Modeling: Difference between revisions

From The DarkMod Wiki
Jump to navigationJump to search
No edit summary
Line 3: Line 3:


== [[Model/Texture Guidelines]] ==
== [[Model/Texture Guidelines]] ==
  '''How to avoid black models.'''
  '''How to avoid black models'''


Okay, there is really nothing too complicated about how the models are now setup. I tried to simplify the process so that if we decide to reorganize the models in the future, it won't require moving all the skins too.
Okay, there is really nothing too complicated about how the models are now setup. I tried to simplify the process so that if we decide to reorganize the models in the future, it won't require moving all the skins too.

Revision as of 17:21, 5 December 2005

This page will detail and link to other pages talking about making, importing etc. various formats of 3D Model.


Model/Texture Guidelines

How to avoid black models

Okay, there is really nothing too complicated about how the models are now setup. I tried to simplify the process so that if we decide to reorganize the models in the future, it won't require moving all the skins too.

1. Model resides in its own folder. In this case models/props/furniture/armoire

2. Textures are stored in models/props/textures

3. Material files should look like this.