Heads Available for AI: Difference between revisions
From The DarkMod Wiki
Jump to navigationJump to search
Springheel (talk | contribs) No edit summary |
Springheel (talk | contribs) No edit summary |
||
Line 36: | Line 36: | ||
<gallery> | <gallery> | ||
'''head_beggar''' | |||
Image: | Image:beggar_head1.jpg|'''head_beggar_skullcap''' | ||
Revision as of 21:19, 20 May 2008
author: Springheel
The number of TDM heads has been expanded recently, and this page is an attempt to make it easier for mappers to browse and select the heads they want to use. The name listed is the actual entitydef name, so mappers can add these heads to their AI by simply finding the head they want on this page and typing "def_head" "[name of head]" in the entity editor window.
PAGE IS CURRENTLY WIP -- more to come as time permits
City Watch Default Heads
- '''head citywatch eyepatch01'''
- '''head baseguard chaincoif eyepatch01'''
Nobleman Default Heads
- '''head nobleman1 redhat'''
- '''head nobleman1 darkhair'''
Beggar Default Heads
- '''head beggar'''