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  • <!-- keywords whats new --> ...view.php?id=2065 #2065]: Discarding articles when sorting Missions in the "New Mission"-menu (GUI)
    13 KB (1,967 words) - 15:56, 3 February 2021
  • ...ory: story opens up or communicates more "affordances" for gameplay, i.e., new possibilities for interaction). [Footnote: If the story does not connect wi ...to structure their further path (advancement to new rooms, or old rooms in new circumstances with plot developments). For the gameplay plot, this is very
    62 KB (11,039 words) - 02:08, 3 December 2019
  • <!-- keywords whats new --> * [http://bugs.thedarkmod.com/view.php?id=2762 #2762]: New path_corner type: "Follow this Actor" (AI) (greebo)
    6 KB (931 words) - 05:14, 4 February 2021
  • ...creators the opportunity to contact voice actors who could help them with new voice acting for their FMs. <!--INSERT NEW VOICE ACTOR ENTRIES BELOW THIS LINE (AT THE END OF THE TABLE)-->
    13 KB (1,888 words) - 23:25, 3 February 2023
  • <!-- keywords whats new --> * Blackjacking from inside the optimal range is less likely to fail (New Horizon)
    2 KB (283 words) - 14:24, 4 February 2021
  • ...ideo_with_FFmpeg | video codecs supported in TDM 2.06+ and recommended for new FMs]] (e.g., MP4 or AVI). Likewise, [[Sound_File_Formats| TDM-supported sou ...er's movements) may need to be constrained. Consider a video of a distance horizon with, say, a flight of crows. If projected on a wall in front of a skybox s
    21 KB (3,218 words) - 18:04, 4 November 2022
  • '''New Horizon'''
    29 KB (4,533 words) - 05:05, 28 January 2021