Mins

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Revision as of 07:42, 10 February 2009 by Fidcal (talk | contribs)
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The mins spawnarg is used together with the maxs spawnarg to define a collision model for entities when they do not have a CM in either the model file or a separate .cm file.

mins takes three XYZ values to position the 'near bottom left' corner (facing towards positive X of entity alignment) as an offset from the entity origin. Must be used with, and values must be lower than, those in maxs.

Notes:
The spawnarg noclipmodel must remain at the default 0 (zero) or this mins spawnarg is ineffective.

Making a dedicated collision model should always be prefered over using this method.

See noclipmodel for further information and examples.