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Showing below up to 20 results in range #21 to #40.

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  1. List of ingame Editors‏‎ (06:39, 14 September 2006)
  2. Subpatch Modelling Tutorial‏‎ (06:44, 14 September 2006)
  3. Multiple Head Definitions for AI‏‎ (18:22, 8 December 2006)
  4. Making objects non-mantleable‏‎ (03:12, 29 May 2007)
  5. Model/Texture Guidelines‏‎ (16:30, 1 June 2007)
  6. Monster clip‏‎ (12:33, 9 June 2007)
  7. Particle Attachment for AI‏‎ (14:15, 10 June 2007)
  8. Breakable Crates‏‎ (12:19, 23 June 2007)
  9. Grey Border Around Transparent GUI‏‎ (16:58, 25 June 2007)
  10. Scaling And Rotating AI Meshes‏‎ (07:48, 22 August 2007)
  11. Motion Builder - Mirroring an existing animation‏‎ (12:47, 29 August 2007)
  12. Animated static objects‏‎ (20:23, 2 September 2007)
  13. Domarius's animation tips‏‎ (09:50, 30 September 2007)
  14. Displaying Code with proper Indentation‏‎ (10:33, 7 October 2007)
  15. Problematic Paths in Models‏‎ (17:15, 7 October 2007)
  16. Categorizing guideline‏‎ (17:39, 7 October 2007)
  17. New Article‏‎ (15:10, 8 October 2007)
  18. Dromed - Dark Mod Differences‏‎ (19:49, 8 October 2007)
  19. NVidia normal map plugin‏‎ (11:38, 13 October 2007)
  20. How to Prevent Crashes in DoomEdit‏‎ (12:56, 13 October 2007)

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