DarkRadiant - Quick Installation Guide: Difference between revisions

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{{Original_Reference|Crispy|4432}}
== Windows ==


These instructions assume that you're on Windows. If you're using Linux you should be savvy enough to figure it out yourself. (There's no binary package for Linux as of this writing, so Linux users will need to download and compile the source - you'll need scons and gcc.)
# Download the [[DarkRadiant]] installer (it's the .exe file) from the github release page: https://github.com/codereader/DarkRadiant/releases
 
== Installation Steps ==
# Download the [[DarkRadiant]] installer (it's the .exe file) from Sourceforge: http://sourceforge.net/projects/darkradiant
# Run the installer and follow the instructions until it finishes.
# Run the installer and follow the instructions until it finishes.
# Start up [[DarkRadiant]] via the Start menu.
# Start up [[DarkRadiant]] via the Start menu.
# If an "Engine Path Not Found" dialog appears, choose the path to your Doom 3 installation. For example, c:\Games\Doom3. Then click OK.
# Go to edit -> preferences.  Under the Game Settings, set your '''Engine Path''' as the path to the folder with your TheDarkMod.exe) ''example:'' C:/games/darkmod 
# [[DarkRadiant]] should now start up. Try loading a Dark Mod map to see if it's working.
# If you are working on a FM, the fs_game setting should point to your current fm folder. For example, '''Mod (fs_game)''': fms/myfirstfm ''(always include the fms/ first)'' If not, you can leave this field blank.
# You're done!
# You're done!
== Linux ==
For '''Ubuntu''' (and official variants like Kubuntu), please use the package in the Software Center to get the "darkradiant" package which is maintained by the Debian Games Group.
If there is no binary package for your distribution, you need to download the source and [[DarkRadiant_-_Compiling_in_Linux|compile DarkRadiant]].
After the compilation, use <code>make install</code> to install DarkRadiant into your system. You can then start it with simply <code>darkradiant</code>.


== Quick Mini-Tutorial ==
== Quick Mini-Tutorial ==
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This is definitely not comprehensive, but here are some of the things you really must know to get started:
This is definitely not comprehensive, but here are some of the things you really must know to get started:


* To move around in the 3D view, use the arrow keys. Right-click toggles mouselook.
* To move around in the 3D view, use the arrow keys. The {{RMB}} toggles mouselook.
* To select things, hold down Shift and left-click.
* To select things, hold down {{key-shift}} and use the {{LMB}}.
* To add brushes, left-click and drag in a 2D view.
* To add brushes, {{LMB}} and drag the mouse in a 2D view.
* To add other things (lights, entities, models) right-click in a 2D view to get a context menu.
* To add other things (lights, entities, models) right-click in a 2D view to get a context menu.
* To get a preview of your map with lighting in the 3D view, press F3. It's a bit slow (especially to initialise), but we're working on that. Pressing F3 again will go back to the normal fullbright view.
* To get a preview of your map with lighting in the 3D view, press {{key|F3}}. It's a bit slow (especially to initialise), but we're working on that. Pressing {{key|F3}} again will go back to the normal fullbright view.
 
Please continue with the [[Dark Radiant Must Know Basic Intro]] or Fidcal's [[A - Z Beginner Full Guide Start Here!]] article.


You can probably figure out the rest on your own; check out the View menu for important dialogs, and poke around in the Preferences dialog (press P) if you feel like customising anything. Happy mapping!
Also, poke around in the Preferences dialog (press {{key|P}}) if you feel like customizing anything. Happy mapping!


[[Category:DarkRadiant]]
{{darkradiant|sort=Quick}}
[[Category:Tutorial]]
[[Category:Tutorial]]

Revision as of 21:36, 16 June 2017

Windows

  1. Download the DarkRadiant installer (it's the .exe file) from the github release page: https://github.com/codereader/DarkRadiant/releases
  2. Run the installer and follow the instructions until it finishes.
  3. Start up DarkRadiant via the Start menu.
  4. Go to edit -> preferences. Under the Game Settings, set your Engine Path as the path to the folder with your TheDarkMod.exe) example: C:/games/darkmod
  5. If you are working on a FM, the fs_game setting should point to your current fm folder. For example, Mod (fs_game): fms/myfirstfm (always include the fms/ first) If not, you can leave this field blank.
  6. You're done!

Linux

For Ubuntu (and official variants like Kubuntu), please use the package in the Software Center to get the "darkradiant" package which is maintained by the Debian Games Group.

If there is no binary package for your distribution, you need to download the source and compile DarkRadiant.

After the compilation, use make install to install DarkRadiant into your system. You can then start it with simply darkradiant.

Quick Mini-Tutorial

This is definitely not comprehensive, but here are some of the things you really must know to get started:

  • To move around in the 3D view, use the arrow keys. The Click the right mouse button toggles mouselook.
  • To select things, hold down SHIFT and use the Click the left mouse button.
  • To add brushes, Click the left mouse button and drag the mouse in a 2D view.
  • To add other things (lights, entities, models) right-click in a 2D view to get a context menu.
  • To get a preview of your map with lighting in the 3D view, press F3. It's a bit slow (especially to initialise), but we're working on that. Pressing F3 again will go back to the normal fullbright view.

Please continue with the Dark Radiant Must Know Basic Intro or Fidcal's A - Z Beginner Full Guide Start Here! article.

Also, poke around in the Preferences dialog (press P) if you feel like customizing anything. Happy mapping!