User contributions for Greebo
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13 July 2008
- 09:1209:12, 13 July 2008 diff hist +138 Getting Characters and their Anims into Doom →Testing the model
- 09:1109:11, 13 July 2008 diff hist +146 Playing AI Animations →Where to define the Animations
3 July 2008
- 14:5814:58, 3 July 2008 diff hist +3 DEF Files No edit summary current
- 14:1114:11, 3 July 2008 diff hist +48 EntityDef No edit summary
- 13:5513:55, 3 July 2008 diff hist −16 EntityDef No edit summary
- 13:5413:54, 3 July 2008 diff hist +4,234 N EntityDef New page: == entityDef == It would be tiresome to type the full set spawnargs into the editor each time, that's why there are some prototypes or ''entity classes'' available, which is exactly what t...
- 13:5413:54, 3 July 2008 diff hist +17 Entity No edit summary
- 13:5413:54, 3 July 2008 diff hist −4,153 Entity No edit summary
- 13:5313:53, 3 July 2008 diff hist +113 DEF Files No edit summary
- 13:5113:51, 3 July 2008 diff hist +4,769 Entity No edit summary
- 12:5812:58, 3 July 2008 diff hist +394 N Entity New page: An entity is a functional unit of all games basing on id software technology. Examples for entities are: * lights * AI (guards, spiders) * the player * path nodes * moveables * readables...
- 12:0512:05, 3 July 2008 diff hist 0 m Spawn →Spawning Entities from a Script current
- 07:4907:49, 3 July 2008 diff hist +24 Spawn →idGameLocal::SpawnEntityDef
- 07:4607:46, 3 July 2008 diff hist +297 Spawn →idGameLocal::SpawnEntityDef
- 07:4207:42, 3 July 2008 diff hist +3,859 N Spawn New page: Spawn is a term describing the "birth" of an entity in the game world. Multiplayer gamers are probably familiar with the term ''respawn''. Entities are the only objects which are able ...
2 July 2008
- 13:0713:07, 2 July 2008 diff hist −3 Precaching (def files) No edit summary current
- 13:0613:06, 2 July 2008 diff hist −15 Triggering the Death Menu No edit summary current
- 13:0113:01, 2 July 2008 diff hist +18 Button Functionality and Frob Triggers →Comparison of Methods A and B
- 12:5912:59, 2 July 2008 diff hist +67 Button Functionality and Frob Triggers →Levers
- 12:5712:57, 2 July 2008 diff hist −132 AI Relations (Scripting) No edit summary
- 12:5512:55, 2 July 2008 diff hist −6 BecomeActive, Thinking Entities fixed wrong category
- 12:5412:54, 2 July 2008 diff hist +9 Coding in the SDK categorised
- 11:5011:50, 2 July 2008 diff hist +10 Coding in the SDK →Where does Code Execution "start"?
- 11:4811:48, 2 July 2008 diff hist −2 Coding in the SDK →The codebase is so friggin' huge!
- 11:4811:48, 2 July 2008 diff hist +2,986 Coding in the SDK →The codebase is so friggin' huge!
- 10:5410:54, 2 July 2008 diff hist +1 Coding in the SDK →typdefs
- 09:5509:55, 2 July 2008 diff hist +1,840 Coding in the SDK →The codebase is so friggin' huge!
- 09:3509:35, 2 July 2008 diff hist +385 Coding in the SDK →How to use shared_ptrs incorrectly
- 09:3309:33, 2 July 2008 diff hist 0 Coding in the SDK →How to use shared_ptrs incorrectly
- 09:3209:32, 2 July 2008 diff hist −33 Coding in the SDK →How to use shared_ptrs correctly
- 09:3209:32, 2 July 2008 diff hist +96 Coding in the SDK →How to use shared_ptrs correctly
- 09:3109:31, 2 July 2008 diff hist +149 m Coding in the SDK →How to use shared_ptrs correctly
- 09:3009:30, 2 July 2008 diff hist +1,451 Coding in the SDK →boost::shared_ptr
- 09:2109:21, 2 July 2008 diff hist +22 Coding in the SDK →boost::shared_ptr
- 09:2009:20, 2 July 2008 diff hist +13 Coding in the SDK →Why boost? Why not boost?
- 09:1909:19, 2 July 2008 diff hist +4,318 Coding in the SDK →Why boost? Why not boost?
1 July 2008
- 14:0014:00, 1 July 2008 diff hist +30 Coding in the SDK →How to Debug
- 13:5513:55, 1 July 2008 diff hist +194 Coding in the SDK →Coding Style
- 13:5313:53, 1 July 2008 diff hist +789 Coding in the SDK →Coding Style
- 13:4913:49, 1 July 2008 diff hist +5,148 Coding in the SDK No edit summary
- 13:0813:08, 1 July 2008 diff hist +854 Coding in the SDK →STL vs. idLib
- 13:0113:01, 1 July 2008 diff hist +81 Coding in the SDK →STL vs. idLib
- 12:5812:58, 1 July 2008 diff hist +3,620 Coding in the SDK No edit summary
- 12:3012:30, 1 July 2008 diff hist +2,699 N Coding in the SDK New page: ...also known as ''greebo's random notes about coding for The Dark Mod''. This article is constant WIP. When coding in the SDK, there are thousands of little lessons to be learned - some ...
30 June 2008
- 16:3416:34, 30 June 2008 diff hist −525 Frobbing →Using items on other items
- 09:3509:35, 30 June 2008 diff hist +946 Saving and Restoring Should I save the base class? current
- 09:3009:30, 30 June 2008 diff hist +5 Saving and Restoring →Call Order
- 09:2909:29, 30 June 2008 diff hist +9 Saving and Restoring →Saving idLists
- 09:2809:28, 30 June 2008 diff hist −10 Saving and Restoring →Further Notes potentially making your Life easier
- 09:2709:27, 30 June 2008 diff hist −1 m Saving and Restoring →The idEntityPtr template
- 09:2609:26, 30 June 2008 diff hist +12 Saving and Restoring →Further Notes potentially making your Life easier
- 09:2209:22, 30 June 2008 diff hist +35 m Saving and Restoring →idEntity* vs. idEntityPtr
- 09:2109:21, 30 June 2008 diff hist +921 Saving and Restoring idEntity* vs. idEntityPtr<idEntity>
- 08:1308:13, 30 June 2008 diff hist +239 Eventdef System Does Not Like Optional Args No edit summary current
- 08:0908:09, 30 June 2008 diff hist +219 m Dynamically Resizing Models added a warning about the rotation hack current
- 08:0708:07, 30 June 2008 diff hist −9 m Calling Console Commands From SDK categorised current
- 08:0608:06, 30 June 2008 diff hist −91 m Adding Script Events to sys categorised
- 08:0408:04, 30 June 2008 diff hist +5 m AI Debug Mode has large Impact on Soundprop Performance fixed CVAR current
- 07:5607:56, 30 June 2008 diff hist −225 m Adding New Decl Types formatting and categorisation current
- 07:4707:47, 30 June 2008 diff hist −44 m AI Framework categorised current
- 07:4707:47, 30 June 2008 diff hist −44 m AI Task categorised
- 07:4707:47, 30 June 2008 diff hist −44 m AI State categorised current
- 07:4507:45, 30 June 2008 diff hist −3 m Visual scan No edit summary
- 07:4507:45, 30 June 2008 diff hist −12 m AI Documentation categorised current
- 07:4507:45, 30 June 2008 diff hist −3 m CMultiStateMoverPosition categorised current
- 07:4407:44, 30 June 2008 diff hist −3 m CFrobLever categorised current
- 07:4407:44, 30 June 2008 diff hist −3 m CFrobButton categorised current
- 07:4407:44, 30 June 2008 diff hist −2 m CFrobDoorHandle categorised current
- 07:4407:44, 30 June 2008 diff hist −2 m CFrobDoor categorised
- 07:4307:43, 30 June 2008 diff hist −3 m CMultiStateMover categorised
- 07:4307:43, 30 June 2008 diff hist −3 m CMultiStateMoverButton No edit summary current
- 07:4307:43, 30 June 2008 diff hist +8 m Interleaved Thinking optimization categorised
- 07:4207:42, 30 June 2008 diff hist −12 Playing AI Animations categorised
- 07:4107:41, 30 June 2008 diff hist −3 TDM Movers No edit summary current
- 07:4007:40, 30 June 2008 diff hist +49 m Adding new Cvars naming convention for CVARs
29 June 2008
- 20:3320:33, 29 June 2008 diff hist +243 Scripting basics →Script invocation
- 20:3020:30, 29 June 2008 diff hist +296 Scripting basics →Discovery (or, why is Doom 3 ignoring my script file?)
27 June 2008
- 04:2604:26, 27 June 2008 diff hist +483 Stim/Response Key/Values →Stim only
- 04:2204:22, 27 June 2008 diff hist +173 Stim/Response →Stims
- 04:2104:21, 27 June 2008 diff hist +27 N S/R Redirecting to Stim/Response current
25 June 2008
- 17:1517:15, 25 June 2008 diff hist +787 CFrobDoor added auto-double door spawnargs
22 June 2008
- 19:4519:45, 22 June 2008 diff hist +42 CBinaryFrobMover →Spawnargs
- 14:3814:38, 22 June 2008 diff hist −19,945 TDM Movers No edit summary
- 14:3414:34, 22 June 2008 diff hist +1,024 N CMultiStateMoverButton New page: == CMultiStateMoverButton == The corresponding entityDef is '''atdm:mover_elevator_button'''. This is a special button, designed for making the elevators move to a specific position. Eac...
- 14:3414:34, 22 June 2008 diff hist +1,733 N CMultiStateMoverPosition New page: == CMultiStateMoverPosition == The corresponding entityDefs is '''atdm:mover_multistate_position'''. Defines a position for a multistate mover entity. Must be targetted by the multistate ...
- 14:3314:33, 22 June 2008 diff hist +1,821 N CMultiStateMover New page: == CMultiStateMover == The corresponding entityDefs are '''atdm:mover_multistate''' and '''atdm:mover_elevator'''. This mover supports several target positions. The primary "clients" of t...
- 14:3314:33, 22 June 2008 diff hist +710 N CFrobLever New page: == CFrobLever == The corresponding entityDef is '''atdm:mover_lever'''. A simple two-state lever, to switch things on or off. This class has additional code to get the trigger behaviour ...
- 14:3214:32, 22 June 2008 diff hist +675 N CFrobButton New page: == CFrobButton == The corresponding entityDef is '''atdm:mover_button'''. A button is a simple two-state button to trigger things like lights or other movers. A button specialises the fr...
- 14:3214:32, 22 June 2008 diff hist +931 N CFrobDoorHandle New page: == CFrobDoorHandle == The corresponding entityDef is '''atdm:mover_door_handle'''. Door handles can be attached to doors via '''bind''' and are responsible of triggering the doors in the ...
- 14:3114:31, 22 June 2008 diff hist +4,680 N CFrobDoor New page: == CFrobDoor == The corresponding entityDef is '''atdm:mover_door''' See also the Doors article for a tutorial approach. This is the most sophisticated BinaryFrobMover. A door extend...
- 14:3014:30, 22 June 2008 diff hist +8,870 N CBinaryFrobMover New page: == CBinaryFrobMover == The corresponding entityDef is '''atdm:mover_binarymover_base''' This is the base class for all kind of TDM movers like doors, levers and buttons. The class is desi...
- 14:2514:25, 22 June 2008 diff hist 0 m TDM Movers moved multistatemoverbutton
- 14:2414:24, 22 June 2008 diff hist 0 TDM Movers →C++ Methods and Events
- 14:2414:24, 22 June 2008 diff hist +605 TDM Movers →CMultiStateMoverPosition
- 11:2211:22, 22 June 2008 diff hist +1,106 TDM Movers →CMultiStateMover
- 11:1711:17, 22 June 2008 diff hist +1,799 TDM Movers →CMultiStateMover
- 11:0811:08, 22 June 2008 diff hist +325 TDM Movers →CFrobDoorHandle
- 11:0411:04, 22 June 2008 diff hist +585 TDM Movers →CFrobDoorHandle
- 11:0311:03, 22 June 2008 diff hist +688 TDM Movers →CFrobLever
- 10:2610:26, 22 June 2008 diff hist +1,002 TDM Movers →CFrobButton