User contributions
From The DarkMod Wiki
Jump to navigationJump to search- 18:23, 13 November 2019 diff hist 0 m Universe Protected "Universe" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))
- 18:22, 13 November 2019 diff hist 0 m Clergy/Builder Characters Protected "Clergy/Builder Characters" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))
- 18:21, 13 November 2019 diff hist 0 m Clergy/Builder Characters Removed protection from "Clergy/Builder Characters"
- 18:20, 13 November 2019 diff hist 0 m Universe Removed protection from "Universe"
- 00:25, 17 July 2019 diff hist −34 Swimmable Water
- 00:25, 17 July 2019 diff hist +62 Objects Floating in Water
- 00:23, 17 July 2019 diff hist +3,640 N Objects Floating in Water Created page with "''Written by Geep, 2019'' Entities found in the “Movables” folder will float dynamically in water if their calculated density is light enough. But there are issues. == A..."
- 00:23, 17 July 2019 diff hist +36 Swimmable Water
- 13:44, 2 July 2019 diff hist +8 Model Scaling
- 13:44, 2 July 2019 diff hist +2,819 N Model Scaling Created page with "Page Title: Rescaling Models with Dark Radiant's “Model Scaler” [This page is a draft. Please help make it better. Geep] Basic Operation The "Model Scaler" button, on t..."
- 13:43, 2 July 2019 diff hist +23 Resizing Models
- 14:15, 17 August 2018 diff hist +85 Stim/Response Editor →Available effects current
- 19:39, 15 August 2018 diff hist +114 Stim/Response Editor →Available effects
- 15:38, 15 August 2018 diff hist +56 Stim/Response Editor →Available effects
- 15:34, 15 August 2018 diff hist +69 Stim/Response Editor →Available effects
- 15:33, 15 August 2018 diff hist +4 Stim/Response Key/Values current
- 14:04, 13 August 2018 diff hist +85 Triggers →trigger_sequencer
- 14:03, 13 August 2018 diff hist +29 Triggers →trigger_sequencer
- 13:57, 13 August 2018 diff hist +386 Triggers
- 13:18, 13 August 2018 diff hist +319 Triggers
- 20:17, 11 August 2018 diff hist +63 Triggers →trigger_hurt
- 19:04, 11 August 2018 diff hist +192 Triggers →trigger_hurt
- 17:00, 11 August 2018 diff hist +101 Stim/Response Key/Values →Stim only
- 15:38, 8 August 2018 diff hist +1 Stim/Response Key/Values
- 15:37, 8 August 2018 diff hist +116 Stim/Response Key/Values
- 13:11, 7 August 2018 diff hist 0 Stim/Response Key/Values →Stim only
- 00:55, 7 August 2018 diff hist +7 Stim/Response Key/Values
- 00:48, 7 August 2018 diff hist 0 Stim/Response Key/Values
- 00:47, 7 August 2018 diff hist +276 Stim/Response Key/Values
- 21:43, 4 July 2018 diff hist +234 Random Conversations current
- 21:36, 4 July 2018 diff hist +8 Random Conversations
- 21:33, 4 July 2018 diff hist +64 Random Conversations
- 21:31, 4 July 2018 diff hist +55 Random Conversations
- 21:30, 4 July 2018 diff hist +4 Random Conversations
- 21:29, 4 July 2018 diff hist +354 Random Conversations
- 21:24, 4 July 2018 diff hist +9 Random Conversations
- 21:24, 4 July 2018 diff hist +952 N Random Conversations Created page with "''Written by Springheel'' When writing the newer vocal scripts, I came up with the idea of including a random sequence of questions and responses that can be used to create r..."
- 20:53, 4 July 2018 diff hist +25 RIT Networks →Putting Even More Life to the AI current
- 13:56, 29 April 2018 diff hist −6 The Dark Mod Gameplay →Blackjacking
- 14:01, 2 December 2017 diff hist +2 Visportals
- 14:01, 2 December 2017 diff hist +39 Visportals
- 13:44, 2 December 2017 diff hist +5 Visportals →Where to place your Visportal
- 13:43, 2 December 2017 diff hist +131 Visportals →Where to place your Visportal
- 17:46, 26 August 2017 diff hist +2 BindToJoint current
- 17:39, 26 August 2017 diff hist 0 Attaching Props to AI →Binding
- 17:38, 26 August 2017 diff hist +36 Attaching Props to AI →Binding
- 16:12, 24 August 2017 diff hist +164 Limits, Max, Min, Stats, etc →AI limits
- 19:53, 23 August 2017 diff hist −58 Visportals
- 19:52, 23 August 2017 diff hist +124 Visportals →What are visportals?
- 14:56, 22 August 2017 diff hist +159 Path Nodes →path_turn
- 19:50, 26 July 2017 diff hist +4 A - Z Beginner Full Guide Page 3 →Hidden Surfaces, Caulk Texture
- 19:50, 26 July 2017 diff hist +4 A - Z Beginner Full Guide Page 3 →Hidden Surfaces, Caulk Texture
- 13:33, 25 July 2017 diff hist +153 Doors
- 18:37, 24 July 2017 diff hist −2 Main Page
- 21:11, 22 June 2017 diff hist +588 Visportals
- 14:14, 22 June 2017 diff hist +135 DarkRadiant Video Tutorials →Obsttorte
- 14:13, 22 June 2017 diff hist +123 DarkRadiant Video Tutorials →Obsttorte
- 14:13, 22 June 2017 diff hist +215 DarkRadiant Video Tutorials →Obsttorte
- 14:10, 22 June 2017 diff hist +105 DarkRadiant Video Tutorials →Obsttorte
- 14:07, 22 June 2017 diff hist −2 DarkRadiant Video Tutorials
- 14:07, 22 June 2017 diff hist +2 DarkRadiant Video Tutorials
- 14:06, 22 June 2017 diff hist −3 DarkRadiant Video Tutorials
- 14:06, 22 June 2017 diff hist +45 DarkRadiant Video Tutorials
- 14:05, 22 June 2017 diff hist −33 DarkRadiant Video Tutorials
- 14:04, 22 June 2017 diff hist +15 DarkRadiant Video Tutorials
- 14:03, 22 June 2017 diff hist −12 DarkRadiant Video Tutorials
- 13:16, 22 June 2017 diff hist +1 DarkRadiant Video Tutorials
- 13:16, 22 June 2017 diff hist +108 DarkRadiant Video Tutorials
- 13:13, 22 June 2017 diff hist +106 DarkRadiant Video Tutorials
- 13:12, 22 June 2017 diff hist +118 DarkRadiant Video Tutorials
- 21:39, 16 June 2017 diff hist +58 A - Z Beginner Full Guide Start Here! →Folder Structure
- 21:38, 16 June 2017 diff hist +50 A - Z Beginner Full Guide Start Here! →Folder Structure
- 21:36, 16 June 2017 diff hist −1 DarkRadiant - Quick Installation Guide →Windows current
- 21:35, 16 June 2017 diff hist −20 DarkRadiant - Quick Installation Guide
- 21:34, 16 June 2017 diff hist +6 DarkRadiant - Quick Installation Guide →Windows
- 21:33, 16 June 2017 diff hist −3 DarkRadiant - Quick Installation Guide
- 01:16, 10 June 2017 diff hist +9 Modular Building →Modular Building Technique
- 01:15, 10 June 2017 diff hist +1,743 N Modular Building Created page with " == Modular Building Technique == http://forums.thedarkmod.com/topic/14832-modular-building-techniques/?hl=modular http://tone3d.blogspot.ca/p/dishonored-environment-breakdo..."
- 21:36, 9 June 2017 diff hist −215 Performance: Essential Must-Knows →Caulk
- 21:34, 9 June 2017 diff hist +6 Performance: Essential Must-Knows →Internal Leaks
- 21:34, 9 June 2017 diff hist +27 Performance: Essential Must-Knows →Internal Leaks
- 21:33, 9 June 2017 diff hist +127 Performance: Essential Must-Knows →Internal Leaks
- 21:31, 9 June 2017 diff hist −227 Performance: Essential Must-Knows
- 21:27, 9 June 2017 diff hist +50 Performance: Essential Must-Knows →Draw Calls, Triangle Counts
- 21:25, 9 June 2017 diff hist −106 Performance: Essential Must-Knows
- 00:49, 9 June 2017 diff hist +115 SEED - Combining entities current
- 19:22, 13 May 2017 diff hist +3 Builders current
- 14:52, 13 May 2017 diff hist +226 A - Z Beginner Full Guide Start Here!
- 14:49, 13 May 2017 diff hist +185 A - Z Beginner Full Guide Start Here!
- 17:46, 3 May 2017 diff hist −2 Fan Missions for The Dark Mod
- 21:15, 28 April 2017 diff hist +19 Fan Missions for The Dark Mod
- 21:14, 28 April 2017 diff hist +2 Fan Missions for The Dark Mod
- 21:13, 28 April 2017 diff hist +212 Fan Missions for The Dark Mod
- 18:25, 23 April 2017 diff hist −93 Alpha-fading
- 17:20, 15 April 2017 diff hist +248 Limits, Max, Min, Stats, etc
- 18:04, 8 October 2016 diff hist +76 Stim/Response Editor
- 16:02, 8 October 2016 diff hist −1 Stim/Response Editor
- 16:02, 8 October 2016 diff hist +619 N Stim/Response Editor Created page with " '' This page needs to be completed, but I could find nothing else about the editor.'' '''An example of setting up a response on an AI:''' 1) choose AI 2) Entity -> Stim/re..."
- 16:00, 8 October 2016 diff hist +4 Stim/Response →Configuring Stims/Responses in DarkRadiant current
- 15:59, 8 October 2016 diff hist +238 Stim/Response Key/Values →Response only
- 00:53, 30 September 2016 diff hist +112 Performance: Essential Must-Knows →Draw Calls, Triangle Counts
- 00:03, 2 September 2016 diff hist +50 Elevators, multi-floor
- 15:45, 1 September 2016 diff hist +105 Elevators, multi-floor →Moving Parts
- 15:44, 1 September 2016 diff hist 0 Elevators, multi-floor
- 15:43, 1 September 2016 diff hist +11 Elevators, multi-floor
- 21:09, 31 August 2016 diff hist −4 Elevators, multi-floor →Moving Parts
- 15:47, 31 August 2016 diff hist +74 Elevators, multi-floor →Moving Parts
- 20:58, 27 August 2016 diff hist +24 Elevators, multi-floor →Moving Parts
- 20:54, 27 August 2016 diff hist +397 Elevators, multi-floor
- 23:09, 24 August 2016 diff hist +571 Performance: Essential Must-Knows
- 02:37, 14 February 2016 diff hist +70 Universe →Overview
- 01:55, 29 December 2015 diff hist 0 Doors →Door Sounds
- 01:54, 29 December 2015 diff hist +16 Doors →Door Sounds
- 01:54, 29 December 2015 diff hist −24 Doors →Door Sounds
- 01:53, 29 December 2015 diff hist +150 Doors →Door Sounds
- 15:43, 28 December 2015 diff hist +344 The World at Large current
- 15:39, 28 December 2015 diff hist +108 The World at Large
- 15:35, 28 December 2015 diff hist +339 The Empire current
- 15:39, 27 December 2015 diff hist +13 Universe
- 14:47, 22 December 2015 diff hist +105 The City →Physical Description current
- 14:44, 22 December 2015 diff hist +880 The City →Guilds
- 14:29, 22 December 2015 diff hist −134 Jobs
- 14:28, 22 December 2015 diff hist +7,099 N Jobs Created page with "APOTHECARY An Apothecy dispensed remedies made from herbs, plants and roots. Elizabethan physicians were expensive and a priest often held this occupation, often the only reco..."
- 14:26, 22 December 2015 diff hist +38 Universe →Daily Life
- 14:23, 22 December 2015 diff hist −28 The City →Power Structure
- 14:20, 22 December 2015 diff hist +1 The City →Overview
- 14:20, 22 December 2015 diff hist −2 The City →Overview
- 14:19, 22 December 2015 diff hist −94 The City →Overview
- 22:13, 20 November 2015 diff hist +115 How to pack your Mission
- 15:30, 13 November 2015 diff hist −497 Other Cities and Towns
- 14:34, 13 November 2015 diff hist +128 Objectives Editor →To make an invisible objective visible later
- 14:32, 13 November 2015 diff hist +175 Objectives Editor →Troubleshooting
- 15:33, 31 October 2015 diff hist +380 Sitting Behaviour for AI
- 19:29, 19 October 2015 diff hist +253 Conversations →Spawnargs
- 16:26, 18 August 2015 diff hist +101 Visportals →Trouble-shooting
- 20:51, 18 July 2015 diff hist +2 Visportals →Trouble-shooting
- 20:51, 18 July 2015 diff hist +276 Visportals →Trouble-shooting
- 18:38, 24 June 2015 diff hist −82 Clergy/Builder Characters →Current Characters
- 18:37, 24 June 2015 diff hist +114 Builders →Misconceptions
- 18:34, 24 June 2015 diff hist +128 Builders →Builder Hierarchy
- 18:31, 24 June 2015 diff hist +89 Builders
- 13:53, 20 June 2015 diff hist +248 Performance: Essential Must-Knows →Useful Cvars
- 13:45, 18 June 2015 diff hist +80 Performance: Essential Must-Knows →Neverdormant 0
- 13:44, 18 June 2015 diff hist +66 Performance: Essential Must-Knows →Caulk
- 15:39, 17 June 2015 diff hist +49 Magic current
- 15:34, 17 June 2015 diff hist −15 Inventor's Guild →Misconceptions current
- 15:33, 17 June 2015 diff hist +75 Inventor's Guild →Misconceptions
- 15:32, 17 June 2015 diff hist +75 Inventor's Guild →Misconceptions
- 15:31, 17 June 2015 diff hist +29 Inventor's Guild →History
- 15:28, 17 June 2015 diff hist +7 Inventor's Guild →History
- 15:27, 17 June 2015 diff hist +3 Inventor's Guild →Overview
- 17:48, 15 June 2015 diff hist +256 Visportals →Visportal switches: func_portals
- 16:36, 25 May 2015 diff hist +276 What's new in TDM 2.04
- 19:58, 23 April 2015 diff hist +80 Visportals →Visportal switches: func_portals
- 15:51, 23 April 2015 diff hist +408 Visportals →Visportal switches: func_portals
- 16:15, 21 April 2015 diff hist +162 The Dark Mod Gameplay →AI Behaviour
- 15:26, 18 April 2015 diff hist +57 Visportals →Trouble-shooting
- 15:26, 18 April 2015 diff hist +37 Visportals →Trouble-shooting
- 15:25, 18 April 2015 diff hist 0 Visportals →Trouble-shooting
- 15:24, 18 April 2015 diff hist −1,257 Visportals →Trouble-shooting
- 15:23, 18 April 2015 diff hist +8 Visportals →Trouble-shooting
- 15:22, 18 April 2015 diff hist +904 Visportals →Trouble-shooting
- 12:28, 1 April 2015 diff hist −35 The City →Power Structure
- 22:58, 17 March 2015 diff hist −249 Belchers
- 17:05, 13 January 2015 diff hist +552 Mages current
- 00:36, 2 January 2015 diff hist +1,083 What's new in TDM 2.03
- 00:27, 2 January 2015 diff hist +275 What's new in TDM 2.03 →Assets
- 14:55, 15 November 2014 diff hist +23 Frame commands →TDM frame commands
- 14:52, 15 November 2014 diff hist +73 Animation playback speed →Caveats current
- 19:37, 9 November 2014 diff hist +21 Frame commands →Animation frame commands
- 18:42, 9 November 2014 diff hist +65 Frame commands →Default Doom3 frame commands
- 18:40, 9 November 2014 diff hist +73 Frame commands →Animation frame commands
- 18:40, 9 November 2014 diff hist +47 Frame commands →Animation frame commands
- 13:44, 9 August 2014 diff hist +34 Glossary of terms
- 13:44, 9 August 2014 diff hist +724 Glossary of terms
- 12:53, 9 August 2014 diff hist +207 The City Watch →City Watch
- 12:50, 9 August 2014 diff hist +442 N The City Watch Created page with " == City Watch == thumb|A member of the City Watch In general, the term "city watch" refers to the armed police force of a city. In some cities, the..."
- 12:49, 9 August 2014 diff hist +68 Glossary of terms
- 01:49, 8 August 2014 diff hist +295 N Glossary of terms Created page with " This lists terms that are in use in the official TDM setting. For terms related to mapping, see Glossary. * "Blue-coat" -- a member of the city watch. * "Taffer" -- ..."
- 01:45, 8 August 2014 diff hist 0 Universe →Other
- 01:44, 8 August 2014 diff hist +24 Universe →Other
- 21:12, 2 August 2014 diff hist +74 What's new in TDM 2.03
- 16:47, 31 July 2014 diff hist 0 Main Page
- 16:46, 31 July 2014 diff hist +24 What's new in TDM 2.03
- 14:28, 31 July 2014 diff hist −7 What's new in TDM 2.03
- 14:27, 31 July 2014 diff hist +70 What's new in TDM 2.03
- 14:26, 31 July 2014 diff hist −14 What's new in TDM 2.03
- 14:26, 31 July 2014 diff hist +3 What's new in TDM 2.03 →Assets
- 14:26, 31 July 2014 diff hist +1 What's new in TDM 2.03 →Coding
- 14:26, 31 July 2014 diff hist +708 N What's new in TDM 2.03 Created page with "<!-- keywords whats new --> <!-- keywords whats new --> See also the [http://bugs.thedarkmod.com/changelog_page.php?version_id=65 changelog] on our bugtracker. = Coding = ..."
- 14:22, 31 July 2014 diff hist 0 Main Page
- 14:53, 30 July 2014 diff hist +46 Arrows →Noisemaker
- 14:53, 30 July 2014 diff hist +40 Arrows →Fire Arrow
- 14:53, 30 July 2014 diff hist +46 Noisemaker Arrows
- 14:52, 30 July 2014 diff hist +40 Arrows →Rope Arrow
- 14:51, 30 July 2014 diff hist +2 Arrows →Water Arrow
- 14:51, 30 July 2014 diff hist +68 Arrows →Water Arrow
- 18:42, 26 May 2014 diff hist +60 Universe
- 21:26, 3 May 2014 diff hist 0 What's new in TDM 2.02 →AI
- 21:26, 3 May 2014 diff hist −28 What's new in TDM 2.02
- 21:25, 3 May 2014 diff hist +1,344 N What's new in TDM 2.02 Created page with "<!-- keywords whats new --> <!-- keywords whats new --> See also the [http://bugs.thedarkmod.com/changelog_page.php?version_id=63 changelog] on our bugtracker. {{released|2.01..."
- 20:49, 8 April 2014 diff hist +47 The Dark Mod Gameplay →Blackjacking
- 19:11, 12 March 2014 diff hist +14 Objectives Editor →Optional 'No alerts', KO's, and Kills
- 21:47, 9 March 2014 diff hist +472 Containers, Chests, etc. →Making your own
- 01:54, 8 March 2014 diff hist −53 Path Nodes →path_corner
- 01:53, 8 March 2014 diff hist +81 Path Nodes →Variation and Randomness
- 01:43, 7 March 2014 diff hist +96 Relighting Lights →shouldBeOn current
- 21:01, 6 March 2014 diff hist +2 Relighting Lights →shouldBeOn
- 18:32, 6 March 2014 diff hist +128 Relighting Lights →shouldBeOn
- 18:12, 6 March 2014 diff hist +81 Objectives Editor →Classic "Get X Loot" Objectives
- 02:13, 5 March 2014 diff hist 0 Objectives Editor →The standard "exit here when you're done objective"
- 01:57, 5 March 2014 diff hist +161 Objectives Editor →The standard "exit here when you're done objective"
- 15:30, 13 February 2014 diff hist +362 Pathfinding →Problems, Troubleshooting
- 20:53, 11 February 2014 diff hist −22 Pathfinding →Problems, Troubleshooting
- 20:52, 11 February 2014 diff hist +275 Pathfinding
- 20:51, 11 February 2014 diff hist +211 Pathfinding
- 17:07, 8 February 2014 diff hist +3 Conversations →How to get AI to patrol after finishing a conversation
- 17:06, 8 February 2014 diff hist +981 Conversations
- 15:13, 8 February 2014 diff hist −62 Conversations →Overview
- 02:18, 4 February 2014 diff hist +296 Arrows
- 02:15, 4 February 2014 diff hist +16 N File:Vinearrow.jpg TDM's vine arrow
- 02:14, 4 February 2014 diff hist +20 Arrows →Gas Arrow
- 02:13, 4 February 2014 diff hist +239 Arrows
- 02:12, 4 February 2014 diff hist +9 N File:Gasarrow.jpg Gas Arrow
- 02:11, 4 February 2014 diff hist +46 Arrows →Noisemaker
- 02:10, 4 February 2014 diff hist +25 Arrows →Noisemaker
- 02:10, 4 February 2014 diff hist +16 N File:Noisearrow.jpg Noisemaker Arrow
- 02:09, 4 February 2014 diff hist +97 Arrows →Water Arrow
- 02:08, 4 February 2014 diff hist −35 Arrows →Fire Arrow
- 02:07, 4 February 2014 diff hist +27 N File:Firearrow.jpg TDM's explosive fire arrow.
- 02:06, 4 February 2014 diff hist +1 Arrows →Water Arrow
- 02:05, 4 February 2014 diff hist −40 Arrows →Water Arrow
- 02:05, 4 February 2014 diff hist +15 N File:Waterarrow.jpg TDM Water Arrow
- 20:54, 3 February 2014 diff hist +270 Arrows
- 21:05, 27 January 2014 diff hist +452 Caulk →Introduction
- 13:20, 25 January 2014 diff hist +103 Alert & Suspicion Triggers →Controlled Alerts
- 22:07, 21 January 2014 diff hist +163 The Dark Mod Gameplay →AI Behaviour
- 22:04, 21 January 2014 diff hist +294 Doors →Suspicious Doors
- 20:54, 6 January 2014 diff hist +72 Clergy/Builder Characters →The Prophet Amos
- 20:53, 6 January 2014 diff hist +202 Clergy/Builder Characters →The Prophet Amos
- 20:50, 6 January 2014 diff hist +377 Clergy/Builder Characters
- 20:39, 6 January 2014 diff hist 0 m Noble/Wealthy Characters Changed protection level for "Noble/Wealthy Characters" ([edit=autoconfirmed] (indefinite) [move=autoconfirmed] (indefinite))
- 20:39, 6 January 2014 diff hist +38 Noble/Wealthy Characters →Thomas Shaw
- 20:38, 6 January 2014 diff hist 0 m Thief Characters Changed protection level for "Thief Characters" ([edit=autoconfirmed] (indefinite) [move=autoconfirmed] (indefinite))
- 20:37, 6 January 2014 diff hist +6 Thief Characters →Farrell
- 20:37, 6 January 2014 diff hist +10 Thief Characters →Corbin
- 20:34, 6 January 2014 diff hist +4 The World at Large
- 20:33, 6 January 2014 diff hist +43 The World at Large
- 20:31, 6 January 2014 diff hist +144 The World at Large
- 16:07, 15 December 2013 diff hist +135 The Dark Mod Gameplay →AI Behaviour
- 16:07, 15 December 2013 diff hist −133 The Dark Mod Gameplay →For a suspicious door:
- 16:06, 15 December 2013 diff hist −2 The Dark Mod Gameplay →AI Behaviour
- 16:06, 15 December 2013 diff hist +2 The Dark Mod Gameplay →AI Behaviour
- 16:06, 15 December 2013 diff hist +17 The Dark Mod Gameplay →AI Behaviour
- 16:05, 15 December 2013 diff hist +794 The Dark Mod Gameplay →AI Behaviour
- 17:37, 9 December 2013 diff hist 0 What's new in TDM 2.01
- 17:36, 9 December 2013 diff hist +24 What's new in TDM 2.01
- 19:36, 1 December 2013 diff hist −357 Doors →Door handles and other door attachments
- 19:35, 1 December 2013 diff hist +5 Doors →Door handles and other door attachments
- 15:20, 1 December 2013 diff hist +13 What's new in TDM 2.01 →Assets
- 15:19, 1 December 2013 diff hist +2 What's new in TDM 2.01
- 15:19, 1 December 2013 diff hist +1,081 What's new in TDM 2.01
- 15:04, 1 December 2013 diff hist −8 What's new in TDM 2.01
- 15:03, 1 December 2013 diff hist +175 N What's new in TDM 2.01 Created page with "<!-- keywords whats new --> See also the [http://bugs.angua.at/roadmap_page.php?version_id=59 roadmap] <!-- http://bugs.thedarkmod.com/roadmap_page.php] --> on our bugtracker."
- 19:29, 29 November 2013 diff hist +32 Performance: Essential Must-Knows →Internal Leaks
- 19:28, 29 November 2013 diff hist +63 Performance: Essential Must-Knows →Internal Leaks
- 19:26, 29 November 2013 diff hist −26 Performance: Essential Must-Knows →Internal Leaks
- 19:26, 29 November 2013 diff hist +29 Performance: Essential Must-Knows →Internal Leaks
- 19:25, 29 November 2013 diff hist −1,257 Performance: Essential Must-Knows →Internal Leaks
- 02:21, 17 November 2013 diff hist +1 The Dark Mod Gameplay →AI Senses
- 02:20, 17 November 2013 diff hist −1 The Dark Mod Gameplay →Lockpicking
- 02:20, 17 November 2013 diff hist 0 The Dark Mod Gameplay →Held Objects: Candles
- 02:18, 17 November 2013 diff hist +115 The Dark Mod Gameplay →Inventory Object: Mines
- 02:15, 17 November 2013 diff hist −41 The Dark Mod Gameplay →Inventory Object: Mines
- 02:14, 17 November 2013 diff hist +109 The Dark Mod Gameplay →Inventory Objects: Keys
- 02:14, 17 November 2013 diff hist +25 The Dark Mod Gameplay →Inventory Object: Flashbomb
- 02:13, 17 November 2013 diff hist +1 The Dark Mod Gameplay →HUD Display
- 02:13, 17 November 2013 diff hist +1 The Dark Mod Gameplay →Objectives
- 02:12, 17 November 2013 diff hist +1 The Dark Mod Gameplay →Changing Settings
- 02:12, 17 November 2013 diff hist +1 The Dark Mod Gameplay →Changing Settings
- 02:11, 17 November 2013 diff hist 0 The Dark Mod Gameplay →Starting a Mission
- 02:10, 17 November 2013 diff hist +2 The Dark Mod Gameplay →HUD Display
- 02:09, 17 November 2013 diff hist −7 The Dark Mod Gameplay →Weapons
- 02:09, 17 November 2013 diff hist −3 The Dark Mod Gameplay →HUD Display
- 02:08, 17 November 2013 diff hist −1 The Dark Mod Gameplay →Objectives
- 02:08, 17 November 2013 diff hist +2 The Dark Mod Gameplay →Objectives
- 02:07, 17 November 2013 diff hist −10 The Dark Mod Gameplay →Objectives
- 02:06, 17 November 2013 diff hist 0 The Dark Mod Gameplay →Changing Settings
- 02:06, 17 November 2013 diff hist +1 The Dark Mod Gameplay →Changing Settings
- 02:05, 17 November 2013 diff hist −3 The Dark Mod Gameplay →Changing Settings
- 02:05, 17 November 2013 diff hist +9 The Dark Mod Gameplay →Changing Settings
- 02:03, 17 November 2013 diff hist −8 The Dark Mod Gameplay
- 21:37, 12 November 2013 diff hist 0 The Dark Mod Gameplay →Inventory Object: Mines
- 21:37, 12 November 2013 diff hist +14 The Dark Mod Gameplay →Inventory Object: Mines
- 21:37, 12 November 2013 diff hist −15 The Dark Mod Gameplay →Inventory Object: Mines
- 21:36, 12 November 2013 diff hist +1 The Dark Mod Gameplay →Inventory Object: Mines
- 21:36, 12 November 2013 diff hist −240 The Dark Mod Gameplay →Inventory Object: Mines
- 21:35, 12 November 2013 diff hist −6 The Dark Mod Gameplay →AI Behaviour
- 21:33, 12 November 2013 diff hist +39 The Dark Mod Gameplay →AI Senses
- 21:32, 12 November 2013 diff hist −38 The Dark Mod Gameplay →Missile Combat
- 21:32, 12 November 2013 diff hist +11 The Dark Mod Gameplay →Melee Combat
- 21:27, 12 November 2013 diff hist +17 The Dark Mod Gameplay →Lockpicking
- 21:26, 12 November 2013 diff hist −23 The Dark Mod Gameplay →Lockpicking
- 21:25, 12 November 2013 diff hist +24 The Dark Mod Gameplay →Manipulating Junk Objects
- 21:21, 12 November 2013 diff hist +314 The Dark Mod Gameplay →Climbing
- 21:17, 12 November 2013 diff hist +70 The Dark Mod Gameplay
- 21:17, 12 November 2013 diff hist −328 The Dark Mod Gameplay
- 21:15, 12 November 2013 diff hist +14 The Dark Mod Gameplay Undo revision 17338 by Akira (talk)
- 21:15, 12 November 2013 diff hist −480 The Dark Mod Gameplay Undo revision 17340 by RJFerret (talk)
- 21:05, 10 October 2013 diff hist −365 FAQ →Steam launches D3, not TDM
- 21:04, 10 October 2013 diff hist +1 FAQ →Troubleshooting
- 21:04, 10 October 2013 diff hist +4 FAQ →Can't load saved games -- TDM gives error about "can't load .script" file
- 21:03, 10 October 2013 diff hist +21 FAQ →Can't load saved games -- TDM gives error about path
- 21:03, 10 October 2013 diff hist +374 FAQ →Troubleshooting
- 20:09, 10 October 2013 diff hist +16 Installation
- 20:08, 10 October 2013 diff hist +166 Installation →Install on Windows
- 20:07, 10 October 2013 diff hist +5 Installation
- 20:06, 10 October 2013 diff hist +12 Installation →Install on Windows
- 20:06, 10 October 2013 diff hist +699 Installation
- 20:06, 10 October 2013 diff hist −819 Installation →Install on Windows
- 20:06, 10 October 2013 diff hist −466 Installation →Install on Windows
- 20:03, 10 October 2013 diff hist +23 Installation
- 19:59, 10 October 2013 diff hist −1,179 FAQ
- 00:50, 9 October 2013 diff hist +46 The Dark Mod Gameplay →Blackjacking
- 00:50, 9 October 2013 diff hist 0 The Dark Mod Gameplay →Blackjacking
- 00:49, 9 October 2013 diff hist +28 The Dark Mod Gameplay →Blackjacking
- 00:48, 9 October 2013 diff hist +32 Vine Arrows
- 00:45, 9 October 2013 diff hist +186 The Dark Mod Gameplay →AI Behaviour
- 00:44, 9 October 2013 diff hist +80 The Dark Mod Gameplay →AI Senses
- 00:42, 9 October 2013 diff hist −71 The Dark Mod Gameplay →AI
- 00:42, 9 October 2013 diff hist −52 The Dark Mod Gameplay →Missile Combat
- 00:40, 9 October 2013 diff hist −3 The Dark Mod Gameplay →Junk Objects: Food
- 00:38, 9 October 2013 diff hist +132 The Dark Mod Gameplay →Changing Settings
- 00:36, 9 October 2013 diff hist +156 Basics of Stealth Gaming →Stealth Gameplay: The Basics
- 00:33, 9 October 2013 diff hist −135 The Dark Mod Gameplay
- 16:55, 8 October 2013 diff hist 0 m Missing assets by map Changed protection level for "Missing assets by map" ([edit=autoconfirmed] (indefinite) [move=autoconfirmed] (indefinite)) current
- 16:38, 8 October 2013 diff hist −181 Missing assets by map
- 16:37, 8 October 2013 diff hist +3,802 Missing assets by map
- 16:34, 8 October 2013 diff hist +12 Missing assets by map Undo revision 17212 by Bikerdude (talk)
- 16:34, 8 October 2013 diff hist 0 m Missing assets by map Protected "Missing assets by map" ([edit=sysop] (indefinite) [move=sysop] (indefinite))
- 15:17, 6 October 2013 diff hist +39 Missing assets by map →READY FOR 2.0 RELEASE
- 15:17, 6 October 2013 diff hist −514 Missing assets by map →Thief's Den (Fidcal)
- 18:21, 5 October 2013 diff hist +102 Missing assets by map →READY FOR 2.0 RELEASE
- 18:20, 5 October 2013 diff hist −1,672 Missing assets by map →Seige Shop (PranQster)
- 19:09, 4 October 2013 diff hist +46 Missing assets by map →PULLED FROM SERVER UNTIL UPDATED
- 19:08, 4 October 2013 diff hist −437 Missing assets by map →Dragon's Claw (Bikerdude, Flanders)
- 19:07, 4 October 2013 diff hist +82 Missing assets by map →PULLED FROM SERVER UNTIL UPDATED
- 19:06, 4 October 2013 diff hist −1,280 Missing assets by map →St. Alban's Cathedral (Bikerdude)
- 19:06, 4 October 2013 diff hist −3 Missing assets by map →No Honour Among Theives: episode 1 (goldchocobo)
- 19:05, 4 October 2013 diff hist +209 Missing assets by map →PULLED FROM SERVER UNTIL UPDATED
- 19:05, 4 October 2013 diff hist −439 Missing assets by map →NOT TESTED
- 16:03, 4 October 2013 diff hist −386 Missing assets by map
- 15:58, 4 October 2013 diff hist +129 Missing assets by map →READY FOR 2.0 RELEASE
- 15:57, 4 October 2013 diff hist −39 Missing assets by map →The Lich Queen's Demise (Sotha)
- 15:56, 4 October 2013 diff hist +617 Missing assets by map →OTHER
- 15:55, 4 October 2013 diff hist −590 Missing assets by map →Samhain Night on Bone Hill (PranQster)
- 15:54, 4 October 2013 diff hist +146 Missing assets by map →READY FOR 2.0 RELEASE
- 15:53, 4 October 2013 diff hist −276 Missing assets by map →Closemouthed Shadows (LordSavage, Bikerdude)
- 15:49, 4 October 2013 diff hist +120 Missing assets by map →READY FOR 2.0 RELEASE
- 15:48, 4 October 2013 diff hist −470 Missing assets by map →Alberic's Curse (Bikerdude)
- 15:46, 4 October 2013 diff hist +118 Missing assets by map →READY FOR 2.0 RELEASE
- 15:46, 4 October 2013 diff hist −170 Missing assets by map →Business as Usual (Bikerdude)
- 15:43, 4 October 2013 diff hist −68 Missing assets by map →Mandrasola (Sotha) - new pk4
- 15:41, 4 October 2013 diff hist +221 Missing assets by map →READY FOR 2.0 RELEASE
- 15:40, 4 October 2013 diff hist −220 Missing assets by map →House in Blackbog Hollow (Stumpy)
- 15:40, 4 October 2013 diff hist −22 Missing assets by map →House in Blackbog Hollow (Stumpy)
- 15:37, 4 October 2013 diff hist +124 Missing assets by map →READY FOR 2.0 RELEASE
- 15:36, 4 October 2013 diff hist −458 Missing assets by map →The Caduceus of St. Alban (Bikderdude)
- 00:47, 1 October 2013 diff hist −20 Missing assets by map →READY FOR 2.0 RELEASE
- 00:46, 1 October 2013 diff hist +148 Missing assets by map →READY FOR 2.0 RELEASE
- 00:45, 1 October 2013 diff hist −56 Missing assets by map →Crystal Grave (ERH+ Bikerdude)
- 00:45, 1 October 2013 diff hist +91 Missing assets by map →Deceptive Shadows (ShadowHide)
- 00:16, 30 September 2013 diff hist −2,192 FAQ
- 00:13, 30 September 2013 diff hist +13 Installation
- 00:12, 30 September 2013 diff hist −164 Installation
- 20:31, 19 August 2013 diff hist +264 Console Useful Controls →Notes
- 21:31, 17 August 2013 diff hist +68 Missing assets by map →Mandrasola (Sotha) - new pk4
- 01:16, 14 August 2013 diff hist +89 AI barks current
- 01:05, 11 August 2013 diff hist +60 Missing assets by map →Old Habits (1) (Obsttorte) - new pk4
- 01:03, 11 August 2013 diff hist +54 Missing assets by map →Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4
- 00:44, 11 August 2013 diff hist +72 Missing assets by map →Mandrasola (Sotha) - new pk4
- 21:09, 10 August 2013 diff hist +34 Missing assets by map →READY FOR 2.0 RELEASE
- 21:09, 10 August 2013 diff hist −142 Missing assets by map →Mandrasola (Sotha)
- 21:08, 10 August 2013 diff hist +47 Missing assets by map →READY FOR 2.0 RELEASE
- 21:07, 10 August 2013 diff hist −347 Missing assets by map →Old Habits (1) (Obsttorte)
- 20:57, 10 August 2013 diff hist +79 Missing assets by map →Glenham Tower (Sotha)
- 20:56, 10 August 2013 diff hist +78 Missing assets by map →A Night to Remember (Fieldmedic)
- 20:55, 10 August 2013 diff hist +1 Missing assets by map →Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4
- 20:54, 10 August 2013 diff hist +63 Missing assets by map →Return to the City (Melan/Bikderdude) - new .pk4
- 20:54, 10 August 2013 diff hist −4 Missing assets by map →Somewhere Above the City (grayman) - new .pk4
- 20:53, 10 August 2013 diff hist +83 Missing assets by map →Patently Dangerous (demagogue) - new .pk4
- 20:52, 10 August 2013 diff hist +17 Missing assets by map →Flakebridge Monastery (Jesps) - new pk4
- 20:51, 10 August 2013 diff hist +17 Missing assets by map →The Creeps (Mortem Desino) - new .pk4
- 20:51, 10 August 2013 diff hist +17 Missing assets by map →The Rift (Baddcog) - new .pk4
- 20:51, 10 August 2013 diff hist +17 Missing assets by map →Awaiting the Storm (HappyCheeze)- new .pk4
- 20:51, 10 August 2013 diff hist +77 Missing assets by map →A Score to Settle (Springheel) - new .pk4
- 20:47, 10 August 2013 diff hist +50 Missing assets by map →Awaiting the Storm (HappyCheeze)- new .pk4
- 20:47, 10 August 2013 diff hist +49 Missing assets by map →The Rift (Baddcog) - new .pk4
- 20:47, 10 August 2013 diff hist +54 Missing assets by map →The Creeps (Mortem Desino) - new .pk4
- 20:45, 10 August 2013 diff hist +56 Missing assets by map →Flakebridge Monastery (Jesps) - new pk4
- 23:59, 9 August 2013 diff hist +6 Missing assets by map →In Remembrance of Him (RPGista)
- 14:19, 2 August 2013 diff hist +43 Visportals →Windows, Doors with windows, bars, etc.
- 12:13, 28 July 2013 diff hist +18 Fan Missions for The Dark Mod
- 12:12, 28 July 2013 diff hist +16 Fan Missions for The Dark Mod
- 12:11, 28 July 2013 diff hist +338 Fan Missions for The Dark Mod
- 15:07, 24 July 2013 diff hist +47 Missing assets by map →READY FOR 2.0 RELEASE
- 15:07, 24 July 2013 diff hist −95 Missing assets by map →Flakebridge Monastery (Jesps)
- 19:15, 22 July 2013 diff hist −884 Missing assets by map →Flakebridge Monastery (Jesps)
- 19:14, 22 July 2013 diff hist +17 Missing assets by map →Old Habits (1) (Obsttorte)
- 19:14, 22 July 2013 diff hist −25 Missing assets by map →Old Habits (1) (Obsttorte)
- 18:09, 16 July 2013 diff hist +99 Magic
- 17:53, 16 July 2013 diff hist +11 Universe
- 20:45, 13 July 2013 diff hist −414 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 20:28, 13 July 2013 diff hist +552 Missing assets by map →READY FOR MAPPER FIXES
- 20:28, 13 July 2013 diff hist −551 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 20:26, 13 July 2013 diff hist +1 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 20:26, 13 July 2013 diff hist +16 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 20:26, 13 July 2013 diff hist +272 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 13:21, 13 July 2013 diff hist +33 Missing assets by map →READY FOR 2.0 RELEASE
- 13:20, 13 July 2013 diff hist −33 Missing assets by map →Old Habits II (Obsttorte)
- 21:49, 12 July 2013 diff hist −26 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 21:32, 12 July 2013 diff hist −294 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 21:25, 12 July 2013 diff hist +79 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 21:14, 12 July 2013 diff hist −197 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 21:14, 12 July 2013 diff hist −167 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 20:56, 12 July 2013 diff hist −92 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 20:52, 12 July 2013 diff hist +19 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 20:51, 12 July 2013 diff hist +24 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 20:50, 12 July 2013 diff hist +23 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 20:49, 12 July 2013 diff hist −129 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 13:38, 12 July 2013 diff hist −688 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 01:22, 12 July 2013 diff hist +1,369 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 01:21, 12 July 2013 diff hist +177 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 01:20, 12 July 2013 diff hist +165 Missing assets by map →REPLACEMENT ASSETS NEEDED
- 01:19, 12 July 2013 diff hist −487 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 21:11, 10 July 2013 diff hist +37 Missing assets by map →READY FOR 2.0 RELEASE
- 21:10, 10 July 2013 diff hist −189 Missing assets by map →Deceptive Shadows (ShadowHide)
- 12:17, 7 July 2013 diff hist +133 Missing assets by map →Deceptive Shadows (ShadowHide)
- 11:33, 6 July 2013 diff hist +45 Missing assets by map →READY FOR 2.0 RELEASE
- 11:33, 6 July 2013 diff hist −34 Missing assets by map →The Creeps (Mortem Desino)
- 20:09, 2 July 2013 diff hist +34 Missing assets by map →READY FOR MAPPER FIXES
- 20:08, 2 July 2013 diff hist −278 Missing assets by map →The Creeps (Mortem Desino)
- 16:26, 2 July 2013 diff hist +979 Missing assets by map →READY FOR MAPPER FIXES
- 16:26, 2 July 2013 diff hist −978 Missing assets by map →Flakebridge Monastery (Jesps)
- 16:26, 2 July 2013 diff hist +172 Missing assets by map →Flakebridge Monastery (Jesps)
- 16:20, 2 July 2013 diff hist +309 Missing assets by map →Flakebridge Monastery (Jesps)
- 01:47, 2 July 2013 diff hist −319 Missing assets by map →The Creeps (Mortem Desino)
- 01:39, 2 July 2013 diff hist −454 Missing assets by map →The Creeps (Mortem Desino)
- 01:31, 2 July 2013 diff hist +23 Missing assets by map →The Creeps (Mortem Desino)
- 12:10, 1 July 2013 diff hist +497 Missing assets by map →REPLACEMENT ASSETS NEEDED
- 12:10, 1 July 2013 diff hist −413 Missing assets by map →Flakebridge Monastery (Jesps)
- 01:00, 1 July 2013 diff hist −465 Missing assets by map →The Creeps (Mortem Desino)
- 16:29, 30 June 2013 diff hist −325 Missing assets by map →The Creeps (Mortem Desino)
- 21:14, 28 June 2013 diff hist −5 AI Use Tags →AIUSE_PERSON specific spawn arguments
- 21:05, 28 June 2013 diff hist −167 AI Use Tags →AIUSE_PERSON specific spawn arguments
- 23:50, 27 June 2013 diff hist +196 Missing assets by map →OTHER
- 23:48, 27 June 2013 diff hist −166 Missing assets by map →Winter Harvest (Shadowhide)
- 23:48, 27 June 2013 diff hist −2 Missing assets by map
- 23:48, 27 June 2013 diff hist +15 Missing assets by map
- 21:06, 27 June 2013 diff hist +29 Missing assets by map →READY FOR 2.0 RELEASE
- 21:06, 27 June 2013 diff hist −173 Missing assets by map →Glenham Tower (Sotha)
- 00:53, 27 June 2013 diff hist +37 Missing assets by map →READY FOR 2.0 RELEASE
- 00:52, 27 June 2013 diff hist −176 Missing assets by map →The Rift (Baddcog) - complete!
- 13:24, 25 June 2013 diff hist +2,393 AI Greetings
- 00:52, 24 June 2013 diff hist +45 Missing assets by map →READY FOR 2.0 RELEASE
- 00:52, 24 June 2013 diff hist −323 Missing assets by map →Tears of St. Lucia (jdude/Springheel)
- 18:48, 20 June 2013 diff hist +19 Known Bugs →Combat
- 18:48, 20 June 2013 diff hist +111 Known Bugs →AI Issues
- 20:31, 19 June 2013 diff hist +35 Missing assets by map →READY FOR 2.0 RELEASE
- 20:31, 19 June 2013 diff hist −156 Missing assets by map →Reap as you sow (Fieldmedic)
- 20:31, 19 June 2013 diff hist +29 Missing assets by map →READY FOR 2.0 RELEASE
- 20:31, 19 June 2013 diff hist −400 Missing assets by map →Betrayal (Fieldmedic)
- 19:32, 19 June 2013 diff hist +3 Doors →Suspicious Doors
- 19:32, 19 June 2013 diff hist +859 Doors
- 19:06, 19 June 2013 diff hist +157 Doors →Visportals and Doors
- 19:05, 19 June 2013 diff hist +4 Doors →Sound Propagation through Doors and Doorways
- 19:05, 19 June 2013 diff hist +117 Doors →Sound Propagation through Doors and Doorways
- 01:54, 17 June 2013 diff hist 0 Missing assets by map →The Creeps (Mortem Desino)
- 01:54, 17 June 2013 diff hist +45 Missing assets by map →The Creeps (Mortem Desino)
- 01:12, 17 June 2013 diff hist +944 Missing assets by map →REPLACEMENT ASSETS NEEDED
- 01:12, 17 June 2013 diff hist −945 Missing assets by map →The Creeps (Mortem Desino)
- 01:11, 17 June 2013 diff hist +945 Missing assets by map →READY FOR MAPPER FIXES
- 01:10, 17 June 2013 diff hist −1,160 Missing assets by map →The Creeps (Mortem Desino)
- 00:54, 17 June 2013 diff hist +50 Missing assets by map →READY FOR 2.0 RELEASE
- 00:53, 17 June 2013 diff hist −574 Missing assets by map →Awaiting the Storm (HappyCheeze)
- 21:06, 14 June 2013 diff hist +36 Missing assets by map →READY FOR 2.0 RELEASE
- 21:06, 14 June 2013 diff hist −174 Missing assets by map →House of Theo (Theothesnopp)
- 15:22, 14 June 2013 diff hist +48 Missing assets by map →READY FOR 2.0 RELEASE
- 15:21, 14 June 2013 diff hist −181 Missing assets by map →Rake Off (Jesps) - complete!
- 00:14, 14 June 2013 diff hist −602 Missing assets by map →Glenham Tower (Sotha)
- 20:37, 13 June 2013 diff hist +84 Missing assets by map →Glenham Tower (Sotha)
- 20:36, 13 June 2013 diff hist +603 Missing assets by map →Glenham Tower (Sotha)
- 19:17, 13 June 2013 diff hist +84 Missing assets by map →Awaiting the Storm (HappyCheeze)
- 19:11, 13 June 2013 diff hist +4 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 19:10, 13 June 2013 diff hist +43 Missing assets by map →Closemouthed Shadows (LordSavage, Bikerdude)
- 19:08, 13 June 2013 diff hist +4 Missing assets by map →Alchemist, The (Sotha, Fidcal)
- 14:52, 9 June 2013 diff hist −51 Missing assets by map →Glenham Tower (Sotha)
- 14:52, 9 June 2013 diff hist +139 Missing assets by map →READY FOR MAPPER FIXES
- 14:52, 9 June 2013 diff hist −255 Missing assets by map →Glenham Tower (Sotha)
- 21:09, 8 June 2013 diff hist +38 Missing assets by map →READY FOR 2.0 RELEASE