Missing assets by map: Difference between revisions

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This page is a list of missing assets by map. My plan is to go through these map by map to find which assets need to be added.
This page lists the status of maps as of the release date of TDM 2.0.


These warnings come up for every map; I assume they can be ignored:


WARNING:Couldn't load sound 'player_sounds_doublevision.wav' using default
= READY FOR 2.0 RELEASE =
WARNING:Couldn't load sound 'player_sounds_guienter.wav' using default
These are maps that have been tested under TDM 2.0 and deemed ready for releaseMissions that have an updated .pk4 will be noted.
WARNING:Couldn't load sound 'player_sounds_guiexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitarmor.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitflesh.wav' using default
WARNING:Couldn't load sound 'player_sounds_skipcinematic.wav' using default
  WARNING:Couldn't load sound 'player_sounds_teleportexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportstart.wav' using default


WARNING:Couldn't load gui: 'guis/chat.gui'
WARNING:Couldn't load gui: 'guis/mpmsgmode.gui'
WARNING:Couldn't load gui: 'guis/scoreboard.gui'
WARNING:Couldn't load gui: 'guis/spectate.gui'


== Thief's Den (Fidcal) - new pk4 ==


==Chalice of Kings==


== Seige Shop (PranQster) ==


WARNING:Couldn't load image: textures/particles/plasma
http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4


WARNING:Couldn't load image: tonguemeshs  ''<-- cannot find this anywhere''
== The Lich Queen's Demise (Sotha) - new pk4==


WARNING:Couldn't load sound '_default.wav' using default
http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4


== Too Late ==
==Closemouthed Shadows (LordSavage, Bikerdude)  - new pk4==


http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


WARNING:Couldn't load image: textures/common/shadow_bak


WARNING:Couldn't load image: textures/decals/stain01b
== Alberic's Curse (Bikerdude)  - new pk4 ==


== The Outpost ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4


WARNING:Couldn't load image: lights/impflash
== Business as Usual (Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4


WARNING:Couldn't load sound 'monster_demon_imp_fireball_explode.wav' using defa
ult


WARNING:Couldn't load sound 'monster_demon_imp_fireball_flight.wav' using defau
== House in Blackbog Hollow (Stumpy) ==
lt


== The Thieves ==
"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere  ''<-- mapper fix;''


WARNING:Couldn't load image: textures/hell/boards1
''will be released as is''


WARNING:Couldn't load image: textures/particles/plasma


== Patently Dangerous ==
==The Caduceus of St. Alban (Bikderdude) - new pk4 ==


Refuses to install??
http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4


*D 163: 0
==Crystal Grave (ERH+ Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


*D 164: mc1_smoke1


*D 165: sinkdrip
==Mandrasola (Sotha) - new pk4==


== Special Delivery ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4


WARNING:atdm_ai_townsfolk_commoner_armed_1 - Could not find def_vocal_set tdm:a
== Old Habits (1) (Obsttorte) - new pk4==
i_vocal_set_jack_guard_01!
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4


WARNING:Couldn't load image: heightmap( textures/sfx/web1, 4)
== Flakebridge Monastery (Jesps) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4


WARNING:Couldn't load image: textures/common/shadow_bak
== Old Habits II (Obsttorte) ==


WARNING:Couldn't load image: textures/particles/plasma
==Deceptive Shadows (ShadowHide) new pk4 ==


WARNING:Couldn't load image: textures/sfx/web1
http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4


sound: missing efxs/delivery.efx
== The Creeps (Mortem Desino) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4


== Awaiting the Storm ==
== Glenham Tower (Sotha) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4


Refuses to install?
== The Rift (Baddcog) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4


console error:
== Tears of St. Lucia (jdude/Springheel) ==


couldn't exec autocommands.cfg
==Reap as you sow (Fieldmedic) ==


*D 161: sparks
== Betrayal (Fieldmedic) ==


*D 163: 0
== Awaiting the Storm (HappyCheeze)- new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4


== Fiasco at Fauchard Street ==
== House of Theo (Theothesnopp) ==


steam particle effect shooting black boxes
== Rake Off (Jesps) - complete! ==


WARNING:Couldn't load image: guis/assets/hud/inventory_icons/map_of_inv_icon
== A Score to Settle (Springheel) - new .pk4  ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4


WARNING:Couldn't load image: models/darkmod/props/textures/_flat
== The Phrase Book (Sotha) - complete! ==


WARNING:Couldn't load image: models/darkmod/props/textures/steel_blowtorch_heat
== WS1: In the North (grayman) - complete! ==
shield_s


WARNING:Couldn't load image: sleeve
== Lockdown Part 1 (GameDevGoro Bikerdude Fidcal) ==


WARNING:Couldn't load image: sleeve_frill
==Dark Mod Training Mission, The ==


WARNING:Couldn't load image: tail
== A Night to Remember (Fieldmedic) - new .pk4 ==


WARNING:Couldn't load image: textures/base_floor/sflgrate2mini
http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4


WARNING:Couldn't load image: textures/common/shadow_bak
== Beleagured Fence (Sotha) - complete! ==


WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
== Builder Roads (Obsttorte) - complete! ==


WARNING:Couldn't load image: textures/decals/stain01
== The Transaction (Sotha) - complete! ==


WARNING:Couldn't load image: textures/decals/stain01b
== Patently Dangerous (demagogue) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4


WARNING:Couldn't load image: textures/hell/hhconcrete
== Trapped! (RailGun) - complete! ==


WARNING:Couldn't load image: textures/particles/billow3_glow
== Swing (Komag ) ==


WARNING:Couldn't load image: textures/particles/plasma
==Illusionist's Tower (stumpy) ==


WARNING:Couldn't load image: textures/sfx/s_lightning1_whi
== Sons of Baltona Part 1 (Carnage) - complete! ==


WARNING:Couldn't load image: textures/sfx/s_lightning2_whi
== Rightful Property (jysk) - complete! ==


WARNING:Couldn't load sound 'elevator_outer_close.wav' using default
== Living Expenses (Sonosuke) - complete! ==


WARNING:Couldn't load sound 'elevator_outer_open.wav' using default
== Builder's Influence (Railgun, Springheel) - complete! ==


WARNING:Couldn't load sound 'sound/weapons/explosions/explode_01.wav' using def
== A Special Delivery (Silencium18) ==
ault


== Beleagured Fence ==
== Mad's Mountain (Jesps) ==


== Parcel, The (Xonze)- complete! ==


WARNING:Couldn't load image: addnormals( textures/rock/lanrock1_local, heightma
==Chalice of Kings (Fidcal) - complete! ==
p( textures/rock/lanrock1_h, 8))


WARNING:Couldn't load image: textures/common/shadow_bak
== Somewhere Above the City (grayman) - new .pk4 ==


WARNING:Couldn't load image: textures/decals/scorch
link needed


WARNING:Couldn't load image: textures/hell/lava1move
==Crown of Penitence, The (Jesps) - complete! ==


WARNING:Couldn't load image: textures/particles/plasma
== Return to the City (Melan/Bikderdude) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4


WARNING:Couldn't load image: textures/rock/lanrock1_d
== Knighton's Manor (Sotha) - complete! ==
== Sneak and Destroy (SeriousToni) - complete! ==
== Fiasco at Fauchard Street (Melan) - complete! ==
== The Thieves (Silencium, RailGun, Fidcal) - complete! ==
== Pandora's Box (Jesps, Fidcal) ==
== The Outpost (angua/greebo) - complete! ==
== Too Late (Nielsen74) - complete! ==
== Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete! ==
== Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4


WARNING:Couldn't load image: textures/rock/lanrock1_s
= PULLED FROM SERVER UNTIL UPDATED =


WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default


WARNING:Unknown look_joint 'Waist' on entity gallery_zombie
==Dragon's Claw (Bikerdude, Flanders) ==


D 163: 0


== Builder Roads ==


WARNING:aas32_flood doesn't include a spawnfunc or spawnclass on 'aas32_flood_2
'.


WARNING:Couldn't load image: lights/impflash
== St. Alban's Cathedral (Bikerdude) ==


WARNING:Couldn't load image: lights/lightgratelight
New cave needs to be built.  Pending.


WARNING:Couldn't load image: textures/common/shadow_bak


WARNING:Couldn't load image: textures/particles/plasma


WARNING:Couldn't load sound 'fire_torch01_small.wav' using default
== No Honour Among Theives: Part 1 (goldchocobo) ==
A 2.0 version of all 3 maps is ready for beta-testing


WARNING:Couldn't load sound 'monster_demon_imp_fireball_explode.wav' using defa
==No Honor Among Thieves Part 2 (goldchocobo) ==
ult
==No Honor Among Thieves Part 3 (goldchocobo)==


WARNING:Couldn't load sound 'monster_demon_imp_fireball_flight.wav' using defau
lt


WARNING:Couldn't load sound 'sound/voices/builders/builder2/tdm_ai_builder2_not
== Winter Harvest (Shadowhide) ==
ice_corpse_female_01.ogg' using default


WARNING:Couldn't load sound 'sound/voices/builders/builder2tdm_ai_builder2_gree
A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.
ting_noblexcivilian_01.ogg' using default


WARNING:Couldn't load sound 'sound/voices/builders/builder2tdm_ai_builder2_gree
== Samhain Night on Bone Hill (PranQster) ==
ting_noblexcivilian_02.ogg' using default
'''runs, but needs fully working werebeast to be playable'''


WARNING:Couldn't load sound 'sound/voices/builders/builder2tdm_ai_builder2_gree
ting_noblexcivilian_03.ogg' using default


WARNING:Couldn't load sound 'sound/voices/builders/builder2tdm_ai_builder2_gree
*D 168: tels_firearrow_explosion  ''<-- Mapper fix''
ting_noblexcivilian_04.ogg' using default


WARNING:Couldn't load sound 'sound/voices/builders/builder2tdm_ai_builder2_gree
*D 169: tels_waterarrow_trail  ''<-- Mapper fix''
ting_noblexcivilian_05.ogg' using default


WARNING:Couldn't load sound 'tdm_ai_builder2_to_combat_monster.wav' using defau
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant
lt
ern.lwo' has too many verts for a poly! ''<-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo''


WARNING:Couldn't load sound 'tdm_ai_commander_greet_to_noble_male.wav' using de
fault


WARNING:Invalid character in pin pattern - on entity DoorWardrobeA1, using defa
WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default
ult: 2


WARNING:Invalid character in pin pattern - on entity DoorWardrobeA3, using defa
WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi
ult: 2
ng default


= READY FOR MAPPER FIXES =


== Springheel's Testmap ==
These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly.  Once they are corrected or confirmed working, they will be removed from this category.  Updated .pk4s should be given to the development team for release after 2.0.


These will vary as I add various assets unused in other maps:
==Heart of Lone Salvation, The (Fidcal)==


WARNING:Couldn't load image: bite


WARNING:Couldn't load image: lights/impflash
WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p
agan_female'


WARNING:Couldn't load image: lights/roundfire
==Alchemist, The (Sotha, Fidcal) ==


WARNING:Couldn't load image: models/darkmod/props/textures/steel_blowtorch_heat
shield_s


WARNING:Couldn't load image: models/md5/chars/chars/mages/mage01_symbols
WARNING:Couldn't load sound 'stone_sliding.wav' using default  ''<-- mapper fix; cannot find any such file''


WARNING:Couldn't load image: moorish_head
WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1  ''<-- mapper fix''


WARNING:Couldn't load image: rope_belt
WARNING:Couldn't load image: models/misc/rope_dark_noshadows  ''<-- mapper fix''


WARNING:Couldn't load image: tdm_beggar_sleeves
WARNING:Couldn't load image: textures//priestbottom_black_d  ''<-- mapper fix''


WARNING:Couldn't load image: textures/custom/skull
WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon  ''<-- mapper fix''


WARNING:Couldn't load image: textures/darkmod/metal/flat/steel_scratched01_nont
WARNING:Couldn't load image: textures/hell/bacteria_4  ''<-- mapper fix''
iling_s


WARNING:Couldn't load image: textures/darkmod/window/lamp_glass
WARNING:Couldn't load image: textures/hell/metal1  ''<-- mapper fix''


WARNING:Couldn't load image: textures/particles/plasma
WARNING:Couldn't load image: textures/hell/wood1  <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"


WARNING:Couldn't load sound 'alarm.wav' using default
''I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal''


WARNING:Couldn't load sound 'caco_projectile.wav' using default
== In Remembrance of Him (RPGista) ==


WARNING:Couldn't load sound 'default_door_unlocked.wav' using default
The conversations were fixed; not sure if there are any other 2.0 issues.


WARNING:Couldn't load sound 'monster_demon_imp_fireball_explode.wav' using defa
= NOT TESTED =
ult


WARNING:Couldn't load sound 'monster_demon_imp_fireball_flight.wav' using defau
==Lord Dufford's (stumpy)==
lt


WARNING:Couldn't load sound 'monster_demon_imp_melee_hit.wav' using default
''stumpy will make necessary fixes to this map''


WARNING:Couldn't load sound 'monster_demon_imp_melee_miss.wav' using default
==Q4 Conversion: Yan's Test (Bikerdude) ==
 
WARNING:Couldn't load sound 'monster_demon_maggot_melee2.wav' using default
 
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter1.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter2.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter3.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter4.wav' using
default
 
WARNING:Couldn't load sound 'sound/monsters/cacodemon/caco_chatter5.wav' using
default
 
WARNING:couldn't load sound 'sound/monsters/cacodemon/caco_chatter6.wav' using
default
 
WARNING:Couldn't load sound 'sound/sfx/movement/impact/food_impact01.ogg' using
default
 
WARNING:Couldn't load sound 'sound/sfx/movement/impact/food_impact03.ogg' using
default
 
WARNING:Couldn't load sound 'sound/sfx/movement/impact/food_impact04.ogg' using
default
 
WARNING:Couldn't load sound 'sound/sfx/movement/impact/food_impact05.ogg' using
default
 
WARNING:Couldn't load sound 'sound/voices/commander/tdm_ai_commander_alertdown_
to_idle03.ogg' using default
 
WARNING:Couldn't load sound 'sound/voices/commander/tdm_ai_commander_alertdown_
to_idle_seen_evidence01.ogg' using default
 
WARNING:Couldn't load sound 'sound/weapons/explosions/explode_01.wav' using def
ault
 
WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'so
und/sfx/ai/mage/fireball_impact01.ogg'
 
WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'so
und/sfx/ai/mage/fireball_impact02.ogg'
 
WARNING:Unknown look_joint 'Waist' on entity atdm_ai_undead_zombie2_1

Latest revision as of 16:55, 8 October 2013

This page lists the status of maps as of the release date of TDM 2.0.


READY FOR 2.0 RELEASE

These are maps that have been tested under TDM 2.0 and deemed ready for release. Missions that have an updated .pk4 will be noted.


Thief's Den (Fidcal) - new pk4

Seige Shop (PranQster)

http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4

The Lich Queen's Demise (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4

Closemouthed Shadows (LordSavage, Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


Alberic's Curse (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4

Business as Usual (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4


House in Blackbog Hollow (Stumpy)

"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere <-- mapper fix;

will be released as is


The Caduceus of St. Alban (Bikderdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4

Crystal Grave (ERH+ Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


Mandrasola (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4

Old Habits (1) (Obsttorte) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4

Flakebridge Monastery (Jesps) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4

Old Habits II (Obsttorte)

Deceptive Shadows (ShadowHide) new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4

The Creeps (Mortem Desino) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4

Glenham Tower (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4

The Rift (Baddcog) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4

Tears of St. Lucia (jdude/Springheel)

Reap as you sow (Fieldmedic)

Betrayal (Fieldmedic)

Awaiting the Storm (HappyCheeze)- new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4

House of Theo (Theothesnopp)

Rake Off (Jesps) - complete!

A Score to Settle (Springheel) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4

The Phrase Book (Sotha) - complete!

WS1: In the North (grayman) - complete!

Lockdown Part 1 (GameDevGoro Bikerdude Fidcal)

Dark Mod Training Mission, The

A Night to Remember (Fieldmedic) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4

Beleagured Fence (Sotha) - complete!

Builder Roads (Obsttorte) - complete!

The Transaction (Sotha) - complete!

Patently Dangerous (demagogue) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4

Trapped! (RailGun) - complete!

Swing (Komag )

Illusionist's Tower (stumpy)

Sons of Baltona Part 1 (Carnage) - complete!

Rightful Property (jysk) - complete!

Living Expenses (Sonosuke) - complete!

Builder's Influence (Railgun, Springheel) - complete!

A Special Delivery (Silencium18)

Mad's Mountain (Jesps)

Parcel, The (Xonze)- complete!

Chalice of Kings (Fidcal) - complete!

Somewhere Above the City (grayman) - new .pk4

link needed

Crown of Penitence, The (Jesps) - complete!

Return to the City (Melan/Bikderdude) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4

Knighton's Manor (Sotha) - complete!

Sneak and Destroy (SeriousToni) - complete!

Fiasco at Fauchard Street (Melan) - complete!

The Thieves (Silencium, RailGun, Fidcal) - complete!

Pandora's Box (Jesps, Fidcal)

The Outpost (angua/greebo) - complete!

Too Late (Nielsen74) - complete!

Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete!

Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4

PULLED FROM SERVER UNTIL UPDATED

Dragon's Claw (Bikerdude, Flanders)

St. Alban's Cathedral (Bikerdude)

New cave needs to be built. Pending.


No Honour Among Theives: Part 1 (goldchocobo)

A 2.0 version of all 3 maps is ready for beta-testing

No Honor Among Thieves Part 2 (goldchocobo)

No Honor Among Thieves Part 3 (goldchocobo)

Winter Harvest (Shadowhide)

A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.

Samhain Night on Bone Hill (PranQster)

runs, but needs fully working werebeast to be playable


  • D 168: tels_firearrow_explosion <-- Mapper fix
  • D 169: tels_waterarrow_trail <-- Mapper fix

WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant ern.lwo' has too many verts for a poly! <-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo


WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default

WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi ng default

READY FOR MAPPER FIXES

These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly. Once they are corrected or confirmed working, they will be removed from this category. Updated .pk4s should be given to the development team for release after 2.0.

Heart of Lone Salvation, The (Fidcal)

WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p agan_female'

Alchemist, The (Sotha, Fidcal)

WARNING:Couldn't load sound 'stone_sliding.wav' using default <-- mapper fix; cannot find any such file

WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1 <-- mapper fix

WARNING:Couldn't load image: models/misc/rope_dark_noshadows <-- mapper fix

WARNING:Couldn't load image: textures//priestbottom_black_d <-- mapper fix

WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon <-- mapper fix

WARNING:Couldn't load image: textures/hell/bacteria_4 <-- mapper fix

WARNING:Couldn't load image: textures/hell/metal1 <-- mapper fix

WARNING:Couldn't load image: textures/hell/wood1 <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"

I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal

In Remembrance of Him (RPGista)

The conversations were fixed; not sure if there are any other 2.0 issues.

NOT TESTED

Lord Dufford's (stumpy)

stumpy will make necessary fixes to this map

Q4 Conversion: Yan's Test (Bikerdude)