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  • * Shift + Right key to fully open the tree Shift+U<br>
    104 KB (17,349 words) - 15:12, 19 May 2020
  • * Select the AI by pointing at it and {{key|SHIFT}}+{{key|ALT}}+{{LMB}}. This is an exclusive select and automatically desele ...ll ''in the camera view'' then select that surface with {{key|CTRL}}+{{key|SHIFT}}+{{LMB}}
    30 KB (5,598 words) - 13:41, 21 November 2018
  • * {{key-shift}}+{{key-enter}} to split off the corner without deleting it * Press {{key-shift}}+{{key|name=S}} for patch inspector
    21 KB (3,877 words) - 21:28, 23 November 2021
  • ...it, point your mouse at it in either the grid or camera view and use {{key|SHIFT}}+{{key|ALT}}+{{LMB}} (or just press the {{key|Esc}} key.) *To select it again, point your mouse at it and use {{key|SHIFT}}+{{key|ALT}}+{{LMB}} again.
    34 KB (6,047 words) - 14:41, 15 April 2023
  • ...s. You can only draw a line on the Y axis. When you're done, release {{key-shift}}, and repeat the steps above for the next line. ...ctive for some incredibly dumb reason, even if you've already released the shift key and pressed it again. It'll will draw a line from the last point drawn,
    10 KB (1,915 words) - 07:19, 4 April 2012
  • ...don't know exactly who or where they are. You’re not very happy that your shift has been disturbed.<br> '''to_0_spotted_5''' "Come back on someone else’s shift, you coward."
    26 KB (4,364 words) - 04:21, 31 January 2019
  • Shift+Tab** for "Group Cycle Backward" ...ch looks like a Rubik's Cube with a red corner tile). Toggle this on. Then Shift-LMB will let you select one or more primitives. Be sure to toggle "Select G
    8 KB (1,216 words) - 19:58, 2 April 2022
  • * Select a single brush surface in Dark Radiant's camera view using {{Shift}}+{{Ctrl}}-{{LMB}}. You can select and deselect while the texture tool is d ** First {{key|SHIFT}} + {{LMB}} click on the CENTRE vertex (tiny green square) of the surface.
    10 KB (1,705 words) - 14:33, 26 February 2008
  • ...omething a long way. Another way to do it is LMB THEN Shift THEN drag (not Shift first) and the beam will stay in the first direction you drag. There is a k ...texture surfaces. Every beam is identical. Consider selecting surfaces and shift them along the length quickly to get a different look on some of them.
    29 KB (5,373 words) - 21:29, 17 January 2023
  • ...ow key will move your selection one pixel to the right. Holding down {{key-shift}} and the arrow keys speeds it up, jumping about 5-10 pixels per step. With an active marquee up, holding down {{key-shift}} while you draw out another marquee adds to the selection, and {{key-alt}}
    13 KB (2,313 words) - 07:20, 4 April 2012
  • ...m 0 to 7, confusingly indicates a key meant to be held down (analgous to a shift key); |Run ||style="text-align:right;" | shift ||"SHIFT"|| "_speed" ||When in motion. See "Related Cvars" below.
    21 KB (3,013 words) - 17:01, 29 October 2022
  • * the shortcut Control+Shift+G (if default binding) * the shortcut Control+Shift+U (if default binding)
    7 KB (1,139 words) - 17:45, 20 October 2022
  • ...to defend yourself if necessary. You are muttering to yourself about your shift or other combat-related concerns. '''alert0_1''' "Hmm, I’ve got a bad feeling about this shift."<br>
    33 KB (5,850 words) - 09:17, 29 January 2019
  • ...line towards the leak to the void (useful to spot an actual leak) and Ctrl+Shift+K to move towards the entity at the other end (useful if an entities origin ...ned in the outside of your map. Follow the red line (use Shift+Ctrl+K and Shift+Ctrl+L to move the camera along the red line) to see where the leak is, sav
    37 KB (6,169 words) - 05:15, 19 April 2024
  • ...ander_idle11''' "Two weeks of privy duties will teach him to show up for a shift with liquor on his breath."<br> ...dy to defend yourself if necessary. You are talking to yourself about your shift or other combat-related concerns.<br>
    39 KB (6,902 words) - 15:52, 31 January 2019
  • ...d white to fill in or subtract details depending on taste, hold down {{key-shift}} if you find yourself wanting to paint in a straight line, use your ] [ br ...ill scale it in and out from that corner non-uniformly. Holding down {{key-shift}} while manipulating one of those corners will force the object to scale ra
    27 KB (4,878 words) - 17:48, 27 March 2012
  • ...ops, I'll just use it. If I want to select multiples, I'll hold down {{key-shift}}+{{key-alt}}+{{RMB}}. {{infobox| '''Hotkey -''' {{key|K}} '''or''' {{key-shift}}+{{key|K}}}}
    35 KB (6,290 words) - 07:30, 9 March 2022
  • #*the shift key and middle mouse button to pan #Hold shift and right click each mesh object to add it to the selection.
    16 KB (2,756 words) - 15:43, 17 December 2015
  • ...d select the '''top face''' of the smaller brush by selecting it with Ctrl-Shift-LMB. Apply the '''textures/common/entitygui''' texture onto it, rotate and Press ESC and select '''both''' brushes with Shift-LMB.
    13 KB (2,253 words) - 18:11, 4 November 2022
  • ...ecause the visportal will be effective at that one face. (Use {{Ctrl}} + {{Shift}} + {{LMB}} on the face in the Dark Radiant camera view to select one face. ...Next/Previous leak spot''' (or respectively '''Ctrl+Shift+K''' and '''Ctrl+Shift+L''') to teleport to leak location and travel along its points. Fly around:
    41 KB (7,171 words) - 19:41, 20 October 2021
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