Map Optimization: Difference between revisions

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(Name says it all, I have to finish writing steps and upload pics in the next few days.)
 
m (Link uploads)
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=NOTICE=
This article is quite detailed and is taking time to write - check back in a few days. This is just a place holder for now.
=Why and How?=
=Why and How?=
=Methods=
=Methods=
==Visportals==
Write up the guide for these images and move to the VP article or a new one:
[Image:Vismapgrid.png]
[Image:Map3d.png]
[Image:Areascut.png]
[Image:Visportaled.png]
[Image:Visportals.png]
[Image:1to3check.png]
[Image:1to3check2.png]
[Image:2to4check.png]
[Image:Fovcut.png]
==Visportaling Simple Corners==
==Visportaling Simple Corners==
==Height Seperated Visportals==
==Height Seperated Visportals==
Line 8: Line 21:
==Understanding Special Materials and Entities==
==Understanding Special Materials and Entities==
===Skybox/Skyportal===
===Skybox/Skyportal===
[Image:Skyboxgood.png]
===Brushes===
===Brushes===
===Light===
===Light===
===Water===
===Water===
===Planning===
===Planning===

Revision as of 03:12, 15 February 2010

NOTICE

This article is quite detailed and is taking time to write - check back in a few days. This is just a place holder for now.

Why and How?

Methods

Visportals

Write up the guide for these images and move to the VP article or a new one: [Image:Vismapgrid.png] [Image:Map3d.png] [Image:Areascut.png] [Image:Visportaled.png] [Image:Visportals.png] [Image:1to3check.png] [Image:1to3check2.png] [Image:2to4check.png] [Image:Fovcut.png]

Visportaling Simple Corners

Height Seperated Visportals

Accurate Skyportals

Caulking

Strategy

Understanding Special Materials and Entities

Skybox/Skyportal

[Image:Skyboxgood.png]

Brushes

Light

Water

Planning