Missing assets by map: Difference between revisions

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This page is a list of missing assets by map. My plan is to go through these map by map to find which assets need to be added.
This page lists the status of maps as of the release date of TDM 2.0.


These warnings come up for every map; I assume they can be ignored:


WARNING:Couldn't load sound 'player_sounds_doublevision.wav' using default
= READY FOR 2.0 RELEASE =
WARNING:Couldn't load sound 'player_sounds_guienter.wav' using default
These are maps that have been tested under TDM 2.0 and deemed ready for releaseMissions that have an updated .pk4 will be noted.
WARNING:Couldn't load sound 'player_sounds_guiexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitarmor.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitflesh.wav' using default
WARNING:Couldn't load sound 'player_sounds_skipcinematic.wav' using default
  WARNING:Couldn't load sound 'player_sounds_teleportexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportstart.wav' using default


WARNING:Couldn't load gui: 'guis/chat.gui'
WARNING:Couldn't load gui: 'guis/mpmsgmode.gui'
WARNING:Couldn't load gui: 'guis/scoreboard.gui'
WARNING:Couldn't load gui: 'guis/spectate.gui'


This particle registered as missing under 1.08 as well:
== Thief's Den (Fidcal) - new pk4 ==


*D 163: 0


== Seige Shop (PranQster) ==


==Chalice of Kings==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4


== The Lich Queen's Demise (Sotha) - new pk4==


WARNING:Couldn't load image: textures/particles/plasma
http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4


WARNING:Couldn't load image: tonguemeshs ''<-- cannot find this anywhere''
==Closemouthed Shadows (LordSavage, Bikerdude) - new pk4==


WARNING:Couldn't load sound '_default.wav' using default
http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


== Too Late ==


== Alberic's Curse (Bikerdude)  - new pk4 ==


WARNING:Couldn't load image: textures/common/shadow_bak
http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4


WARNING:Couldn't load image: textures/decals/stain01b
== Business as Usual (Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4


== The Outpost ==


WARNING:Couldn't load image: lights/impflash
== House in Blackbog Hollow (Stumpy) ==


WARNING:Couldn't load sound 'monster_demon_imp_fireball_explode.wav' using defa
"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere  ''<-- mapper fix;''
ult


WARNING:Couldn't load sound 'monster_demon_imp_fireball_flight.wav' using defau
''will be released as is''
lt


== The Thieves ==


WARNING:Couldn't load image: textures/hell/boards1
==The Caduceus of St. Alban (Bikderdude) - new pk4 ==


WARNING:Couldn't load image: textures/particles/plasma
http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4


== Patently Dangerous ==
==Crystal Grave (ERH+ Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


Refuses to install??


*D 163: 0
==Mandrasola (Sotha) - new pk4==


*D 164: mc1_smoke1
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4


*D 165: sinkdrip
== Old Habits (1) (Obsttorte) - new pk4==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4


== Special Delivery ==
== Flakebridge Monastery (Jesps) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4


WARNING:atdm_ai_townsfolk_commoner_armed_1 - Could not find def_vocal_set tdm:a
== Old Habits II (Obsttorte) ==
i_vocal_set_jack_guard_01!


WARNING:Couldn't load image: heightmap( textures/sfx/web1, 4)
==Deceptive Shadows (ShadowHide) new pk4 ==


WARNING:Couldn't load image: textures/common/shadow_bak
http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4


WARNING:Couldn't load image: textures/particles/plasma
== The Creeps (Mortem Desino) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4


WARNING:Couldn't load image: textures/sfx/web1
== Glenham Tower (Sotha) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4


sound: missing efxs/delivery.efx
== The Rift (Baddcog) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4


== Awaiting the Storm ==
== Tears of St. Lucia (jdude/Springheel) ==


Refuses to install?
==Reap as you sow (Fieldmedic) ==


console error:
== Betrayal (Fieldmedic) ==


couldn't exec autocommands.cfg
== Awaiting the Storm (HappyCheeze)- new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4


*D 161: sparks
== House of Theo (Theothesnopp) ==


*D 163: 0
== Rake Off (Jesps) - complete! ==


== Fiasco at Fauchard Street ==
== A Score to Settle (Springheel) - new .pk4  ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4


steam particle effect shooting black boxes
== The Phrase Book (Sotha) - complete! ==


WARNING:Couldn't load image: guis/assets/hud/inventory_icons/map_of_inv_icon
== WS1: In the North (grayman) - complete! ==


WARNING:Couldn't load image: models/darkmod/props/textures/_flat
== Lockdown Part 1 (GameDevGoro Bikerdude Fidcal) ==


WARNING:Couldn't load image: models/darkmod/props/textures/steel_blowtorch_heat
==Dark Mod Training Mission, The ==
shield_s


WARNING:Couldn't load image: sleeve
== A Night to Remember (Fieldmedic) - new .pk4 ==


WARNING:Couldn't load image: sleeve_frill
http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4


WARNING:Couldn't load image: tail
== Beleagured Fence (Sotha) - complete! ==


WARNING:Couldn't load image: textures/base_floor/sflgrate2mini
== Builder Roads (Obsttorte) - complete! ==


WARNING:Couldn't load image: textures/common/shadow_bak
== The Transaction (Sotha) - complete! ==


WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
== Patently Dangerous (demagogue) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4


WARNING:Couldn't load image: textures/decals/stain01
== Trapped! (RailGun) - complete! ==


WARNING:Couldn't load image: textures/decals/stain01b
== Swing (Komag ) ==


WARNING:Couldn't load image: textures/hell/hhconcrete
==Illusionist's Tower (stumpy) ==


WARNING:Couldn't load image: textures/particles/billow3_glow
== Sons of Baltona Part 1 (Carnage) - complete! ==


WARNING:Couldn't load image: textures/particles/plasma
== Rightful Property (jysk) - complete! ==


WARNING:Couldn't load image: textures/sfx/s_lightning1_whi
== Living Expenses (Sonosuke) - complete! ==


WARNING:Couldn't load image: textures/sfx/s_lightning2_whi
== Builder's Influence (Railgun, Springheel) - complete! ==


WARNING:Couldn't load sound 'elevator_outer_close.wav' using default
== A Special Delivery (Silencium18) ==


WARNING:Couldn't load sound 'elevator_outer_open.wav' using default
== Mad's Mountain (Jesps) ==


WARNING:Couldn't load sound 'sound/weapons/explosions/explode_01.wav' using def
== Parcel, The (Xonze)- complete! ==
ault


== Beleagured Fence ==
==Chalice of Kings (Fidcal) - complete! ==


== Somewhere Above the City (grayman) - new .pk4 ==


WARNING:Couldn't load image: addnormals( textures/rock/lanrock1_local, heightma
link needed
p( textures/rock/lanrock1_h, 8))


WARNING:Couldn't load image: textures/common/shadow_bak
==Crown of Penitence, The (Jesps) - complete! ==


WARNING:Couldn't load image: textures/decals/scorch
== Return to the City (Melan/Bikderdude) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4


WARNING:Couldn't load image: textures/hell/lava1move
== Knighton's Manor (Sotha) - complete! ==
== Sneak and Destroy (SeriousToni) - complete! ==
== Fiasco at Fauchard Street (Melan) - complete! ==
== The Thieves (Silencium, RailGun, Fidcal) - complete! ==
== Pandora's Box (Jesps, Fidcal) ==
== The Outpost (angua/greebo) - complete! ==
== Too Late (Nielsen74) - complete! ==
== Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete! ==
== Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4


WARNING:Couldn't load image: textures/particles/plasma
= PULLED FROM SERVER UNTIL UPDATED =


WARNING:Couldn't load image: textures/rock/lanrock1_d


WARNING:Couldn't load image: textures/rock/lanrock1_s
==Dragon's Claw (Bikerdude, Flanders) ==


WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default


WARNING:Unknown look_joint 'Waist' on entity gallery_zombie


D 163: 0


== Builder Roads ==
== St. Alban's Cathedral (Bikerdude) ==


WARNING:aas32_flood doesn't include a spawnfunc or spawnclass on 'aas32_flood_2
New cave needs to be built.  Pending.
'.


WARNING:Couldn't load image: lights/impflash


WARNING:Couldn't load image: lights/lightgratelight


WARNING:Couldn't load image: textures/common/shadow_bak
== No Honour Among Theives: Part 1 (goldchocobo) ==
A 2.0 version of all 3 maps is ready for beta-testing


WARNING:Couldn't load image: textures/particles/plasma
==No Honor Among Thieves Part 2 (goldchocobo) ==
==No Honor Among Thieves Part 3 (goldchocobo)==


WARNING:Couldn't load sound 'fire_torch01_small.wav' using default


WARNING:Couldn't load sound 'monster_demon_imp_fireball_explode.wav' using defa
== Winter Harvest (Shadowhide) ==
ult


WARNING:Couldn't load sound 'monster_demon_imp_fireball_flight.wav' using defau
A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.
lt


WARNING:Couldn't load sound 'sound/voices/builders/builder2/tdm_ai_builder2_not
== Samhain Night on Bone Hill (PranQster) ==
ice_corpse_female_01.ogg' using default
'''runs, but needs fully working werebeast to be playable'''


WARNING:Couldn't load sound 'sound/voices/builders/builder2tdm_ai_builder2_gree
ting_noblexcivilian_01.ogg' using default


WARNING:Couldn't load sound 'sound/voices/builders/builder2tdm_ai_builder2_gree
*D 168: tels_firearrow_explosion  ''<-- Mapper fix''
ting_noblexcivilian_02.ogg' using default


WARNING:Couldn't load sound 'sound/voices/builders/builder2tdm_ai_builder2_gree
*D 169: tels_waterarrow_trail  ''<-- Mapper fix''
ting_noblexcivilian_03.ogg' using default


WARNING:Couldn't load sound 'sound/voices/builders/builder2tdm_ai_builder2_gree
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant
ting_noblexcivilian_04.ogg' using default
ern.lwo' has too many verts for a poly! ''<-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo''


WARNING:Couldn't load sound 'sound/voices/builders/builder2tdm_ai_builder2_gree
ting_noblexcivilian_05.ogg' using default


WARNING:Couldn't load sound 'tdm_ai_builder2_to_combat_monster.wav' using defau
WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default
lt


WARNING:Couldn't load sound 'tdm_ai_commander_greet_to_noble_male.wav' using de
WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi
fault
ng default


WARNING:Invalid character in pin pattern - on entity DoorWardrobeA1, using defa
= READY FOR MAPPER FIXES =
ult: 2


WARNING:Invalid character in pin pattern - on entity DoorWardrobeA3, using defa
These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly.  Once they are corrected or confirmed working, they will be removed from this category.  Updated .pk4s should be given to the development team for release after 2.0.
ult: 2


==Heart of Lone Salvation, The (Fidcal)==


== Springheel's Testmap ==


These will vary as I add various assets unused in other maps:
WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p
agan_female'


WARNING:Couldn't load image: bite
==Alchemist, The (Sotha, Fidcal) ==


WARNING:Couldn't load image: lights/impflash


WARNING:Couldn't load image: lights/roundfire
WARNING:Couldn't load sound 'stone_sliding.wav' using default  ''<-- mapper fix; cannot find any such file''


WARNING:Couldn't load image: models/darkmod/props/textures/steel_blowtorch_heat
WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1  ''<-- mapper fix''
shield_s


WARNING:Couldn't load image: models/md5/chars/chars/mages/mage01_symbols
WARNING:Couldn't load image: models/misc/rope_dark_noshadows  ''<-- mapper fix''


WARNING:Couldn't load image: moorish_head
WARNING:Couldn't load image: textures//priestbottom_black_d  ''<-- mapper fix''


WARNING:Couldn't load image: rope_belt
WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon  ''<-- mapper fix''


WARNING:Couldn't load image: tdm_beggar_sleeves
WARNING:Couldn't load image: textures/hell/bacteria_4  ''<-- mapper fix''


WARNING:Couldn't load image: textures/custom/skull
WARNING:Couldn't load image: textures/hell/metal1  ''<-- mapper fix''


WARNING:Couldn't load image: textures/darkmod/metal/flat/steel_scratched01_nont
WARNING:Couldn't load image: textures/hell/wood1  <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"
iling_s


WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
''I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal''


WARNING:Couldn't load image: textures/particles/plasma
== In Remembrance of Him (RPGista) ==


WARNING:Couldn't load sound 'alarm.wav' using default
The conversations were fixed; not sure if there are any other 2.0 issues.


WARNING:Couldn't load sound 'caco_projectile.wav' using default
= NOT TESTED =


WARNING:Couldn't load sound 'default_door_unlocked.wav' using default
==Lord Dufford's (stumpy)==


WARNING:Couldn't load sound 'monster_demon_imp_fireball_explode.wav' using defa
''stumpy will make necessary fixes to this map''
ult


WARNING:Couldn't load sound 'monster_demon_imp_fireball_flight.wav' using defau
==Q4 Conversion: Yan's Test (Bikerdude) ==
lt
 
WARNING:Couldn't load sound 'monster_demon_imp_melee_hit.wav' using default
 
WARNING:Couldn't load sound 'monster_demon_imp_melee_miss.wav' using default
 
WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default
 
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter1.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter2.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter3.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter4.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter5.wav' using
default
 
WARNING:couldn't load sound 'sound/monsters/cacodemon/caco_chatter6.wav' using
default
 
WARNING:Couldn't load sound 'sound/sfx/movement/impact/food_impact01.ogg' using
default
 
WARNING:Couldn't load sound 'sound/sfx/movement/impact/food_impact03.ogg' using
default
 
WARNING:Couldn't load sound 'sound/sfx/movement/impact/food_impact04.ogg' using
default
 
WARNING:Couldn't load sound 'sound/sfx/movement/impact/food_impact05.ogg' using
default
 
WARNING:Couldn't load sound 'sound/voices/commander/tdm_ai_commander_alertdown_
to_idle03.ogg' using default
 
WARNING:Couldn't load sound 'sound/voices/commander/tdm_ai_commander_alertdown_
to_idle_seen_evidence01.ogg' using default
 
WARNING:Couldn't load sound 'sound/weapons/explosions/explode_01.wav' using def
ault
 
WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'so
und/sfx/ai/mage/fireball_impact01.ogg'
 
WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'so
und/sfx/ai/mage/fireball_impact02.ogg'
 
WARNING:Unknown look_joint 'Waist' on entity atdm_ai_undead_zombie2_1

Latest revision as of 16:55, 8 October 2013

This page lists the status of maps as of the release date of TDM 2.0.


READY FOR 2.0 RELEASE

These are maps that have been tested under TDM 2.0 and deemed ready for release. Missions that have an updated .pk4 will be noted.


Thief's Den (Fidcal) - new pk4

Seige Shop (PranQster)

http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4

The Lich Queen's Demise (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4

Closemouthed Shadows (LordSavage, Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


Alberic's Curse (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4

Business as Usual (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4


House in Blackbog Hollow (Stumpy)

"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere <-- mapper fix;

will be released as is


The Caduceus of St. Alban (Bikderdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4

Crystal Grave (ERH+ Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


Mandrasola (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4

Old Habits (1) (Obsttorte) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4

Flakebridge Monastery (Jesps) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4

Old Habits II (Obsttorte)

Deceptive Shadows (ShadowHide) new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4

The Creeps (Mortem Desino) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4

Glenham Tower (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4

The Rift (Baddcog) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4

Tears of St. Lucia (jdude/Springheel)

Reap as you sow (Fieldmedic)

Betrayal (Fieldmedic)

Awaiting the Storm (HappyCheeze)- new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4

House of Theo (Theothesnopp)

Rake Off (Jesps) - complete!

A Score to Settle (Springheel) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4

The Phrase Book (Sotha) - complete!

WS1: In the North (grayman) - complete!

Lockdown Part 1 (GameDevGoro Bikerdude Fidcal)

Dark Mod Training Mission, The

A Night to Remember (Fieldmedic) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4

Beleagured Fence (Sotha) - complete!

Builder Roads (Obsttorte) - complete!

The Transaction (Sotha) - complete!

Patently Dangerous (demagogue) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4

Trapped! (RailGun) - complete!

Swing (Komag )

Illusionist's Tower (stumpy)

Sons of Baltona Part 1 (Carnage) - complete!

Rightful Property (jysk) - complete!

Living Expenses (Sonosuke) - complete!

Builder's Influence (Railgun, Springheel) - complete!

A Special Delivery (Silencium18)

Mad's Mountain (Jesps)

Parcel, The (Xonze)- complete!

Chalice of Kings (Fidcal) - complete!

Somewhere Above the City (grayman) - new .pk4

link needed

Crown of Penitence, The (Jesps) - complete!

Return to the City (Melan/Bikderdude) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4

Knighton's Manor (Sotha) - complete!

Sneak and Destroy (SeriousToni) - complete!

Fiasco at Fauchard Street (Melan) - complete!

The Thieves (Silencium, RailGun, Fidcal) - complete!

Pandora's Box (Jesps, Fidcal)

The Outpost (angua/greebo) - complete!

Too Late (Nielsen74) - complete!

Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete!

Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4

PULLED FROM SERVER UNTIL UPDATED

Dragon's Claw (Bikerdude, Flanders)

St. Alban's Cathedral (Bikerdude)

New cave needs to be built. Pending.


No Honour Among Theives: Part 1 (goldchocobo)

A 2.0 version of all 3 maps is ready for beta-testing

No Honor Among Thieves Part 2 (goldchocobo)

No Honor Among Thieves Part 3 (goldchocobo)

Winter Harvest (Shadowhide)

A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.

Samhain Night on Bone Hill (PranQster)

runs, but needs fully working werebeast to be playable


  • D 168: tels_firearrow_explosion <-- Mapper fix
  • D 169: tels_waterarrow_trail <-- Mapper fix

WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant ern.lwo' has too many verts for a poly! <-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo


WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default

WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi ng default

READY FOR MAPPER FIXES

These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly. Once they are corrected or confirmed working, they will be removed from this category. Updated .pk4s should be given to the development team for release after 2.0.

Heart of Lone Salvation, The (Fidcal)

WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p agan_female'

Alchemist, The (Sotha, Fidcal)

WARNING:Couldn't load sound 'stone_sliding.wav' using default <-- mapper fix; cannot find any such file

WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1 <-- mapper fix

WARNING:Couldn't load image: models/misc/rope_dark_noshadows <-- mapper fix

WARNING:Couldn't load image: textures//priestbottom_black_d <-- mapper fix

WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon <-- mapper fix

WARNING:Couldn't load image: textures/hell/bacteria_4 <-- mapper fix

WARNING:Couldn't load image: textures/hell/metal1 <-- mapper fix

WARNING:Couldn't load image: textures/hell/wood1 <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"

I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal

In Remembrance of Him (RPGista)

The conversations were fixed; not sure if there are any other 2.0 issues.

NOT TESTED

Lord Dufford's (stumpy)

stumpy will make necessary fixes to this map

Q4 Conversion: Yan's Test (Bikerdude)