File:Vertex Paint Tut 004.png: Difference between revisions
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(Go to the Multiply tab and then find triple under Subdivide. This will triangulate your mesh so that it can be properly rendered in-game.) |
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Latest revision as of 03:49, 15 August 2017
Go to the Multiply tab and then find triple under Subdivide. This will triangulate your mesh so that it can be properly rendered in-game.
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 03:49, 15 August 2017 | 255 × 814 (20 KB) | Epifire (talk | contribs) | Go to the Multiply tab and then find triple under Subdivide. This will triangulate your mesh so that it can be properly rendered in-game. |
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