/bacteria_4  ''<-- mapper fix''


== Builder's Influence ==
WARNING:Couldn't load image: textures/hell/metal1  ''<-- mapper fix''


WARNING:Couldn't load image: textures/hell/wood1  <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"


WARNING:Couldn't load image: textures/decals/glasscrack2
''I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal''


WARNING:Couldn't load image: textures/glass/glass2_nvp
== In Remembrance of Him (RPGista) ==


== Business as Usual ==
The conversations were fixed; not sure if there are any other 2.0 issues.
'''Fails to load with error:'''


ERROR:idAFEntity_Base::LoadAF: Couldn't load af file 'env_swinglight_round.af'
= NOT TESTED =
on entity 'atdm_env_hanging_lantern_round01_1'


WARNING:Couldn't load anim: 'models/md5/environments/swinglight_round.md5anim'
==Lord Dufford's (stumpy)==


WARNING:file def/tdm_objects_ragdoll.def, line 33: Couldn't load anim 'models/m
''stumpy will make necessary fixes to this map''
d5/environments/swinglight_round.md5anim'


WARNING:idAF::Load: articulated figure 'env_swinglight_round' for entity 'atdm_
==Q4 Conversion: Yan's Test (Bikerdude) ==
env_hanging_lantern_round01_1' at (-319 574 520) has no or defaulted modelDef '
 
== The Creeps ==
 
'''Fails to load with error:'''
 
ERROR:Joint 'Head' not found for attachment position 'velvetcap_1' on entity 'i
dAFAttachment_atdm:ai_headbox_zombie_646'
 
WARNING:Couldn't load anim: 'models/md5/characters/npcs/zheads/z1idle.md5anim'
 
WARNING:file def/tdm_ai_heads.def, line 274: Couldn't load anim 'models/md5/cha
racters/npcs/zheads/z1idle.md5anim'
 
WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default
 
 
== Knighton's Manor ==
 
WARNING:Couldn't load image: textures/darkmod/metal/flat/steel_scratched01_nont
iling_s
 
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA2, using defa
ult: 2
 
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA3, using defa
ult: 2
 
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA4, using defa
ult: 2
 
WARNING:Invalid character in pin pattern - on entity DoorWardrobeA5, using defa
ult: 2
 
 
== Flakebridge Monastery ==
 
'''Crashes with error:'''
 
ERROR:Joint 'Rhand' not found for bind on 'func_static_212'
 
WARNING:Couldn't load sound 'monster_demon_imp_melee_hit.wav' using default
 
WARNING:Couldn't load sound 'monster_demon_imp_melee_miss.wav' using default
 
WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default
 
WARNING:Couldn't load sound 'stone_impact.wav' using default
 
WARNING:Couldn't load sound 'paper_impact.wav' using default
 
WARNING:Couldn't load sound '_default.wav' using default
 
WARNING:Couldn't load sound 'book_impact.wav' using default
 
== House of Theo ==
 
'''Weird crash...music started playing but mission loading screen was frozen.'''
 
 
== Lockdown Part 1 ==
 
*D 167: rocketexplosion
 
WARNING:Couldn't load image: addnormals( models/md5/chars/undead/tdm_zombie_rot
ten_local, heightmap( models/monsters/zombie/boney/boney_h, 6))
 
WARNING:Couldn't load image: addnormals( models/monsters/zombie/boney/boney_loc
al, heightmap( models/monsters/zombie/boney/boney_h, 6))
 
WARNING:Couldn't load image: lights/desertlight
 
WARNING:Couldn't load image: models/monsters/skeleton/skeleton01
 
WARNING:Couldn't load image: models/monsters/spectre/global_dis
 
WARNING:Couldn't load image: models/monsters/zombie/boney/boney
 
WARNING:Couldn't load image: models/monsters/zombie/boney/boney_s
 
WARNING:Couldn't load image: textures/decals/splat14
 
WARNING:Couldn't load image: textures/decals/stain01
 
WARNING:Couldn't load image: textures/decals/stain01b
 
WARNING:Couldn't load sound 'sound/weapons/explosions/explode_01.wav' using def
ault
 
== Mad's Mountain ==
 
*D 167: sparks_wires
 
WARNING:Couldn't load image: bite
 
WARNING:Couldn't load image: textures/decals/scorch
 
WARNING:Couldn't load model: 'models/gibs/brain_2xb.lwo' (nor the fallback to A
SE)

Latest revision as of 16:55, 8 October 2013

This page lists the status of maps as of the release date of TDM 2.0.


READY FOR 2.0 RELEASE

These are maps that have been tested under TDM 2.0 and deemed ready for release. Missions that have an updated .pk4 will be noted.


Thief's Den (Fidcal) - new pk4

Seige Shop (PranQster)

http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4

The Lich Queen's Demise (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4

Closemouthed Shadows (LordSavage, Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


Alberic's Curse (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4

Business as Usual (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4


House in Blackbog Hollow (Stumpy)

"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere <-- mapper fix;

will be released as is


The Caduceus of St. Alban (Bikderdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4

Crystal Grave (ERH+ Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


Mandrasola (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4

Old Habits (1) (Obsttorte) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4

Flakebridge Monastery (Jesps) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4

Old Habits II (Obsttorte)

Deceptive Shadows (ShadowHide) new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4

The Creeps (Mortem Desino) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4

Glenham Tower (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4

The Rift (Baddcog) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4

Tears of St. Lucia (jdude/Springheel)

Reap as you sow (Fieldmedic)

Betrayal (Fieldmedic)

Awaiting the Storm (HappyCheeze)- new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4

House of Theo (Theothesnopp)

Rake Off (Jesps) - complete!

A Score to Settle (Springheel) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4

The Phrase Book (Sotha) - complete!

WS1: In the North (grayman) - complete!

Lockdown Part 1 (GameDevGoro Bikerdude Fidcal)

Dark Mod Training Mission, The

A Night to Remember (Fieldmedic) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4

Beleagured Fence (Sotha) - complete!

Builder Roads (Obsttorte) - complete!

The Transaction (Sotha) - complete!

Patently Dangerous (demagogue) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4

Trapped! (RailGun) - complete!

Swing (Komag )

Illusionist's Tower (stumpy)

Sons of Baltona Part 1 (Carnage) - complete!

Rightful Property (jysk) - complete!

Living Expenses (Sonosuke) - complete!

Builder's Influence (Railgun, Springheel) - complete!

A Special Delivery (Silencium18)

Mad's Mountain (Jesps)

Parcel, The (Xonze)- complete!

Chalice of Kings (Fidcal) - complete!

Somewhere Above the City (grayman) - new .pk4

link needed

Crown of Penitence, The (Jesps) - complete!

Return to the City (Melan/Bikderdude) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4

Knighton's Manor (Sotha) - complete!

Sneak and Destroy (SeriousToni) - complete!

Fiasco at Fauchard Street (Melan) - complete!

The Thieves (Silencium, RailGun, Fidcal) - complete!

Pandora's Box (Jesps, Fidcal)

The Outpost (angua/greebo) - complete!

Too Late (Nielsen74) - complete!

Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete!

Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4

PULLED FROM SERVER UNTIL UPDATED

Dragon's Claw (Bikerdude, Flanders)

St. Alban's Cathedral (Bikerdude)

New cave needs to be built. Pending.


No Honour Among Theives: Part 1 (goldchocobo)

A 2.0 version of all 3 maps is ready for beta-testing

No Honor Among Thieves Part 2 (goldchocobo)

No Honor Among Thieves Part 3 (goldchocobo)

Winter Harvest (Shadowhide)

A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.

Samhain Night on Bone Hill (PranQster)

runs, but needs fully working werebeast to be playable


  • D 168: tels_firearrow_explosion <-- Mapper fix
  • D 169: tels_waterarrow_trail <-- Mapper fix

WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant ern.lwo' has too many verts for a poly! <-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo


WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default

WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi ng default

READY FOR MAPPER FIXES

These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly. Once they are corrected or confirmed working, they will be removed from this category. Updated .pk4s should be given to the development team for release after 2.0.

Heart of Lone Salvation, The (Fidcal)

WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p agan_female'

Alchemist, The (Sotha, Fidcal)

WARNING:Couldn't load sound 'stone_sliding.wav' using default <-- mapper fix; cannot find any such file

WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1 <-- mapper fix

WARNING:Couldn't load image: models/misc/rope_dark_noshadows <-- mapper fix

WARNING:Couldn't load image: textures//priestbottom_black_d <-- mapper fix

WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon <-- mapper fix

WARNING:Couldn't load image: textures/hell/bacteria_4 <-- mapper fix

WARNING:Couldn't load image: textures/hell/metal1 <-- mapper fix

WARNING:Couldn't load image: textures/hell/wood1 <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"

I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal

In Remembrance of Him (RPGista)

The conversations were fixed; not sure if there are any other 2.0 issues.

NOT TESTED

Lord Dufford's (stumpy)

stumpy will make necessary fixes to this map

Q4 Conversion: Yan's Test (Bikerdude)