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  • Part of the three pre-installed official missions currently part of the base game package, forming a short campaign. *'''Author:''' TDM Team, [[:Category:Missions by JDude|JDude]]
    6 KB (940 words) - 00:56, 18 April 2022
  • ...re maps that have been tested under TDM 2.0 and deemed ready for release. Missions that have an updated .pk4 will be noted. http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4
    7 KB (1,016 words) - 16:55, 8 October 2013
  • ...demonstrating the current state of The Dark Mod's development, packed into jdude's stunning world design. ...some bugs and unfinished features, it is an excellent example of what fan missions for The Dark Mod will be like.
    14 KB (2,262 words) - 14:35, 25 March 2019
  • ...itching Interactive Shading to "Standard". This problem was also reported by someone with a 6800GT (TelMarine, but SneaksieDave, also with a 6800 didn't ...at 800x600, no AA, std ambient. Launching (first time only) and compiling missions can take a few minutes.
    29 KB (4,533 words) - 05:05, 28 January 2021