User:Tels: Difference between revisions

From The DarkMod Wiki
Jump to navigationJump to search
(add current plan)
(progress)
Line 23: Line 23:
# Making textures
# Making textures
# Enhancing DarkRadiant
# Enhancing DarkRadiant
== Progess ==
Here is a progress tracker:
* 2007-10-09:
** checked out DarkMod source and after a lot of struggling got it to compile :o)
** finally finished checking out DarkMod via svn (took almost 20 hours)
* 2007-10-06:
** managed to not only check out and compile DarkRadiant, but actually build a small testmap. It doesn't really work, however, as I don't have Darkmod yet, I can't just use Doom3 textures etc.
* 2007-10-04:
** Got Doom3 installed on my Kubuntu64 dual-core system :)


== About me ==
== About me ==

Revision as of 20:42, 9 October 2007

Plan

Currently I am re-organizing the wiki, cleaning up the content etc.:

  1. Re-organize content into categories (done)
    1. Write templates for this (done)
  2. Go through all pages and sort them in the right categories
  3. Fix all the found errors by making sure the following lists are empty:
    1. Special:DoubleRedirects
    2. Special:BrokenRedirects
    3. Special:Uncategorizedimages
    4. Special:Uncategorizedpages (with exceptions)
    5. Special:Unusedcategories
    6. Special:Unusedimages
    7. Special:Unusedtemplates
    8. Special:Wantedcategories
    9. Special:Wantedpages

As a side-effect, when this is all done, I will have read almost every page on this wiki, and thus aquired a vast and rich knowledge of all things about DarkMod, DarkRadiant, Mapping, Editing etc. and thus can start with more fun things like:

  1. Creating maps
  2. Making textures
  3. Enhancing DarkRadiant

Progess

Here is a progress tracker:

  • 2007-10-09:
    • checked out DarkMod source and after a lot of struggling got it to compile :o)
    • finally finished checking out DarkMod via svn (took almost 20 hours)
  • 2007-10-06:
    • managed to not only check out and compile DarkRadiant, but actually build a small testmap. It doesn't really work, however, as I don't have Darkmod yet, I can't just use Doom3 textures etc.
  • 2007-10-04:
    • Got Doom3 installed on my Kubuntu64 dual-core system :)

About me

I have been a avid Thief erm *cough* player since Thief 1 - although since Thief 3 did (does?) not run under Linux, I have not yet played Thief 3.

In addition to playing a lot too much Thief, I also dabbled in mapping with DromEd.

Since creating maps manually is quite time-consuming, error-prone (especially with DromEd :), back then I wrote a few scripts to automate the process. The CoW project is now largely defunct, but you can still get some old article about it from the linkgs below.

Some day I intent to recreate helper scripts in Radiant/DarkRadiant to automate boring mapping duties.

Weblinks