Information for "Texturing In Photoshop 1: Creating A Tileable Texture Using Alpha Mask Sublayers"

From The DarkMod Wiki
Jump to navigationJump to search

Basic information

Display titleTexturing In Photoshop 1: Creating A Tileable Texture Using Alpha Mask Sublayers
Redirects toPhotoshop 1: Tiling With Alpha Masks (info)
Default sort keyTexturing In Photoshop 1: Creating A Tileable Texture Using Alpha Mask Sublayers
Page length (in bytes)50
Page ID3448
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0

Page protection

EditAllow all users (infinite)
MoveAllow all users (infinite)
View the protection log for this page.

Edit history

Page creatorMatt Renzatic (talk | contribs)
Date of page creation21:23, 24 March 2012
Latest editorMatt Renzatic (talk | contribs)
Date of latest edit21:23, 24 March 2012
Total number of edits1
Total number of distinct authors1
Recent number of edits (within past 90 days)0
Recent number of distinct authors0