User contributions for Fidcal
From The DarkMod Wiki
Jump to navigationJump to search
24 June 2013
6 June 2013
- 09:5909:59, 6 June 2013 diff hist +40 Missing assets by map →Heart of Lone Salvation, The (Fidcal)
- 09:5809:58, 6 June 2013 diff hist +138 Missing assets by map →Thief's Den (Fidcal)
- 09:5709:57, 6 June 2013 diff hist +138 Missing assets by map →Alchemist, The (Sotha, Fidcal)
23 February 2013
- 23:1823:18, 23 February 2013 diff hist +292 Rescaling, Resizing, Models in Dark Radiant →Shadow Problems
12 December 2012
- 09:3309:33, 12 December 2012 diff hist +69 Moveables →Create a Collision Model (CM)
- 09:2609:26, 12 December 2012 diff hist +117 Moveables →Create a Collision Model (CM)
- 09:2509:25, 12 December 2012 diff hist +44 Moveables →Create a Collision Model (CM)
8 October 2011
22 September 2011
- 16:5116:51, 22 September 2011 diff hist +809 Doors →AI Door management
18 July 2011
- 07:3507:35, 18 July 2011 diff hist +843 Error Messages →Leaked current
8 June 2011
6 June 2011
- 20:4220:42, 6 June 2011 diff hist +215 Pathfinding →monster_clip : Adding AI pathfinding to Horizontal Surfaces
30 May 2011
- 07:5307:53, 30 May 2011 diff hist +998 TDM Material Batch Conversion added new commands to handle single files and materials
27 April 2011
- 05:5405:54, 27 April 2011 diff hist −1,961 Doors model doors now rotate relative to world axes. translate can no longer be used in combination with rotate.
12 April 2011
- 14:4914:49, 12 April 2011 diff hist −299 Conversion of Game Units I removed my tip section because it was totally wrong current
10 March 2011
- 08:5308:53, 10 March 2011 diff hist +11 AI Relations (Editing) →Changing Team Relationship Info in the Editor
22 February 2011
- 19:0719:07, 22 February 2011 diff hist +128 Grass Edges →Basic grass edge for all three grass types current
- 19:0519:05, 22 February 2011 diff hist +312 Grass Edges →Basic grass edge for all three grass types
21 February 2011
- 19:2319:23, 21 February 2011 diff hist +2,434 Grass Edges No edit summary
- 15:2915:29, 21 February 2011 diff hist +10 m Text Decals for Signs etc. →The Decal
4 February 2011
2 February 2011
- 10:3110:31, 2 February 2011 diff hist +767 Doors →Sounds and Sound Propagation through Doors and Doorways
30 January 2011
24 January 2011
22 January 2011
- 19:5019:50, 22 January 2011 diff hist +539 Voices →AI Characters
- 17:1517:15, 22 January 2011 diff hist −3 Moveables →Create a Collision Model (CM)
18 January 2011
- 06:4506:45, 18 January 2011 diff hist +90 Doors →Sounds and Sound Propagation through Doors and Doorways
13 January 2011
30 December 2010
- 18:4618:46, 30 December 2010 diff hist +109 Sleeping AI →Sleeping position in the bed
- 18:4518:45, 30 December 2010 diff hist +39 Sleeping AI →Monster clip the bed or not?
- 18:4318:43, 30 December 2010 diff hist +2 Sleeping AI →Sleeping position in the bed
- 18:4318:43, 30 December 2010 diff hist +346 Sleeping AI →Sleeping position in the bed
- 18:3818:38, 30 December 2010 diff hist +158 Sleeping AI →AI lays down too far to one side of the bed
- 18:3718:37, 30 December 2010 diff hist +72 Sleeping AI →Setting up
- 18:3318:33, 30 December 2010 diff hist −1 m Sleeping AI →Sleeping position in the bed
- 18:3218:32, 30 December 2010 diff hist +111 Sleeping AI →Sleeping position in the bed
- 18:3118:31, 30 December 2010 diff hist +123 Sleeping AI →Known bugs
- 18:2718:27, 30 December 2010 diff hist +945 Sleeping AI No edit summary
26 December 2010
- 06:4806:48, 26 December 2010 diff hist +546 FAQ →The briefing is very fuzzy
25 December 2010
- 06:2206:22, 25 December 2010 diff hist +153 Path Nodes →Variation and Randomness
- 06:1006:10, 25 December 2010 diff hist +159 Sitting Behaviour for AI →Sitting at Map Start
- 06:0506:05, 25 December 2010 diff hist +96 Path Nodes →path_wait
24 December 2010
- 18:3318:33, 24 December 2010 diff hist +9 Doors →AI Door management
22 December 2010
- 16:1416:14, 22 December 2010 diff hist +5,125 N Grime Corners New page: ''written by Fidcal'' ==Introduction== Grime corners are material shaders that give impressions of dirt and shadow at the edges and corners of surfaces. They are decals which need to be ...
21 December 2010
19 December 2010
- 15:5915:59, 19 December 2010 diff hist +135 Mission Design Tips →The Start Place
- 15:5515:55, 19 December 2010 diff hist +738 Mission Design Tips →Secrets
- 15:4415:44, 19 December 2010 diff hist +402 Objectives Editor →The standard "exit here when you're done objective"
- 15:3515:35, 19 December 2010 diff hist +423 Difficulty Levels →Excluding & Restricting Entities from/to Difficulty Levels
12 December 2010
- 21:1921:19, 12 December 2010 diff hist +532 Dmap →When do I NOT need to dmap?
10 December 2010
- 18:0518:05, 10 December 2010 diff hist −11 Upcoming Fan Missions No edit summary
4 December 2010
- 10:3310:33, 4 December 2010 diff hist +9 Upcoming Fan Missions No edit summary
29 November 2010
- 22:1122:11, 29 November 2010 diff hist +148 A - Z Beginner Full Guide Page 6 →Additional Recommended Information
27 November 2010
- 08:2808:28, 27 November 2010 diff hist +2,731 N Grass Edges New page: ''written by Fidcal'' This is about the grass edges, patches, and paths textures in update 1.03. These are all textures under nature > grass > edge. I've not done prefabs at this time...
26 November 2010
15 November 2010
- 10:1010:10, 15 November 2010 diff hist +2 FAQ →Does it run with the Steam version of Doom 3?
- 10:0910:09, 15 November 2010 diff hist +84 FAQ →Can I use the Demo version of Doom 3?
13 November 2010
- 11:4211:42, 13 November 2010 diff hist +695 FAQ →The Sky rotates
12 November 2010
- 14:3314:33, 12 November 2010 diff hist +5 m Elevators, multi-floor →Three stage elevator using a script
- 14:3314:33, 12 November 2010 diff hist −1 m Elevators, multi-floor →Multi-floor elevator using custom Dark Mod entities
- 14:3214:32, 12 November 2010 diff hist +462 Elevators, multi-floor →Three stage elevator using a script
- 05:0005:00, 12 November 2010 diff hist +180 Elevators, multi-floor →Multi-floor elevator using custom Dark Mod entities
- 04:5604:56, 12 November 2010 diff hist +537 Elevators, multi-floor →Multi-floor elevator using custom Dark Mod entities
- 04:4504:45, 12 November 2010 diff hist +42 Elevators No edit summary
4 November 2010
- 21:3621:36, 4 November 2010 diff hist +2 Upcoming Fan Missions No edit summary
2 November 2010
- 21:4221:42, 2 November 2010 diff hist +200 Patches →Curves
- 21:2421:24, 2 November 2010 diff hist +286 Patches →Curves
13 October 2010
- 09:3209:32, 13 October 2010 diff hist −180 Patches →Curves
- 09:2909:29, 13 October 2010 diff hist +826 Patches →Bend L Shapes
- 09:2909:29, 13 October 2010 diff hist +826 Patches →Curves
- 09:1509:15, 13 October 2010 diff hist 0 m Patches →Curves
- 09:1409:14, 13 October 2010 diff hist +1 m Patches →Bend L Shapes
- 09:1309:13, 13 October 2010 diff hist +180 Patches →Bend L Shapes
- 09:1209:12, 13 October 2010 diff hist +180 Patches →Curves
11 October 2010
- 15:2415:24, 11 October 2010 diff hist +285 Patches →Bend L Shapes
- 15:1415:14, 11 October 2010 diff hist 0 Patches →Curves
- 15:1315:13, 11 October 2010 diff hist 0 N File:PatchBend17.jpg No edit summary
- 15:1315:13, 11 October 2010 diff hist 0 N File:PatchBend16.jpg No edit summary
- 15:1315:13, 11 October 2010 diff hist 0 N File:PatchBend15.jpg No edit summary
- 15:1215:12, 11 October 2010 diff hist 0 N File:PatchBend14.jpg No edit summary
- 15:1215:12, 11 October 2010 diff hist 0 N File:PatchBend13.jpg No edit summary
- 15:1215:12, 11 October 2010 diff hist 0 N File:PatchBend12.jpg No edit summary
- 15:1215:12, 11 October 2010 diff hist 0 N File:PatchBend11.jpg No edit summary
- 15:1115:11, 11 October 2010 diff hist 0 N File:PatchBend10.jpg No edit summary
- 15:1115:11, 11 October 2010 diff hist 0 N File:PatchBend09.jpg No edit summary
- 15:1115:11, 11 October 2010 diff hist 0 N File:PatchBend08.jpg No edit summary
- 15:1115:11, 11 October 2010 diff hist 0 N File:PatchBend07.jpg No edit summary
- 15:1015:10, 11 October 2010 diff hist 0 N File:PatchBend06.jpg No edit summary
- 15:1015:10, 11 October 2010 diff hist +208 Patches →Curves
- 15:0815:08, 11 October 2010 diff hist +13 Patches →Curves
- 15:0715:07, 11 October 2010 diff hist −13 Patches →Curves
- 15:0615:06, 11 October 2010 diff hist +73 Patches →Curves
- 15:0315:03, 11 October 2010 diff hist 0 N File:PatchBend05.jpg No edit summary
- 15:0315:03, 11 October 2010 diff hist 0 N File:PatchBend04.jpg No edit summary
- 15:0315:03, 11 October 2010 diff hist 0 N File:PatchBend03.jpg No edit summary
- 14:5914:59, 11 October 2010 diff hist 0 N File:PatchBend02.jpg No edit summary
- 14:5514:55, 11 October 2010 diff hist 0 N File:PatchBend01.jpg No edit summary
- 14:5414:54, 11 October 2010 diff hist +3,555 Patches →Other References
6 October 2010
- 04:5104:51, 6 October 2010 diff hist +57 Performance: Essential Must-Knows →How to detect and fix leaks
- 04:4904:49, 6 October 2010 diff hist +997 Leaking maps →How to fix leaks current
27 September 2010
26 September 2010
- 19:5819:58, 26 September 2010 diff hist +168 Pathfinding →Why func_static Brushes Anyway?
- 09:5809:58, 26 September 2010 diff hist −11 m Shop No edit summary
- 09:5609:56, 26 September 2010 diff hist +6 Shop No edit summary
- 09:5509:55, 26 September 2010 diff hist +463 Shop No edit summary
26 August 2010
- 22:1622:16, 26 August 2010 diff hist +643 Adding Heads and Weapons to AI No edit summary current
- 22:0022:00, 26 August 2010 diff hist +182 Adding Heads and Weapons to AI No edit summary
- 21:5121:51, 26 August 2010 diff hist +12 m Attaching Props to AI No edit summary
- 21:5121:51, 26 August 2010 diff hist +76 Attaching Props to AI No edit summary
23 August 2010
- 06:1406:14, 23 August 2010 diff hist 0 Upcoming Fan Missions No edit summary
22 August 2010
- 19:2919:29, 22 August 2010 diff hist +105 Upcoming Fan Missions No edit summary
- 19:2219:22, 22 August 2010 diff hist +218 Upcoming Fan Missions No edit summary
20 August 2010
- 20:1720:17, 20 August 2010 diff hist +25 A - Z Beginner Full Guide Page 6 →Additional Recommended Information
- 20:1620:16, 20 August 2010 diff hist +35 A - Z Beginner Full Guide Start Here! →Introduction
- 20:1520:15, 20 August 2010 diff hist +108 A - Z Beginner Full Guide Start Here! →Introduction
13 August 2010
12 August 2010
- 06:0006:00, 12 August 2010 diff hist +120 Readables →Non_existant xdata declaration
- 05:5705:57, 12 August 2010 diff hist +216 Readables →Non_existant xdata declaration
11 August 2010
- 09:0509:05, 11 August 2010 diff hist +369 Dark Radiant Controls, Keys & Mouse →Guide
- 09:0309:03, 11 August 2010 diff hist +107 Dark Radiant Controls, Keys & Mouse →A to F
9 August 2010
- 08:5208:52, 9 August 2010 diff hist +117 Currently supported Path Entities →Supported
- 08:5008:50, 9 August 2010 diff hist +1 m Path Nodes →path_interact
- 08:4908:49, 9 August 2010 diff hist +29 Path Nodes →path_interact
3 August 2010
- 06:0906:09, 3 August 2010 diff hist +1,041 N Sound software, tools, etc. New page: Here are suggestions for programs etc. that might be of use to sound developers: ==BeSweet== for a conversion to OGG, BeSweet can do that. It might also have the option to normalise the... current
- 06:0606:06, 3 August 2010 diff hist +249 Sound File Formats No edit summary current
31 July 2010
- 14:1814:18, 31 July 2010 diff hist +254 FAQ →Updater (tdm_update.exe) closes almost as soon as it's started
30 July 2010
- 12:4812:48, 30 July 2010 diff hist +1 m Animations, Postures, Controlling AI (for Mappers) No edit summary
- 12:3712:37, 30 July 2010 diff hist +67 Sitting Behaviour for AI →Sitting Angles
- 11:5611:56, 30 July 2010 diff hist 0 m Sitting Behaviour for AI →Sitting Angles
29 July 2010
- 21:0921:09, 29 July 2010 diff hist +719 FAQ →FM downloaded but won't play
25 July 2010
- 06:5306:53, 25 July 2010 diff hist +3,200 N Lever, switch, 2-way target sets New page: ''written by Fidcal'' ==Introduction== Here is a way to make one lever trigger different targets depending which way it is thrown. it would also work with any switch or say a door so yo... current
17 July 2010
- 10:4110:41, 17 July 2010 diff hist −166 Moveables →Model/Brush hybrid
- 10:3910:39, 17 July 2010 diff hist +773 Moveables →More complex brush and patch moveables
16 July 2010
- 13:1413:14, 16 July 2010 diff hist +361 Glossary →Spawnarg
- 13:0913:09, 16 July 2010 diff hist +802 Glossary →Map
- 13:0113:01, 16 July 2010 diff hist +4 Glossary →Textures
- 13:0113:01, 16 July 2010 diff hist +38 Glossary →Spawnarg
- 12:5812:58, 16 July 2010 diff hist +1,172 Glossary →Primitive
- 12:4112:41, 16 July 2010 diff hist +125 Glossary →Entity
- 12:3812:38, 16 July 2010 diff hist +291 Glossary →Entity
- 12:3312:33, 16 July 2010 diff hist +237 Glossary →Model
- 12:3112:31, 16 July 2010 diff hist +462 Glossary →Patch
11 July 2010
- 20:5220:52, 11 July 2010 diff hist +3 Installing and Running Fan Missions →See also
- 20:5120:51, 11 July 2010 diff hist +34 Installing and Running Fan Missions →See also
7 July 2010
- 11:1711:17, 7 July 2010 diff hist +63 Resizing Models No edit summary
5 July 2010
- 11:4011:40, 5 July 2010 diff hist −147 Thief's Den →Download
26 June 2010
- 03:1503:15, 26 June 2010 diff hist +176 Prefab Comments No edit summary
- 03:1203:12, 26 June 2010 diff hist +173 Prefabs No edit summary
23 June 2010
- 10:3210:32, 23 June 2010 diff hist +103 Inventory →Scriptsupport
18 June 2010
- 10:5010:50, 18 June 2010 diff hist +23 Sounds, Ambient, a zone approach Redirecting to Location Settings current
- 10:4810:48, 18 June 2010 diff hist +23 Ambient Sounds, a zone approach Redirecting to Location Settings current
- 10:4610:46, 18 June 2010 diff hist +31 N Sounds, Ambient, a zone approach Redirecting to Location Settings
17 June 2010
- 21:1021:10, 17 June 2010 diff hist +328 A - Z Beginner Full Guide Page 4 →Candles
16 June 2010
- 14:0014:00, 16 June 2010 diff hist +5 Doors →Sounds and Sound Propagation through Doors and Doorways
14 June 2010
31 May 2010
- 15:0115:01, 31 May 2010 diff hist −1 m Text Decals for Signs etc. →Ready-made Prefabs
- 13:1613:16, 31 May 2010 diff hist +81 Text No edit summary current
- 13:0413:04, 31 May 2010 diff hist +3 Text Decals for Signs etc. →Ready-made Prefabs
- 12:5112:51, 31 May 2010 diff hist +5,635 N Text Decals for Signs etc. New page: ==Introduction== This article describes how to add non-graphic simple text to signs, signposts, walls etc. using gui decals. In this image you can see some examples. This method only pro...
- 12:4612:46, 31 May 2010 diff hist 0 N File:Text decals.jpg No edit summary current
26 May 2010
- 16:0316:03, 26 May 2010 diff hist +178 Alert & Suspicion Triggers →Making AI Notice a Missing Object
25 May 2010
- 20:0020:00, 25 May 2010 diff hist +13 m Sleeping AI No edit summary
- 09:1009:10, 25 May 2010 diff hist +1,959 Path Nodes →Untested Nodes
22 May 2010
- 16:2416:24, 22 May 2010 diff hist −151 Fast Re-Texturing of your Map No edit summary current
- 14:4514:45, 22 May 2010 diff hist +100 Animation List No edit summary
- 14:4414:44, 22 May 2010 diff hist −39 Animations, Postures, Controlling AI (for Mappers) →Animations Names List
- 14:4214:42, 22 May 2010 diff hist +148 Animations, Postures, Controlling AI (for Mappers) →Patrolling and Path animations
- 14:3114:31, 22 May 2010 diff hist −7 Animation Information →Reorganizations current
- 14:3014:30, 22 May 2010 diff hist +9 Animation Information →Reorganizations
- 14:2914:29, 22 May 2010 diff hist +9 Animation Rig notes →Exporting Notes current
- 14:2814:28, 22 May 2010 diff hist +9 Maya Animation Layers →Usage current
- 14:2814:28, 22 May 2010 diff hist +9 Animation guide Squill →Scene blocking current
- 14:2714:27, 22 May 2010 diff hist 0 Animating a walk cycle in Motion Builder No edit summary current
- 14:2614:26, 22 May 2010 diff hist +2 Domarius' animation reference footage No edit summary current
- 14:2414:24, 22 May 2010 diff hist +25 Creating a walkcycle No edit summary
- 14:2314:23, 22 May 2010 diff hist +7 Domarius' animation reference footage No edit summary
- 14:2214:22, 22 May 2010 diff hist +30 Animations, Postures, Controlling AI (for Mappers) →Other Related Links
- 14:1914:19, 22 May 2010 diff hist +17 Animations, Postures, Controlling AI (for Mappers) →Other Related Links
- 14:1814:18, 22 May 2010 diff hist +48 Animations, Postures, Controlling AI (for Mappers) →Other Related Links
- 14:1614:16, 22 May 2010 diff hist +9 Getting Characters and their Anims into Doom →See also
- 14:1414:14, 22 May 2010 diff hist +9 Animation Information →Reorganizations
- 14:1414:14, 22 May 2010 diff hist +9 Using Character Sets →Step 2) Importing animation clip to builder forger current
- 14:1314:13, 22 May 2010 diff hist +9 Using the Animation Rig →IK/FK arm switch current
- 14:1314:13, 22 May 2010 diff hist +9 Add new poses →Apply pose to animation
- 14:1114:11, 22 May 2010 diff hist +149 Animations, Postures, Controlling AI (for Mappers) →Other Related Links
- 14:0814:08, 22 May 2010 diff hist +1,153 N Animations, Postures, Controlling AI (for Mappers) New page: Dark Mod AI carry out idle animations by default. Mappers can choreograph characters to carry out both single or sequences of animations and postures such as sitting, sleeping, spoon-stirr...
15 May 2010
- 17:3417:34, 15 May 2010 diff hist +48 BindToJoint →Description
- 17:3217:32, 15 May 2010 diff hist +1,378 BindToJoint →Examples
11 May 2010
- 16:5816:58, 11 May 2010 diff hist +197 Conversations →Conversation Commands
- 16:4116:41, 11 May 2010 diff hist +17 m Conversations →Adding Conversations to your Map
- 16:4016:40, 11 May 2010 diff hist +198 Conversations →Adding Conversations to your Map
- 06:4606:46, 11 May 2010 diff hist +111 Sleeping AI No edit summary
10 May 2010
- 09:4509:45, 10 May 2010 diff hist +103 Sleeping AI No edit summary
9 May 2010
- 04:3304:33, 9 May 2010 diff hist +1 m Alert & Suspicion Triggers →Suspicious Changes
- 04:3204:32, 9 May 2010 diff hist −65 Alert & Suspicion Triggers →Suspicious Changes
8 May 2010
- 17:4117:41, 8 May 2010 diff hist +1 m Animation playback speed No edit summary
- 17:4117:41, 8 May 2010 diff hist +135 Animation playback speed →Caveats
1 May 2010
- 17:5117:51, 1 May 2010 diff hist +109 FAQ →Textures are missing, screen mostly black
- 10:5910:59, 1 May 2010 diff hist +1 m List of shaderParm variables →List of shaderParms
- 10:5910:59, 1 May 2010 diff hist +121 List of shaderParm variables →List of shaderParms
2 April 2010
- 06:5106:51, 2 April 2010 diff hist +280 Fan Missions for The Dark Mod No edit summary
21 March 2010
- 21:4521:45, 21 March 2010 diff hist +30 Objectives Editor →An Objective to place an object in a Certain Location
7 February 2010
6 February 2010
- 21:2521:25, 6 February 2010 diff hist −438 Readables →Reloading xdata
- 21:2221:22, 6 February 2010 diff hist +85 XData File Creation →Notes, Troubleshooting, etc. current
1 February 2010
- 11:2811:28, 1 February 2010 diff hist +54 Tool, Key, custom used by inventory actions No edit summary
- 11:2011:20, 1 February 2010 diff hist +87 N Used by New page: Tool, Key, custom used by inventory actions Doors#Keys Category:Editing current
- 11:1611:16, 1 February 2010 diff hist +3,783 N Tool, Key, custom used by inventory actions New page: PLACEHOLDER but fairly complete: Note, this describes how to trigger a script by using any custom 'tool' on an object in the world so you either need some knowledge of scripting or have ...
30 January 2010
22 January 2010
- 10:4110:41, 22 January 2010 diff hist +1 m Readables →Readables values in entity without xdata file
- 10:4010:40, 22 January 2010 diff hist +113 Readables →Readables values in entity without xdata file
- 10:3510:35, 22 January 2010 diff hist +426 Readables →Other errors
19 January 2010
- 10:3510:35, 19 January 2010 diff hist +29 A - Z Beginner Full Guide Page 6 →Putting Objectives in the Mission
2 January 2010
13 December 2009
10 December 2009
- 17:4017:40, 10 December 2009 diff hist +216 Inventory →Spawnargs
- 10:5110:51, 10 December 2009 diff hist +1,870 Objectives Editor →How to make my invisible objective become visible to the player later
- 10:3110:31, 10 December 2009 diff hist +166 Objectives Editor →Adding Objectives Entities
- 10:3010:30, 10 December 2009 diff hist −164 Objectives Editor →Tutorial
- 10:2910:29, 10 December 2009 diff hist +164 Objectives Editor →Tutorial
- 10:2610:26, 10 December 2009 diff hist −1 Objectives Editor →An Objective to place an object in a Certain Location
- 10:2610:26, 10 December 2009 diff hist +1 Objectives Editor →Tutorial
- 10:1610:16, 10 December 2009 diff hist +1 Objectives Editor →How to make my invisible objective become visible to the player later
7 December 2009
- 20:4920:49, 7 December 2009 diff hist +152 A - Z Beginner Full Guide Page 3 →Sky
4 December 2009
- 07:0607:06, 4 December 2009 diff hist +393 A - Z Beginner Full Guide Start Here! →Preparing to Build
2 December 2009
- 15:5815:58, 2 December 2009 diff hist +338 Sounds: Background and Local →wait (repeat)
- 14:3414:34, 2 December 2009 diff hist +35 m Adding ambient Sounds to your Map →See also
28 November 2009
- 02:3902:39, 28 November 2009 diff hist +325 A - Z Beginner Full Guide Start Here! →Dmap: Compiling the Mission
22 November 2009
- 15:5115:51, 22 November 2009 diff hist +1 m Path Nodes →How to use Path Nodes
- 15:4915:49, 22 November 2009 diff hist 0 m Path Nodes →How to use Path Nodes
- 15:4915:49, 22 November 2009 diff hist +51 Path Nodes →How to use Path Nodes
- 15:4715:47, 22 November 2009 diff hist +20 Path Nodes →What are Path Nodes?
17 November 2009
9 November 2009
- 10:1610:16, 9 November 2009 diff hist +426 Font Conversion & Repair No edit summary
7 November 2009
- 13:2713:27, 7 November 2009 diff hist +59 N Walk Speed, AI Redirecting to Animation playback speed current
- 13:2713:27, 7 November 2009 diff hist +59 N Speed, AI Redirecting to Animation playback speed
5 November 2009
- 18:0618:06, 5 November 2009 diff hist +51 N Models, Resizing Redirecting to Resizing Models current
- 18:0518:05, 5 November 2009 diff hist +2,196 N Resizing Models New page: ''written by Fidcal'' Resizing models is generally not recommended but I do it a lot. It works fine with many models but there are a few fixes needed. * This method does not work with a...
1 November 2009
- 20:4020:40, 1 November 2009 diff hist +18 m Doors →Adding a working model door handle
30 October 2009
- 14:5914:59, 30 October 2009 diff hist −10 m Popup messages →Usage
- 14:5114:51, 30 October 2009 diff hist 0 m Popup messages →Usage
19 October 2009
- 14:1114:11, 19 October 2009 diff hist +306 FAQ →FM downloaded but won't play
- 14:0514:05, 19 October 2009 diff hist +1,815 FAQ →The game crashes on load
- 13:4013:40, 19 October 2009 diff hist +107 FAQ →Slow loading times
- 13:3913:39, 19 October 2009 diff hist +2 m FAQ →Slow loading times
- 13:3813:38, 19 October 2009 diff hist +1 m FAQ →The game is very slow!
- 13:3713:37, 19 October 2009 diff hist +218 FAQ →Sky rotates
- 13:3613:36, 19 October 2009 diff hist +1 FAQ →Sky rotates
- 13:3513:35, 19 October 2009 diff hist +209 FAQ →The game is very slow!