Uploads by Tels

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This special page shows all uploaded files.

File list
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Date Name Thumbnail Size Description Versions
07:07, 21 March 2011 Fov 32 10.jpg (file) 190 KB r_fovRatio = 3.2 => FOV 32:10 for a 32:10 resolution (1920x600), TDM v1.06. 2
14:36, 28 January 2008 Free standing object stability.png (file) 16 KB Stability of a freestanding object, considering the gravitional force G and the toppling force F. 2
17:54, 18 July 2010 Grass skins.jpg (file) 202 KB Grass skins, showing new dense grass variant. 1
14:14, 17 November 2007 Heightmap offset.jpg (file) 92 KB   1
11:46, 25 September 2010 Ingame lilies compare.jpg (file) 153 KB In game lilies comparisation. 1
13:03, 24 September 2010 Ingame new.jpg (file) 120 KB New model in game. 1
13:05, 24 September 2010 Ingame new tris.jpg (file) 149 KB New model in game with r_showTris 1. 1
13:02, 24 September 2010 Ingame org.jpg (file) 116 KB Cattails in game, original model. 1
13:04, 24 September 2010 Ingame org tris.jpg (file) 137 KB Original model with r_showTris 1. 1
12:50, 24 September 2010 Ingame side by side.jpg (file) 99 KB Side by side in game. 1
12:51, 24 September 2010 Ingame side by side 2.jpg (file) 127 KB Side by side. 1
18:35, 1 July 2010 LODE density.jpg (file) 150 KB The density spawnarg explained. 1
15:10, 28 October 2007 Left mouse button.png (file) 8 KB New version,lighter red 2
15:26, 28 October 2007 Left mouse button 2d.png (file) 5 KB better spacing 3
11:38, 25 September 2010 Lilies color correct.png (file) 243 KB   1
11:36, 25 September 2010 Lily after colorcorrect.png (file) 261 KB Lily LOD model after color correction. 1
11:56, 25 September 2010 Lily atlas.png (file) 320 KB Final texture atlas. 1
11:49, 25 September 2010 Lily attempt 1.png (file) 583 KB Lily texture atlas, odd sizes 1. 1
11:53, 25 September 2010 Lily attempt 2.png (file) 529 KB Lily texture atlas size corrected. 1
11:35, 25 September 2010 Lily before colorcorrect.png (file) 263 KB Lily LOD model before color correction. 1
15:02, 18 July 2010 Lod lily.jpg (file) 111 KB Lily setup using original plus two other skins. 1
17:24, 27 June 2010 Lode.png (file) 416 KB A LODE in the editor. 1
14:23, 23 July 2010 Lode angle.jpg (file) 49 KB Visualizing the angle spawnarg. 1
09:03, 15 October 2010 Lode falloff.jpg (file) 132 KB Falloff variations on the LODE entity. 2
08:18, 9 July 2010 Lode floor step 1.png (file) 15 KB Finding an entity position when "floor" or "lode_floor" are on, step 1. 2
08:18, 9 July 2010 Lode floor step 2.png (file) 21 KB Finding an entity position when "floor" or "lode_floor" are on, step 2. 2
08:18, 9 July 2010 Lode floor step 3.png (file) 21 KB Finding an entity position when "floor" or "lode_floor" are on, step 3. 2
08:19, 9 July 2010 Lode no floor step 1.png (file) 15 KB Finding an entity position when "floor" or "lode_floor" are off, step 1. 2
08:19, 9 July 2010 Lode no floor step 3.png (file) 19 KB Finding an entity position when "floor" or "lode_floor" are off, step 3. 2
17:25, 27 June 2010 Lode pine.png (file) 297 KB An entity targeted by the Lode. 1
09:08, 9 January 2011 Lode pond map.jpg (file) 431 KB A pond testmap in the editor. 1
09:10, 9 January 2011 Lode pond map 3.jpg (file) 197 KB How it looks in game. 1
17:15, 27 June 2010 Lode runner.png (file) 416 KB Lode runner usage. 1
17:17, 27 June 2010 Lode runner pine.png (file) 297 KB Entity targeted by the Lode Runner. 1
19:42, 26 July 2009 Messages.jpg (file) 165 KB Showing how to create popup messages. 1
15:27, 28 October 2007 Middle mouse button 2d.png (file) 6 KB better spacing 2
11:42, 12 August 2011 New key variants.jpg (file) 75 KB Three-ringed ("Mysterious Key") and geometric key ("Strange Key") 2
12:17, 8 July 2011 New keys.jpg (file) 75 KB New keys added in TDM v1.07 4
08:05, 1 July 2011 Newchars106.jpg (file) 88 KB New characters in v1.06 1
08:38, 30 June 2010 No lode.png (file) 388 KB atdm_no_lode entity 1
09:03, 15 October 2010 Nolode falloff.jpg (file) 62 KB Falloff variants on the atdm:no_lode entity. 1
08:59, 15 October 2010 Nolode falloff.png (file) 561 KB Falloff variations on the atdm:no_lode entities. 1
02:24, 5 November 2007 Objectives.png (file) 456 bytes DarkRadiant objectives icon from the menu 1
06:52, 21 January 2010 Painting after frob.jpg (file) 166 KB Painting after frobbing. 1
06:51, 21 January 2010 Painting before frob.jpg (file) 165 KB Painting before player frobbed it. 1
10:14, 5 February 2011 Patterns.jpg (file) 18 KB SEED image map "patterns" 1
13:55, 1 February 2008 Pivot point automatic.png (file) 10 KB Pivot points that could be determined automatically. 1
15:22, 1 February 2008 Pivot point counts.png (file) 17 KB Counts of pivot points/joints per object. 1
14:01, 1 February 2008 Pivot point manual.png (file) 9 KB Smaller version. 2
04:22, 28 October 2007 Pointfile.png (file) 197 bytes The little icon next to the Pointfile entry in the Dark Radiant file menu. 1
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