Uploads by Tels
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This special page shows all uploaded files.
Date | Name | Thumbnail | Size | Description | Versions |
---|---|---|---|---|---|
18:11, 17 November 2007 | Quill.jpg (file) | 33 KB | Screenshot of a feather showing a non-transparent shadow | 1 | |
19:07, 3 March 2011 | Corner2.png (file) | 35 KB | SEED image map "corner" | 1 | |
14:31, 17 November 2007 | Blender ase export options.jpg (file) | 39 KB | Blender ASE export options | 1 | |
08:34, 1 July 2011 | Twosided pane.png (file) | 41 KB | Explanation of two sided materials. | 1 | |
12:20, 24 September 2010 | Decal resize canvas.png (file) | 42 KB | Resize the canvas. | 1 | |
17:18, 17 November 2007 | Roq myguitest.jpg (file) | 45 KB | RQO - test GUI | 1 | |
19:05, 3 March 2011 | Corner.png (file) | 47 KB | SEED image map "corner" | 1 | |
08:57, 1 July 2011 | Alphamaps.png (file) | 48 KB | Alpha map with a ramp, making a "fade" possible | 1 | |
14:23, 23 July 2010 | Lode angle.jpg (file) | 49 KB | Visualizing the angle spawnarg. | 1 | |
12:38, 24 September 2010 | Cattails done.png (file) | 49 KB | Done. | 1 | |
12:39, 24 September 2010 | Decal atlas1.png (file) | 52 KB | Using the texture atlas. | 1 | |
10:53, 5 February 2011 | Sinus.jpg (file) | 53 KB | Image map "sinus". | 1 | |
12:44, 31 July 2010 | Eaten.jpg (file) | 60 KB | Eaten turnip and carrot. | 1 | |
09:03, 15 October 2010 | Nolode falloff.jpg (file) | 62 KB | Falloff variants on the atdm:no_lode entity. | 1 | |
12:16, 24 September 2010 | Decal fill whole selection with black.png (file) | 65 KB | Fill all the brown parts with black. | 1 | |
12:15, 24 September 2010 | Decal 01.png (file) | 66 KB | Cut out the unimportant extras from the screenshot. | 1 | |
12:25, 24 September 2010 | Decal layer to image size fill border.png (file) | 66 KB | Increase the layer to image size, and fill the border with black. | 1 | |
12:30, 24 September 2010 | Decal transparent.png (file) | 72 KB | Transparent view. | 1 | |
12:00, 25 October 2008 | Tdm missing textures.jpg (file) | 74 KB | Example of textures missing due to no DDS textures being used. | 1 | |
12:17, 8 July 2011 | New keys.jpg (file) | 75 KB | New keys added in TDM v1.07 | 4 | |
11:42, 12 August 2011 | New key variants.jpg (file) | 75 KB | Three-ringed ("Mysterious Key") and geometric key ("Strange Key") | 2 | |
08:35, 1 July 2011 | Twosided cylinder.png (file) | 77 KB | Explanation of twosided materials. | 1 | |
18:31, 4 March 2011 | Drip.png (file) | 77 KB | SEED drip image map | 1 | |
12:46, 24 September 2010 | Cattails done2.png (file) | 80 KB | Cattails reimport. | 1 | |
08:05, 1 July 2011 | Newchars106.jpg (file) | 88 KB | New characters in v1.06 | 1 | |
15:59, 30 January 2011 | SEED Watch.jpg (file) | 89 KB | How to use the SEED to reduce entity count. | 1 | |
14:14, 17 November 2007 | Heightmap offset.jpg (file) | 92 KB | 1 | ||
08:19, 25 June 2010 | TheDarkMod LOD System Overview.png (file) | 93 KB | Overview of the new LOD system. | 4 | |
12:50, 24 September 2010 | Ingame side by side.jpg (file) | 99 KB | Side by side in game. | 1 | |
10:00, 24 September 2010 | Cattails 4 model.png (file) | 102 KB | The original cattails4.low model. | 1 | |
12:23, 24 September 2010 | Decal atlas.png (file) | 104 KB | Texture atlas. | 1 | |
10:39, 5 February 2011 | Cloud.jpg (file) | 106 KB | Image map "cloud". | 1 | |
15:02, 18 July 2010 | Lod lily.jpg (file) | 111 KB | Lily setup using original plus two other skins. | 1 | |
12:43, 22 July 2009 | Trigger teleport.jpg (file) | 114 KB | New version | 2 | |
13:02, 24 September 2010 | Ingame org.jpg (file) | 116 KB | Cattails in game, original model. | 1 | |
12:48, 24 September 2010 | Cattails side by side 2.png (file) | 118 KB | Side by side. | 1 | |
12:49, 24 September 2010 | Cattails side by side.png (file) | 118 KB | Side by side. | 1 | |
13:03, 24 September 2010 | Ingame new.jpg (file) | 120 KB | New model in game. | 1 | |
05:58, 13 December 2010 | Ambient light dynamics.png (file) | 121 KB | Overview over the ambient dynamic falloff parameter. | 1 | |
18:27, 29 June 2011 | Trans 0003.jpg (file) | 122 KB | German version of the HUD | 1 | |
12:51, 24 September 2010 | Ingame side by side 2.jpg (file) | 127 KB | Side by side. | 1 | |
09:03, 15 October 2010 | Lode falloff.jpg (file) | 132 KB | Falloff variations on the LODE entity. | 2 | |
13:04, 24 September 2010 | Ingame org tris.jpg (file) | 137 KB | Original model with r_showTris 1. | 1 | |
13:05, 24 September 2010 | Ingame new tris.jpg (file) | 149 KB | New model in game with r_showTris 1. | 1 | |
15:25, 17 November 2007 | Cube map processed.jpg (file) | 149 KB | cube map shot, processed to be properly rotated and flipped | 1 | |
16:22, 30 January 2011 | Combined entities.jpg (file) | 150 KB | Combined entities based on models with the SEED. | 1 | |
18:35, 1 July 2010 | LODE density.jpg (file) | 150 KB | The density spawnarg explained. | 1 | |
15:23, 17 November 2007 | Cube map.jpg (file) | 151 KB | cube map shot | 1 | |
14:27, 17 November 2007 | Ase models cube ingame.jpg (file) | 153 KB | ASE model cube in game | 1 | |
11:46, 25 September 2010 | Ingame lilies compare.jpg (file) | 153 KB | In game lilies comparisation. | 1 |