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Welcome to the "official" setting of The Dark Mod. While FM authors can create stories in any world they like with our tools, they have  been tailored to suit the world described below.
Welcome to the "official" setting of The Dark Mod. While FM authors can create stories in any world they like with our tools, they have  been tailored to suit the world described below.


'''Overview:''' The Dark Mod is set in a world that is dark, gritty, adult, and most of all, believable. People talk and act in ways that are appropriate to their background and motivations. Uneducated guards don't speak like poets or discuss philosophy. Whores do not have hearts of gold. The lower classes live in squalid conditions. Brutality is commonplace. Public torture and hangings are one of the most popular forms of entertainment. Those rare few that escape the grime and the poverty either exploit those below them or are born into their station. The rich care nothing for the poor as long as they don't revolt.
'''Tone:''' The Dark Mod is set in a world that is dark, gritty, adult, and most of all, believable. Characters talk and act in ways that are appropriate to their background. Uneducated guards don't recite poetry or discuss philosophy. Whores do not have hearts of gold. In the towns and cities of The Dark Mod setting, most people live in squalid conditions. Brutality is commonplace. Public torture and hangings are one of the most popular forms of entertainment.  


The world is bigger than any one person's story, and there are no black and white answers to what the world is ''really'' like. Everyone has their own point of view, shaped by their background and their allegiences. Just because a faction believes they know "the truth" doesn't make them right.
'''Overview:''' The world of The Dark Mod is bigger than any one person's story. Just like our own world, people grow up with very different ideas of what reality is like, depending on their upbringing. While many factions believe they know 'the truth' about the world around them, there are no black and white answers to what the world is ''really'' like.


The Dark Mod world is not so different from our own.  It is a mixture of several historical periods, with architecture and technology ranging from medieval to victorian.  It is a steampunk setting, with industrial technology existing alongside medieval castles and gothic cathedrals.
The Dark Mod world is an alternate version of our own.  It is a mixture of several historical periods, with architecture ranging from medieval castles to victorian mansionsIn this world, steam and clockwork technology were discovered much earlier in history, allowing for odd inventions and industrial warehouses to exist side-by-side with gothic cathedrals and sword-wielding city watch.


The main city of the The Dark Mod setting does not exist in isolation. It is part of a larger world, with political connections, trading agreements, and hostile neighbours that could be possible plots for FM missions.
Although much of the setting material for The Dark Mod focuses around a single city, that city does not exist in isolation. It is part of a larger world, with political connections, trading agreements, and hostile neighbours that could be possible plots for FM missions.





Revision as of 01:29, 20 January 2006

Welcome to the "official" setting of The Dark Mod. While FM authors can create stories in any world they like with our tools, they have been tailored to suit the world described below.

Tone: The Dark Mod is set in a world that is dark, gritty, adult, and most of all, believable. Characters talk and act in ways that are appropriate to their background. Uneducated guards don't recite poetry or discuss philosophy. Whores do not have hearts of gold. In the towns and cities of The Dark Mod setting, most people live in squalid conditions. Brutality is commonplace. Public torture and hangings are one of the most popular forms of entertainment.

Overview: The world of The Dark Mod is bigger than any one person's story. Just like our own world, people grow up with very different ideas of what reality is like, depending on their upbringing. While many factions believe they know 'the truth' about the world around them, there are no black and white answers to what the world is really like.

The Dark Mod world is an alternate version of our own. It is a mixture of several historical periods, with architecture ranging from medieval castles to victorian mansions. In this world, steam and clockwork technology were discovered much earlier in history, allowing for odd inventions and industrial warehouses to exist side-by-side with gothic cathedrals and sword-wielding city watch.

Although much of the setting material for The Dark Mod focuses around a single city, that city does not exist in isolation. It is part of a larger world, with political connections, trading agreements, and hostile neighbours that could be possible plots for FM missions.


Places

The City


Factions

Builders

Pagans

Inventor's Guild

Mages

Necromancers


People


History