User contributions for Geep
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18 August 2020
- 19:2019:20, 18 August 2020 diff hist −125 m DDS Creation with ATI Compressonator →Batch Processing
- 19:1719:17, 18 August 2020 diff hist −2 m DDS Creation with ATI Compressonator →Compressing Diffuse and Specular Maps
- 19:1619:16, 18 August 2020 diff hist −2 m DDS Creation with ATI Compressonator →About Transparency
- 19:1619:16, 18 August 2020 diff hist −66 m DDS Creation with ATI Compressonator →Compressing Diffuse and Specular Maps
- 19:1119:11, 18 August 2020 diff hist +2 m DDS Creation with ATI Compressonator →Introduction
- 19:0619:06, 18 August 2020 diff hist −2,544 DDS Creation with ATI Compressonator Creation cleanup - delete stuff
- 17:1717:17, 18 August 2020 diff hist −2 m DDS creation →General Workflow Tips
- 17:1617:16, 18 August 2020 diff hist 0 m DDS creation →General Workflow Tips
- 17:0717:07, 18 August 2020 diff hist +486 DDS creation Re-organize
14 August 2020
- 21:1021:10, 14 August 2020 diff hist +407 DDS creation Add links to specific tool pages, textures, some restructuring
- 20:4420:44, 14 August 2020 diff hist +314 N DDS Creation with GIMP Creation
- 20:2520:25, 14 August 2020 diff hist +3,315 DDS creation Import and 1st formatting of peter_spy's draft
- 20:1020:10, 14 August 2020 diff hist −6,759 DDS creation FRESH START! FORMER CONTENT MOVED TO 'DDS Creation with ATI Compressonator' Tag: Replaced
- 20:0420:04, 14 August 2020 diff hist +7,314 N DDS Creation with ATI Compressonator Creation, with content moved from 'DDS creation'
23 July 2020
- 15:4415:44, 23 July 2020 diff hist +203 m Visportals →Doors standing in front of but not within a doorway
18 June 2020
- 21:4521:45, 18 June 2020 diff hist +81 I18N Status →I18N-Text Translations Available Within TheDarkMod.com FMs: Mention list sorting
- 21:3321:33, 18 June 2020 diff hist +65 m I18N Status →Translations Developed Under or Available through Language-Specific Third-Party Sites
- 21:2621:26, 18 June 2020 diff hist +651 I18N Status →FM List: Added stub about 3rd-party sites
12 June 2020
- 00:5200:52, 12 June 2020 diff hist +93 m Text Decals for Signs etc. Resize photo, minor tweaks
- 00:2700:27, 12 June 2020 diff hist +95 Text Decals for Signs etc. Add photos
- 00:2000:20, 12 June 2020 diff hist +92 N File:Example sign Entity GUIs in-game.jpg For sign text wiki page. A matrix of signage examples as seen in Dark Radiant. current
- 00:1800:18, 12 June 2020 diff hist +92 N File:Example sign Entity GUIs in DR.jpg For sign text wiki page. A matrix of signage examples as seen in Dark Radiant. current
- 00:1500:15, 12 June 2020 diff hist −53 Text Decals for Signs etc. More work on example section
11 June 2020
- 22:0022:00, 11 June 2020 diff hist +1,411 Text Decals for Signs etc. Drop inapplicable mention of surface inspector, refer to textscale instead. Add pp, for photos
6 June 2020
- 16:5016:50, 6 June 2020 diff hist +18 m Text Decals for Signs etc. →Ready-made Prefabs
- 16:0116:01, 6 June 2020 diff hist +1,161 Text Decals for Signs etc. Link to original post, new section on Multiline broken out and expanded
19 May 2020
- 15:1815:18, 19 May 2020 diff hist 0 m Editing FAQ - Troubleshooting & How-To →Scaling a group of brushes
- 15:1215:12, 19 May 2020 diff hist +145 Dark Radiant Controls, Keys & Mouse →Introduction: Add link to https://www.darkradiant.net/userguide/ current
12 May 2020
- 21:2121:21, 12 May 2020 diff hist +61 Rescaling, Resizing, Models in Dark Radiant Add link to newer Model Scaling article current
9 May 2020
- 17:1917:19, 9 May 2020 diff hist +45 Ragdoll Corpses in Water Add 3 pix
- 17:1217:12, 9 May 2020 diff hist +187 N File:CorpseFloat Platform PranQster Siegeshop.jpg For the "Ragdoll Corpses in Water", an image cropped by Geep from PranQster's in-game screenshot (used with permission), showing a simple platform holding a drooped ragdoll. current
- 17:1017:10, 9 May 2020 diff hist +176 N File:CorpseFloat Sled DR PranQster.png For the "Ragdoll Corpses in Water", an image cropped by Geep from PranQster's DR screenshot (used with permission), showing a caged sled to constrain the ragdoll. current
- 17:0217:02, 9 May 2020 diff hist +167 N File:CorpseFloat NoDrop Geep AirPocket.jpg For the "Ragdoll Corpses in Water", a cropped in-game screenshot from Geep's "Away 0: Air Pocket" FM, demonstrating the "nodrop 1" method and its T-pose. current
- 16:3816:38, 9 May 2020 diff hist +299 Ragdoll Corpses in Water Prep for pix
- 15:3715:37, 9 May 2020 diff hist +1,698 Ragdoll Corpses in Water Added Platform method, reworked other method
24 April 2020
- 03:5103:51, 24 April 2020 diff hist +39 m Swimmable Water →AI Characters in Your Water - Wading vs. Swimming
- 03:4803:48, 24 April 2020 diff hist +14 m Swimmable Water →Current Flow
- 03:3203:32, 24 April 2020 diff hist +19 m Swimmable Water →Swim Transitions in Murky Water
- 03:2803:28, 24 April 2020 diff hist +2,141 Swimmable Water Differentiate clear vs murky color water. And add 'Swim Transitions in Murky Water' & 'AI Characters...'. Make headings more uniform
22 April 2020
- 16:2416:24, 22 April 2020 diff hist +64 Readables Prefabs Correct info about finding prefabs.xd
20 April 2020
- 19:1719:17, 20 April 2020 diff hist +361 Ragdoll Corpses in Water Update on nodrop 1 and T pose
19 April 2020
- 13:5713:57, 19 April 2020 diff hist +59 m Ragdoll Corpses in Water No edit summary
- 13:5213:52, 19 April 2020 diff hist +63 m Objects Floating in Water Ref to Ragdoll Corpses in Water
18 April 2020
- 23:3623:36, 18 April 2020 diff hist +78 m Ragdoll Corpses in Water Added See Also at end, and template
- 23:3323:33, 18 April 2020 diff hist +127 Ragdoll Corpses in Water →The Floating Corpse
- 22:4122:41, 18 April 2020 diff hist +4,132 N Ragdoll Corpses in Water Created from offline doc
13 April 2020
- 16:4816:48, 13 April 2020 diff hist +1 m Caulk →Caulking of Hidden Surfaces to Improve Performance? - Discussion, Testing, and Analysis
- 16:4616:46, 13 April 2020 diff hist −116 m Caulk →Atmospheric Fog
- 16:3316:33, 13 April 2020 diff hist −6 m Caulk →Another Important Use - Caulk Sky
- 16:3016:30, 13 April 2020 diff hist +77 Caulk →Other, Secondary Uses of Caulk
- 00:5600:56, 13 April 2020 diff hist +3 m Caulk →Avoid Drawing Unseeable Polygons
- 00:5300:53, 13 April 2020 diff hist +350 Caulk Add Figure 1 images
- 00:2100:21, 13 April 2020 diff hist 0 N File:Caulk sky in-game.jpg No edit summary current
- 00:2000:20, 13 April 2020 diff hist 0 N File:Caulk sky with portal sky cube.png No edit summary current
12 April 2020
- 22:0822:08, 12 April 2020 diff hist +398 m Caulk No edit summary
- 21:5121:51, 12 April 2020 diff hist +5 m Caulk →Introduction
- 21:5021:50, 12 April 2020 diff hist +2,977 Caulk Expand intro, discuss caulk sky
- 14:0414:04, 12 April 2020 diff hist +13 Caulk →Introduction and Main Use for Vis Leafs: retitle headings
- 14:0114:01, 12 April 2020 diff hist +22 Caulk →Hiding Unseeable Tris: retitle
- 13:5113:51, 12 April 2020 diff hist +119 m Caulk →As a DR Mapper Convenience
- 13:4613:46, 12 April 2020 diff hist +10 Caulk →Introduction and Main Uses: retitle and refine
- 05:0805:08, 12 April 2020 diff hist +87 m Caulk →As a DR Mapper Convenience
- 04:5504:55, 12 April 2020 diff hist +71 m Caulk →Introduction and Main Uses
- 04:4804:48, 12 April 2020 diff hist 0 m Caulk →As a DR Mapper Convenience
- 04:4604:46, 12 April 2020 diff hist +11 m Caulk →Introduction and Main Uses
- 04:4404:44, 12 April 2020 diff hist −80 m Caulk Remove link to dead website ([http://modetwo.net/darkmod/index.php?/topic/11983-visportal-miss/page__view__findpost__p__238995 Link])
- 04:2804:28, 12 April 2020 diff hist −398 Caulk Rearrange
- 00:0000:00, 12 April 2020 diff hist −226 Caulk Reformat and editing
11 April 2020
- 22:3122:31, 11 April 2020 diff hist +63 Caulk Condense further
- 22:0122:01, 11 April 2020 diff hist +1,126 Caulk Rewrite and extension
31 March 2020
- 06:2806:28, 31 March 2020 diff hist −1 m Full-Screen Video Cutscenes →Building Out the Script Function to Trigger the Playback
30 March 2020
- 02:4302:43, 30 March 2020 diff hist +276 Full-Screen Video Cutscenes Add material shader for video
29 March 2020
28 March 2020
- 16:5316:53, 28 March 2020 diff hist 0 m EntityDef No edit summary current
- 15:5715:57, 28 March 2020 diff hist +801 EntityDef Correct where def files are found. Mention "origin". Add remarks tying endityDefs to C++ classes
26 March 2020
- 17:5317:53, 26 March 2020 diff hist +2,027 N Finding Where a Texture is Used Created from offline doc current
24 March 2020
- 18:3718:37, 24 March 2020 diff hist +90 Attaching Props to AI Add See Also
- 18:1118:11, 24 March 2020 diff hist +119 Model Scaling Reformat and editing current
- 16:0516:05, 24 March 2020 diff hist 0 m Triggering events when looking at something →Introduction
- 16:0316:03, 24 March 2020 diff hist +133 Triggering events when looking at something →Remarks: Add tolerance equation
- 15:4215:42, 24 March 2020 diff hist +2 m Triggering events when looking at something →Additional Spawnargs
- 15:4215:42, 24 March 2020 diff hist +62 m Triggering events when looking at something →The Setup of the Trigger_Look Scriptobject
- 15:3315:33, 24 March 2020 diff hist +316 Triggering events when looking at something Rearrange
- 01:1001:10, 24 March 2020 diff hist −2 m Triggering events when looking at something →Looking at AI
- 01:1001:10, 24 March 2020 diff hist +186 Triggering events when looking at something Add see also
- 00:5600:56, 24 March 2020 diff hist +21 m Triggering events when looking at something →How the Trigger_Look Script Works: Fix video link
- 00:5400:54, 24 March 2020 diff hist +2,113 Triggering events when looking at something Rewrite and extension
23 March 2020
- 21:2421:24, 23 March 2020 diff hist −1 m Attaching Props to AI →Changing the Behavior of Def-Attached Props
- 21:2321:23, 23 March 2020 diff hist +2 m Attaching Props to AI Change header style
- 21:2121:21, 23 March 2020 diff hist +2,186 Attaching Props to AI Changing the Behavior of Def-Attached Props - created
- 17:3117:31, 23 March 2020 diff hist +33 Attaching Props to AI Get rid of confusing clutter of double quote marks around spawnargs and their values in code blocks. Just use spaces with uniform offset. Revise subheads and order
22 March 2020
- 15:5815:58, 22 March 2020 diff hist +10 m Full-Screen Video Cutscenes →See Also
- 15:5815:58, 22 March 2020 diff hist +45 Full-Screen Video Cutscenes Add category tag templates
- 15:5615:56, 22 March 2020 diff hist +284 Video Briefing Update "Style and Content" with refs
- 15:1915:19, 22 March 2020 diff hist +23 m Full-Screen Video Cutscenes →Optional Player Isolation
- 15:1815:18, 22 March 2020 diff hist +2 m Full-Screen Video Cutscenes →Building Out the Script Function to Trigger the Playback
- 15:1315:13, 22 March 2020 diff hist −1 m Full-Screen Video Cutscenes →Introduction
- 14:4114:41, 22 March 2020 diff hist +436 Full-Screen Video Cutscenes More in "Hybrid" about looping, and "See Also"
- 14:1714:17, 22 March 2020 diff hist +170 Full-Screen Video Cutscenes →Introduction
21 March 2020
- 22:2922:29, 21 March 2020 diff hist +113 Full-Screen Video Cutscenes →See Also