Uploads by Tels
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This special page shows all uploaded files.
Date | Name | Thumbnail | Size | Description | Versions |
---|---|---|---|---|---|
09:10, 9 January 2011 | Lode pond map 3.jpg (file) | 197 KB | How it looks in game. | 1 | |
09:08, 9 January 2011 | Lode pond map.jpg (file) | 431 KB | A pond testmap in the editor. | 1 | |
05:58, 13 December 2010 | Ambient light dynamics.png (file) | 121 KB | Overview over the ambient dynamic falloff parameter. | 1 | |
11:20, 5 November 2010 | Sort none.gif (file) | 877 bytes | 1 | ||
09:03, 15 October 2010 | Lode falloff.jpg (file) | 132 KB | Falloff variations on the LODE entity. | 2 | |
09:03, 15 October 2010 | Nolode falloff.jpg (file) | 62 KB | Falloff variants on the atdm:no_lode entity. | 1 | |
08:59, 15 October 2010 | Nolode falloff.png (file) | 561 KB | Falloff variations on the atdm:no_lode entities. | 1 | |
11:56, 25 September 2010 | Lily atlas.png (file) | 320 KB | Final texture atlas. | 1 | |
11:53, 25 September 2010 | Lily attempt 2.png (file) | 529 KB | Lily texture atlas size corrected. | 1 | |
11:49, 25 September 2010 | Lily attempt 1.png (file) | 583 KB | Lily texture atlas, odd sizes 1. | 1 | |
11:46, 25 September 2010 | Ingame lilies compare.jpg (file) | 153 KB | In game lilies comparisation. | 1 | |
11:38, 25 September 2010 | Lilies color correct.png (file) | 243 KB | 1 | ||
11:36, 25 September 2010 | Lily after colorcorrect.png (file) | 261 KB | Lily LOD model after color correction. | 1 | |
11:35, 25 September 2010 | Lily before colorcorrect.png (file) | 263 KB | Lily LOD model before color correction. | 1 | |
13:05, 24 September 2010 | Ingame new tris.jpg (file) | 149 KB | New model in game with r_showTris 1. | 1 | |
13:04, 24 September 2010 | Ingame org tris.jpg (file) | 137 KB | Original model with r_showTris 1. | 1 | |
13:03, 24 September 2010 | Ingame new.jpg (file) | 120 KB | New model in game. | 1 | |
13:02, 24 September 2010 | Ingame org.jpg (file) | 116 KB | Cattails in game, original model. | 1 | |
12:51, 24 September 2010 | Ingame side by side 2.jpg (file) | 127 KB | Side by side. | 1 | |
12:50, 24 September 2010 | Ingame side by side.jpg (file) | 99 KB | Side by side in game. | 1 | |
12:49, 24 September 2010 | Cattails side by side.png (file) | 118 KB | Side by side. | 1 | |
12:48, 24 September 2010 | Cattails side by side 2.png (file) | 118 KB | Side by side. | 1 | |
12:46, 24 September 2010 | Cattails done2.png (file) | 80 KB | Cattails reimport. | 1 | |
12:39, 24 September 2010 | Decal atlas1.png (file) | 52 KB | Using the texture atlas. | 1 | |
12:38, 24 September 2010 | Cattails done.png (file) | 49 KB | Done. | 1 | |
12:35, 24 September 2010 | Cattails green 4 with patch 2.png (file) | 328 KB | Drag out a patch in the middle of the model. | 1 | |
12:32, 24 September 2010 | Decal scale.png (file) | 33 KB | Scale the image to a power of 2 size. | 1 | |
12:30, 24 September 2010 | Decal transparent.png (file) | 72 KB | Transparent view. | 1 | |
12:28, 24 September 2010 | Decal layer mask.png (file) | 29 KB | Create a layer mask. | 1 | |
12:25, 24 September 2010 | Decal layer to image size fill border.png (file) | 66 KB | Increase the layer to image size, and fill the border with black. | 1 | |
12:23, 24 September 2010 | Decal atlas.png (file) | 104 KB | Texture atlas. | 1 | |
12:20, 24 September 2010 | Decal resize canvas.png (file) | 42 KB | Resize the canvas. | 1 | |
12:16, 24 September 2010 | Decal fill whole selection with black.png (file) | 65 KB | Fill all the brown parts with black. | 1 | |
12:15, 24 September 2010 | Decal 01.png (file) | 66 KB | Cut out the unimportant extras from the screenshot. | 1 | |
12:11, 24 September 2010 | Cattails green 4 with patch.png (file) | 229 KB | The mode with a patch textured with textures/sfx/white. | 1 | |
10:00, 24 September 2010 | Cattails 4 model.png (file) | 102 KB | The original cattails4.low model. | 1 | |
12:44, 31 July 2010 | Eaten.jpg (file) | 60 KB | Eaten turnip and carrot. | 1 | |
14:23, 23 July 2010 | Lode angle.jpg (file) | 49 KB | Visualizing the angle spawnarg. | 1 | |
17:54, 18 July 2010 | Grass skins.jpg (file) | 202 KB | Grass skins, showing new dense grass variant. | 1 | |
17:53, 18 July 2010 | Three lilies.jpg (file) | 187 KB | New yellow lily variant on the right. | 1 | |
15:02, 18 July 2010 | Lod lily.jpg (file) | 111 KB | Lily setup using original plus two other skins. | 1 | |
08:19, 9 July 2010 | Lode no floor step 3.png (file) | 19 KB | Finding an entity position when "floor" or "lode_floor" are off, step 3. | 2 | |
08:19, 9 July 2010 | Lode no floor step 1.png (file) | 15 KB | Finding an entity position when "floor" or "lode_floor" are off, step 1. | 2 | |
08:18, 9 July 2010 | Lode floor step 3.png (file) | 21 KB | Finding an entity position when "floor" or "lode_floor" are on, step 3. | 2 | |
08:18, 9 July 2010 | Lode floor step 2.png (file) | 21 KB | Finding an entity position when "floor" or "lode_floor" are on, step 2. | 2 | |
08:18, 9 July 2010 | Lode floor step 1.png (file) | 15 KB | Finding an entity position when "floor" or "lode_floor" are on, step 1. | 2 | |
18:35, 1 July 2010 | LODE density.jpg (file) | 150 KB | The density spawnarg explained. | 1 | |
08:38, 30 June 2010 | No lode.png (file) | 388 KB | atdm_no_lode entity | 1 | |
17:25, 27 June 2010 | Lode pine.png (file) | 297 KB | An entity targeted by the Lode. | 1 | |
17:24, 27 June 2010 | Lode.png (file) | 416 KB | A LODE in the editor. | 1 |